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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ash/wm/maximize_mode/maximize_mode_window_state.h" | 5 #include "ash/wm/maximize_mode/maximize_mode_window_state.h" |
| 6 | 6 |
| 7 #include <utility> | 7 #include <utility> |
| 8 | 8 |
| 9 #include "ash/screen_util.h" | 9 #include "ash/screen_util.h" |
| 10 #include "ash/shell.h" | 10 #include "ash/shell.h" |
| 11 #include "ash/shell_window_ids.h" | 11 #include "ash/shell_window_ids.h" |
| 12 #include "ash/wm/aura/wm_window_aura.h" |
| 12 #include "ash/wm/common/window_animation_types.h" | 13 #include "ash/wm/common/window_animation_types.h" |
| 13 #include "ash/wm/common/window_state_util.h" | 14 #include "ash/wm/common/window_state_util.h" |
| 14 #include "ash/wm/common/wm_event.h" | 15 #include "ash/wm/common/wm_event.h" |
| 16 #include "ash/wm/common/wm_screen_util.h" |
| 15 #include "ash/wm/maximize_mode/maximize_mode_window_manager.h" | 17 #include "ash/wm/maximize_mode/maximize_mode_window_manager.h" |
| 16 #include "ash/wm/window_animations.h" | 18 #include "ash/wm/window_animations.h" |
| 17 #include "ash/wm/window_properties.h" | 19 #include "ash/wm/window_properties.h" |
| 18 #include "ash/wm/window_state_aura.h" | 20 #include "ash/wm/window_state_aura.h" |
| 19 #include "ash/wm/window_state_delegate.h" | 21 #include "ash/wm/window_state_delegate.h" |
| 20 #include "ash/wm/window_util.h" | 22 #include "ash/wm/window_util.h" |
| 21 #include "ash/wm/workspace/workspace_window_resizer.h" | 23 #include "ash/wm/workspace/workspace_window_resizer.h" |
| 22 #include "ui/aura/client/aura_constants.h" | 24 #include "ui/aura/client/aura_constants.h" |
| 23 #include "ui/aura/window.h" | 25 #include "ui/aura/window.h" |
| 24 #include "ui/aura/window_delegate.h" | 26 #include "ui/aura/window_delegate.h" |
| 25 #include "ui/compositor/layer.h" | 27 #include "ui/compositor/layer.h" |
| 26 #include "ui/gfx/display.h" | 28 #include "ui/gfx/display.h" |
| 27 #include "ui/gfx/geometry/rect.h" | 29 #include "ui/gfx/geometry/rect.h" |
| 28 #include "ui/views/view_constants_aura.h" | 30 #include "ui/views/view_constants_aura.h" |
| 29 #include "ui/views/widget/widget.h" | 31 #include "ui/views/widget/widget.h" |
| 30 | 32 |
| 31 namespace ash { | 33 namespace ash { |
| 32 namespace { | 34 namespace { |
| 33 | 35 |
| 34 // Returns the biggest possible size for a window which is about to be | 36 // Returns the biggest possible size for a window which is about to be |
| 35 // maximized. | 37 // maximized. |
| 36 gfx::Size GetMaximumSizeOfWindow(wm::WindowState* window_state) { | 38 gfx::Size GetMaximumSizeOfWindow(wm::WindowState* window_state) { |
| 37 DCHECK(window_state->CanMaximize() || window_state->CanResize()); | 39 DCHECK(window_state->CanMaximize() || window_state->CanResize()); |
| 38 | 40 |
| 39 gfx::Size workspace_size = | 41 gfx::Size workspace_size = |
| 40 ScreenUtil::GetMaximizedWindowBoundsInParent(window_state->aura_window()) | 42 wm::GetMaximizedWindowBoundsInParent(window_state->window()).size(); |
| 41 .size(); | |
| 42 | 43 |
| 43 aura::WindowDelegate* delegate = window_state->aura_window()->delegate(); | 44 gfx::Size size = window_state->window()->GetMaximumSize(); |
| 44 if (!delegate) | |
| 45 return workspace_size; | |
| 46 | |
| 47 gfx::Size size = delegate->GetMaximumSize(); | |
| 48 if (size.IsEmpty()) | 45 if (size.IsEmpty()) |
| 49 return workspace_size; | 46 return workspace_size; |
| 50 | 47 |
