| Index: ash/content/display/screen_orientation_controller_chromeos_unittest.cc
|
| diff --git a/ash/content/display/screen_orientation_controller_chromeos_unittest.cc b/ash/content/display/screen_orientation_controller_chromeos_unittest.cc
|
| index dcc2ac123de7457f73b79807940d69e18e2ad5cb..d8fb9064767d4a58697a047cd84e2f492a209481 100644
|
| --- a/ash/content/display/screen_orientation_controller_chromeos_unittest.cc
|
| +++ b/ash/content/display/screen_orientation_controller_chromeos_unittest.cc
|
| @@ -27,7 +27,7 @@
|
| #include "content/public/test/test_browser_context.h"
|
| #include "third_party/WebKit/public/platform/modules/screen_orientation/WebScreenOrientationLockType.h"
|
| #include "ui/aura/window.h"
|
| -#include "ui/gfx/display.h"
|
| +#include "ui/display/display.h"
|
| #include "ui/message_center/message_center.h"
|
| #include "ui/views/test/webview_test_helper.h"
|
| #include "ui/views/view.h"
|
| @@ -60,13 +60,13 @@ bool RotationLocked() {
|
| }
|
|
|
| void SetDisplayRotationById(int64_t display_id,
|
| - gfx::Display::Rotation rotation) {
|
| + display::Display::Rotation rotation) {
|
| Shell::GetInstance()->display_manager()->SetDisplayRotation(
|
| - display_id, rotation, gfx::Display::ROTATION_SOURCE_USER);
|
| + display_id, rotation, display::Display::ROTATION_SOURCE_USER);
|
| }
|
|
|
| -void SetInternalDisplayRotation(gfx::Display::Rotation rotation) {
|
| - SetDisplayRotationById(gfx::Display::InternalDisplayId(), rotation);
|
| +void SetInternalDisplayRotation(display::Display::Rotation rotation) {
|
| + SetDisplayRotationById(display::Display::InternalDisplayId(), rotation);
|
| }
|
|
|
| void SetRotationLocked(bool rotation_locked) {
|
| @@ -166,12 +166,12 @@ TEST_F(ScreenOrientationControllerTest, LockOrientation) {
|
| std::unique_ptr<content::WebContents> content(CreateWebContents());
|
| std::unique_ptr<aura::Window> focus_window(CreateTestWindowInShellWithId(0));
|
| ASSERT_NE(nullptr, content->GetNativeView());
|
| - ASSERT_EQ(gfx::Display::ROTATE_0, GetCurrentInternalDisplayRotation());
|
| + ASSERT_EQ(display::Display::ROTATE_0, GetCurrentInternalDisplayRotation());
|
| ASSERT_FALSE(RotationLocked());
|
|
|
| AttachAndActivateWebContents(content.get(), focus_window.get());
|
| delegate()->Lock(content.get(), blink::WebScreenOrientationLockLandscape);
|
| - EXPECT_EQ(gfx::Display::ROTATE_0, GetCurrentInternalDisplayRotation());
|
| + EXPECT_EQ(display::Display::ROTATE_0, GetCurrentInternalDisplayRotation());
|
| EXPECT_TRUE(RotationLocked());
|
| }
|
|
|
| @@ -180,12 +180,12 @@ TEST_F(ScreenOrientationControllerTest, Unlock) {
|
| std::unique_ptr<content::WebContents> content(CreateWebContents());
|
| std::unique_ptr<aura::Window> focus_window(CreateTestWindowInShellWithId(0));
|
| ASSERT_NE(nullptr, content->GetNativeView());
|
| - ASSERT_EQ(gfx::Display::ROTATE_0, GetCurrentInternalDisplayRotation());
|
| + ASSERT_EQ(display::Display::ROTATE_0, GetCurrentInternalDisplayRotation());
|
| ASSERT_FALSE(RotationLocked());
|
|
|
| AttachAndActivateWebContents(content.get(), focus_window.get());
|
| delegate()->Lock(content.get(), blink::WebScreenOrientationLockLandscape);
|
| - EXPECT_EQ(gfx::Display::ROTATE_0, GetCurrentInternalDisplayRotation());
