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| 1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef CC_ANIMATION_ANIMATION_HOST_H_ | 5 #ifndef CC_ANIMATION_ANIMATION_HOST_H_ |
| 6 #define CC_ANIMATION_ANIMATION_HOST_H_ | 6 #define CC_ANIMATION_ANIMATION_HOST_H_ |
| 7 | 7 |
| 8 #include <memory> | 8 #include <memory> |
| 9 #include <unordered_map> | 9 #include <unordered_map> |
| 10 | 10 |
| 11 #include "base/macros.h" | 11 #include "base/macros.h" |
| 12 #include "base/memory/ptr_util.h" | 12 #include "base/memory/ptr_util.h" |
| 13 #include "base/memory/ref_counted.h" | 13 #include "base/memory/ref_counted.h" |
| 14 #include "base/time/time.h" | 14 #include "base/time/time.h" |
| 15 #include "cc/animation/animation.h" | 15 #include "cc/animation/animation.h" |
| 16 #include "cc/base/cc_export.h" | 16 #include "cc/base/cc_export.h" |
| 17 #include "cc/trees/mutator_host_client.h" |
| 17 #include "ui/gfx/geometry/box_f.h" | 18 #include "ui/gfx/geometry/box_f.h" |
| 18 #include "ui/gfx/geometry/vector2d_f.h" | 19 #include "ui/gfx/geometry/vector2d_f.h" |
| 19 | 20 |
| 20 namespace gfx { | 21 namespace gfx { |
| 21 class ScrollOffset; | 22 class ScrollOffset; |
| 22 } | 23 } |
| 23 | 24 |
| 24 namespace cc { | 25 namespace cc { |
| 25 | 26 |
| 26 class AnimationEvents; | 27 class AnimationEvents; |
| 27 class AnimationPlayer; | 28 class AnimationPlayer; |
| 28 class AnimationTimeline; | 29 class AnimationTimeline; |
| 29 class ElementAnimations; | 30 class ElementAnimations; |
| 30 class LayerTreeHost; | 31 class LayerTreeHost; |
| 31 class MutatorHostClient; | |
| 32 enum class LayerTreeType; | |
| 33 | 32 |
| 34 enum class ThreadInstance { MAIN, IMPL }; | 33 enum class ThreadInstance { MAIN, IMPL }; |
| 35 | 34 |
| 36 // An AnimationHost contains all the state required to play animations. | 35 // An AnimationHost contains all the state required to play animations. |
| 37 // Specifically, it owns all the AnimationTimelines objects. | 36 // Specifically, it owns all the AnimationTimelines objects. |
| 38 // There is just one AnimationHost for LayerTreeHost on main renderer thread | 37 // There is just one AnimationHost for LayerTreeHost on main renderer thread |
| 39 // and just one AnimationHost for LayerTreeHostImpl on impl thread. | 38 // and just one AnimationHost for LayerTreeHostImpl on impl thread. |
| 40 // We synchronize them during the commit process in a one-way data flow process | 39 // We synchronize them during the commit process in a one-way data flow process |
| 41 // (PushPropertiesTo). | 40 // (PushPropertiesTo). |
| 42 // An AnimationHost talks to its correspondent LayerTreeHost via | 41 // An AnimationHost talks to its correspondent LayerTreeHost via |
| 43 // LayerTreeMutatorsClient interface. | 42 // LayerTreeMutatorsClient interface. |
| 44 class CC_EXPORT AnimationHost { | 43 class CC_EXPORT AnimationHost { |
| 45 public: | 44 public: |
| 46 using LayerToElementAnimationsMap = | 45 using LayerToElementAnimationsMap = |
| 47 std::unordered_map<int, scoped_refptr<ElementAnimations>>; | 46 std::unordered_map<int, scoped_refptr<ElementAnimations>>; |
| 48 | 47 |
