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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ash/wm/workspace/workspace_window_resizer.h" | 5 #include "ash/wm/workspace/workspace_window_resizer.h" |
| 6 | 6 |
| 7 #include <algorithm> | 7 #include <algorithm> |
| 8 #include <cmath> | 8 #include <cmath> |
| 9 #include <utility> | 9 #include <utility> |
| 10 #include <vector> | 10 #include <vector> |
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| 22 #include "ash/wm/common/wm_window.h" | 22 #include "ash/wm/common/wm_window.h" |
| 23 #include "ash/wm/dock/docked_window_resizer.h" | 23 #include "ash/wm/dock/docked_window_resizer.h" |
| 24 #include "ash/wm/drag_window_resizer.h" | 24 #include "ash/wm/drag_window_resizer.h" |
| 25 #include "ash/wm/panels/panel_window_resizer.h" | 25 #include "ash/wm/panels/panel_window_resizer.h" |
| 26 #include "ash/wm/workspace/phantom_window_controller.h" | 26 #include "ash/wm/workspace/phantom_window_controller.h" |
| 27 #include "ash/wm/workspace/two_step_edge_cycler.h" | 27 #include "ash/wm/workspace/two_step_edge_cycler.h" |
| 28 #include "base/memory/ptr_util.h" | 28 #include "base/memory/ptr_util.h" |
| 29 #include "base/memory/weak_ptr.h" | 29 #include "base/memory/weak_ptr.h" |
| 30 #include "ui/base/hit_test.h" | 30 #include "ui/base/hit_test.h" |
| 31 #include "ui/compositor/layer.h" | 31 #include "ui/compositor/layer.h" |
| 32 #include "ui/gfx/screen.h" | 32 #include "ui/display/screen.h" |
| 33 #include "ui/gfx/transform.h" | 33 #include "ui/gfx/transform.h" |
| 34 #include "ui/wm/public/window_types.h" | 34 #include "ui/wm/public/window_types.h" |
| 35 | 35 |
| 36 namespace ash { | 36 namespace ash { |
| 37 | 37 |
| 38 std::unique_ptr<WindowResizer> CreateWindowResizer( | 38 std::unique_ptr<WindowResizer> CreateWindowResizer( |
| 39 wm::WmWindow* window, | 39 wm::WmWindow* window, |
| 40 const gfx::Point& point_in_parent, | 40 const gfx::Point& point_in_parent, |
| 41 int window_component, | 41 int window_component, |
| 42 aura::client::WindowMoveSource source) { | 42 aura::client::WindowMoveSource source) { |
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| 366 window_state()->ClearRestoreBounds(); | 366 window_state()->ClearRestoreBounds(); |
| 367 RestackWindows(); | 367 RestackWindows(); |
| 368 } | 368 } |
| 369 did_move_or_resize_ = true; | 369 did_move_or_resize_ = true; |
| 370 } | 370 } |
| 371 | 371 |
| 372 gfx::Point location_in_screen = | 372 gfx::Point location_in_screen = |
| 373 GetTarget()->GetParent()->ConvertPointToScreen(location_in_parent); | 373 GetTarget()->GetParent()->ConvertPointToScreen(location_in_parent); |
| 374 | 374 |
| 375 wm::WmWindow* root = nullptr; | 375 wm::WmWindow* root = nullptr; |
| 376 gfx::Display display = | 376 display::Display display = |
| 377 gfx::Screen::GetScreen()->GetDisplayNearestPoint(location_in_screen); | 377 display::Screen::GetScreen()->GetDisplayNearestPoint(location_in_screen); |
| 378 // Track the last screen that the pointer was on to keep the snap phantom | 378 // Track the last screen that the pointer was on to keep the snap phantom |
| 379 // window there. | 379 // window there. |
| 380 if (display.bounds().Contains(location_in_screen)) { | 380 if (display.bounds().Contains(location_in_screen)) { |
| 381 root = | 381 root = |
| 382 wm::WmRootWindowController::GetWithDisplayId(display.id())->GetWindow(); | 382 wm::WmRootWindowController::GetWithDisplayId(display.id())->GetWindow(); |
