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Unified Diff: ash/display/screen_orientation_controller_chromeos.cc

Issue 1924703002: Rename gfx::Display/Screen to display::Display/Screen in ash (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 4 years, 8 months ago
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Index: ash/display/screen_orientation_controller_chromeos.cc
diff --git a/ash/display/screen_orientation_controller_chromeos.cc b/ash/display/screen_orientation_controller_chromeos.cc
index 973f1551ff5ff9ee69c0b96bb641b3e2c12fe5ba..e6cd60723bad7f03d2c115c2f4f4478af562404c 100644
--- a/ash/display/screen_orientation_controller_chromeos.cc
+++ b/ash/display/screen_orientation_controller_chromeos.cc
@@ -17,7 +17,7 @@
#include "ui/aura/window.h"
#include "ui/aura/window_observer.h"
#include "ui/chromeos/accelerometer/accelerometer_util.h"
-#include "ui/gfx/display.h"
+#include "ui/display/display.h"
#include "ui/gfx/geometry/size.h"
#include "ui/wm/public/activation_client.h"
@@ -35,21 +35,21 @@ const float kDisplayRotationStickyAngleDegrees = 60.0f;
const float kMinimumAccelerationScreenRotation = 4.2f;
blink::WebScreenOrientationLockType GetDisplayNaturalOrientation() {
- if (!gfx::Display::HasInternalDisplay())
+ if (!display::Display::HasInternalDisplay())
return blink::WebScreenOrientationLockLandscape;
ash::DisplayInfo info =
ash::Shell::GetInstance()->display_manager()->GetDisplayInfo(
- gfx::Display::InternalDisplayId());
+ display::Display::InternalDisplayId());
gfx::Size size = info.size_in_pixel();
switch (info.GetActiveRotation()) {
- case gfx::Display::ROTATE_0:
- case gfx::Display::ROTATE_180:
+ case display::Display::ROTATE_0:
+ case display::Display::ROTATE_180:
return size.height() >= size.width()
? blink::WebScreenOrientationLockPortrait
: blink::WebScreenOrientationLockLandscape;
- case gfx::Display::ROTATE_90:
- case gfx::Display::ROTATE_270:
+ case display::Display::ROTATE_90:
+ case display::Display::ROTATE_270:
return size.height() < size.width()
? blink::WebScreenOrientationLockPortrait
: blink::WebScreenOrientationLockLandscape;
@@ -67,8 +67,8 @@ ScreenOrientationController::ScreenOrientationController()
ignore_display_configuration_updates_(false),
rotation_locked_(false),
rotation_locked_orientation_(blink::WebScreenOrientationLockAny),
- user_rotation_(gfx::Display::ROTATE_0),
- current_rotation_(gfx::Display::ROTATE_0) {
+ user_rotation_(display::Display::ROTATE_0),
+ current_rotation_(display::Display::ROTATE_0) {
Shell::GetInstance()->AddShellObserver(this);
}
@@ -127,7 +127,7 @@ void ScreenOrientationController::SetRotationLocked(bool rotation_locked) {
rotation_locked_orientation_ = blink::WebScreenOrientationLockAny;
FOR_EACH_OBSERVER(Observer, observers_,
OnRotationLockChanged(rotation_locked_));
- if (!gfx::Display::HasInternalDisplay())
+ if (!display::Display::HasInternalDisplay())
return;
base::AutoReset<bool> auto_ignore_display_configuration_updates(
&ignore_display_configuration_updates_, true);
@@ -136,16 +136,16 @@ void ScreenOrientationController::SetRotationLocked(bool rotation_locked) {
}
void ScreenOrientationController::SetDisplayRotation(
- gfx::Display::Rotation rotation,
- gfx::Display::RotationSource source) {
- if (!gfx::Display::HasInternalDisplay())
+ display::Display::Rotation rotation,
+ display::Display::RotationSource source) {
+ if (!display::Display::HasInternalDisplay())
return;
current_rotation_ = rotation;
base::AutoReset<bool> auto_ignore_display_configuration_updates(
&ignore_display_configuration_updates_, true);
Shell::GetInstance()->display_configuration_controller()->SetDisplayRotation(
- gfx::Display::InternalDisplayId(), rotation, source,
+ display::Display::InternalDisplayId(), rotation, source,
true /* user_action */);
}
@@ -192,11 +192,11 @@ void ScreenOrientationController::OnAccelerometerUpdated(
void ScreenOrientationController::OnDisplayConfigurationChanged() {
if (ignore_display_configuration_updates_)
return;
- if (!gfx::Display::HasInternalDisplay())
+ if (!display::Display::HasInternalDisplay())
return;
DisplayManager* display_manager = Shell::GetInstance()->display_manager();
- gfx::Display::Rotation user_rotation =
- display_manager->GetDisplayInfo(gfx::Display::InternalDisplayId())
+ display::Display::Rotation user_rotation =
+ display_manager->GetDisplayInfo(display::Display::InternalDisplayId())
.GetActiveRotation();
if (user_rotation != current_rotation_) {
// A user may change other display configuration settings. When the user
@@ -211,11 +211,11 @@ void ScreenOrientationController::OnMaximizeModeStarted() {
// Do not exit early, as the internal display can be determined after Maximize
// Mode has started. (chrome-os-partner:38796)
// Always start observing.