| 49 static std::unique_ptr<AnimationHost> Create(ThreadInstance thread_instance); | 48 static std::unique_ptr<AnimationHost> Create(ThreadInstance thread_instance); |
| 50 ~AnimationHost(); | 49 ~AnimationHost(); |
| 51 | 50 |
| 52 void AddAnimationTimeline(scoped_refptr<AnimationTimeline> timeline); | 51 void AddAnimationTimeline(scoped_refptr<AnimationTimeline> timeline); |
| 53 void RemoveAnimationTimeline(scoped_refptr<AnimationTimeline> timeline); | 52 void RemoveAnimationTimeline(scoped_refptr<AnimationTimeline> timeline); |
| 54 AnimationTimeline* GetTimelineById(int timeline_id) const; | 53 AnimationTimeline* GetTimelineById(int timeline_id) const; |
| 55 | 54 |
| 56 void ClearTimelines(); | 55 void ClearTimelines(); |
| 57 | 56 |
| 58 void RegisterLayer(int layer_id, LayerTreeType tree_type); | 57 void RegisterLayer(ElementId element_id, LayerTreeType tree_type); |
| 59 void UnregisterLayer(int layer_id, LayerTreeType tree_type); | 58 void UnregisterLayer(ElementId element_id, LayerTreeType tree_type); |
| 60 | 59 |
| 61 void RegisterPlayerForLayer(int layer_id, AnimationPlayer* player); | 60 void RegisterPlayerForLayer(ElementId element_id, AnimationPlayer* player); |
| 62 void UnregisterPlayerForLayer(int layer_id, AnimationPlayer* player); | 61 void UnregisterPlayerForLayer(ElementId element_id, AnimationPlayer* player); |
| 63 | 62 |
| 64 scoped_refptr<ElementAnimations> GetElementAnimationsForLayerId( | 63 scoped_refptr<ElementAnimations> GetElementAnimationsForLayerId( |
| 65 int layer_id) const; | 64 ElementId element_id) const; |
| 66 | 65 |
| 67 // Parent LayerTreeHost or LayerTreeHostImpl. | 66 // Parent LayerTreeHost or LayerTreeHostImpl. |
| 68 MutatorHostClient* mutator_host_client() { return mutator_host_client_; } | 67 MutatorHostClient* mutator_host_client() { return mutator_host_client_; } |
| 69 const MutatorHostClient* mutator_host_client() const { | 68 const MutatorHostClient* mutator_host_client() const { |
| 70 return mutator_host_client_; | 69 return mutator_host_client_; |
| 71 } | 70 } |
| 72 void SetMutatorHostClient(MutatorHostClient* client); | 71 void SetMutatorHostClient(MutatorHostClient* client); |
| 73 | 72 |
| 74 void SetNeedsCommit(); | 73 void SetNeedsCommit(); |
| 75 void SetNeedsRebuildPropertyTrees(); | 74 void SetNeedsRebuildPropertyTrees(); |
| 76 | 75 |
| 77 void PushPropertiesTo(AnimationHost* host_impl); | 76 void PushPropertiesTo(AnimationHost* host_impl); |
| 78 | 77 |
| 79 void SetSupportsScrollAnimations(bool supports_scroll_animations); | 78 void SetSupportsScrollAnimations(bool supports_scroll_animations); |
| 80 bool SupportsScrollAnimations() const; | 79 bool SupportsScrollAnimations() const; |
| 81 bool NeedsAnimateLayers() const; | 80 bool NeedsAnimateLayers() const; |
| 82 | 81 |
| 83 bool ActivateAnimations(); | 82 bool ActivateAnimations(); |
| 84 bool AnimateLayers(base::TimeTicks monotonic_time); | 83 bool AnimateLayers(base::TimeTicks monotonic_time); |
| 85 bool UpdateAnimationState(bool start_ready_animations, | 84 bool UpdateAnimationState(bool start_ready_animations, |
| 86 AnimationEvents* events); | 85 AnimationEvents* events); |
| 87 | 86 |
