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Side by Side Diff: ash/wm/toplevel_window_event_handler_unittest.cc

Issue 1924703002: Rename gfx::Display/Screen to display::Display/Screen in ash (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 4 years, 7 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ash/wm/toplevel_window_event_handler.h" 5 #include "ash/wm/toplevel_window_event_handler.h"
6 6
7 #include "ash/root_window_controller.h" 7 #include "ash/root_window_controller.h"
8 #include "ash/shell.h" 8 #include "ash/shell.h"
9 #include "ash/shell_window_ids.h" 9 #include "ash/shell_window_ids.h"
10 #include "ash/test/ash_test_base.h" 10 #include "ash/test/ash_test_base.h"
11 #include "ash/wm/common/window_state.h" 11 #include "ash/wm/common/window_state.h"
12 #include "ash/wm/resize_shadow.h" 12 #include "ash/wm/resize_shadow.h"
13 #include "ash/wm/resize_shadow_controller.h" 13 #include "ash/wm/resize_shadow_controller.h"
14 #include "ash/wm/window_state_aura.h" 14 #include "ash/wm/window_state_aura.h"
15 #include "ash/wm/window_util.h" 15 #include "ash/wm/window_util.h"
16 #include "ash/wm/workspace_controller.h" 16 #include "ash/wm/workspace_controller.h"
17 #include "base/compiler_specific.h" 17 #include "base/compiler_specific.h"
18 #include "base/thread_task_runner_handle.h" 18 #include "base/thread_task_runner_handle.h"
19 #include "testing/gtest/include/gtest/gtest.h" 19 #include "testing/gtest/include/gtest/gtest.h"
20 #include "ui/aura/client/aura_constants.h" 20 #include "ui/aura/client/aura_constants.h"
21 #include "ui/aura/client/capture_client.h" 21 #include "ui/aura/client/capture_client.h"
22 #include "ui/aura/test/aura_test_base.h" 22 #include "ui/aura/test/aura_test_base.h"
23 #include "ui/aura/test/test_window_delegate.h" 23 #include "ui/aura/test/test_window_delegate.h"
24 #include "ui/aura/window_event_dispatcher.h" 24 #include "ui/aura/window_event_dispatcher.h"
25 #include "ui/base/hit_test.h" 25 #include "ui/base/hit_test.h"
26 #include "ui/display/screen.h"
26 #include "ui/events/event.h" 27 #include "ui/events/event.h"
27 #include "ui/events/test/event_generator.h" 28 #include "ui/events/test/event_generator.h"
28 #include "ui/gfx/screen.h"
29 #include "ui/wm/core/window_util.h" 29 #include "ui/wm/core/window_util.h"
30 #include "ui/wm/public/window_move_client.h" 30 #include "ui/wm/public/window_move_client.h"
31 31
32 #if defined(OS_WIN) 32 #if defined(OS_WIN)
33 // Windows headers define macros for these function names which screw with us. 33 // Windows headers define macros for these function names which screw with us.
34 #if defined(CreateWindow) 34 #if defined(CreateWindow)
35 #undef CreateWindow 35 #undef CreateWindow
36 #endif 36 #endif
37 #endif 37 #endif
38 38
(...skipping 290 matching lines...) Expand 10 before | Expand all | Expand 10 after
329 329
330 // Simulate a large bottom-right to top-left drag. Window size should be 330 // Simulate a large bottom-right to top-left drag. Window size should be
331 // clamped to minimum and position should not change. 331 // clamped to minimum and position should not change.
332 DragFromCenterBy(w1.get(), -333, -444); 332 DragFromCenterBy(w1.get(), -333, -444);
333 EXPECT_EQ(position.ToString(), w1->bounds().origin().ToString()); 333 EXPECT_EQ(position.ToString(), w1->bounds().origin().ToString());
334 EXPECT_EQ(gfx::Size(40, 40).ToString(), w1->bounds().size().ToString()); 334 EXPECT_EQ(gfx::Size(40, 40).ToString(), w1->bounds().size().ToString());
335 } 335 }
336 336
337 TEST_F(ToplevelWindowEventHandlerTest, BottomRightWorkArea) { 337 TEST_F(ToplevelWindowEventHandlerTest, BottomRightWorkArea) {
338 std::unique_ptr<aura::Window> target(CreateWindow(HTBOTTOMRIGHT)); 338 std::unique_ptr<aura::Window> target(CreateWindow(HTBOTTOMRIGHT));
339 gfx::Rect work_area = gfx::Screen::GetScreen() 339 gfx::Rect work_area = display::Screen::GetScreen()
340 ->GetDisplayNearestWindow(target.get()) 340 ->GetDisplayNearestWindow(target.get())
341 .work_area(); 341 .work_area();
342 gfx::Point position = target->bounds().origin(); 342 gfx::Point position = target->bounds().origin();
343 // Drag further than work_area bottom. 343 // Drag further than work_area bottom.