|
| + EXPECT_EQ(display::Display::ROTATE_0, GetCurrentInternalDisplayRotation());
|
| EXPECT_TRUE(RotationLocked());
|
|
|
| delegate()->Unlock(content.get());
|
| @@ -198,16 +198,16 @@ TEST_F(ScreenOrientationControllerTest, OrientationChanges) {
|
| std::unique_ptr<content::WebContents> content(CreateWebContents());
|
| std::unique_ptr<aura::Window> focus_window(CreateTestWindowInShellWithId(0));
|
| ASSERT_NE(nullptr, content->GetNativeView());
|
| - ASSERT_EQ(gfx::Display::ROTATE_0, GetCurrentInternalDisplayRotation());
|
| + ASSERT_EQ(display::Display::ROTATE_0, GetCurrentInternalDisplayRotation());
|
| ASSERT_FALSE(RotationLocked());
|
|
|
| AttachAndActivateWebContents(content.get(), focus_window.get());
|
| delegate()->Lock(content.get(), blink::WebScreenOrientationLockPortrait);
|
| - EXPECT_EQ(gfx::Display::ROTATE_90, GetCurrentInternalDisplayRotation());
|
| + EXPECT_EQ(display::Display::ROTATE_90, GetCurrentInternalDisplayRotation());
|
| EXPECT_TRUE(RotationLocked());
|
|
|
| delegate()->Lock(content.get(), blink::WebScreenOrientationLockLandscape);
|
| - EXPECT_EQ(gfx::Display::ROTATE_0, GetCurrentInternalDisplayRotation());
|
| + EXPECT_EQ(display::Display::ROTATE_0, GetCurrentInternalDisplayRotation());
|
| }
|
|
|
| // Tests that orientation can only be set by the first content::WebContents that
|
| @@ -223,7 +223,7 @@ TEST_F(ScreenOrientationControllerTest, SecondContentCannotChangeOrientation) {
|
| AttachWebContents(content2.get(), focus_window2.get());
|
| delegate()->Lock(content1.get(), blink::WebScreenOrientationLockLandscape);
|
| delegate()->Lock(content2.get(), blink::WebScreenOrientationLockPortrait);
|
| - EXPECT_EQ(gfx::Display::ROTATE_0, GetCurrentInternalDisplayRotation());
|
| + EXPECT_EQ(display::Display::ROTATE_0, GetCurrentInternalDisplayRotation());
|
| }
|
|
|
| // Tests that only the content::WebContents that set a rotation lock can perform
|
| @@ -274,17 +274,17 @@ TEST_F(ScreenOrientationControllerTest, ActiveWindowChangesUpdateOrientation) {
|
|
|
| delegate()->Lock(content1.get(), blink::WebScreenOrientationLockLandscape);
|
| delegate()->Lock(content2.get(), blink::WebScreenOrientationLockPortrait);
|
| - EXPECT_EQ(gfx::Display::ROTATE_0, GetCurrentInternalDisplayRotation());
|
| + EXPECT_EQ(display::Display::ROTATE_0, GetCurrentInternalDisplayRotation());
|
|
|
| aura::client::ActivationClient* activation_client =
|
| Shell::GetInstance()->activation_client();
|
| activation_client->ActivateWindow(focus_window2.get());
|
| EXPECT_TRUE(RotationLocked());
|
| - EXPECT_EQ(gfx::Display::ROTATE_90, GetCurrentInternalDisplayRotation());
|
| + EXPECT_EQ(display::Display::ROTATE_90, GetCurrentInternalDisplayRotation());
|
|
|
| activation_client->ActivateWindow(focus_window1.get());
|
| EXPECT_TRUE(RotationLocked());
|
| - EXPECT_EQ(gfx::Display::ROTATE_0, GetCurrentInternalDisplayRotation());
|
| + EXPECT_EQ(display::Display::ROTATE_0, GetCurrentInternalDisplayRotation());
|
| }
|
|
|
| // Tests that a rotation lock is removed when the setting window is hidden, and
|
| @@ -334,13 +334,13 @@ TEST_F(ScreenOrientationControllerTest, DisplayRotation) {
|
| EnableMaximizeMode(true);
|
| // Now test rotating in all directions.
