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Side by Side Diff: ui/views/bubble/bubble_delegate.h

Issue 1922813002: Vanquish views::BubbleDelegate{View,} (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: fix unit tests Created 4 years, 7 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #ifndef UI_VIEWS_BUBBLE_BUBBLE_DELEGATE_H_
6 #define UI_VIEWS_BUBBLE_BUBBLE_DELEGATE_H_
7
8 #include "base/gtest_prod_util.h"
9 #include "base/macros.h"
10 #include "ui/views/bubble/bubble_border.h"
11 #include "ui/views/widget/widget.h"
12 #include "ui/views/widget/widget_delegate.h"
13 #include "ui/views/widget/widget_observer.h"
14
15 namespace gfx {
16 class FontList;
17 class Rect;
18 }
19
20 namespace views {
21
22 class BubbleFrameView;
23
24 // BubbleDelegateView creates frame and client views for bubble Widgets.
25 // BubbleDelegateView itself is the client's contents view.
26 // TODO(estade): remove this in favor of BubbleDialogDelegateView.
27 class VIEWS_EXPORT BubbleDelegateView : public WidgetDelegateView,
msw 2016/04/26 18:07:30 Goodbye!
28 public WidgetObserver {
29 public:
30 // Internal class name.
31 static const char kViewClassName[];
32
33 enum class CloseReason {
34 DEACTIVATION,
35 ESCAPE,
36 CLOSE_BUTTON,
37 UNKNOWN,
38 };
39
40 BubbleDelegateView();
41 BubbleDelegateView(View* anchor_view, BubbleBorder::Arrow arrow);
42 ~BubbleDelegateView() override;
43
44 // Create and initialize the bubble Widget(s) with proper bounds.
45 static Widget* CreateBubble(BubbleDelegateView* bubble_delegate);
46
47 // WidgetDelegateView overrides:
48 BubbleDelegateView* AsBubbleDelegate() override;
49 bool ShouldShowCloseButton() const override;
50 View* GetContentsView() override;
51 NonClientFrameView* CreateNonClientFrameView(Widget* widget) override;
52 void GetAccessibleState(ui::AXViewState* state) override;
53 const char* GetClassName() const override;
54
55 // WidgetObserver overrides:
56 void OnWidgetClosing(Widget* widget) override;
57 void OnWidgetDestroying(Widget* widget) override;
58 void OnWidgetVisibilityChanging(Widget* widget, bool visible) override;
59 void OnWidgetVisibilityChanged(Widget* widget, bool visible) override;
60 void OnWidgetActivationChanged(Widget* widget, bool active) override;
61 void OnWidgetBoundsChanged(Widget* widget,
62 const gfx::Rect& new_bounds) override;
63
64 bool close_on_esc() const { return close_on_esc_; }
65 void set_close_on_esc(bool close_on_esc) { close_on_esc_ = close_on_esc; }
66
67 bool close_on_deactivate() const { return close_on_deactivate_; }
68 void set_close_on_deactivate(bool close) { close_on_deactivate_ = close; }
69
70 View* GetAnchorView() const;
71 Widget* anchor_widget() const { return anchor_widget_; }
72
73 // The anchor rect is used in the absence of an assigned anchor view.
74 const gfx::Rect& anchor_rect() const { return anchor_rect_; }
75
76 BubbleBorder::Arrow arrow() const { return arrow_; }
77 void set_arrow(BubbleBorder::Arrow arrow) { arrow_ = arrow; }
78
79 BubbleBorder::Shadow shadow() const { return shadow_; }
80 void set_shadow(BubbleBorder::Shadow shadow) { shadow_ = shadow; }
81
82 SkColor color() const { return color_; }
83 void set_color(SkColor color) {
84 color_ = color;
85 color_explicitly_set_ = true;
86 }
87
88 const gfx::Insets& margins() const { return margins_; }
89 void set_margins(const gfx::Insets& margins) { margins_ = margins; }
90
91 const gfx::Insets& anchor_view_insets() const { return anchor_view_insets_; }
92 void set_anchor_view_insets(const gfx::Insets& i) { anchor_view_insets_ = i; }
93
94 gfx::NativeView parent_window() const { return parent_window_; }
95 void set_parent_window(gfx::NativeView window) { parent_window_ = window; }
96
97 bool accept_events() const { return accept_events_; }
98 void set_accept_events(bool accept_events) { accept_events_ = accept_events; }
99
100 bool border_accepts_events() const { return border_accepts_events_; }
101 void set_border_accepts_events(bool event) { border_accepts_events_ = event; }
102
103 bool adjust_if_offscreen() const { return adjust_if_offscreen_; }
104 void set_adjust_if_offscreen(bool adjust) { adjust_if_offscreen_ = adjust; }
105
106 CloseReason close_reason() const { return close_reason_; }
107
108 // Get the arrow's anchor rect in screen space.
