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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "gpu/command_buffer/service/context_group.h" | 5 #include "gpu/command_buffer/service/context_group.h" |
6 | 6 |
7 #include <stddef.h> | 7 #include <stddef.h> |
8 #include <stdint.h> | 8 #include <stdint.h> |
9 | 9 |
10 #include <algorithm> | 10 #include <algorithm> |
11 #include <string> | 11 #include <string> |
12 | 12 |
13 #include "base/command_line.h" | 13 #include "base/command_line.h" |
14 #include "gpu/command_buffer/service/buffer_manager.h" | 14 #include "gpu/command_buffer/service/buffer_manager.h" |
15 #include "gpu/command_buffer/service/framebuffer_manager.h" | 15 #include "gpu/command_buffer/service/framebuffer_manager.h" |
16 #include "gpu/command_buffer/service/gpu_preferences.h" | 16 #include "gpu/command_buffer/service/gpu_preferences.h" |
17 #include "gpu/command_buffer/service/mailbox_manager_impl.h" | 17 #include "gpu/command_buffer/service/mailbox_manager_impl.h" |
18 #include "gpu/command_buffer/service/path_manager.h" | 18 #include "gpu/command_buffer/service/path_manager.h" |
19 #include "gpu/command_buffer/service/program_manager.h" | 19 #include "gpu/command_buffer/service/program_manager.h" |
20 #include "gpu/command_buffer/service/renderbuffer_manager.h" | 20 #include "gpu/command_buffer/service/renderbuffer_manager.h" |
21 #include "gpu/command_buffer/service/sampler_manager.h" | 21 #include "gpu/command_buffer/service/sampler_manager.h" |
22 #include "gpu/command_buffer/service/shader_manager.h" | 22 #include "gpu/command_buffer/service/shader_manager.h" |
23 #include "gpu/command_buffer/service/texture_manager.h" | 23 #include "gpu/command_buffer/service/texture_manager.h" |
24 #include "gpu/command_buffer/service/transfer_buffer_manager.h" | 24 #include "gpu/command_buffer/service/transfer_buffer_manager.h" |
| 25 #include "gpu/command_buffer/service/transform_feedback_manager.h" |
25 #include "ui/gl/gl_bindings.h" | 26 #include "ui/gl/gl_bindings.h" |
26 #include "ui/gl/gl_version_info.h" | 27 #include "ui/gl/gl_version_info.h" |
27 | 28 |
28 namespace gpu { | 29 namespace gpu { |
29 namespace gles2 { | 30 namespace gles2 { |
30 | 31 |
31 namespace { | 32 namespace { |
32 | 33 |
33 void GetIntegerv(GLenum pname, uint32_t* var) { | 34 void GetIntegerv(GLenum pname, uint32_t* var) { |
34 GLint value = 0; | 35 GLint value = 0; |
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199 buffer_manager_.reset( | 200 buffer_manager_.reset( |
200 new BufferManager(memory_tracker_.get(), feature_info_.get())); | 201 new BufferManager(memory_tracker_.get(), feature_info_.get())); |
201 framebuffer_manager_.reset(new FramebufferManager( | 202 framebuffer_manager_.reset(new FramebufferManager( |
202 max_draw_buffers_, max_color_attachments_, feature_info_->context_type(), | 203 max_draw_buffers_, max_color_attachments_, feature_info_->context_type(), |
203 framebuffer_completeness_cache_)); | 204 framebuffer_completeness_cache_)); |
204 renderbuffer_manager_.reset(new RenderbufferManager( | 205 renderbuffer_manager_.reset(new RenderbufferManager( |
205 memory_tracker_.get(), max_renderbuffer_size, max_samples, | 206 memory_tracker_.get(), max_renderbuffer_size, max_samples, |
206 feature_info_.get())); | 207 feature_info_.get())); |
