| Index: components/bubble/bubble_delegate.h
|
| diff --git a/components/bubble/bubble_delegate.h b/components/bubble/bubble_delegate.h
|
| index a1c47fb205d60d150cdd31be0639a976b31c6735..a980045cb2e8bebacf24f7be0b4524b3c4445442 100644
|
| --- a/components/bubble/bubble_delegate.h
|
| +++ b/components/bubble/bubble_delegate.h
|
| @@ -5,10 +5,10 @@
|
| #ifndef COMPONENTS_BUBBLE_BUBBLE_DELEGATE_H_
|
| #define COMPONENTS_BUBBLE_BUBBLE_DELEGATE_H_
|
|
|
| +#include <memory>
|
| #include <string>
|
|
|
| #include "base/macros.h"
|
| -#include "base/memory/scoped_ptr.h"
|
| #include "components/bubble/bubble_close_reason.h"
|
|
|
| class BubbleUi;
|
| @@ -35,7 +35,7 @@ class BubbleDelegate {
|
|
|
| // Called by BubbleController to build the UI that will represent this bubble.
|
| // BubbleDelegate should not keep a reference to this newly created UI.
|
| - virtual scoped_ptr<BubbleUi> BuildBubbleUi() = 0;
|
| + virtual std::unique_ptr<BubbleUi> BuildBubbleUi() = 0;
|
|
|
| // Called to update an existing UI. This is the same BubbleUi that was created
|
| // in |BuildBubbleUi|.
|
|
|