|
| TriggerLidUpdate(gfx::Vector3dF(-kMeanGravity, 0.0f, 0.0f));
|
| - EXPECT_EQ(gfx::Display::ROTATE_90, GetCurrentInternalDisplayRotation());
|
| + EXPECT_EQ(display::Display::ROTATE_90, GetCurrentInternalDisplayRotation());
|
| TriggerLidUpdate(gfx::Vector3dF(0.0f, kMeanGravity, 0.0f));
|
| - EXPECT_EQ(gfx::Display::ROTATE_180, GetCurrentInternalDisplayRotation());
|
| + EXPECT_EQ(display::Display::ROTATE_180, GetCurrentInternalDisplayRotation());
|
| TriggerLidUpdate(gfx::Vector3dF(kMeanGravity, 0.0f, 0.0f));
|
| - EXPECT_EQ(gfx::Display::ROTATE_270, GetCurrentInternalDisplayRotation());
|
| + EXPECT_EQ(display::Display::ROTATE_270, GetCurrentInternalDisplayRotation());
|
| TriggerLidUpdate(gfx::Vector3dF(0.0f, -kMeanGravity, 0.0f));
|
| - EXPECT_EQ(gfx::Display::ROTATE_0, GetCurrentInternalDisplayRotation());
|
| + EXPECT_EQ(display::Display::ROTATE_0, GetCurrentInternalDisplayRotation());
|
| }
|
|
|
| // Tests that low angles are ignored by the accelerometer (i.e. when the device
|
| @@ -348,15 +348,15 @@ TEST_F(ScreenOrientationControllerTest, DisplayRotation) {
|
| TEST_F(ScreenOrientationControllerTest, RotationIgnoresLowAngles) {
|
| EnableMaximizeMode(true);
|
| TriggerLidUpdate(gfx::Vector3dF(0.0f, -kMeanGravity, -kMeanGravity));
|
| - EXPECT_EQ(gfx::Display::ROTATE_0, GetCurrentInternalDisplayRotation());
|
| + EXPECT_EQ(display::Display::ROTATE_0, GetCurrentInternalDisplayRotation());
|
| TriggerLidUpdate(gfx::Vector3dF(-2.0f, 0.0f, -kMeanGravity));
|
| - EXPECT_EQ(gfx::Display::ROTATE_0, GetCurrentInternalDisplayRotation());
|
| + EXPECT_EQ(display::Display::ROTATE_0, GetCurrentInternalDisplayRotation());
|
| TriggerLidUpdate(gfx::Vector3dF(0.0f, 2.0f, -kMeanGravity));
|
| - EXPECT_EQ(gfx::Display::ROTATE_0, GetCurrentInternalDisplayRotation());
|
| + EXPECT_EQ(display::Display::ROTATE_0, GetCurrentInternalDisplayRotation());
|
| TriggerLidUpdate(gfx::Vector3dF(2.0f, 0.0f, -kMeanGravity));
|
| - EXPECT_EQ(gfx::Display::ROTATE_0, GetCurrentInternalDisplayRotation());
|
| + EXPECT_EQ(display::Display::ROTATE_0, GetCurrentInternalDisplayRotation());
|
| TriggerLidUpdate(gfx::Vector3dF(0.0f, -2.0f, -kMeanGravity));
|
| - EXPECT_EQ(gfx::Display::ROTATE_0, GetCurrentInternalDisplayRotation());
|
| + EXPECT_EQ(display::Display::ROTATE_0, GetCurrentInternalDisplayRotation());
|
| }
|
|
|
| // Tests that the display will stick to the current orientation beyond the
|
| @@ -365,7 +365,7 @@ TEST_F(ScreenOrientationControllerTest, RotationSticky) {
|
| EnableMaximizeMode(true);
|
| gfx::Vector3dF gravity(0.0f, -kMeanGravity, 0.0f);
|
| TriggerLidUpdate(gravity);
|
| - EXPECT_EQ(gfx::Display::ROTATE_0, GetCurrentInternalDisplayRotation());
|
| + EXPECT_EQ(display::Display::ROTATE_0, GetCurrentInternalDisplayRotation());
|
|
|
| // Turn past half-way point to next direction and rotation should remain
|
| // the same.
