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1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "core/dom/shadow/SlotAssignment.h" | 5 #include "core/dom/shadow/SlotAssignment.h" |
6 | 6 |
7 #include "core/HTMLNames.h" | 7 #include "core/HTMLNames.h" |
8 #include "core/dom/ElementTraversal.h" | 8 #include "core/dom/ElementTraversal.h" |
9 #include "core/dom/NodeTraversal.h" | 9 #include "core/dom/NodeTraversal.h" |
10 #include "core/dom/shadow/ElementShadow.h" | 10 #include "core/dom/shadow/ElementShadow.h" |
11 #include "core/dom/shadow/InsertionPoint.h" | 11 #include "core/dom/shadow/InsertionPoint.h" |
12 #include "core/dom/shadow/ShadowRoot.h" | 12 #include "core/dom/shadow/ShadowRoot.h" |
13 #include "core/html/HTMLSlotElement.h" | 13 #include "core/html/HTMLSlotElement.h" |
14 | 14 |
15 namespace blink { | 15 namespace blink { |
16 | 16 |
| 17 |
| 18 SlotAssignment::SlotAssignment() |
| 19 : m_descendantSlotCount(0) |
| 20 { |
| 21 } |
| 22 |
17 HTMLSlotElement* SlotAssignment::assignedSlotFor(const Node& node) const | 23 HTMLSlotElement* SlotAssignment::assignedSlotFor(const Node& node) const |
18 { | 24 { |
19 return m_assignment.get(const_cast<Node*>(&node)); | 25 return m_assignment.get(const_cast<Node*>(&node)); |
20 } | 26 } |
21 | 27 |
22 static void detachNotAssignedNode(Node& node) | 28 static void detachNotAssignedNode(Node& node) |
23 { | 29 { |
24 if (node.layoutObject()) | 30 if (node.layoutObject()) |
25 node.lazyReattachIfAttached(); | 31 node.lazyReattachIfAttached(); |
26 } | 32 } |
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100 slot.appendDistributedNodesFrom(toHTMLSlotElement(hostChild)); | 106 slot.appendDistributedNodesFrom(toHTMLSlotElement(hostChild)); |
101 else | 107 else |
102 slot.appendDistributedNode(hostChild); | 108 slot.appendDistributedNode(hostChild); |
103 | 109 |
104 if (slot.isChildOfV1ShadowHost()) | 110 if (slot.isChildOfV1ShadowHost()) |
105 slot.parentElementShadow()->setNeedsDistributionRecalc(); | 111 slot.parentElementShadow()->setNeedsDistributionRecalc(); |
106 } | 112 } |
107 | 113 |
108 DEFINE_TRACE(SlotAssignment) | 114 DEFINE_TRACE(SlotAssignment) |
109 { | 115 { |
| 116 visitor->trace(m_descendantSlots); |
110 visitor->trace(m_assignment); | 117 visitor->trace(m_assignment); |
111 } | 118 } |
112 | 119 |
113 } // namespace blink | 120 } // namespace blink |
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