| 51 size.SetToMin(workspace_size); | 48 size.SetToMin(workspace_size); |
| 52 return size; | 49 return size; |
| 53 } | 50 } |
| 54 | 51 |
| 55 // Returns the centered bounds of the given bounds in the work area. | 52 // Returns the centered bounds of the given bounds in the work area. |
| 56 gfx::Rect GetCenteredBounds(const gfx::Rect& bounds_in_parent, | 53 gfx::Rect GetCenteredBounds(const gfx::Rect& bounds_in_parent, |
| 57 wm::WindowState* state_object) { | 54 wm::WindowState* state_object) { |
| 58 gfx::Rect work_area_in_parent = | 55 gfx::Rect work_area_in_parent = |
| 59 ScreenUtil::GetDisplayWorkAreaBoundsInParent(state_object->aura_window()); | 56 wm::GetDisplayWorkAreaBoundsInParent(state_object->window()); |
| 60 work_area_in_parent.ClampToCenteredSize(bounds_in_parent.size()); | 57 work_area_in_parent.ClampToCenteredSize(bounds_in_parent.size()); |
| 61 return work_area_in_parent; | 58 return work_area_in_parent; |
| 62 } | 59 } |
| 63 | 60 |
| 64 // Returns the maximized/full screen and/or centered bounds of a window. | 61 // Returns the maximized/full screen and/or centered bounds of a window. |
| 65 gfx::Rect GetBoundsInMaximizedMode(wm::WindowState* state_object) { | 62 gfx::Rect GetBoundsInMaximizedMode(wm::WindowState* state_object) { |
| 66 if (state_object->IsFullscreen()) | 63 if (state_object->IsFullscreen()) |
| 67 return ScreenUtil::GetDisplayBoundsInParent(state_object->aura_window()); | 64 return wm::GetDisplayBoundsInParent(state_object->window()); |
| 68 | 65 |
| 69 gfx::Rect bounds_in_parent; | 66 gfx::Rect bounds_in_parent; |
| 70 // Make the window as big as possible. | 67 // Make the window as big as possible. |
| 71 if (state_object->CanMaximize() || state_object->CanResize()) { | 68 if (state_object->CanMaximize() || state_object->CanResize()) { |
| 72 bounds_in_parent.set_size(GetMaximumSizeOfWindow(state_object)); | 69 bounds_in_parent.set_size(GetMaximumSizeOfWindow(state_object)); |
| 73 } else { | 70 } else { |
| 74 // We prefer the user given window dimensions over the current windows | 71 // We prefer the user given window dimensions over the current windows |
| 75 // dimensions since they are likely to be the result from some other state | 72 // dimensions since they are likely to be the result from some other state |
| 76 // object logic. | 73 // object logic. |
| 77 if (state_object->HasRestoreBounds()) | 74 if (state_object->HasRestoreBounds()) |
| 78 bounds_in_parent = state_object->GetRestoreBoundsInParent(); | 75 bounds_in_parent = state_object->GetRestoreBoundsInParent(); |
| 79 else | 76 else |
| 80 bounds_in_parent = state_object->aura_window()->bounds(); | 77 bounds_in_parent = state_object->window()->GetBounds(); |
| 81 } | 78 } |
| 82 return GetCenteredBounds(bounds_in_parent, state_object); | 79 return GetCenteredBounds(bounds_in_parent, state_object); |
| 83 } | 80 } |
| 84 | 81 |
| 85 } // namespace | 82 } // namespace |
| 86 | 83 |
| 87 // static | 84 // static |
| 88 void MaximizeModeWindowState::UpdateWindowPosition( | 85 void MaximizeModeWindowState::UpdateWindowPosition( |
| 89 wm::WindowState* window_state) { | 86 wm::WindowState* window_state) { |
| 90 gfx::Rect bounds_in_parent = GetBoundsInMaximizedMode(window_state); | 87 gfx::Rect bounds_in_parent = GetBoundsInMaximizedMode(window_state); |
| 91 if (bounds_in_parent == window_state->aura_window()->bounds()) | 88 if (bounds_in_parent == window_state->window()->GetBounds()) |
| 92 return; | 89 return; |