|
| @@ -373,14 +373,14 @@ TEST_F(ScreenOrientationControllerTest, RotationSticky) {
|
| gravity.set_x(-sin(degrees * kDegreesToRadians) * kMeanGravity);
|
| gravity.set_y(-cos(degrees * kDegreesToRadians) * kMeanGravity);
|
| TriggerLidUpdate(gravity);
|
| - EXPECT_EQ(gfx::Display::ROTATE_0, GetCurrentInternalDisplayRotation());
|
| + EXPECT_EQ(display::Display::ROTATE_0, GetCurrentInternalDisplayRotation());
|
|
|
| // Turn more and the screen should rotate.
|
| degrees = 70.0;
|
| gravity.set_x(-sin(degrees * kDegreesToRadians) * kMeanGravity);
|
| gravity.set_y(-cos(degrees * kDegreesToRadians) * kMeanGravity);
|
| TriggerLidUpdate(gravity);
|
| - EXPECT_EQ(gfx::Display::ROTATE_90, GetCurrentInternalDisplayRotation());
|
| + EXPECT_EQ(display::Display::ROTATE_90, GetCurrentInternalDisplayRotation());
|
|
|
| // Turn back just beyond the half-way point and the new rotation should
|
| // still be in effect.
|
| @@ -388,7 +388,7 @@ TEST_F(ScreenOrientationControllerTest, RotationSticky) {
|
| gravity.set_x(-sin(degrees * kDegreesToRadians) * kMeanGravity);
|
| gravity.set_y(-cos(degrees * kDegreesToRadians) * kMeanGravity);
|
| TriggerLidUpdate(gravity);
|
| - EXPECT_EQ(gfx::Display::ROTATE_90, GetCurrentInternalDisplayRotation());
|
| + EXPECT_EQ(display::Display::ROTATE_90, GetCurrentInternalDisplayRotation());
|
| }
|
|
|
| // Tests that the display will stick to its current orientation when the
|
| @@ -403,11 +403,11 @@ TEST_F(ScreenOrientationControllerTest, RotationLockPreventsRotation) {
|
| -cos(degrees * kDegreesToRadians) * kMeanGravity,
|
| 0.0f);
|
| TriggerLidUpdate(gravity);
|
| - EXPECT_EQ(gfx::Display::ROTATE_0, GetCurrentInternalDisplayRotation());
|
| + EXPECT_EQ(display::Display::ROTATE_0, GetCurrentInternalDisplayRotation());
|
|
|
| SetRotationLocked(false);
|
| TriggerLidUpdate(gravity);
|
| - EXPECT_EQ(gfx::Display::ROTATE_90, GetCurrentInternalDisplayRotation());
|
| + EXPECT_EQ(display::Display::ROTATE_90, GetCurrentInternalDisplayRotation());
|
| }
|
|
|
| // The TrayDisplay class that is responsible for adding/updating MessageCenter
|
| @@ -430,10 +430,10 @@ TEST_F(ScreenOrientationControllerTest, BlockRotationNotifications) {
|
|
|
| // Make sure notifications are still displayed when
|
| // adjusting the screen rotation directly when in maximize mode
|
| - ASSERT_NE(gfx::Display::ROTATE_270, GetCurrentInternalDisplayRotation());
|
| - SetInternalDisplayRotation(gfx::Display::ROTATE_270);
|
| + ASSERT_NE(display::Display::ROTATE_270, GetCurrentInternalDisplayRotation());
|
| + SetInternalDisplayRotation(display::Display::ROTATE_270);
|
| SetRotationLocked(false);
|
| - EXPECT_EQ(gfx::Display::ROTATE_270, GetCurrentInternalDisplayRotation());
|
| + EXPECT_EQ(display::Display::ROTATE_270, GetCurrentInternalDisplayRotation());
|