| 88 std::unique_ptr<AnimationEvents> CreateEvents(); | 87 std::unique_ptr<AnimationEvents> CreateEvents(); |
| 89 void SetAnimationEvents(std::unique_ptr<AnimationEvents> events); | 88 void SetAnimationEvents(std::unique_ptr<AnimationEvents> events); |
| 90 | 89 |
| 91 bool ScrollOffsetAnimationWasInterrupted(int layer_id) const; | 90 bool ScrollOffsetAnimationWasInterrupted(ElementId element_id) const; |
| 92 | 91 |
| 93 bool IsAnimatingFilterProperty(int layer_id, LayerTreeType tree_type) const; | 92 bool IsAnimatingFilterProperty(ElementId element_id, |
| 94 bool IsAnimatingOpacityProperty(int layer_id, LayerTreeType tree_type) const; | 93 LayerTreeType tree_type) const; |
| 95 bool IsAnimatingTransformProperty(int layer_id, | 94 bool IsAnimatingOpacityProperty(ElementId element_id, |
| 95 LayerTreeType tree_type) const; |
| 96 bool IsAnimatingTransformProperty(ElementId element_id, |
| 96 LayerTreeType tree_type) const; | 97 LayerTreeType tree_type) const; |
| 97 | 98 |
| 98 bool HasPotentiallyRunningFilterAnimation(int layer_id, | 99 bool HasPotentiallyRunningFilterAnimation(ElementId element_id, |
| 99 LayerTreeType tree_type) const; | 100 LayerTreeType tree_type) const; |
| 100 bool HasPotentiallyRunningOpacityAnimation(int layer_id, | 101 bool HasPotentiallyRunningOpacityAnimation(ElementId element_id, |
| 101 LayerTreeType tree_type) const; | 102 LayerTreeType tree_type) const; |
| 102 bool HasPotentiallyRunningTransformAnimation(int layer_id, | 103 bool HasPotentiallyRunningTransformAnimation(ElementId element_id, |
| 103 LayerTreeType tree_type) const; | 104 LayerTreeType tree_type) const; |
| 104 | 105 |
| 105 bool HasAnyAnimationTargetingProperty(int layer_id, | 106 bool HasAnyAnimationTargetingProperty(ElementId element_id, |
| 106 TargetProperty::Type property) const; | 107 TargetProperty::Type property) const; |
| 107 | 108 |
| 108 bool FilterIsAnimatingOnImplOnly(int layer_id) const; | 109 bool FilterIsAnimatingOnImplOnly(ElementId element_id) const; |
| 109 bool OpacityIsAnimatingOnImplOnly(int layer_id) const; | 110 bool OpacityIsAnimatingOnImplOnly(ElementId element_id) const; |
| 110 bool ScrollOffsetIsAnimatingOnImplOnly(int layer_id) const; | 111 bool ScrollOffsetIsAnimatingOnImplOnly(ElementId element_id) const; |
| 111 bool TransformIsAnimatingOnImplOnly(int layer_id) const; | 112 bool TransformIsAnimatingOnImplOnly(ElementId element_id) const; |
| 112 | 113 |
| 113 bool HasFilterAnimationThatInflatesBounds(int layer_id) const; | 114 bool HasFilterAnimationThatInflatesBounds(ElementId element_id) const; |
| 114 bool HasTransformAnimationThatInflatesBounds(int layer_id) const; | 115 bool HasTransformAnimationThatInflatesBounds(ElementId element_id) const; |
| 115 bool HasAnimationThatInflatesBounds(int layer_id) const; | 116 bool HasAnimationThatInflatesBounds(ElementId element_id) const; |
| 116 | 117 |
| 117 bool FilterAnimationBoundsForBox(int layer_id, | 118 bool FilterAnimationBoundsForBox(ElementId element_id, |
| 118 const gfx::BoxF& box, | 119 const gfx::BoxF& box, |
| 119 gfx::BoxF* bounds) const; | 120 gfx::BoxF* bounds) const; |
| 120 bool TransformAnimationBoundsForBox(int layer_id, | 121 bool TransformAnimationBoundsForBox(ElementId element_id, |