344 DragFromCenterBy(target.get(), 100, work_area.height()); 344 DragFromCenterBy(target.get(), 100, work_area.height());
345 // Position should not have changed. 345 // Position should not have changed.
346 EXPECT_EQ(position.ToString(), target->bounds().origin().ToString()); 346 EXPECT_EQ(position.ToString(), target->bounds().origin().ToString());
347 // Size should have increased by 100, work_area.height() - target->bounds.y() 347 // Size should have increased by 100, work_area.height() - target->bounds.y()
348 EXPECT_EQ( 348 EXPECT_EQ(
349 gfx::Size(200, work_area.height() - target->bounds().y()).ToString(), 349 gfx::Size(200, work_area.height() - target->bounds().y()).ToString(),
350 target->bounds().size().ToString()); 350 target->bounds().size().ToString());
351 } 351 }
352 352
353 TEST_F(ToplevelWindowEventHandlerTest, BottomLeftWorkArea) { 353 TEST_F(ToplevelWindowEventHandlerTest, BottomLeftWorkArea) {
354 std::unique_ptr<aura::Window> target(CreateWindow(HTBOTTOMLEFT)); 354 std::unique_ptr<aura::Window> target(CreateWindow(HTBOTTOMLEFT));
355 gfx::Rect work_area = gfx::Screen::GetScreen() 355 gfx::Rect work_area = display::Screen::GetScreen()
356 ->GetDisplayNearestWindow(target.get()) 356 ->GetDisplayNearestWindow(target.get())
357 .work_area(); 357 .work_area();
358 gfx::Point position = target->bounds().origin(); 358 gfx::Point position = target->bounds().origin();
359 // Drag further than work_area bottom. 359 // Drag further than work_area bottom.
360 DragFromCenterBy(target.get(), -30, work_area.height()); 360 DragFromCenterBy(target.get(), -30, work_area.height());
361 // origin is now at 70, 100. 361 // origin is now at 70, 100.
362 EXPECT_EQ(position.x() - 30, target->bounds().x()); 362 EXPECT_EQ(position.x() - 30, target->bounds().x());
363 EXPECT_EQ(position.y(), target->bounds().y()); 363 EXPECT_EQ(position.y(), target->bounds().y());
364 // Size should have increased by 30, work_area.height() - target->bounds.y() 364 // Size should have increased by 30, work_area.height() - target->bounds.y()
365 EXPECT_EQ( 365 EXPECT_EQ(
366 gfx::Size(130, work_area.height() - target->bounds().y()).ToString(), 366 gfx::Size(130, work_area.height() - target->bounds().y()).ToString(),
367 target->bounds().size().ToString()); 367 target->bounds().size().ToString());
368 } 368 }
369 369
370 TEST_F(ToplevelWindowEventHandlerTest, BottomWorkArea) { 370 TEST_F(ToplevelWindowEventHandlerTest, BottomWorkArea) {
371 std::unique_ptr<aura::Window> target(CreateWindow(HTBOTTOM)); 371 std::unique_ptr<aura::Window> target(CreateWindow(HTBOTTOM));
372 gfx::Rect work_area = gfx::Screen::GetScreen() 372 gfx::Rect work_area = display::Screen::GetScreen()
373 ->GetDisplayNearestWindow(target.get()) 373 ->GetDisplayNearestWindow(target.get())
374 .work_area(); 374 .work_area();
375 gfx::Point position = target->bounds().origin(); 375 gfx::Point position = target->bounds().origin();
376 // Drag further than work_area bottom. 376 // Drag further than work_area bottom.