- if (gfx::Display::HasInternalDisplay()) {
+ if (display::Display::HasInternalDisplay()) {
current_rotation_ = user_rotation_ =
Shell::GetInstance()
->display_manager()
- ->GetDisplayInfo(gfx::Display::InternalDisplayId())
+ ->GetDisplayInfo(display::Display::InternalDisplayId())
.GetActiveRotation();
}
if (!rotation_locked_)
@@ -228,12 +228,12 @@ void ScreenOrientationController::OnMaximizeModeEnded() {
chromeos::AccelerometerReader::GetInstance()->RemoveObserver(this);
Shell::GetInstance()->window_tree_host_manager()->RemoveObserver(this);
if (current_rotation_ != user_rotation_)
- SetDisplayRotation(user_rotation_, gfx::Display::ROTATION_SOURCE_USER);
+ SetDisplayRotation(user_rotation_, display::Display::ROTATION_SOURCE_USER);
}
void ScreenOrientationController::LockRotation(
- gfx::Display::Rotation rotation,
- gfx::Display::RotationSource source) {
+ display::Display::Rotation rotation,
+ display::Display::RotationSource source) {
SetRotationLocked(true);
SetDisplayRotation(rotation, source);
}
@@ -268,8 +268,8 @@ void ScreenOrientationController::LockRotationToOrientation(
blink::WebScreenOrientationLockLandscape);
break;
case blink::WebScreenOrientationLockNatural:
- LockRotation(gfx::Display::ROTATE_0,
- gfx::Display::ROTATION_SOURCE_ACTIVE);
+ LockRotation(display::Display::ROTATE_0,
+ display::Display::ROTATION_SOURCE_ACTIVE);
break;
default:
NOTREACHED();
@@ -280,43 +280,43 @@ void ScreenOrientationController::LockRotationToOrientation(
void ScreenOrientationController::LockRotationToPrimaryOrientation(
blink::WebScreenOrientationLockType lock_orientation) {
LockRotation(natural_orientation_ == lock_orientation
- ? gfx::Display::ROTATE_0
- : gfx::Display::ROTATE_90,
- gfx::Display::ROTATION_SOURCE_ACTIVE);
+ ? display::Display::ROTATE_0
+ : display::Display::ROTATE_90,
+ display::Display::ROTATION_SOURCE_ACTIVE);
}
void ScreenOrientationController::LockRotationToSecondaryOrientation(
blink::WebScreenOrientationLockType lock_orientation) {
LockRotation(natural_orientation_ == lock_orientation
- ? gfx::Display::ROTATE_180
- : gfx::Display::ROTATE_270,
- gfx::Display::ROTATION_SOURCE_ACTIVE);
+ ? display::Display::ROTATE_180
+ : display::Display::ROTATE_270,
+ display::Display::ROTATION_SOURCE_ACTIVE);
}
void ScreenOrientationController::LockToRotationMatchingOrientation(
blink::WebScreenOrientationLockType lock_orientation) {
- if (!gfx::Display::HasInternalDisplay())
+ if (!display::Display::HasInternalDisplay())
return;
DisplayManager* display_manager = Shell::GetInstance()->display_manager();
- gfx::Display::Rotation rotation =
- display_manager->GetDisplayInfo(gfx::Display::InternalDisplayId())
+ display::Display::Rotation rotation =
+ display_manager->GetDisplayInfo(display::Display::InternalDisplayId())
.GetActiveRotation();
if (natural_orientation_ == lock_orientation) {
- if (rotation == gfx::Display::ROTATE_0 ||
- rotation == gfx::Display::ROTATE_180) {
+ if (rotation == display::Display::ROTATE_0 ||
+ rotation == display::Display::ROTATE_180) {
SetRotationLocked(true);
} else {
- LockRotation(gfx::Display::ROTATE_0,
- gfx::Display::ROTATION_SOURCE_ACTIVE);
+ LockRotation(display::Display::ROTATE_0,
+ display::Display::ROTATION_SOURCE_ACTIVE);
}
} else {
- if (rotation == gfx::Display::ROTATE_90 ||
- rotation == gfx::Display::ROTATE_270) {
+ if (rotation == display::Display::ROTATE_90 ||
+ rotation == display::Display::ROTATE_270) {
SetRotationLocked(true);
} else {
- LockRotation(gfx::Display::ROTATE_90,
- gfx::Display::ROTATION_SOURCE_ACTIVE);
+ LockRotation(display::Display::ROTATE_90,
+ display::Display::ROTATION_SOURCE_ACTIVE);
}
}
}
@@ -340,11 +340,11 @@ void ScreenOrientationController::HandleScreenRotation(
// user must overcome to rotate the display and prevents frequent rotations
// when holding the device near 45 degrees.