109 virtual gfx::Rect GetAnchorRect() const;
110
111 // Allows delegates to provide custom parameters before widget initialization.
112 virtual void OnBeforeBubbleWidgetInit(Widget::InitParams* params,
113 Widget* widget) const;
114
115 // Creates and returns a view to be displayed at the bottom of the bubble.
116 virtual View* CreateFootnoteView();
117
118 // Sets |margins_| to a default picked for smaller bubbles.
119 void UseCompactMargins();
120
121 // Sets the bubble alignment relative to the anchor. This may only be called
122 // after calling CreateBubble.
123 void SetAlignment(BubbleBorder::BubbleAlignment alignment);
124
125 // Sets the bubble arrow paint type.
126 void SetArrowPaintType(BubbleBorder::ArrowPaintType paint_type);
127
128 // Call this method when the anchor bounds have changed to reposition the
129 // bubble. The bubble is automatically repositioned when the anchor view
130 // bounds change as a result of the widget's bounds changing.
131 void OnAnchorBoundsChanged();
132
133 protected:
134 // Get bubble bounds from the anchor rect and client view's preferred size.
135 virtual gfx::Rect GetBubbleBounds();
136
137 // Return a FontList to use for the title of the bubble.
138 // (The default is MediumFont).
139 virtual const gfx::FontList& GetTitleFontList() const;
140
141 // View overrides:
142 bool AcceleratorPressed(const ui::Accelerator& accelerator) override;
143 void OnNativeThemeChanged(const ui::NativeTheme* theme) override;
144
145 // Perform view initialization on the contents for bubble sizing.
146 virtual void Init();
147
148 // Sets the anchor view or rect and repositions the bubble. Note that if a
149 // valid view gets passed, the anchor rect will get ignored. If the view gets
150 // deleted, but no new view gets set, the last known anchor postion will get
151 // returned.
152 void SetAnchorView(View* anchor_view);
153 void SetAnchorRect(const gfx::Rect& rect);
154
155 // Resize and potentially move the bubble to fit the content's preferred size.
156 void SizeToContents();
157
158 BubbleFrameView* GetBubbleFrameView() const;
159
160 private:
161 friend class BubbleBorderDelegate;
162 friend class BubbleWindowTargeter;
163
164 FRIEND_TEST_ALL_PREFIXES(BubbleDelegateTest, CreateDelegate);
165 FRIEND_TEST_ALL_PREFIXES(BubbleDelegateTest, NonClientHitTest);
166
167 // Update the bubble color from |theme|, unless it was explicitly set.
168 void UpdateColorsFromTheme(const ui::NativeTheme* theme);
169
170 // Handles widget visibility changes.
171 void HandleVisibilityChanged(Widget* widget, bool visible);
172
173 // Flags controlling bubble closure on the escape key and deactivation.
174 bool close_on_esc_;
175 bool close_on_deactivate_;
176
177 // The view and widget to which this bubble is anchored. Since an anchor view
178 // can be deleted without notice, we store it in the ViewStorage and retrieve
179 // it from there. It will make sure that the view is still valid.
180 const int anchor_view_storage_id_;
181 Widget* anchor_widget_;
182
183 // The anchor rect used in the absence of an anchor view.
184 mutable gfx::Rect anchor_rect_;
185
186 // The arrow's location on the bubble.
187 BubbleBorder::Arrow arrow_;
188
189 // Bubble border shadow to use.
190 BubbleBorder::Shadow shadow_;
191
192 // The background color of the bubble; and flag for when it's explicitly set.
193 SkColor color_;
194 bool color_explicitly_set_;
195
196 // The margins between the content and the inside of the border.
197 gfx::Insets margins_;
198
199 // Insets applied to the |anchor_view_| bounds.
200 gfx::Insets anchor_view_insets_;
201
202 // Specifies whether the bubble (or its border) handles mouse events, etc.
203 bool accept_events_;
204 bool border_accepts_events_;
205
206 // If true (defaults to true), the arrow may be mirrored and moved to fit the
207 // bubble on screen better. It would be a no-op if the bubble has no arrow.
208 bool adjust_if_offscreen_;
209
210 // Parent native window of the bubble.
211 gfx::NativeView parent_window_;
212
213 CloseReason close_reason_;
214
215 DISALLOW_COPY_AND_ASSIGN(BubbleDelegateView);
216 };
217
218 } // namespace views
219
220 #endif // UI_VIEWS_BUBBLE_BUBBLE_DELEGATE_H_
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