| OLD | NEW |
| 1 | 1 |
| 2 /* | 2 /* |
| 3 * Copyright 2012 Google Inc. | 3 * Copyright 2012 Google Inc. |
| 4 * | 4 * |
| 5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
| 6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
| 7 */ | 7 */ |
| 8 | 8 |
| 9 | 9 |
| 10 #include "SkGLWidget.h" | 10 #include "SkGLWidget.h" |
| 11 | 11 |
| 12 #if SK_SUPPORT_GPU | 12 #if SK_SUPPORT_GPU |
| 13 | 13 |
| 14 SkGLWidget::SkGLWidget(SkDebugger* debugger) : QGLWidget() { | 14 SkGLWidget::SkGLWidget(SkDebugger* debugger) : QGLWidget() { |
| 15 this->setStyleSheet("QWidget {background-color: white; border: 1px solid #cc
cccc;}"); | |
| 16 fDebugger = debugger; | 15 fDebugger = debugger; |
| 17 fCurIntf = NULL; | 16 fCurIntf = NULL; |
| 18 fCurContext = NULL; | 17 fCurContext = NULL; |
| 19 fGpuDevice = NULL; | 18 fGpuDevice = NULL; |
| 20 fCanvas = NULL; | 19 fCanvas = NULL; |
| 21 } | 20 } |
| 22 | 21 |
| 23 SkGLWidget::~SkGLWidget() { | 22 SkGLWidget::~SkGLWidget() { |
| 24 SkSafeUnref(fCurIntf); | 23 SkSafeUnref(fCurIntf); |
| 25 SkSafeUnref(fCurContext); | 24 SkSafeUnref(fCurContext); |
| 26 SkSafeUnref(fGpuDevice); | 25 SkSafeUnref(fGpuDevice); |
| 27 SkSafeUnref(fCanvas); | 26 SkSafeUnref(fCanvas); |
| 28 } | 27 } |
| 29 | 28 |
| 30 void SkGLWidget::setSampleCount(int sampleCount) | 29 void SkGLWidget::setSampleCount(int sampleCount) |
| 31 { | 30 { |
| 32 QGLFormat currentFormat = format(); | 31 QGLFormat currentFormat = format(); |
| 33 currentFormat.setSampleBuffers(sampleCount > 0); | 32 currentFormat.setSampleBuffers(sampleCount > 0); |
| 34 currentFormat.setSamples(sampleCount); | 33 currentFormat.setSamples(sampleCount); |
| 35 setFormat(currentFormat); | 34 setFormat(currentFormat); |
| 36 } | 35 } |
| 37 | 36 |
| 38 void SkGLWidget::initializeGL() { | 37 void SkGLWidget::initializeGL() { |
| 39 fCurIntf = GrGLCreateNativeInterface(); | 38 fCurIntf = GrGLCreateNativeInterface(); |
| 40 if (!fCurIntf) { | 39 if (!fCurIntf) { |
| 41 return; | 40 return; |
| 42 } | 41 } |
| 42 glStencilMask(0xffffffff); |
| 43 glClearStencil(0); |
| 44 glClear(GL_STENCIL_BUFFER_BIT); |
| 45 |
| 43 fCurContext = GrContext::Create(kOpenGL_GrBackend, (GrBackendContext) fCurIn
tf); | 46 fCurContext = GrContext::Create(kOpenGL_GrBackend, (GrBackendContext) fCurIn
tf); |
| 44 GrBackendRenderTargetDesc desc = this->getDesc(this->width(), this->height()
); | 47 GrBackendRenderTargetDesc desc = this->getDesc(this->width(), this->height()
); |
| 45 desc.fOrigin = kBottomLeft_GrSurfaceOrigin; | 48 desc.fOrigin = kBottomLeft_GrSurfaceOrigin; |
| 46 GrRenderTarget* curRenderTarget = fCurContext->wrapBackendRenderTarget(desc)
; | 49 GrRenderTarget* curRenderTarget = fCurContext->wrapBackendRenderTarget(desc)
; |
| 47 fGpuDevice = new SkGpuDevice(fCurContext, curRenderTarget); | 50 fGpuDevice = new SkGpuDevice(fCurContext, curRenderTarget); |
| 48 fCanvas = new SkCanvas(fGpuDevice); | 51 fCanvas = new SkCanvas(fGpuDevice); |
| 49 curRenderTarget->unref(); | 52 curRenderTarget->unref(); |
| 50 | |
| 51 glClearColor(1, 1, 1, 0); | |
| 52 glClearStencil(0); | |
| 53 glClear(GL_STENCIL_BUFFER_BIT); | |
| 54 } | 53 } |
| 55 | 54 |
| 56 void SkGLWidget::resizeGL(int w, int h) { | 55 void SkGLWidget::resizeGL(int w, int h) { |
| 57 if (fCurContext) { | 56 if (fCurContext) { |
| 57 glDisable(GL_SCISSOR_TEST); |
| 58 glStencilMask(0xffffffff); |
| 59 glClearStencil(0); |
| 60 glClear(GL_STENCIL_BUFFER_BIT); |
| 61 fCurContext->resetContext(); |
| 62 |
| 58 GrBackendRenderTargetDesc desc = this->getDesc(w, h); | 63 GrBackendRenderTargetDesc desc = this->getDesc(w, h); |
| 59 desc.fOrigin = kBottomLeft_GrSurfaceOrigin; | 64 desc.fOrigin = kBottomLeft_GrSurfaceOrigin; |
| 60 GrRenderTarget* curRenderTarget = fCurContext->wrapBackendRenderTarget(d
esc); | 65 GrRenderTarget* curRenderTarget = fCurContext->wrapBackendRenderTarget(d
esc); |
| 61 SkSafeUnref(fGpuDevice); | 66 SkSafeUnref(fGpuDevice); |
| 62 SkSafeUnref(fCanvas); | 67 SkSafeUnref(fCanvas); |
| 63 fGpuDevice = new SkGpuDevice(fCurContext, curRenderTarget); | 68 fGpuDevice = new SkGpuDevice(fCurContext, curRenderTarget); |
| 64 fCanvas = new SkCanvas(fGpuDevice); | 69 fCanvas = new SkCanvas(fGpuDevice); |
| 65 } | 70 } |
| 66 fDebugger->resize(w, h); | 71 fDebugger->resize(w, h); |
| 67 draw(); | 72 draw(); |
| (...skipping 16 matching lines...) Expand all Loading... |
| 84 GR_GL_GetIntegerv(fCurIntf, GR_GL_SAMPLES, &desc.fSampleCnt); | 89 GR_GL_GetIntegerv(fCurIntf, GR_GL_SAMPLES, &desc.fSampleCnt); |
| 85 GR_GL_GetIntegerv(fCurIntf, GR_GL_STENCIL_BITS, &desc.fStencilBits); | 90 GR_GL_GetIntegerv(fCurIntf, GR_GL_STENCIL_BITS, &desc.fStencilBits); |
| 86 GrGLint buffer; | 91 GrGLint buffer; |
| 87 GR_GL_GetIntegerv(fCurIntf, GR_GL_FRAMEBUFFER_BINDING, &buffer); | 92 GR_GL_GetIntegerv(fCurIntf, GR_GL_FRAMEBUFFER_BINDING, &buffer); |
| 88 desc.fRenderTargetHandle = buffer; | 93 desc.fRenderTargetHandle = buffer; |
| 89 | 94 |
| 90 return desc; | 95 return desc; |
| 91 } | 96 } |
| 92 | 97 |
| 93 #endif | 98 #endif |
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