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| 1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ash/wm/aura/wm_window_aura.h" | 5 #include "ash/wm/aura/wm_window_aura.h" |
| 6 | 6 |
| 7 #include "ash/screen_util.h" | 7 #include "ash/screen_util.h" |
| 8 #include "ash/shelf/shelf_util.h" | 8 #include "ash/shelf/shelf_util.h" |
| 9 #include "ash/wm/aura/aura_layout_manager_adapter.h" | 9 #include "ash/wm/aura/aura_layout_manager_adapter.h" |
| 10 #include "ash/wm/aura/wm_globals_aura.h" | 10 #include "ash/wm/aura/wm_globals_aura.h" |
| 11 #include "ash/wm/aura/wm_root_window_controller_aura.h" | 11 #include "ash/wm/aura/wm_root_window_controller_aura.h" |
| 12 #include "ash/wm/common/window_state.h" | 12 #include "ash/wm/common/window_state.h" |
| 13 #include "ash/wm/common/wm_layout_manager.h" | 13 #include "ash/wm/common/wm_layout_manager.h" |
| 14 #include "ash/wm/common/wm_window_observer.h" | 14 #include "ash/wm/common/wm_window_observer.h" |
| 15 #include "ash/wm/common/wm_window_property.h" | 15 #include "ash/wm/common/wm_window_property.h" |
| 16 #include "ash/wm/window_animations.h" | 16 #include "ash/wm/window_animations.h" |
| 17 #include "ash/wm/window_properties.h" | 17 #include "ash/wm/window_properties.h" |
| 18 #include "ash/wm/window_state_aura.h" | 18 #include "ash/wm/window_state_aura.h" |
| 19 #include "ash/wm/window_util.h" | 19 #include "ash/wm/window_util.h" |
| 20 #include "ui/aura/client/aura_constants.h" | 20 #include "ui/aura/client/aura_constants.h" |
| 21 #include "ui/aura/client/window_tree_client.h" | 21 #include "ui/aura/client/window_tree_client.h" |
| 22 #include "ui/aura/layout_manager.h" | 22 #include "ui/aura/layout_manager.h" |
| 23 #include "ui/aura/window.h" | 23 #include "ui/aura/window.h" |
| 24 #include "ui/aura/window_delegate.h" | 24 #include "ui/aura/window_delegate.h" |
| 25 #include "ui/aura/window_property.h" | 25 #include "ui/aura/window_property.h" |
| 26 #include "ui/base/hit_test.h" | 26 #include "ui/base/hit_test.h" |
| 27 #include "ui/compositor/layer_tree_owner.h" | 27 #include "ui/compositor/layer_tree_owner.h" |
| 28 #include "ui/compositor/scoped_layer_animation_settings.h" | 28 #include "ui/compositor/scoped_layer_animation_settings.h" |
| 29 #include "ui/gfx/screen.h" | 29 #include "ui/display/screen.h" |
| 30 #include "ui/wm/core/coordinate_conversion.h" | 30 #include "ui/wm/core/coordinate_conversion.h" |
| 31 #include "ui/wm/core/window_util.h" | 31 #include "ui/wm/core/window_util.h" |
| 32 | 32 |
| 33 DECLARE_WINDOW_PROPERTY_TYPE(ash::wm::WmWindowAura*); | 33 DECLARE_WINDOW_PROPERTY_TYPE(ash::wm::WmWindowAura*); |
| 34 | 34 |
| 35 namespace ash { | 35 namespace ash { |
| 36 namespace wm { | 36 namespace wm { |
| 37 | 37 |
| 38 DEFINE_OWNED_WINDOW_PROPERTY_KEY(ash::wm::WmWindowAura, kWmWindowKey, nullptr); | 38 DEFINE_OWNED_WINDOW_PROPERTY_KEY(ash::wm::WmWindowAura, kWmWindowKey, nullptr); |
| 39 | 39 |
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| 129 } | 129 } |
| 130 | 130 |
| 131 ui::wm::WindowType WmWindowAura::GetType() const { | 131 ui::wm::WindowType WmWindowAura::GetType() const { |
| 132 return window_->type(); | 132 return window_->type(); |
| 133 } | 133 } |
| 134 | 134 |
| 135 ui::Layer* WmWindowAura::GetLayer() { | 135 ui::Layer* WmWindowAura::GetLayer() { |