| 93 window_state->SetBoundsDirect(bounds_in_parent); | 90 window_state->SetBoundsDirect(bounds_in_parent); |
| 94 } | 91 } |
| 95 | 92 |
| 96 MaximizeModeWindowState::MaximizeModeWindowState( | 93 MaximizeModeWindowState::MaximizeModeWindowState( |
| 97 aura::Window* window, MaximizeModeWindowManager* creator) | 94 aura::Window* window, MaximizeModeWindowManager* creator) |
| 98 : window_(window), | 95 : window_(window), |
| 99 creator_(creator), | 96 creator_(creator), |
| 100 current_state_type_(wm::GetWindowState(window)->GetStateType()), | 97 current_state_type_(wm::GetWindowState(window)->GetStateType()), |
| 101 defer_bounds_updates_(false) { | 98 defer_bounds_updates_(false) { |
| (...skipping 61 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 163 if (!bounds_in_parent.IsEmpty()) | 160 if (!bounds_in_parent.IsEmpty()) |
| 164 window_state->SetRestoreBoundsInParent(bounds_in_parent); | 161 window_state->SetRestoreBoundsInParent(bounds_in_parent); |
| 165 } else if (current_state_type_ != wm::WINDOW_STATE_TYPE_MINIMIZED && | 162 } else if (current_state_type_ != wm::WINDOW_STATE_TYPE_MINIMIZED && |
| 166 current_state_type_ != wm::WINDOW_STATE_TYPE_MAXIMIZED && | 163 current_state_type_ != wm::WINDOW_STATE_TYPE_MAXIMIZED && |
| 167 current_state_type_ != wm::WINDOW_STATE_TYPE_FULLSCREEN) { | 164 current_state_type_ != wm::WINDOW_STATE_TYPE_FULLSCREEN) { |
| 168 // In all other cases (except for minimized windows) we respect the | 165 // In all other cases (except for minimized windows) we respect the |
| 169 // requested bounds and center it to a fully visible area on the screen. | 166 // requested bounds and center it to a fully visible area on the screen. |
| 170 gfx::Rect bounds_in_parent = | 167 gfx::Rect bounds_in_parent = |
| 171 (static_cast<const wm::SetBoundsEvent*>(event))->requested_bounds(); | 168 (static_cast<const wm::SetBoundsEvent*>(event))->requested_bounds(); |
| 172 bounds_in_parent = GetCenteredBounds(bounds_in_parent, window_state); | 169 bounds_in_parent = GetCenteredBounds(bounds_in_parent, window_state); |
| 173 if (bounds_in_parent != window_state->aura_window()->bounds()) { | 170 if (bounds_in_parent != window_state->window()->GetBounds()) { |
| 174 if (window_state->window()->IsVisible()) | 171 if (window_state->window()->IsVisible()) |
| 175 window_state->SetBoundsDirectAnimated(bounds_in_parent); | 172 window_state->SetBoundsDirectAnimated(bounds_in_parent); |
| 176 else | 173 else |
| 177 window_state->SetBoundsDirect(bounds_in_parent); | 174 window_state->SetBoundsDirect(bounds_in_parent); |
| 178 } | 175 } |
| 179 } | 176 } |
| 180 break; | 177 break; |
| 181 case wm::WM_EVENT_ADDED_TO_WORKSPACE: | 178 case wm::WM_EVENT_ADDED_TO_WORKSPACE: |
| 182 if (current_state_type_ != wm::WINDOW_STATE_TYPE_MAXIMIZED && | 179 if (current_state_type_ != wm::WINDOW_STATE_TYPE_MAXIMIZED && |
| 183 current_state_type_ != wm::WINDOW_STATE_TYPE_FULLSCREEN && | 180 current_state_type_ != wm::WINDOW_STATE_TYPE_FULLSCREEN && |
| (...skipping 17 matching lines...) Expand all Loading... |
| 201 | 198 |
| 202 wm::WindowStateType MaximizeModeWindowState::GetType() const { | 199 wm::WindowStateType MaximizeModeWindowState::GetType() const { |
| 203 return current_state_type_; | 200 return current_state_type_; |
| 204 } | 201 } |
| 205 | 202 |
| 206 void MaximizeModeWindowState::AttachState( | 203 void MaximizeModeWindowState::AttachState( |
| 207 wm::WindowState* window_state, | 204 wm::WindowState* window_state, |