| 121 const gfx::BoxF& box, | 122 const gfx::BoxF& box, |
| 122 gfx::BoxF* bounds) const; | 123 gfx::BoxF* bounds) const; |
| 123 | 124 |
| 124 bool HasOnlyTranslationTransforms(int layer_id, | 125 bool HasOnlyTranslationTransforms(ElementId element_id, |
| 125 LayerTreeType tree_type) const; | 126 LayerTreeType tree_type) const; |
| 126 bool AnimationsPreserveAxisAlignment(int layer_id) const; | 127 bool AnimationsPreserveAxisAlignment(ElementId element_id) const; |
| 127 | 128 |
| 128 bool MaximumTargetScale(int layer_id, | 129 bool MaximumTargetScale(ElementId element_id, |
| 129 LayerTreeType tree_type, | 130 LayerTreeType tree_type, |
| 130 float* max_scale) const; | 131 float* max_scale) const; |
| 131 bool AnimationStartScale(int layer_id, | 132 bool AnimationStartScale(ElementId element_id, |
| 132 LayerTreeType tree_type, | 133 LayerTreeType tree_type, |
| 133 float* start_scale) const; | 134 float* start_scale) const; |
| 134 | 135 |
| 135 bool HasAnyAnimation(int layer_id) const; | 136 bool HasAnyAnimation(ElementId element_id) const; |
| 136 bool HasActiveAnimationForTesting(int layer_id) const; | 137 bool HasActiveAnimationForTesting(ElementId element_id) const; |
| 137 | 138 |
| 138 void ImplOnlyScrollAnimationCreate(int layer_id, | 139 void ImplOnlyScrollAnimationCreate(ElementId element_id, |
| 139 const gfx::ScrollOffset& target_offset, | 140 const gfx::ScrollOffset& target_offset, |
| 140 const gfx::ScrollOffset& current_offset); | 141 const gfx::ScrollOffset& current_offset); |
| 141 bool ImplOnlyScrollAnimationUpdateTarget( | 142 bool ImplOnlyScrollAnimationUpdateTarget( |
| 142 int layer_id, | 143 ElementId element_id, |
| 143 const gfx::Vector2dF& scroll_delta, | 144 const gfx::Vector2dF& scroll_delta, |
| 144 const gfx::ScrollOffset& max_scroll_offset, | 145 const gfx::ScrollOffset& max_scroll_offset, |
| 145 base::TimeTicks frame_monotonic_time); | 146 base::TimeTicks frame_monotonic_time); |
| 146 | 147 |
| 147 void ScrollAnimationAbort(bool needs_completion); | 148 void ScrollAnimationAbort(bool needs_completion); |
| 148 | 149 |
| 149 // Registers the given element animations as active. An active element | 150 // Registers the given element animations as active. An active element |
| 150 // animations is one that has a running animation that needs to be ticked. | 151 // animations is one that has a running animation that needs to be ticked. |
| 151 void DidActivateElementAnimations(ElementAnimations* element_animations); | 152 void DidActivateElementAnimations(ElementAnimations* element_animations); |
| 152 | 153 |
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| 194 | 195 |
| 195 bool supports_scroll_animations_; | 196 bool supports_scroll_animations_; |
| 196 bool animation_waiting_for_deletion_; | 197 bool animation_waiting_for_deletion_; |
| 197 | 198 |
| 198 DISALLOW_COPY_AND_ASSIGN(AnimationHost); | 199 DISALLOW_COPY_AND_ASSIGN(AnimationHost); |
| 199 }; | 200 }; |
| 200 | 201 |
| 201 } // namespace cc | 202 } // namespace cc |
| 202 | 203 |
| 203 #endif // CC_ANIMATION_ANIMATION_HOST_H_ | 204 #endif // CC_ANIMATION_ANIMATION_HOST_H_ |
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