| EXPECT_EQ(1u, message_center->NotificationCount());
|
| EXPECT_TRUE(message_center->HasPopupNotifications());
|
|
|
| @@ -446,9 +446,9 @@ TEST_F(ScreenOrientationControllerTest, BlockRotationNotifications) {
|
| // Make sure notifications are blocked when adjusting the screen rotation
|
| // via the accelerometer while in maximize mode
|
| // Rotate the screen 90 degrees
|
| - ASSERT_NE(gfx::Display::ROTATE_90, GetCurrentInternalDisplayRotation());
|
| + ASSERT_NE(display::Display::ROTATE_90, GetCurrentInternalDisplayRotation());
|
| TriggerLidUpdate(gfx::Vector3dF(-kMeanGravity, 0.0f, 0.0f));
|
| - ASSERT_EQ(gfx::Display::ROTATE_90, GetCurrentInternalDisplayRotation());
|
| + ASSERT_EQ(display::Display::ROTATE_90, GetCurrentInternalDisplayRotation());
|
| EXPECT_EQ(0u, message_center->NotificationCount());
|
| EXPECT_FALSE(message_center->HasPopupNotifications());
|
|
|
| @@ -456,15 +456,15 @@ TEST_F(ScreenOrientationControllerTest, BlockRotationNotifications) {
|
| // adjusting the screen rotation directly when not in maximize mode
|
| EnableMaximizeMode(false);
|
| // Reset the screen rotation.
|
| - SetInternalDisplayRotation(gfx::Display::ROTATE_0);
|
| + SetInternalDisplayRotation(display::Display::ROTATE_0);
|
| // Clear all notifications
|
| message_center->RemoveAllNotifications(
|
| false /* by_user */, message_center::MessageCenter::RemoveType::ALL);
|
| - ASSERT_NE(gfx::Display::ROTATE_180, GetCurrentInternalDisplayRotation());
|
| + ASSERT_NE(display::Display::ROTATE_180, GetCurrentInternalDisplayRotation());
|
| ASSERT_EQ(0u, message_center->NotificationCount());
|
| ASSERT_FALSE(message_center->HasPopupNotifications());
|
| - SetInternalDisplayRotation(gfx::Display::ROTATE_180);
|
| - EXPECT_EQ(gfx::Display::ROTATE_180, GetCurrentInternalDisplayRotation());
|
| + SetInternalDisplayRotation(display::Display::ROTATE_180);
|
| + EXPECT_EQ(display::Display::ROTATE_180, GetCurrentInternalDisplayRotation());
|
| EXPECT_EQ(1u, message_center->NotificationCount());
|
| EXPECT_TRUE(message_center->HasPopupNotifications());
|
| }
|
| @@ -474,14 +474,14 @@ TEST_F(ScreenOrientationControllerTest, BlockRotationNotifications) {
|
| TEST_F(ScreenOrientationControllerTest, ResetUserRotationUponExit) {
|
| test::DisplayManagerTestApi().SetFirstDisplayAsInternalDisplay();
|
|
|
| - SetInternalDisplayRotation(gfx::Display::ROTATE_90);
|
| + SetInternalDisplayRotation(display::Display::ROTATE_90);
|
| EnableMaximizeMode(true);
|
|
|
| TriggerLidUpdate(gfx::Vector3dF(0.0f, kMeanGravity, 0.0f));
|
| - EXPECT_EQ(gfx::Display::ROTATE_180, GetCurrentInternalDisplayRotation());
|
| + EXPECT_EQ(display::Display::ROTATE_180, GetCurrentInternalDisplayRotation());
|
|
|
| EnableMaximizeMode(false);
|
| - EXPECT_EQ(gfx::Display::ROTATE_90, GetCurrentInternalDisplayRotation());
|
