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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 // This file contains the GLES2Decoder class. | 5 // This file contains the GLES2Decoder class. |
| 6 | 6 |
| 7 #ifndef GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_H_ | 7 #ifndef GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_H_ |
| 8 #define GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_H_ | 8 #define GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_H_ |
| 9 | 9 |
| 10 #include <stdint.h> | 10 #include <stdint.h> |
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| 239 virtual bool ClearLevel(Texture* texture, | 239 virtual bool ClearLevel(Texture* texture, |
| 240 unsigned target, | 240 unsigned target, |
| 241 int level, | 241 int level, |
| 242 unsigned format, | 242 unsigned format, |
| 243 unsigned type, | 243 unsigned type, |
| 244 int xoffset, | 244 int xoffset, |
| 245 int yoffset, | 245 int yoffset, |
| 246 int width, | 246 int width, |
| 247 int height) = 0; | 247 int height) = 0; |
| 248 | 248 |
| 249 // Clears a level sub area of a compressed 2D texture. |
| 250 // Returns false if a GL error should be generated. |
| 251 virtual bool ClearCompressedTextureLevel(Texture* texture, |
| 252 unsigned target, |
| 253 int level, |
| 254 unsigned format, |
| 255 int width, |
| 256 int height) = 0; |
| 257 |
| 249 // Clears a level of a 3D texture. | 258 // Clears a level of a 3D texture. |
| 250 // Returns false if a GL error should be generated. | 259 // Returns false if a GL error should be generated. |
| 251 virtual bool ClearLevel3D(Texture* texture, | 260 virtual bool ClearLevel3D(Texture* texture, |
| 252 unsigned target, | 261 unsigned target, |
| 253 int level, | 262 int level, |
| 254 unsigned format, | 263 unsigned format, |
| 255 unsigned type, | 264 unsigned type, |
| 256 int width, | 265 int width, |
| 257 int height, | 266 int height, |
| 258 int depth) = 0; | 267 int depth) = 0; |
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| 301 bool log_commands_; | 310 bool log_commands_; |
| 302 bool unsafe_es3_apis_enabled_; | 311 bool unsafe_es3_apis_enabled_; |
| 303 bool force_shader_name_hashing_for_test_; | 312 bool force_shader_name_hashing_for_test_; |
| 304 DISALLOW_COPY_AND_ASSIGN(GLES2Decoder); | 313 DISALLOW_COPY_AND_ASSIGN(GLES2Decoder); |
| 305 }; | 314 }; |
| 306 | 315 |
| 307 } // namespace gles2 | 316 } // namespace gles2 |
| 308 } // namespace gpu | 317 } // namespace gpu |
| 309 | 318 |
| 310 #endif // GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_H_ | 319 #endif // GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_H_ |
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