gfx::Vector3dF down(0.0f, 0.0f, 0.0f);
- if (current_rotation_ == gfx::Display::ROTATE_0)
+ if (current_rotation_ == display::Display::ROTATE_0)
down.set_y(1.0f);
- else if (current_rotation_ == gfx::Display::ROTATE_90)
+ else if (current_rotation_ == display::Display::ROTATE_90)
down.set_x(1.0f);
- else if (current_rotation_ == gfx::Display::ROTATE_180)
+ else if (current_rotation_ == display::Display::ROTATE_180)
down.set_y(-1.0f);
else
down.set_x(-1.0f);
@@ -358,18 +358,18 @@ void ScreenOrientationController::HandleScreenRotation(
float angle = gfx::ClockwiseAngleBetweenVectorsInDegrees(
rotation_reference, lid_flattened, gfx::Vector3dF(0.0f, 0.0f, 1.0f));
- gfx::Display::Rotation new_rotation = gfx::Display::ROTATE_270;
+ display::Display::Rotation new_rotation = display::Display::ROTATE_270;
if (angle < 90.0f)
- new_rotation = gfx::Display::ROTATE_0;
+ new_rotation = display::Display::ROTATE_0;
else if (angle < 180.0f)
- new_rotation = gfx::Display::ROTATE_90;
+ new_rotation = display::Display::ROTATE_90;
else if (angle < 270.0f)
- new_rotation = gfx::Display::ROTATE_180;
+ new_rotation = display::Display::ROTATE_180;
if (new_rotation != current_rotation_ &&
IsRotationAllowedInLockedState(new_rotation)) {
SetDisplayRotation(new_rotation,
- gfx::Display::ROTATION_SOURCE_ACCELEROMETER);
+ display::Display::ROTATION_SOURCE_ACCELEROMETER);
}
}
@@ -378,7 +378,7 @@ void ScreenOrientationController::LoadDisplayRotationProperties() {
if (!display_manager->registered_internal_display_rotation_lock())
return;
SetDisplayRotation(display_manager->registered_internal_display_rotation(),
- gfx::Display::ROTATION_SOURCE_ACCELEROMETER);
+ display::Display::ROTATION_SOURCE_ACCELEROMETER);
SetRotationLocked(true);
}
@@ -396,7 +396,7 @@ void ScreenOrientationController::ApplyLockForActiveWindow() {
}
bool ScreenOrientationController::IsRotationAllowedInLockedState(
- gfx::Display::Rotation rotation) {
+ display::Display::Rotation rotation) {
if (!rotation_locked_)
return true;
@@ -404,11 +404,11 @@ bool ScreenOrientationController::IsRotationAllowedInLockedState(
return false;
if (natural_orientation_ == rotation_locked_orientation_) {
- return rotation == gfx::Display::ROTATE_0 ||
- rotation == gfx::Display::ROTATE_180;
+ return rotation == display::Display::ROTATE_0 ||
+ rotation == display::Display::ROTATE_180;
} else {
- return rotation == gfx::Display::ROTATE_90 ||
- rotation == gfx::Display::ROTATE_270;
+ return rotation == display::Display::ROTATE_90 ||
+ rotation == display::Display::ROTATE_270;
}
return false;
}
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