Index: Source/bindings/tests/results/V8Float64Array.cpp |
diff --git a/Source/bindings/tests/results/V8Float64Array.cpp b/Source/bindings/tests/results/V8Float64Array.cpp |
index 2fece9b63df30a281b71be0d25520124ba0c5938..b107b10bf30bdb8dbc2c61d6cf077bbf5c3514b4 100644 |
--- a/Source/bindings/tests/results/V8Float64Array.cpp |
+++ b/Source/bindings/tests/results/V8Float64Array.cpp |
@@ -23,8 +23,6 @@ |
#include "RuntimeEnabledFeatures.h" |
#include "V8ArrayBufferView.h" |
-#include "V8Float32Array.h" |
-#include "V8Int32Array.h" |
#include "bindings/v8/ExceptionState.h" |
#include "bindings/v8/ScriptController.h" |
#include "bindings/v8/V8Binding.h" |
@@ -33,6 +31,9 @@ |
#include "bindings/v8/V8ObjectConstructor.h" |
#include "bindings/v8/custom/V8ArrayBufferCustom.h" |
#include "bindings/v8/custom/V8ArrayBufferViewCustom.h" |
+#include "bindings/v8/custom/V8Float32ArrayCustom.h" |
+#include "bindings/v8/custom/V8Float64ArrayCustom.h" |
+#include "bindings/v8/custom/V8Int32ArrayCustom.h" |
#include "core/dom/ContextFeatures.h" |
#include "core/dom/Document.h" |
#include "core/page/Frame.h" |
@@ -76,7 +77,7 @@ static void fooMethod(const v8::FunctionCallbackInfo<v8::Value>& args) |
return; |
} |
Float64Array* imp = V8Float64Array::toNative(args.Holder()); |
- V8TRYCATCH_VOID(Float32Array*, array, V8Float32Array::HasInstance(args[0], args.GetIsolate(), worldType(args.GetIsolate())) ? V8Float32Array::toNative(v8::Handle<v8::Object>::Cast(args[0])) : 0); |
+ V8TRYCATCH_VOID(Float32Array*, array, args[0]->IsFloat32Array() ? V8Float32Array::toNative(v8::Handle<v8::Float32Array>::Cast(args[0])) : 0); |
v8SetReturnValue(args, toV8(imp->foo(array), args.Holder(), args.GetIsolate())); |
return; |
} |
@@ -100,11 +101,6 @@ static void setMethodCallback(const v8::FunctionCallbackInfo<v8::Value>& args) |
TRACE_EVENT_SET_SAMPLING_STATE("V8", "Execution"); |
} |
-static void constructor(const v8::FunctionCallbackInfo<v8::Value>& args) |
-{ |
- return constructWebGLArray<Float64Array, V8Float64Array, double>(args, &V8Float64Array::info, v8::kExternalDoubleArray); |
-} |
- |
static void indexedPropertyGetterCallback(uint32_t index, const v8::PropertyCallbackInfo<v8::Value>& info) |
{ |
TRACE_EVENT_SET_SAMPLING_STATE("Blink", "DOMIndexedProperty"); |
@@ -169,7 +165,7 @@ static v8::Handle<v8::FunctionTemplate> ConfigureV8Float64ArrayTemplate(v8::Hand |
// Custom Signature 'foo' |
const int fooArgc = 1; |
- v8::Handle<v8::FunctionTemplate> fooArgv[fooArgc] = { V8PerIsolateData::from(isolate)->rawTemplate(&V8Float32Array::info, currentWorldType) }; |
+ v8::Handle<v8::FunctionTemplate> fooArgv[fooArgc] = { v8::Handle<v8::FunctionTemplate>() }; |
v8::Handle<v8::Signature> fooSignature = v8::Signature::New(desc, fooArgc, fooArgv); |
proto->Set(v8::String::NewSymbol("foo"), v8::FunctionTemplate::New(Float64ArrayV8Internal::fooMethodCallback, v8Undefined(), fooSignature, 1)); |