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1 /* | 1 /* |
2 * Copyright (C) 2013 Google Inc. All rights reserved. | 2 * Copyright (C) 2013 Google Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
6 * are met: | 6 * are met: |
7 * | 7 * |
8 * 1. Redistributions of source code must retain the above copyright | 8 * 1. Redistributions of source code must retain the above copyright |
9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
10 * 2. Redistributions in binary form must reproduce the above copyright | 10 * 2. Redistributions in binary form must reproduce the above copyright |
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33 | 33 |
34 #include "core/dom/Element.h" | 34 #include "core/dom/Element.h" |
35 #include "core/dom/custom/V0CustomElementProcessingStep.h" | 35 #include "core/dom/custom/V0CustomElementProcessingStep.h" |
36 #include "platform/heap/Handle.h" | 36 #include "platform/heap/Handle.h" |
37 #include "wtf/Vector.h" | 37 #include "wtf/Vector.h" |
38 | 38 |
39 namespace blink { | 39 namespace blink { |
40 | 40 |
41 // FIXME: Rename this because it contains resolution and upgrade as | 41 // FIXME: Rename this because it contains resolution and upgrade as |
42 // well as callbacks. | 42 // well as callbacks. |
43 class V0CustomElementCallbackQueue : public GarbageCollected<V0CustomElementCall
backQueue> { | 43 class V0CustomElementCallbackQueue : public GarbageCollectedFinalized<V0CustomEl
ementCallbackQueue> { |
44 WTF_MAKE_NONCOPYABLE(V0CustomElementCallbackQueue); | 44 WTF_MAKE_NONCOPYABLE(V0CustomElementCallbackQueue); |
45 public: | 45 public: |
46 static V0CustomElementCallbackQueue* create(Element*); | 46 static V0CustomElementCallbackQueue* create(Element*); |
47 | 47 |
48 typedef int ElementQueueId; | 48 typedef int ElementQueueId; |
49 ElementQueueId owner() const { return m_owner; } | 49 ElementQueueId owner() const { return m_owner; } |
50 | 50 |
51 void setOwner(ElementQueueId newOwner) | 51 void setOwner(ElementQueueId newOwner) |
52 { | 52 { |
53 // ElementCallbackQueues only migrate towards the top of the | 53 // ElementCallbackQueues only migrate towards the top of the |
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69 Member<Element> m_element; | 69 Member<Element> m_element; |
70 HeapVector<Member<V0CustomElementProcessingStep>> m_queue; | 70 HeapVector<Member<V0CustomElementProcessingStep>> m_queue; |
71 ElementQueueId m_owner; | 71 ElementQueueId m_owner; |
72 size_t m_index; | 72 size_t m_index; |
73 bool m_inCreatedCallback; | 73 bool m_inCreatedCallback; |
74 }; | 74 }; |
75 | 75 |
76 } // namespace blink | 76 } // namespace blink |
77 | 77 |
78 #endif // V0CustomElementCallbackQueue_h | 78 #endif // V0CustomElementCallbackQueue_h |
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