| 383 } | 383 } |
| 384 if (!attached_windows_.empty()) | 384 if (!attached_windows_.empty()) |
| 385 LayoutAttachedWindows(&bounds); | 385 LayoutAttachedWindows(&bounds); |
| 386 if (bounds != GetTarget()->GetBounds()) { | 386 if (bounds != GetTarget()->GetBounds()) { |
| 387 // SetBounds needs to be called to update the layout which affects where the | 387 // SetBounds needs to be called to update the layout which affects where the |
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| 760 } | 760 } |
| 761 } | 761 } |
| 762 return false; | 762 return false; |
| 763 } | 763 } |
| 764 | 764 |
| 765 void WorkspaceWindowResizer::AdjustBoundsForMainWindow( | 765 void WorkspaceWindowResizer::AdjustBoundsForMainWindow( |
| 766 int sticky_size, | 766 int sticky_size, |
| 767 gfx::Rect* bounds) { | 767 gfx::Rect* bounds) { |
| 768 gfx::Point last_mouse_location_in_screen = | 768 gfx::Point last_mouse_location_in_screen = |
| 769 GetTarget()->GetParent()->ConvertPointToScreen(last_mouse_location_); | 769 GetTarget()->GetParent()->ConvertPointToScreen(last_mouse_location_); |
| 770 gfx::Display display = gfx::Screen::GetScreen()->GetDisplayNearestPoint( | 770 display::Display display = |
| 771 last_mouse_location_in_screen); | 771 display::Screen::GetScreen()->GetDisplayNearestPoint( |
| 772 last_mouse_location_in_screen); |
| 772 gfx::Rect work_area = | 773 gfx::Rect work_area = |
| 773 GetTarget()->GetParent()->ConvertRectFromScreen(display.work_area()); | 774 GetTarget()->GetParent()->ConvertRectFromScreen(display.work_area()); |
| 774 if (details().window_component == HTCAPTION) { | 775 if (details().window_component == HTCAPTION) { |
| 775 // Adjust the bounds to the work area where the mouse cursor is located. | 776 // Adjust the bounds to the work area where the mouse cursor is located. |
| 776 // Always keep kMinOnscreenHeight or the window height (whichever is less) | 777 // Always keep kMinOnscreenHeight or the window height (whichever is less) |
| 777 // on the bottom. | 778 // on the bottom. |
| 778 int max_y = work_area.bottom() - std::min(kMinOnscreenHeight, | 779 int max_y = work_area.bottom() - std::min(kMinOnscreenHeight, |
| 779 bounds->height()); | 780 bounds->height()); |
| 780 if (bounds->y() > max_y) { | 781 if (bounds->y() > max_y) { |
| 781 bounds->set_y(max_y); | 782 bounds->set_y(max_y); |
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| 1033 DCHECK(snapped_type == wm::WINDOW_STATE_TYPE_LEFT_SNAPPED || | 1034 DCHECK(snapped_type == wm::WINDOW_STATE_TYPE_LEFT_SNAPPED || |
| 1034 snapped_type == wm::WINDOW_STATE_TYPE_RIGHT_SNAPPED); | 1035 snapped_type == wm::WINDOW_STATE_TYPE_RIGHT_SNAPPED); |
| 1035 gfx::Rect snapped_bounds = wm::GetDisplayWorkAreaBoundsInParent(GetTarget()); | 1036 gfx::Rect snapped_bounds = wm::GetDisplayWorkAreaBoundsInParent(GetTarget()); |
| 1036 if (snapped_type == wm::WINDOW_STATE_TYPE_RIGHT_SNAPPED) | 1037 if (snapped_type == wm::WINDOW_STATE_TYPE_RIGHT_SNAPPED) |
| 1037 snapped_bounds.set_x(snapped_bounds.right() - bounds_in_parent.width()); | 1038 snapped_bounds.set_x(snapped_bounds.right() - bounds_in_parent.width()); |
| 1038 snapped_bounds.set_width(bounds_in_parent.width()); | 1039 snapped_bounds.set_width(bounds_in_parent.width()); |
| 1039 return bounds_in_parent == snapped_bounds; | 1040 return bounds_in_parent == snapped_bounds; |
| 1040 } | 1041 } |
| 1041 | 1042 |
| 1042 } // namespace ash | 1043 } // namespace ash |
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