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1 // Copyright 2014 PDFium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 // Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com | |
6 | |
7 #include "core/fpdfapi/fpdf_page/pageint.h" | |
8 | |
9 #include <algorithm> | |
10 | |
11 #include "core/fpdfapi/fpdf_page/cpdf_meshstream.h" | |
12 #include "core/fpdfapi/fpdf_page/cpdf_shadingpattern.h" | |
13 #include "core/fpdfapi/fpdf_page/include/cpdf_form.h" | |
14 #include "core/fpdfapi/fpdf_parser/include/cpdf_array.h" | |
15 #include "core/fpdfapi/fpdf_parser/include/cpdf_dictionary.h" | |
16 #include "core/fpdfapi/fpdf_parser/include/cpdf_document.h" | |
17 #include "core/fpdfapi/fpdf_parser/include/cpdf_stream.h" | |
18 | |
19 namespace { | |
20 | |
21 const int kSingleCoordinatePair = 1; | |
22 const int kTensorCoordinatePairs = 16; | |
23 const int kCoonsCoordinatePairs = 12; | |
24 | |
25 const int kSingleColorPerPatch = 1; | |
26 const int kQuadColorsPerPatch = 4; | |
27 | |
28 } // namespace | |
29 | |
30 | |
31 | |
32 CFX_FloatRect GetShadingBBox(CPDF_Stream* pStream, | |
33 ShadingType type, | |
34 const CFX_Matrix* pMatrix, | |
35 CPDF_Function** pFuncs, | |
36 int nFuncs, | |
37 CPDF_ColorSpace* pCS) { | |
38 if (!pStream || !pStream->IsStream() || !pFuncs || !pCS) | |
39 return CFX_FloatRect(0, 0, 0, 0); | |
40 | |
41 CPDF_MeshStream stream; | |
42 if (!stream.Load(pStream, pFuncs, nFuncs, pCS)) | |
43 return CFX_FloatRect(0, 0, 0, 0); | |
44 | |
45 CFX_FloatRect rect; | |
46 bool bStarted = false; | |
47 bool bGouraud = type == kFreeFormGouraudTriangleMeshShading || | |
48 type == kLatticeFormGouraudTriangleMeshShading; | |
49 | |
50 int point_count = kSingleCoordinatePair; | |
51 if (type == kTensorProductPatchMeshShading) | |
52 point_count = kTensorCoordinatePairs; | |
53 else if (type == kCoonsPatchMeshShading) | |
54 point_count = kCoonsCoordinatePairs; | |
55 | |
56 int color_count = kSingleColorPerPatch; | |
57 if (type == kCoonsPatchMeshShading || type == kTensorProductPatchMeshShading) | |
58 color_count = kQuadColorsPerPatch; | |
59 | |
60 while (!stream.m_BitStream.IsEOF()) { | |
61 uint32_t flag = 0; | |
62 if (type != kLatticeFormGouraudTriangleMeshShading) | |
63 flag = stream.GetFlag(); | |
64 | |
65 if (!bGouraud && flag) { | |
66 point_count -= 4; | |
67 color_count -= 2; | |
68 } | |
69 | |
70 for (int i = 0; i < point_count; i++) { | |
71 FX_FLOAT x, y; | |
72 stream.GetCoords(x, y); | |
73 if (bStarted) { | |
74 rect.UpdateRect(x, y); | |
75 } else { | |
76 rect.InitRect(x, y); | |
77 bStarted = TRUE; | |
78 } | |
79 } | |
80 stream.m_BitStream.SkipBits(stream.m_nComps * stream.m_nCompBits * | |
81 color_count); | |
82 if (bGouraud) | |
83 stream.m_BitStream.ByteAlign(); | |
84 } | |
85 rect.Transform(pMatrix); | |
86 return rect; | |
87 } | |
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