| 208 wm::WindowState::State* previous_state) { | 205 wm::WindowState::State* previous_state) { |
| 209 current_state_type_ = previous_state->GetType(); | 206 current_state_type_ = previous_state->GetType(); |
| 210 | 207 |
| 211 views::Widget* widget = | 208 aura::Window* window = |
| 212 views::Widget::GetWidgetForNativeWindow(window_state->aura_window()); | 209 ash::wm::WmWindowAura::GetAuraWindow(window_state->window()); |
| 210 views::Widget* widget = views::Widget::GetWidgetForNativeWindow(window); |
| 213 if (widget) { | 211 if (widget) { |
| 214 gfx::Rect bounds = widget->GetRestoredBounds(); | 212 gfx::Rect bounds = widget->GetRestoredBounds(); |
| 215 if (!bounds.IsEmpty()) { | 213 if (!bounds.IsEmpty()) { |
| 216 // We do not want to do a session restore to our window states. Therefore | 214 // We do not want to do a session restore to our window states. Therefore |
| 217 // we tell the window to use the current default states instead. | 215 // we tell the window to use the current default states instead. |
| 218 window_state->aura_window()->SetProperty( | 216 window->SetProperty(ash::kRestoreShowStateOverrideKey, |
| 219 ash::kRestoreShowStateOverrideKey, window_state->GetShowState()); | 217 window_state->GetShowState()); |
| 220 window_state->aura_window()->SetProperty( | 218 window->SetProperty(ash::kRestoreBoundsOverrideKey, |
| 221 ash::kRestoreBoundsOverrideKey, | 219 new gfx::Rect(widget->GetRestoredBounds())); |
| 222 new gfx::Rect(widget->GetRestoredBounds())); | |
| 223 } | 220 } |
| 224 } | 221 } |
| 225 | 222 |
| 226 // Initialize the state to a good preset. | 223 // Initialize the state to a good preset. |
| 227 if (current_state_type_ != wm::WINDOW_STATE_TYPE_MAXIMIZED && | 224 if (current_state_type_ != wm::WINDOW_STATE_TYPE_MAXIMIZED && |
| 228 current_state_type_ != wm::WINDOW_STATE_TYPE_MINIMIZED && | 225 current_state_type_ != wm::WINDOW_STATE_TYPE_MINIMIZED && |
| 229 current_state_type_ != wm::WINDOW_STATE_TYPE_FULLSCREEN) { | 226 current_state_type_ != wm::WINDOW_STATE_TYPE_FULLSCREEN) { |
| 230 UpdateWindow(window_state, | 227 UpdateWindow(window_state, |
| 231 GetMaximizedOrCenteredWindowType(window_state), | 228 GetMaximizedOrCenteredWindowType(window_state), |
| 232 true); | 229 true); |
| 233 } | 230 } |
| 234 | 231 |
| 235 window_state->set_can_be_dragged(false); | 232 window_state->set_can_be_dragged(false); |
| 236 } | 233 } |
| 237 | 234 |
| 238 void MaximizeModeWindowState::DetachState(wm::WindowState* window_state) { | 235 void MaximizeModeWindowState::DetachState(wm::WindowState* window_state) { |
| 239 // From now on, we can use the default session restore mechanism again. | 236 // From now on, we can use the default session restore mechanism again. |
| 240 window_state->aura_window()->ClearProperty(ash::kRestoreBoundsOverrideKey); | 237 ash::wm::WmWindowAura::GetAuraWindow(window_state->window()) |
| 238 ->ClearProperty(ash::kRestoreBoundsOverrideKey); |
| 241 window_state->set_can_be_dragged(true); | 239 window_state->set_can_be_dragged(true); |
| 242 } | 240 } |
| 243 | 241 |
| 244 void MaximizeModeWindowState::UpdateWindow(wm::WindowState* window_state, | 242 void MaximizeModeWindowState::UpdateWindow(wm::WindowState* window_state, |
| 245 wm::WindowStateType target_state, | 243 wm::WindowStateType target_state, |
| 246 bool animated) { | 244 bool animated) { |
| 247 DCHECK(target_state == wm::WINDOW_STATE_TYPE_MINIMIZED || | 245 DCHECK(target_state == wm::WINDOW_STATE_TYPE_MINIMIZED || |