| + EXPECT_EQ(display::Display::ROTATE_90, GetCurrentInternalDisplayRotation());
|
| }
|
|
|
| // Tests that if a user sets a display rotation that accelerometer rotation
|
| @@ -490,7 +490,7 @@ TEST_F(ScreenOrientationControllerTest,
|
| NonAccelerometerRotationChangesLockRotation) {
|
| EnableMaximizeMode(true);
|
| ASSERT_FALSE(RotationLocked());
|
| - SetInternalDisplayRotation(gfx::Display::ROTATE_270);
|
| + SetInternalDisplayRotation(display::Display::ROTATE_270);
|
| EXPECT_TRUE(RotationLocked());
|
| }
|
|
|
| @@ -499,12 +499,12 @@ TEST_F(ScreenOrientationControllerTest,
|
| // rotation should be applied.
|
| TEST_F(ScreenOrientationControllerTest, UpdateUserRotationWhileRotationLocked) {
|
| EnableMaximizeMode(true);
|
| - SetInternalDisplayRotation(gfx::Display::ROTATE_270);
|
| + SetInternalDisplayRotation(display::Display::ROTATE_270);
|
| // User sets rotation to the same rotation that the display was at when
|
| // maximize mode was activated.
|
| - SetInternalDisplayRotation(gfx::Display::ROTATE_0);
|
| + SetInternalDisplayRotation(display::Display::ROTATE_0);
|
| EnableMaximizeMode(false);
|
| - EXPECT_EQ(gfx::Display::ROTATE_0, GetCurrentInternalDisplayRotation());
|
| + EXPECT_EQ(display::Display::ROTATE_0, GetCurrentInternalDisplayRotation());
|
| }
|
|
|
| // Tests that when the orientation lock is set to Landscape, that rotation can
|
| @@ -516,18 +516,18 @@ TEST_F(ScreenOrientationControllerTest, LandscapeOrientationAllowsRotation) {
|
|
|
| AttachAndActivateWebContents(content.get(), focus_window.get());
|
| delegate()->Lock(content.get(), blink::WebScreenOrientationLockLandscape);
|
| - EXPECT_EQ(gfx::Display::ROTATE_0, GetCurrentInternalDisplayRotation());
|
| + EXPECT_EQ(display::Display::ROTATE_0, GetCurrentInternalDisplayRotation());
|
| EXPECT_TRUE(RotationLocked());
|
|
|
| // Inverse of orientation is allowed
|
| TriggerLidUpdate(gfx::Vector3dF(0.0f, kMeanGravity, 0.0f));
|
| - EXPECT_EQ(gfx::Display::ROTATE_180, GetCurrentInternalDisplayRotation());
|
| + EXPECT_EQ(display::Display::ROTATE_180, GetCurrentInternalDisplayRotation());
|
|
|
| // Display rotations between are not allowed
|
| TriggerLidUpdate(gfx::Vector3dF(kMeanGravity, 0.0f, 0.0f));
|
| - EXPECT_EQ(gfx::Display::ROTATE_180, GetCurrentInternalDisplayRotation());
|
| + EXPECT_EQ(display::Display::ROTATE_180, GetCurrentInternalDisplayRotation());
|
| TriggerLidUpdate(gfx::Vector3dF(-kMeanGravity, 0.0f, 0.0f));
|
| - EXPECT_EQ(gfx::Display::ROTATE_180, GetCurrentInternalDisplayRotation());
|
| + EXPECT_EQ(display::Display::ROTATE_180, GetCurrentInternalDisplayRotation());
|
| }
|
|
|
| // Tests that when the orientation lock is set to Portrait, that rotaiton can be
|
| @@ -539,18 +539,18 @@ TEST_F(ScreenOrientationControllerTest, PortraitOrientationAllowsRotation) {
|
|
|
