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1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ash/wm/mru_window_tracker.h" | 5 #include "ash/wm/mru_window_tracker.h" |
6 | 6 |
7 #include <algorithm> | 7 #include <algorithm> |
8 | 8 |
9 #include "ash/session/session_state_delegate.h" | 9 #include "ash/session/session_state_delegate.h" |
10 #include "ash/shell.h" | 10 #include "ash/shell.h" |
11 #include "ash/shell_window_ids.h" | 11 #include "ash/shell_window_ids.h" |
12 #include "ash/switchable_windows.h" | |
13 #include "ash/wm/ash_focus_rules.h" | 12 #include "ash/wm/ash_focus_rules.h" |
| 13 #include "ash/wm/aura/wm_window_aura.h" |
| 14 #include "ash/wm/common/switchable_windows.h" |
14 #include "ash/wm/common/window_state.h" | 15 #include "ash/wm/common/window_state.h" |
15 #include "ash/wm/window_util.h" | 16 #include "ash/wm/window_util.h" |
16 #include "ash/wm/workspace_controller.h" | 17 #include "ash/wm/workspace_controller.h" |
17 #include "base/bind.h" | 18 #include "base/bind.h" |
18 #include "ui/aura/window_event_dispatcher.h" | 19 #include "ui/aura/window_event_dispatcher.h" |
19 #include "ui/events/event.h" | 20 #include "ui/events/event.h" |
20 #include "ui/events/event_handler.h" | 21 #include "ui/events/event_handler.h" |
21 #include "ui/wm/public/activation_client.h" | 22 #include "ui/wm/public/activation_client.h" |
22 | 23 |
23 namespace ash { | 24 namespace ash { |
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51 const std::list<aura::Window*>* mru_windows, | 52 const std::list<aura::Window*>* mru_windows, |
52 const CanActivateWindowPredicate& should_include_window_predicate) { | 53 const CanActivateWindowPredicate& should_include_window_predicate) { |
53 MruWindowTracker::WindowList windows; | 54 MruWindowTracker::WindowList windows; |
54 aura::Window::Windows root_windows = Shell::GetAllRootWindows(); | 55 aura::Window::Windows root_windows = Shell::GetAllRootWindows(); |
55 | 56 |
56 aura::Window* active_root = Shell::GetTargetRootWindow(); | 57 aura::Window* active_root = Shell::GetTargetRootWindow(); |
57 for (aura::Window::Windows::const_iterator iter = root_windows.begin(); | 58 for (aura::Window::Windows::const_iterator iter = root_windows.begin(); |
58 iter != root_windows.end(); ++iter) { | 59 iter != root_windows.end(); ++iter) { |
59 if (*iter == active_root) | 60 if (*iter == active_root) |
60 continue; | 61 continue; |
61 for (size_t i = 0; i < kSwitchableWindowContainerIdsLength; ++i) | 62 for (size_t i = 0; i < wm::kSwitchableWindowContainerIdsLength; ++i) |
62 AddTrackedWindows(*iter, kSwitchableWindowContainerIds[i], &windows); | 63 AddTrackedWindows(*iter, wm::kSwitchableWindowContainerIds[i], &windows); |
63 } | 64 } |
64 | 65 |
65 // Add windows in the active root windows last so that the topmost window | 66 // Add windows in the active root windows last so that the topmost window |
66 // in the active root window becomes the front of the list. | 67 // in the active root window becomes the front of the list. |
67 for (size_t i = 0; i < kSwitchableWindowContainerIdsLength; ++i) | 68 for (size_t i = 0; i < wm::kSwitchableWindowContainerIdsLength; ++i) |
68 AddTrackedWindows(active_root, kSwitchableWindowContainerIds[i], &windows); | 69 AddTrackedWindows(active_root, wm::kSwitchableWindowContainerIds[i], |
| 70 &windows); |
69 | 71 |
70 // Removes unfocusable windows. | 72 // Removes unfocusable windows. |
71 std::vector<aura::Window*>::iterator itr = windows.begin(); | 73 std::vector<aura::Window*>::iterator itr = windows.begin(); |
72 while (itr != windows.end()) { | 74 while (itr != windows.end()) { |
73 if (!should_include_window_predicate.Run(*itr)) | 75 if (!should_include_window_predicate.Run(*itr)) |
74 itr = windows.erase(itr); | 76 itr = windows.erase(itr); |
75 else | 77 else |
76 ++itr; | 78 ++itr; |
77 } | 79 } |
78 | 80 |
79 // Put the windows in the mru_windows list at the head, if it's available. | 81 // Put the windows in the mru_windows list at the head, if it's available. |
80 if (mru_windows) { | 82 if (mru_windows) { |
81 // Iterate through the list backwards, so that we can move each window to | 83 // Iterate through the list backwards, so that we can move each window to |
82 // the front of the windows list as we find them. | 84 // the front of the windows list as we find them. |
83 for (std::list<aura::Window*>::const_reverse_iterator ix = | 85 for (std::list<aura::Window*>::const_reverse_iterator ix = |
84 mru_windows->rbegin(); | 86 mru_windows->rbegin(); |
85 ix != mru_windows->rend(); ++ix) { | 87 ix != mru_windows->rend(); ++ix) { |
86 // Exclude windows in non-switchable containers and those which cannot | 88 // Exclude windows in non-switchable containers and those which cannot |
87 // be activated. | 89 // be activated. |
88 if (!IsSwitchableContainer((*ix)->parent()) || | 90 if (!wm::IsSwitchableContainer(wm::WmWindowAura::Get((*ix)->parent())) || |
89 !should_include_window_predicate.Run(*ix)) { | 91 !should_include_window_predicate.Run(*ix)) { |
90 continue; | 92 continue; |
91 } | 93 } |
92 | 94 |
93 MruWindowTracker::WindowList::iterator window = | 95 MruWindowTracker::WindowList::iterator window = |
94 std::find(windows.begin(), windows.end(), *ix); | 96 std::find(windows.begin(), windows.end(), *ix); |
95 if (window != windows.end()) { | 97 if (window != windows.end()) { |
96 windows.erase(window); | 98 windows.erase(window); |
97 windows.push_back(*ix); | 99 windows.push_back(*ix); |
98 } | 100 } |
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189 mru_windows_.remove(window); | 191 mru_windows_.remove(window); |
190 window->RemoveObserver(this); | 192 window->RemoveObserver(this); |
191 } | 193 } |
192 | 194 |
193 bool MruWindowTracker::IsWindowConsideredActivateable( | 195 bool MruWindowTracker::IsWindowConsideredActivateable( |
194 aura::Window* window) const { | 196 aura::Window* window) const { |
195 return focus_rules_->IsWindowConsideredActivatable(window); | 197 return focus_rules_->IsWindowConsideredActivatable(window); |
196 } | 198 } |
197 | 199 |
198 } // namespace ash | 200 } // namespace ash |
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