377 DragFromCenterBy(target.get(), 0, work_area.height()); 377 DragFromCenterBy(target.get(), 0, work_area.height());
378 // Position should not have changed. 378 // Position should not have changed.
379 EXPECT_EQ(position.ToString(), target->bounds().origin().ToString()); 379 EXPECT_EQ(position.ToString(), target->bounds().origin().ToString());
380 // Size should have increased by 0, work_area.height() - target->bounds.y() 380 // Size should have increased by 0, work_area.height() - target->bounds.y()
381 EXPECT_EQ( 381 EXPECT_EQ(
382 gfx::Size(100, work_area.height() - target->bounds().y()).ToString(), 382 gfx::Size(100, work_area.height() - target->bounds().y()).ToString(),
(...skipping 27 matching lines...) Expand all
410 generator.MoveMouseTo(0, 5); 410 generator.MoveMouseTo(0, 5);
411 generator.DragMouseBy(0, -5); 411 generator.DragMouseBy(0, -5);
412 // The y location and height should not have changed. 412 // The y location and height should not have changed.
413 EXPECT_EQ(0, target->bounds().y()); 413 EXPECT_EQ(0, target->bounds().y());
414 EXPECT_EQ(100, target->bounds().height()); 414 EXPECT_EQ(100, target->bounds().height());
415 } 415 }
416 416
417 // Verifies we don't let windows go bigger than the display width. 417 // Verifies we don't let windows go bigger than the display width.
418 TEST_F(ToplevelWindowEventHandlerTest, DontGotWiderThanScreen) { 418 TEST_F(ToplevelWindowEventHandlerTest, DontGotWiderThanScreen) {
419 std::unique_ptr<aura::Window> target(CreateWindow(HTRIGHT)); 419 std::unique_ptr<aura::Window> target(CreateWindow(HTRIGHT));
420 gfx::Rect work_area = 420 gfx::Rect work_area = display::Screen::GetScreen()
421 gfx::Screen::GetScreen()->GetDisplayNearestWindow(target.get()).bounds(); 421 ->GetDisplayNearestWindow(target.get())
422 .bounds();
422 DragFromCenterBy(target.get(), work_area.width() * 2, 0); 423 DragFromCenterBy(target.get(), work_area.width() * 2, 0);
423 // The y location and height should not have changed. 424 // The y location and height should not have changed.
424 EXPECT_EQ(work_area.width(), target->bounds().width()); 425 EXPECT_EQ(work_area.width(), target->bounds().width());
425 } 426 }
426 427
427 // Verifies that touch-gestures drag the window correctly. 428 // Verifies that touch-gestures drag the window correctly.
428 TEST_F(ToplevelWindowEventHandlerTest, GestureDrag) { 429 TEST_F(ToplevelWindowEventHandlerTest, GestureDrag) {
429 std::unique_ptr<aura::Window> target(CreateTestWindowInShellWithDelegate( 430 std::unique_ptr<aura::Window> target(CreateTestWindowInShellWithDelegate(
430 new TestWindowDelegate(HTCAPTION), 0, gfx::Rect(0, 0, 100, 100))); 431 new TestWindowDelegate(HTCAPTION), 0, gfx::Rect(0, 0, 100, 100)));
431 wm::WindowState* window_state = wm::GetWindowState(target.get()); 432 wm::WindowState* window_state = wm::GetWindowState(target.get());
(...skipping 339 matching lines...) Expand 10 before | Expand all | Expand 10 after
771 EXPECT_EQ(aura::client::MOVE_SUCCESSFUL, 772 EXPECT_EQ(aura::client::MOVE_SUCCESSFUL,
772 move_client->RunMoveLoop(window.get(), gfx::Vector2d(), 773 move_client->RunMoveLoop(window.get(), gfx::Vector2d(),
773 aura::client::WINDOW_MOVE_SOURCE_TOUCH)); 774 aura::client::WINDOW_MOVE_SOURCE_TOUCH));
774 } 775 }
775 776
776 // Showing the resize shadows when the mouse is over the window edges is tested 777 // Showing the resize shadows when the mouse is over the window edges is tested
777 // in resize_shadow_and_cursor_test.cc 778 // in resize_shadow_and_cursor_test.cc
778 779
779 } // namespace test 780 } // namespace test
780 } // namespace ash 781 } // namespace ash
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