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Unified Diff: bench/HairlinePathBench.cpp

Issue 19238003: Add bench for hairline paths (Closed) Base URL: https://skia.googlecode.com/svn/trunk
Patch Set: Created 7 years, 5 months ago
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Index: bench/HairlinePathBench.cpp
diff --git a/bench/HairlinePathBench.cpp b/bench/HairlinePathBench.cpp
new file mode 100644
index 0000000000000000000000000000000000000000..b9fe584b1aa6756df80d269131548b283c38dce3
--- /dev/null
+++ b/bench/HairlinePathBench.cpp
@@ -0,0 +1,238 @@
+/*
+ * Copyright 2013 Google Inc.
+ *
+ * Use of this source code is governed by a BSD-style license that can be
+ * found in the LICENSE file.
+ */
+#include "SkBenchmark.h"
+#include "SkCanvas.h"
+#include "SkPaint.h"
+#include "SkRandom.h"
+#include "SkShader.h"
+#include "SkString.h"
+
+enum Flags {
+ kBig_Flag = 1 << 0,
+ kAA_Flag = 1 << 1
+};
+
+#define FLAGS00 Flags(0)
+#define FLAGS01 Flags(kBig_Flag)
+#define FLAGS10 Flags(kAA_Flag)
+#define FLAGS11 Flags(kBig_Flag | kAA_Flag)
+
+static const int points[] = {
+ 10, 10, 15, 5, 20, 20,
+ 30, 5, 25, 20, 15, 12,
+ 21, 21, 30, 30, 12, 4,
+ 32, 28, 20, 18, 12, 10
+};
+
+static const int kMaxPathSize = 10;
+
+class HairlinePathBench : public SkBenchmark {
+public:
+ HairlinePathBench(void* param, Flags flags) : INHERITED(param), fFlags(flags) {
+ fPaint.setStyle(SkPaint::kStroke_Style);
+ fPaint.setStrokeWidth(SkIntToScalar(0));
+ }
+
+ virtual void appendName(SkString*) = 0;
+ virtual void makePath(SkPath*) = 0;
+
+protected:
+ virtual const char* onGetName() SK_OVERRIDE {
+ fName.printf("path_hairline_%s_%s_",
+ fFlags & kBig_Flag ? "big" : "small",
+ fFlags & kAA_Flag ? "AA" : "noAA");
+ this->appendName(&fName);
+ return fName.c_str();
+ }
+
+ virtual void onDraw(SkCanvas* canvas) SK_OVERRIDE {
+ SkPaint paint(fPaint);
+ this->setupPaint(&paint);
+
+ paint.setAntiAlias(fFlags & kAA_Flag ? true : false);
+
+ SkPath path;
+ this->makePath(&path);
+ if (fFlags & kBig_Flag) {
+ SkMatrix m;
+ m.setScale(SkIntToScalar(3), SkIntToScalar(3));
+ path.transform(m);
+ }
+
+ int count = N;
+ for (int i = 0; i < count; i++) {
+ canvas->drawPath(path, paint);
+ }
+ }
+
+private:
+ SkPaint fPaint;
+ SkString fName;
+ Flags fFlags;
+ enum { N = SkBENCHLOOP(200) };
+ typedef SkBenchmark INHERITED;
+};
+
+class LinePathBench : public HairlinePathBench {
+public:
+ LinePathBench(void* param, Flags flags) : INHERITED(param, flags) {}
+
+ virtual void appendName(SkString* name) SK_OVERRIDE {
+ name->append("line");
+ }
+ virtual void makePath(SkPath* path) SK_OVERRIDE {
+ SkRandom rand;
+ int size = SK_ARRAY_COUNT(points);
+ int hSize = size / 2;
+ for (int i = 0; i < kMaxPathSize; ++i) {
+ int xTrans = 10 + 40 * (i%(kMaxPathSize/2));
+ int yTrans = 0;
+ if (i > kMaxPathSize/2 - 1) {
+ yTrans = 40;
+ }
+ int base1 = 2 * rand.nextULessThan(hSize);
+ int base2 = 2 * rand.nextULessThan(hSize);
+ int base3 = 2 * rand.nextULessThan(hSize);
+ path->moveTo(SkIntToScalar(points[base1] + xTrans),
+ SkIntToScalar(points[base1+1] + yTrans));
+ path->lineTo(SkIntToScalar(points[base2] + xTrans),
+ SkIntToScalar(points[base2+1] + yTrans));
+ path->lineTo(SkIntToScalar(points[base3] + xTrans),
+ SkIntToScalar(points[base3+1] + yTrans));
+ }
+ }
+private:
+ typedef HairlinePathBench INHERITED;
+};
+
+class QuadPathBench : public HairlinePathBench {
+public:
+ QuadPathBench(void* param, Flags flags) : INHERITED(param, flags) {}
+
+ virtual void appendName(SkString* name) SK_OVERRIDE {
+ name->append("quad");
+ }
+ virtual void makePath(SkPath* path) SK_OVERRIDE {
+ SkRandom rand;
+ int size = SK_ARRAY_COUNT(points);
+ int hSize = size / 2;
+ for (int i = 0; i < kMaxPathSize; ++i) {
+ int xTrans = 10 + 40 * (i%(kMaxPathSize/2));
+ int yTrans = 0;
