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Side by Side Diff: ash/wm/workspace_controller_unittest.cc

Issue 1924703002: Rename gfx::Display/Screen to display::Display/Screen in ash (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 4 years, 7 months ago
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1 // Copyright 2013 The Chromium Authors. All rights reserved. 1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ash/wm/workspace_controller.h" 5 #include "ash/wm/workspace_controller.h"
6 6
7 #include <map> 7 #include <map>
8 8
9 #include "ash/root_window_controller.h" 9 #include "ash/root_window_controller.h"
10 #include "ash/screen_util.h" 10 #include "ash/screen_util.h"
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25 #include "base/strings/string_number_conversions.h" 25 #include "base/strings/string_number_conversions.h"
26 #include "ui/aura/client/aura_constants.h" 26 #include "ui/aura/client/aura_constants.h"
27 #include "ui/aura/test/test_window_delegate.h" 27 #include "ui/aura/test/test_window_delegate.h"
28 #include "ui/aura/test/test_windows.h" 28 #include "ui/aura/test/test_windows.h"
29 #include "ui/aura/window.h" 29 #include "ui/aura/window.h"
30 #include "ui/aura/window_event_dispatcher.h" 30 #include "ui/aura/window_event_dispatcher.h"
31 #include "ui/base/hit_test.h" 31 #include "ui/base/hit_test.h"
32 #include "ui/base/ui_base_types.h" 32 #include "ui/base/ui_base_types.h"
33 #include "ui/compositor/layer.h" 33 #include "ui/compositor/layer.h"
34 #include "ui/compositor/scoped_animation_duration_scale_mode.h" 34 #include "ui/compositor/scoped_animation_duration_scale_mode.h"
35 #include "ui/display/screen.h"
35 #include "ui/events/event_utils.h" 36 #include "ui/events/event_utils.h"
36 #include "ui/events/test/event_generator.h" 37 #include "ui/events/test/event_generator.h"
37 #include "ui/gfx/screen.h"
38 #include "ui/views/widget/widget.h" 38 #include "ui/views/widget/widget.h"
39 #include "ui/wm/core/window_animations.h" 39 #include "ui/wm/core/window_animations.h"
40 #include "ui/wm/core/window_util.h" 40 #include "ui/wm/core/window_util.h"
41 41
42 using aura::Window; 42 using aura::Window;
43 43
44 namespace ash { 44 namespace ash {
45 45
46 // Returns a string containing the names of all the children of |window| (in 46 // Returns a string containing the names of all the children of |window| (in
47 // order). Each entry is separated by a space. 47 // order). Each entry is separated by a space.
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133 manager->Relayout(); 133 manager->Relayout();
134 return window; 134 return window;
135 } 135 }
136 136
137 aura::Window* GetDesktop() { 137 aura::Window* GetDesktop() {
138 return Shell::GetContainer(Shell::GetPrimaryRootWindow(), 138 return Shell::GetContainer(Shell::GetPrimaryRootWindow(),
139 kShellWindowId_DefaultContainer); 139 kShellWindowId_DefaultContainer);
140 } 140 }
141 141
142 gfx::Rect GetFullscreenBounds(aura::Window* window) { 142 gfx::Rect GetFullscreenBounds(aura::Window* window) {
143 return gfx::Screen::GetScreen()->GetDisplayNearestWindow(window).bounds(); 143 return display::Screen::GetScreen()
144 ->GetDisplayNearestWindow(window)
145 .bounds();
144 } 146 }
145 147
146 ShelfWidget* shelf_widget() { 148 ShelfWidget* shelf_widget() {
147 return Shell::GetPrimaryRootWindowController()->shelf(); 149 return Shell::GetPrimaryRootWindowController()->shelf();
148 } 150 }
149 151
150 ShelfLayoutManager* shelf_layout_manager() { 152 ShelfLayoutManager* shelf_layout_manager() {
151 return Shell::GetPrimaryRootWindowController()->GetShelfLayoutManager(); 153 return Shell::GetPrimaryRootWindowController()->GetShelfLayoutManager();
152 } 154 }
153 155
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621 // Create another window and maximize it. 623 // Create another window and maximize it.
622 std::unique_ptr<Window> w2(CreateTestWindow()); 624 std::unique_ptr<Window> w2(CreateTestWindow());
623 w2->SetBounds(gfx::Rect(10, 11, 250, 251)); 625 w2->SetBounds(gfx::Rect(10, 11, 250, 251));
624 w2->SetProperty(aura::client::kShowStateKey, ui::SHOW_STATE_MAXIMIZED); 626 w2->SetProperty(aura::client::kShowStateKey, ui::SHOW_STATE_MAXIMIZED);
625 w2->Show(); 627 w2->Show();
626 wm::ActivateWindow(w2.get()); 628 wm::ActivateWindow(w2.get());
627 629
628 // Increase the size of the WorkAreaInsets. This would make |w1| fall 630 // Increase the size of the WorkAreaInsets. This would make |w1| fall
629 // completely out of the display work area. 631 // completely out of the display work area.
630 gfx::Insets insets = 632 gfx::Insets insets =
631 gfx::Screen::GetScreen()->GetPrimaryDisplay().GetWorkAreaInsets(); 633 display::Screen::GetScreen()->GetPrimaryDisplay().GetWorkAreaInsets();
632 insets.Set(0, 0, insets.bottom() + 30, 0); 634 insets.Set(0, 0, insets.bottom() + 30, 0);
633 Shell::GetInstance()->SetDisplayWorkAreaInsets(w1.get(), insets); 635 Shell::GetInstance()->SetDisplayWorkAreaInsets(w1.get(), insets);
634 636
635 // Switch to w1. The window should have moved. 637 // Switch to w1. The window should have moved.
636 wm::ActivateWindow(w1.get()); 638 wm::ActivateWindow(w1.get());
637 EXPECT_NE(w1_bounds.ToString(), w1->bounds().ToString()); 639 EXPECT_NE(w1_bounds.ToString(), w1->bounds().ToString());
638 } 640 }
639 641
640 namespace { 642 namespace {
641 643
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1609 ui::EventTimeForNow()); 1611 ui::EventTimeForNow());
1610 target = targeter->FindTargetForEvent(root, &touch); 1612 target = targeter->FindTargetForEvent(root, &touch);
1611 if (points[i].is_target_hit) 1613 if (points[i].is_target_hit)
1612 EXPECT_EQ(window.get(), target); 1614 EXPECT_EQ(window.get(), target);
1613 else 1615 else
1614 EXPECT_NE(window.get(), target); 1616 EXPECT_NE(window.get(), target);
1615 } 1617 }
1616 } 1618 }
1617 1619
1618 } // namespace ash 1620 } // namespace ash
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