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Unified Diff: gpu/command_buffer/service/gles2_cmd_decoder.h

Issue 1925093002: Handle compressed textures allocated via TexStorage2D. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Move IsCompressedTextureFormat into GLES2Decoder. Created 4 years, 8 months ago
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Index: gpu/command_buffer/service/gles2_cmd_decoder.h
diff --git a/gpu/command_buffer/service/gles2_cmd_decoder.h b/gpu/command_buffer/service/gles2_cmd_decoder.h
index 668fbcf540052e4742380af7290e3756ef372fa8..4058f345abe303ee217ad36853535aba7821179a 100644
--- a/gpu/command_buffer/service/gles2_cmd_decoder.h
+++ b/gpu/command_buffer/service/gles2_cmd_decoder.h
@@ -245,6 +245,19 @@ class GPU_EXPORT GLES2Decoder : public base::SupportsWeakPtr<GLES2Decoder>,
int width,
int height) = 0;
+ // Clears a level sub area of a compressed 2D texture.
+ // Returns false if a GL error should be generated.
+ virtual bool ClearCompressedTextureLevel(Texture* texture,
+ unsigned target,
+ int level,
+ unsigned format,
+ int width,
+ int height) = 0;
+
+ // Indicates whether a given internal format is one for a compressed
+ // texture.
+ virtual bool IsCompressedTextureFormat(unsigned format) = 0;
+
// Clears a level of a 3D texture.
// Returns false if a GL error should be generated.
virtual bool ClearLevel3D(Texture* texture,
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