| AttachAndActivateWebContents(content.get(), focus_window.get());
|
| delegate()->Lock(content.get(), blink::WebScreenOrientationLockPortrait);
|
| - EXPECT_EQ(gfx::Display::ROTATE_90, GetCurrentInternalDisplayRotation());
|
| + EXPECT_EQ(display::Display::ROTATE_90, GetCurrentInternalDisplayRotation());
|
| EXPECT_TRUE(RotationLocked());
|
|
|
| // Inverse of orientation is allowed
|
| TriggerLidUpdate(gfx::Vector3dF(kMeanGravity, 0.0f, 0.0f));
|
| - EXPECT_EQ(gfx::Display::ROTATE_270, GetCurrentInternalDisplayRotation());
|
| + EXPECT_EQ(display::Display::ROTATE_270, GetCurrentInternalDisplayRotation());
|
|
|
| // Display rotations between are not allowed
|
| TriggerLidUpdate(gfx::Vector3dF(0.0f, kMeanGravity, 0.0f));
|
| - EXPECT_EQ(gfx::Display::ROTATE_270, GetCurrentInternalDisplayRotation());
|
| + EXPECT_EQ(display::Display::ROTATE_270, GetCurrentInternalDisplayRotation());
|
| TriggerLidUpdate(gfx::Vector3dF(0.0f, -kMeanGravity, 0.0f));
|
| - EXPECT_EQ(gfx::Display::ROTATE_270, GetCurrentInternalDisplayRotation());
|
| + EXPECT_EQ(display::Display::ROTATE_270, GetCurrentInternalDisplayRotation());
|
| }
|
|
|
| // Tests that for an orientation lock which does not allow rotation, that the
|
| @@ -563,16 +563,16 @@ TEST_F(ScreenOrientationControllerTest, OrientationLockDisallowsRotation) {
|
| AttachAndActivateWebContents(content.get(), focus_window.get());
|
| delegate()->Lock(content.get(),
|
| blink::WebScreenOrientationLockPortraitPrimary);
|
| - EXPECT_EQ(gfx::Display::ROTATE_90, GetCurrentInternalDisplayRotation());
|
| + EXPECT_EQ(display::Display::ROTATE_90, GetCurrentInternalDisplayRotation());
|
| EXPECT_TRUE(RotationLocked());
|
|
|
| // Rotation does not change.
|
| TriggerLidUpdate(gfx::Vector3dF(kMeanGravity, 0.0f, 0.0f));
|
| - EXPECT_EQ(gfx::Display::ROTATE_90, GetCurrentInternalDisplayRotation());
|
| + EXPECT_EQ(display::Display::ROTATE_90, GetCurrentInternalDisplayRotation());
|
| TriggerLidUpdate(gfx::Vector3dF(0.0f, kMeanGravity, 0.0f));
|
| - EXPECT_EQ(gfx::Display::ROTATE_90, GetCurrentInternalDisplayRotation());
|
| + EXPECT_EQ(display::Display::ROTATE_90, GetCurrentInternalDisplayRotation());
|
| TriggerLidUpdate(gfx::Vector3dF(0.0f, -kMeanGravity, 0.0f));
|
| - EXPECT_EQ(gfx::Display::ROTATE_90, GetCurrentInternalDisplayRotation());
|
| + EXPECT_EQ(display::Display::ROTATE_90, GetCurrentInternalDisplayRotation());
|
| }
|
|
|
| // Tests that after a content::WebContents has applied an orientation lock which
|
| @@ -588,10 +588,10 @@ TEST_F(ScreenOrientationControllerTest, UserRotationLockDisallowsRotation) {
|
|
|
| SetRotationLocked(true);
|
| EXPECT_TRUE(RotationLocked());
|
| - EXPECT_EQ(gfx::Display::ROTATE_0, GetCurrentInternalDisplayRotation());
|
| + EXPECT_EQ(display::Display::ROTATE_0, GetCurrentInternalDisplayRotation());
|
|
|