207 shader_manager_.reset(new ShaderManager()); | 208 shader_manager_.reset(new ShaderManager()); |
208 sampler_manager_.reset(new SamplerManager(feature_info_.get())); | 209 sampler_manager_.reset(new SamplerManager(feature_info_.get())); |
| 210 transform_feedback_manager_.reset(new TransformFeedbackManager( |
| 211 max_transform_feedback_separate_attribs_)); |
209 | 212 |
210 // Lookup GL things we need to know. | 213 // Lookup GL things we need to know. |
211 const GLint kGLES2RequiredMinimumVertexAttribs = 8u; | 214 const GLint kGLES2RequiredMinimumVertexAttribs = 8u; |
212 if (!QueryGLFeatureU( | 215 if (!QueryGLFeatureU( |
213 GL_MAX_VERTEX_ATTRIBS, kGLES2RequiredMinimumVertexAttribs, | 216 GL_MAX_VERTEX_ATTRIBS, kGLES2RequiredMinimumVertexAttribs, |
214 &max_vertex_attribs_)) { | 217 &max_vertex_attribs_)) { |
215 LOG(ERROR) << "ContextGroup::Initialize failed because too few " | 218 LOG(ERROR) << "ContextGroup::Initialize failed because too few " |
216 << "vertex attributes supported (" << max_vertex_attribs_ | 219 << "vertex attributes supported (" << max_vertex_attribs_ |
217 << ", should be " << kGLES2RequiredMinimumVertexAttribs << ")."; | 220 << ", should be " << kGLES2RequiredMinimumVertexAttribs << ")."; |
218 return false; | 221 return false; |
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505 if (shader_manager_ != NULL) { | 508 if (shader_manager_ != NULL) { |
506 shader_manager_->Destroy(have_context); | 509 shader_manager_->Destroy(have_context); |
507 shader_manager_.reset(); | 510 shader_manager_.reset(); |
508 } | 511 } |
509 | 512 |
510 if (sampler_manager_ != NULL) { | 513 if (sampler_manager_ != NULL) { |
511 sampler_manager_->Destroy(have_context); | 514 sampler_manager_->Destroy(have_context); |
512 sampler_manager_.reset(); | 515 sampler_manager_.reset(); |
513 } | 516 } |
514 | 517 |
| 518 if (transform_feedback_manager_ != NULL) { |
| 519 transform_feedback_manager_->Destroy(have_context); |
| 520 transform_feedback_manager_.reset(); |
| 521 } |
| 522 |
515 memory_tracker_ = NULL; | 523 memory_tracker_ = NULL; |
516 } | 524 } |
517 | 525 |
518 uint32_t ContextGroup::GetMemRepresented() const { | 526 uint32_t ContextGroup::GetMemRepresented() const { |
519 uint32_t total = 0; | 527 uint32_t total = 0; |
520 if (buffer_manager_.get()) | 528 if (buffer_manager_.get()) |
521 total += buffer_manager_->mem_represented(); | 529 total += buffer_manager_->mem_represented(); |
522 if (renderbuffer_manager_.get()) | 530 if (renderbuffer_manager_.get()) |
523 total += renderbuffer_manager_->mem_represented(); | 531 total += renderbuffer_manager_->mem_represented(); |
524 if (texture_manager_.get()) | 532 if (texture_manager_.get()) |
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578 GLuint client_id, GLuint* service_id) const { | 586 GLuint client_id, GLuint* service_id) const { |
579 Buffer* buffer = buffer_manager_->GetBuffer(client_id); | 587 Buffer* buffer = buffer_manager_->GetBuffer(client_id); |
580 if (!buffer) | 588 if (!buffer) |
581 return false; | 589 return false; |
582 *service_id = buffer->service_id(); | 590 *service_id = buffer->service_id(); |
583 return true; | 591 return true; |
584 } | 592 } |
585 | 593 |
586 } // namespace gles2 | 594 } // namespace gles2 |
587 } // namespace gpu | 595 } // namespace gpu |
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