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Unified Diff: remoting/test/it2me_standalone_host.h

Issue 1923573006: Implement a dummy host to do capturing and analysis only. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Fix android build break Created 4 years, 8 months ago
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Index: remoting/test/it2me_standalone_host.h
diff --git a/remoting/test/it2me_standalone_host.h b/remoting/test/it2me_standalone_host.h
new file mode 100644
index 0000000000000000000000000000000000000000..ce10adf116535afb29a45a9391df7fb6666fd439
--- /dev/null
+++ b/remoting/test/it2me_standalone_host.h
@@ -0,0 +1,72 @@
+// Copyright 2016 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
joedow 2016/05/03 22:28:30 Add header macro guard.
Hzj_jie 2016/05/04 02:11:57 Done.
+// An container for an it2me host by using Counter*Stub(s) to do capturing
+// without needing a client to connect to.
joedow 2016/05/03 22:28:30 I don't think this comment is needed here, you cou
Hzj_jie 2016/05/04 02:11:57 Done.
+
+#include <memory>
+#include <string>
+
+#include "base/message_loop/message_loop.h"
+#include "base/run_loop.h"
+#include "remoting/host/host_mock_objects.h"
+#include "remoting/host/it2me_desktop_environment.h"
+#include "remoting/protocol/fake_connection_to_client.h"
+#include "remoting/test/counter_stubs.h"
+#include "testing/gmock/include/gmock/gmock.h"
+
+namespace testing {
+template <typename MockClass>
+class NiceMock;
joedow 2016/05/03 22:28:30 I think you can remove this forward decl since you
Hzj_jie 2016/05/04 02:11:57 Done.
+} // namespace testing
+
+namespace remoting {
+class ChromotingHostContext;
+class ClientSession;
+
+namespace protocol {
+class SessionConfig;
+} // namespace protocl
+
+namespace test {
+
+class It2MeStandaloneHost {
+ public:
+ It2MeStandaloneHost();
+ ~It2MeStandaloneHost();
+
+ const CounterAudioStub& audio_stub() const { return audio_stub_; }
+ const CounterClientStub& client_stub() const { return client_stub_; }
+ const CounterHostStub& host_stub() const { return host_stub_; }
+ const CounterVideoStub& video_stub() const { return video_stub_; }
+ const ChromotingHostContext& context() const { return *context_; }
+
+ // Block current thread forever.
+ void Run();
+
+ private:
+ // Must run in the same thread as
joedow 2016/05/03 22:28:30 Should you use a thread checker to enforce this co
Hzj_jie 2016/05/04 02:11:57 Not really needed, ClientSession::OnConnectionAuth
+ // It2MeDesktopEnvironmentFactory->caller_task_runner(), use static method to
+ // avoid to implement RefCounted, since we will execute run_loop_.Run() to
+ // block the thread forever, there is no chance to destruct this instance.
+ static void ConnectProxy(It2MeStandaloneHost* host);
+ void Connect();
+
+ base::MessageLoopForUI message_loop_;
+ base::RunLoop run_loop_;
+ std::unique_ptr<ChromotingHostContext> context_;
+ It2MeDesktopEnvironmentFactory factory_;
+ protocol::FakeConnectionToClient connection_;
+ std::string session_jid_;
+ std::unique_ptr<protocol::SessionConfig> config_;
+ CounterAudioStub audio_stub_;
+ CounterClientStub client_stub_;
+ CounterHostStub host_stub_;
+ CounterVideoStub video_stub_;
+ testing::NiceMock<MockClientSessionEventHandler> handler_;
+ std::unique_ptr<ClientSession> session_;
joedow 2016/05/03 22:28:30 DISALLOW_COPY_AND_ASSIGN(...)?
Hzj_jie 2016/05/04 02:11:57 Same as other classes, copy and assign are implici
+};
+
+} // namespace test
+} // namespace remoting

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