| 136 return window_->layer(); | 136 return window_->layer(); |
| 137 } | 137 } |
| 138 | 138 |
| 139 gfx::Display WmWindowAura::GetDisplayNearestWindow() { | 139 display::Display WmWindowAura::GetDisplayNearestWindow() { |
| 140 return gfx::Screen::GetScreen()->GetDisplayNearestWindow(window_); | 140 return display::Screen::GetScreen()->GetDisplayNearestWindow(window_); |
| 141 } | 141 } |
| 142 | 142 |
| 143 bool WmWindowAura::HasNonClientArea() { | 143 bool WmWindowAura::HasNonClientArea() { |
| 144 return window_->delegate() ? true : false; | 144 return window_->delegate() ? true : false; |
| 145 } | 145 } |
| 146 | 146 |
| 147 int WmWindowAura::GetNonClientComponent(const gfx::Point& location) { | 147 int WmWindowAura::GetNonClientComponent(const gfx::Point& location) { |
| 148 return window_->delegate() | 148 return window_->delegate() |
| 149 ? window_->delegate()->GetNonClientComponent(location) | 149 ? window_->delegate()->GetNonClientComponent(location) |
| 150 : HTNOWHERE; | 150 : HTNOWHERE; |
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| 327 bool old_on_top = (old_bounds.width() > bounds.width()); | 327 bool old_on_top = (old_bounds.width() > bounds.width()); |
| 328 if (old_on_top) | 328 if (old_on_top) |
| 329 old_layer->parent()->StackBelow(new_layer, old_layer); | 329 old_layer->parent()->StackBelow(new_layer, old_layer); |
| 330 else | 330 else |
| 331 old_layer->parent()->StackAbove(new_layer, old_layer); | 331 old_layer->parent()->StackAbove(new_layer, old_layer); |
| 332 | 332 |
| 333 CrossFadeAnimation(window_, std::move(old_layer_owner), gfx::Tween::EASE_OUT); | 333 CrossFadeAnimation(window_, std::move(old_layer_owner), gfx::Tween::EASE_OUT); |
| 334 } | 334 } |
| 335 | 335 |
| 336 void WmWindowAura::SetBoundsInScreen(const gfx::Rect& bounds_in_screen, | 336 void WmWindowAura::SetBoundsInScreen(const gfx::Rect& bounds_in_screen, |
| 337 const gfx::Display& dst_display) { | 337 const display::Display& dst_display) { |
| 338 window_->SetBoundsInScreen(bounds_in_screen, dst_display); | 338 window_->SetBoundsInScreen(bounds_in_screen, dst_display); |
| 339 } | 339 } |
| 340 | 340 |
| 341 gfx::Rect WmWindowAura::GetBoundsInScreen() const { | 341 gfx::Rect WmWindowAura::GetBoundsInScreen() const { |
| 342 return window_->GetBoundsInScreen(); | 342 return window_->GetBoundsInScreen(); |
| 343 } | 343 } |
| 344 | 344 |
| 345 const gfx::Rect& WmWindowAura::GetBounds() const { | 345 const gfx::Rect& WmWindowAura::GetBounds() const { |
| 346 return window_->bounds(); | 346 return window_->bounds(); |
| 347 } | 347 } |
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| 561 } | 561 } |
| 562 | 562 |
| 563 void WmWindowAura::OnWindowVisibilityChanging(aura::Window* window, | 563 void WmWindowAura::OnWindowVisibilityChanging(aura::Window* window, |
| 564 bool visible) { | 564 bool visible) { |
| 565 FOR_EACH_OBSERVER(WmWindowObserver, observers_, | 565 FOR_EACH_OBSERVER(WmWindowObserver, observers_, |
| 566 OnWindowVisibilityChanging(this, visible)); | 566 OnWindowVisibilityChanging(this, visible)); |
| 567 } | 567 } |
| 568 | 568 |
| 569 } // namespace wm | 569 } // namespace wm |
| 570 } // namespace ash | 570 } // namespace ash |
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