| Index: content/renderer/gpu/renderer_event_packet.h
|
| diff --git a/content/renderer/gpu/renderer_event_packet.h b/content/renderer/gpu/renderer_event_packet.h
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..1bc5c391cfb1cad0977dca04e0002da79126d555
|
| --- /dev/null
|
| +++ b/content/renderer/gpu/renderer_event_packet.h
|
| @@ -0,0 +1,71 @@
|
| +// Copyright (c) 2013 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#ifndef CONTENT_RENDERER_GPU_RENDERER_EVENT_PACKET_H_
|
| +#define CONTENT_RENDERER_GPU_RENDERER_EVENT_PACKET_H_
|
| +
|
| +#include <vector>
|
| +
|
| +#include "base/basictypes.h"
|
| +#include "base/memory/scoped_ptr.h"
|
| +#include "base/memory/scoped_vector.h"
|
| +#include "content/common/content_export.h"
|
| +#include "content/common/input/input_event_disposition.h"
|
| +#include "ipc/ipc_message.h"
|
| +
|
| +namespace ui {
|
| +struct LatencyInfo;
|
| +}
|
| +
|
| +namespace WebKit {
|
| +class WebInputEvent;
|
| +}
|
| +
|
| +namespace content {
|
| +
|
| +class EventPacket;
|
| +
|
| +// Utility wrapper class for handling EventPacket dispatch in the renderer.
|
| +class RendererEventPacket {
|
| + public:
|
| + // |packet| is assumed to outlive the constructed RendererEventPacket.
|
| + RendererEventPacket(const EventPacket* packet,
|
| + const InputEventDispositions& dispositions);
|
| + ~RendererEventPacket();
|
| +
|
| + // Provides dispatch of individual |InputEvent| payloads.
|
| + class Dispatcher {
|
| + public:
|
| + virtual ~Dispatcher() {}
|
| + virtual InputEventDisposition Dispatch(const IPC::Message& message) = 0;
|
| + virtual InputEventDisposition Dispatch(int routing_id,
|
| + const WebKit::WebInputEvent* event,
|
| + const ui::LatencyInfo& latency_info,
|
| + bool is_keyboard_shortcut) = 0;
|
| + };
|
| +
|
| + enum DispatchThreadType {
|
| + THREAD_MAIN,
|
| + THREAD_IMPL
|
| + };
|
| +
|
| + // Attempts to dispatch all unprocessed events to |dispatcher| until an
|
| + // unhandled event prevents further dispatch (e.g., touch event).
|
| + // Returns the appropriate message for the result, either
|
| + // * |InputHostMsg_HandleEventPacket_ACK| if dispatch is complete, or
|
| + // * |InputMsg_HandleEventPacket| if the packet needs forwarding.
|
| + scoped_ptr<IPC::Message> DispatchWith(Dispatcher* dispatcher,
|
| + DispatchThreadType thread_type,
|
| + int routing_id);
|
| +
|
| + private:
|
| + const EventPacket* packet_;
|
| + InputEventDispositions dispositions_;
|
| +
|
| + DISALLOW_COPY_AND_ASSIGN(RendererEventPacket);
|
| +};
|
| +
|
| +} // namespace content
|
| +
|
| +#endif // CONTENT_RENDERER_GPU_RENDERER_EVENT_PACKET_H_
|
|
|