+ if (i > kMaxPathSize/2 - 1) {
+ yTrans = 40;
+ }
+ int base1 = 2 * rand.nextULessThan(hSize);
+ int base2 = 2 * rand.nextULessThan(hSize);
+ int base3 = 2 * rand.nextULessThan(hSize);
+ path->moveTo(SkIntToScalar(points[base1] + xTrans),
+ SkIntToScalar(points[base1+1] + yTrans));
+ path->quadTo(SkIntToScalar(points[base2] + xTrans),
+ SkIntToScalar(points[base2+1] + yTrans),
+ SkIntToScalar(points[base3] + xTrans),
+ SkIntToScalar(points[base3+1] + yTrans));
+ }
+ }
+private:
+ typedef HairlinePathBench INHERITED;
+};
+
+class ConicPathBench : public HairlinePathBench {
+public:
+ ConicPathBench(void* param, Flags flags) : INHERITED(param, flags) {}
+
+ virtual void appendName(SkString* name) SK_OVERRIDE {
+ name->append("conic");
+ }
+ virtual void makePath(SkPath* path) SK_OVERRIDE {
+ SkRandom rand;
+ SkRandom randWeight;
+ int size = SK_ARRAY_COUNT(points);
+ int hSize = size / 2;
+ for (int i = 0; i < kMaxPathSize; ++i) {
+ int xTrans = 10 + 40 * (i%(kMaxPathSize/2));
+ int yTrans = 0;
+ if (i > kMaxPathSize/2 - 1) {
+ yTrans = 40;
+ }
+ int base1 = 2 * rand.nextULessThan(hSize);
+ int base2 = 2 * rand.nextULessThan(hSize);
+ int base3 = 2 * rand.nextULessThan(hSize);
+ float weight = randWeight.nextRangeF(0.0f, 2.0f);
+ path->moveTo(SkIntToScalar(points[base1] + xTrans),
+ SkIntToScalar(points[base1+1] + yTrans));
+ path->conicTo(SkIntToScalar(points[base2] + xTrans),
+ SkIntToScalar(points[base2+1] + yTrans),
+ SkIntToScalar(points[base3] + xTrans),
+ SkIntToScalar(points[base3+1] + yTrans),
+ weight);
+ }
+ }
+private:
+ typedef HairlinePathBench INHERITED;
+};
+
+class CubicPathBench : public HairlinePathBench {
+public:
+ CubicPathBench(void* param, Flags flags) : INHERITED(param, flags) {}
+
+ virtual void appendName(SkString* name) SK_OVERRIDE {
+ name->append("cubic");
+ }
+ virtual void makePath(SkPath* path) SK_OVERRIDE {
+ SkRandom rand;
+ int size = SK_ARRAY_COUNT(points);
+ int hSize = size / 2;
+ for (int i = 0; i < kMaxPathSize; ++i) {
+ int xTrans = 10 + 40 * (i%(kMaxPathSize/2));
+ int yTrans = 0;
+ if (i > kMaxPathSize/2 - 1) {
+ yTrans = 40;
+ }
+ int base1 = 2 * rand.nextULessThan(hSize);
+ int base2 = 2 * rand.nextULessThan(hSize);
+ int base3 = 2 * rand.nextULessThan(hSize);
+ int base4 = 2 * rand.nextULessThan(hSize);
+ path->moveTo(SkIntToScalar(points[base1] + xTrans),
+ SkIntToScalar(points[base1+1] + yTrans));
+ path->cubicTo(SkIntToScalar(points[base2] + xTrans),
+ SkIntToScalar(points[base2+1] + yTrans),
+ SkIntToScalar(points[base3] + xTrans),
+ SkIntToScalar(points[base3+1] + yTrans),
+ SkIntToScalar(points[base4] + xTrans),
+ SkIntToScalar(points[base4+1] + yTrans));
+ }
+ }
+private:
+ typedef HairlinePathBench INHERITED;
+};
+
+// FLAG00 - no AA, small
+// FLAG01 - no AA, small
+// FLAG10 - AA, big
+// FLAG11 - AA, big
+
+DEF_BENCH( return new LinePathBench(p, FLAGS00); )
+DEF_BENCH( return new LinePathBench(p, FLAGS01); )
+DEF_BENCH( return new LinePathBench(p, FLAGS10); )
+DEF_BENCH( return new LinePathBench(p, FLAGS11); )
+
+DEF_BENCH( return new QuadPathBench(p, FLAGS00); )
+DEF_BENCH( return new QuadPathBench(p, FLAGS01); )
+DEF_BENCH( return new QuadPathBench(p, FLAGS10); )
+DEF_BENCH( return new QuadPathBench(p, FLAGS11); )
+
+// Don't have default path renderer for conics yet on GPU, so must use AA
+// DEF_BENCH( return new ConicPathBench(p, FLAGS00); )
+// DEF_BENCH( return new ConicPathBench(p, FLAGS01); )
+DEF_BENCH( return new ConicPathBench(p, FLAGS10); )
+DEF_BENCH( return new ConicPathBench(p, FLAGS11); )
+
+DEF_BENCH( return new CubicPathBench(p, FLAGS00); )
+DEF_BENCH( return new CubicPathBench(p, FLAGS01); )
+DEF_BENCH( return new CubicPathBench(p, FLAGS10); )
+DEF_BENCH( return new CubicPathBench(p, FLAGS11); )
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