| TriggerLidUpdate(gfx::Vector3dF(0.0f, kMeanGravity, 0.0f));
|
| - EXPECT_EQ(gfx::Display::ROTATE_0, GetCurrentInternalDisplayRotation());
|
| + EXPECT_EQ(display::Display::ROTATE_0, GetCurrentInternalDisplayRotation());
|
| }
|
|
|
| // Tests that when MaximizeMode is triggered before the internal display is
|
| @@ -600,23 +600,23 @@ TEST_F(ScreenOrientationControllerTest, UserRotationLockDisallowsRotation) {
|
| TEST_F(ScreenOrientationControllerTest, InternalDisplayNotAvailableAtStartup) {
|
| test::DisplayManagerTestApi().SetFirstDisplayAsInternalDisplay();
|
|
|
| - int64_t internal_display_id = gfx::Display::InternalDisplayId();
|
| - gfx::Display::SetInternalDisplayId(gfx::Display::kInvalidDisplayID);
|
| + int64_t internal_display_id = display::Display::InternalDisplayId();
|
| + display::Display::SetInternalDisplayId(display::Display::kInvalidDisplayID);
|
|
|
| EnableMaximizeMode(true);
|
|
|
| // Should not crash, even though there is no internal display.
|
| - SetDisplayRotationById(internal_display_id, gfx::Display::ROTATE_180);
|
| + SetDisplayRotationById(internal_display_id, display::Display::ROTATE_180);
|
| EXPECT_FALSE(RotationLocked());
|
|
|
| // Should not crash, even though the invalid display id is requested.
|
| - SetDisplayRotationById(gfx::Display::kInvalidDisplayID,
|
| - gfx::Display::ROTATE_180);
|
| + SetDisplayRotationById(display::Display::kInvalidDisplayID,
|
| + display::Display::ROTATE_180);
|
| EXPECT_FALSE(RotationLocked());
|
|
|
| // With an internal display now available, functionality should resume.
|
| - gfx::Display::SetInternalDisplayId(internal_display_id);
|
| - SetInternalDisplayRotation(gfx::Display::ROTATE_90);
|
| + display::Display::SetInternalDisplayId(internal_display_id);
|
| + SetInternalDisplayRotation(display::Display::ROTATE_90);
|
| EXPECT_TRUE(RotationLocked());
|
| }
|
|
|
| @@ -624,7 +624,7 @@ TEST_F(ScreenOrientationControllerTest, InternalDisplayNotAvailableAtStartup) {
|
| TEST_F(ScreenOrientationControllerTest, RotateInactiveDisplay) {
|
| const int64_t kInternalDisplayId = 9;
|
| const int64_t kExternalDisplayId = 10;
|
| - const gfx::Display::Rotation kNewRotation = gfx::Display::ROTATE_180;
|
| + const display::Display::Rotation kNewRotation = display::Display::ROTATE_180;
|
|
|
| const DisplayInfo internal_display_info =
|
| CreateDisplayInfo(kInternalDisplayId, gfx::Rect(0, 0, 500, 500));
|
| @@ -651,7 +651,7 @@ TEST_F(ScreenOrientationControllerTest, RotateInactiveDisplay) {
|
| .GetActiveRotation());
|
|
|
| Shell::GetInstance()->screen_orientation_controller()->SetDisplayRotation(
|
| - kNewRotation, gfx::Display::ROTATION_SOURCE_ACTIVE);
|
| + kNewRotation, display::Display::ROTATION_SOURCE_ACTIVE);
|
|
|
| EXPECT_EQ(kNewRotation, display_manager->GetDisplayInfo(kInternalDisplayId)
|
| .GetActiveRotation());
|
|
|