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Issue 1923043002: Import web-platform-tests@028d354aba4c8ee6700def957a45f3927241d8b0 (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Fix expectations after the test harness was updated Created 4 years, 7 months ago
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1 <!DOCTYPE html>
2 <meta charset=utf-8>
3 <title>Animation.pause()</title>
4 <link rel="help" href="https://w3c.github.io/web-animations/#dom-animation-pause ">
5 <script src="../../../../resources/testharness.js"></script>
6 <script src="../../../../resources/testharnessreport.js"></script>
7 <script src="../testcommon.js"></script>
8 <link rel="stylesheet" href="../../../../resources/testharness.css">
9 <body>
10 <div id="log"></div>
11 <script>
12 "use strict";
13
14 promise_test(function(t) {
15 var div = createDiv(t);
16 var animation = div.animate({}, 1000 * MS_PER_SEC);
17 var previousCurrentTime = animation.currentTime;
18
19 return animation.ready.then(waitForAnimationFrames(1)).then(function() {
20 assert_true(animation.currentTime >= previousCurrentTime,
21 'currentTime is initially increasing');
22 animation.pause();
23 return animation.ready;
24 }).then(function() {
25 previousCurrentTime = animation.currentTime;
26 return waitForAnimationFrames(1);
27 }).then(function() {
28 assert_equals(animation.currentTime, previousCurrentTime,
29 'currentTime does not increase after calling pause()');
30 });
31 }, 'pause() a running animation');
32
33 promise_test(function(t) {
34 var div = createDiv(t);
35 var animation = div.animate({}, 1000 * MS_PER_SEC);
36
37 // Go to idle state then pause
38 animation.cancel();
39 animation.pause();
40
41 assert_equals(animation.currentTime, 0, 'currentTime is set to 0');
42 assert_equals(animation.startTime, null, 'startTime is not set');
43 assert_equals(animation.playState, 'pending', 'initially pause-pending');
44
45 // Check it still resolves as expected
46 return animation.ready.then(function() {
47 assert_equals(animation.playState, 'paused',
48 'resolves to paused state asynchronously');
49 assert_equals(animation.currentTime, 0,
50 'keeps the initially set currentTime');
51 });
52 }, 'pause() from idle');
53
54 promise_test(function(t) {
55 var div = createDiv(t);
56 var animation = div.animate({}, 1000 * MS_PER_SEC);
57 animation.cancel();
58 animation.playbackRate = -1;
59 animation.pause();
60
61 assert_equals(animation.currentTime, 1000 * MS_PER_SEC,
62 'currentTime is set to the effect end');
63
64 return animation.ready.then(function() {
65 assert_equals(animation.currentTime, 1000 * MS_PER_SEC,
66 'keeps the initially set currentTime');
67 });
68 }, 'pause() from idle with a negative playbackRate');
69
70 test(function(t) {
71 var div = createDiv(t);
72 var animation = div.animate({}, {duration: 1000 * MS_PER_SEC,
73 iterations: Infinity});
74 animation.cancel();
75 animation.playbackRate = -1;
76
77 assert_throws('InvalidStateError',
78 function () { animation.pause(); },
79 'Expect InvalidStateError exception on calling pause() ' +
80 'from idle with a negative playbackRate and ' +
81 'infinite-duration animation');
82 }, 'pause() from idle with a negative playbackRate and endless effect');
83
84 promise_test(function(t) {
85 var div = createDiv(t);
86 var animation = div.animate({}, 1000 * MS_PER_SEC);
87 return animation.ready
88 .then(function(animation) {
89 animation.finish();
90 animation.pause();
91 return animation.ready;
92 }).then(function(animation) {
93 assert_equals(animation.currentTime, 1000 * MS_PER_SEC,
94 'currentTime after pausing finished animation');
95 });
96 }, 'pause() on a finished animation');
97
98 </script>
99 </body>
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