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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ash/desktop_background/desktop_background_view.h" | 5 #include "ash/desktop_background/desktop_background_view.h" |
| 6 | 6 |
| 7 #include <limits> | 7 #include <limits> |
| 8 | 8 |
| 9 #include "ash/ash_export.h" | 9 #include "ash/ash_export.h" |
| 10 #include "ash/desktop_background/desktop_background_controller.h" | 10 #include "ash/desktop_background/desktop_background_controller.h" |
| 11 #include "ash/desktop_background/desktop_background_widget_controller.h" | 11 #include "ash/desktop_background/desktop_background_widget_controller.h" |
| 12 #include "ash/desktop_background/user_wallpaper_delegate.h" | 12 #include "ash/desktop_background/user_wallpaper_delegate.h" |
| 13 #include "ash/display/display_manager.h" | 13 #include "ash/display/display_manager.h" |
| 14 #include "ash/root_window_controller.h" | 14 #include "ash/root_window_controller.h" |
| 15 #include "ash/session/session_state_delegate.h" | 15 #include "ash/session/session_state_delegate.h" |
| 16 #include "ash/shell.h" | 16 #include "ash/shell.h" |
| 17 #include "ash/shell_window_ids.h" | 17 #include "ash/shell_window_ids.h" |
| 18 #include "ash/wm/overview/window_selector_controller.h" | 18 #include "ash/wm/overview/window_selector_controller.h" |
| 19 #include "ash/wm/window_animations.h" | 19 #include "ash/wm/window_animations.h" |
| 20 #include "base/message_loop/message_loop.h" | 20 #include "base/message_loop/message_loop.h" |
| 21 #include "base/strings/utf_string_conversions.h" | 21 #include "base/strings/utf_string_conversions.h" |
| 22 #include "ui/aura/window_event_dispatcher.h" | 22 #include "ui/aura/window_event_dispatcher.h" |
| 23 #include "ui/compositor/layer.h" | 23 #include "ui/compositor/layer.h" |
| 24 #include "ui/display/screen.h" |
| 24 #include "ui/gfx/canvas.h" | 25 #include "ui/gfx/canvas.h" |
| 25 #include "ui/gfx/geometry/safe_integer_conversions.h" | 26 #include "ui/gfx/geometry/safe_integer_conversions.h" |
| 26 #include "ui/gfx/geometry/size_conversions.h" | 27 #include "ui/gfx/geometry/size_conversions.h" |
| 27 #include "ui/gfx/image/image.h" | 28 #include "ui/gfx/image/image.h" |
| 28 #include "ui/gfx/screen.h" | |
| 29 #include "ui/gfx/transform.h" | 29 #include "ui/gfx/transform.h" |
| 30 #include "ui/views/widget/widget.h" | 30 #include "ui/views/widget/widget.h" |
| 31 | 31 |
| 32 using wallpaper::WallpaperLayout; | 32 using wallpaper::WallpaperLayout; |
| 33 using wallpaper::WALLPAPER_LAYOUT_CENTER; | 33 using wallpaper::WALLPAPER_LAYOUT_CENTER; |
| 34 using wallpaper::WALLPAPER_LAYOUT_CENTER_CROPPED; | 34 using wallpaper::WALLPAPER_LAYOUT_CENTER_CROPPED; |
| 35 using wallpaper::WALLPAPER_LAYOUT_STRETCH; | 35 using wallpaper::WALLPAPER_LAYOUT_STRETCH; |
| 36 using wallpaper::WALLPAPER_LAYOUT_TILE; | 36 using wallpaper::WALLPAPER_LAYOUT_TILE; |
| 37 | 37 |
| 38 namespace ash { | 38 namespace ash { |
| 39 namespace { | 39 namespace { |
| 40 | 40 |
| 41 // A view that controls the child view's layer so that the layer | 41 // A view that controls the child view's layer so that the layer |
| 42 // always has the same size as the display's original, un-scaled size | 42 // always has the same size as the display's original, un-scaled size |
| 43 // in DIP. The layer then transformed to fit to the virtual screen | 43 // in DIP. The layer then transformed to fit to the virtual screen |
| 44 // size when laid-out. | 44 // size when laid-out. |
| 45 // This is to avoid scaling the image at painting time, then scaling | 45 // This is to avoid scaling the image at painting time, then scaling |
| 46 // it back to the screen size in the compositor. | 46 // it back to the screen size in the compositor. |
| 47 class LayerControlView : public views::View { | 47 class LayerControlView : public views::View { |
| 48 public: | 48 public: |
| 49 explicit LayerControlView(views::View* view) { | 49 explicit LayerControlView(views::View* view) { |
| 50 AddChildView(view); | 50 AddChildView(view); |
| 51 view->SetPaintToLayer(true); | 51 view->SetPaintToLayer(true); |
| 52 } | 52 } |
| 53 | 53 |
| 54 // Overrides views::View. | 54 // Overrides views::View. |
| 55 void Layout() override { | 55 void Layout() override { |
| 56 gfx::Display display = gfx::Screen::GetScreen()->GetDisplayNearestWindow( | 56 display::Display display = |
| 57 GetWidget()->GetNativeView()); | 57 display::Screen::GetScreen()->GetDisplayNearestWindow( |
| 58 GetWidget()->GetNativeView()); |
| 58 DisplayManager* display_manager = Shell::GetInstance()->display_manager(); | 59 DisplayManager* display_manager = Shell::GetInstance()->display_manager(); |
| 59 DisplayInfo info = display_manager->GetDisplayInfo(display.id()); | 60 DisplayInfo info = display_manager->GetDisplayInfo(display.id()); |
| 60 float ui_scale = info.GetEffectiveUIScale(); | 61 float ui_scale = info.GetEffectiveUIScale(); |
| 61 gfx::Size rounded_size = | 62 gfx::Size rounded_size = |
| 62 gfx::ScaleToFlooredSize(display.size(), 1.f / ui_scale); | 63 gfx::ScaleToFlooredSize(display.size(), 1.f / ui_scale); |
| 63 DCHECK_EQ(1, child_count()); | 64 DCHECK_EQ(1, child_count()); |
| 64 views::View* child = child_at(0); | 65 views::View* child = child_at(0); |
| 65 child->SetBounds(0, 0, rounded_size.width(), rounded_size.height()); | 66 child->SetBounds(0, 0, rounded_size.width(), rounded_size.height()); |
| 66 gfx::Transform transform; | 67 gfx::Transform transform; |
| 67 // Apply RTL transform explicitly becacuse Views layer code | 68 // Apply RTL transform explicitly becacuse Views layer code |
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| 247 // Disable animation if transition to login screen from an empty background. | 248 // Disable animation if transition to login screen from an empty background. |
| 248 ::wm::SetWindowVisibilityAnimationTransition( | 249 ::wm::SetWindowVisibilityAnimationTransition( |
| 249 desktop_widget->GetNativeView(), ::wm::ANIMATE_NONE); | 250 desktop_widget->GetNativeView(), ::wm::ANIMATE_NONE); |
| 250 } | 251 } |
| 251 | 252 |
| 252 desktop_widget->SetBounds(params.parent->bounds()); | 253 desktop_widget->SetBounds(params.parent->bounds()); |
| 253 return desktop_widget; | 254 return desktop_widget; |
| 254 } | 255 } |
| 255 | 256 |
| 256 } // namespace ash | 257 } // namespace ash |
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