| 248 target_state == wm::WINDOW_STATE_TYPE_MAXIMIZED || | 246 target_state == wm::WINDOW_STATE_TYPE_MAXIMIZED || |
| 249 (target_state == wm::WINDOW_STATE_TYPE_NORMAL && | 247 (target_state == wm::WINDOW_STATE_TYPE_NORMAL && |
| 250 !window_state->CanMaximize()) || | 248 !window_state->CanMaximize()) || |
| 251 target_state == wm::WINDOW_STATE_TYPE_FULLSCREEN); | 249 target_state == wm::WINDOW_STATE_TYPE_FULLSCREEN); |
| 252 | 250 |
| 253 if (target_state == wm::WINDOW_STATE_TYPE_MINIMIZED) { | 251 if (target_state == wm::WINDOW_STATE_TYPE_MINIMIZED) { |
| 254 if (current_state_type_ == wm::WINDOW_STATE_TYPE_MINIMIZED) | 252 if (current_state_type_ == wm::WINDOW_STATE_TYPE_MINIMIZED) |
| 255 return; | 253 return; |
| 256 | 254 |
| 257 current_state_type_ = target_state; | 255 current_state_type_ = target_state; |
| 258 ::wm::SetWindowVisibilityAnimationType( | 256 window_state->window()->SetVisibilityAnimationType( |
| 259 window_state->aura_window(), | |
| 260 wm::WINDOW_VISIBILITY_ANIMATION_TYPE_MINIMIZE); | 257 wm::WINDOW_VISIBILITY_ANIMATION_TYPE_MINIMIZE); |
| 261 window_state->window()->Hide(); | 258 window_state->window()->Hide(); |
| 262 if (window_state->IsActive()) | 259 if (window_state->IsActive()) |
| 263 window_state->Deactivate(); | 260 window_state->Deactivate(); |
| 264 return; | 261 return; |
| 265 } | 262 } |
| 266 | 263 |
| 267 if (current_state_type_ == target_state) { | 264 if (current_state_type_ == target_state) { |
| 268 // If the state type did not change, update it accordingly. | 265 // If the state type did not change, update it accordingly. |
| 269 UpdateBounds(window_state, animated); | 266 UpdateBounds(window_state, animated); |
| 270 return; | 267 return; |
| 271 } | 268 } |
| 272 | 269 |
| 273 const wm::WindowStateType old_state_type = current_state_type_; | 270 const wm::WindowStateType old_state_type = current_state_type_; |
| 274 current_state_type_ = target_state; | 271 current_state_type_ = target_state; |
| 275 window_state->UpdateWindowShowStateFromStateType(); | 272 window_state->UpdateWindowShowStateFromStateType(); |
| 276 window_state->NotifyPreStateTypeChange(old_state_type); | 273 window_state->NotifyPreStateTypeChange(old_state_type); |
| 277 UpdateBounds(window_state, animated); | 274 UpdateBounds(window_state, animated); |
| 278 window_state->NotifyPostStateTypeChange(old_state_type); | 275 window_state->NotifyPostStateTypeChange(old_state_type); |
| 279 | 276 |
| 280 if ((window_state->aura_window()->TargetVisibility() || | 277 if ((window_state->window()->GetTargetVisibility() || |
| 281 old_state_type == wm::WINDOW_STATE_TYPE_MINIMIZED) && | 278 old_state_type == wm::WINDOW_STATE_TYPE_MINIMIZED) && |
| 282 !window_state->aura_window()->layer()->visible()) { | 279 !window_state->window()->GetLayer()->visible()) { |
| 283 // The layer may be hidden if the window was previously minimized. Make | 280 // The layer may be hidden if the window was previously minimized. Make |
| 284 // sure it's visible. | 281 // sure it's visible. |
| 285 window_state->window()->Show(); | 282 window_state->window()->Show(); |
| 286 } | 283 } |
| 287 } | 284 } |
| 288 | 285 |
| 289 wm::WindowStateType MaximizeModeWindowState::GetMaximizedOrCenteredWindowType( | 286 wm::WindowStateType MaximizeModeWindowState::GetMaximizedOrCenteredWindowType( |
| 290 wm::WindowState* window_state) { | 287 wm::WindowState* window_state) { |
| 291 return window_state->CanMaximize() ? wm::WINDOW_STATE_TYPE_MAXIMIZED : | 288 return window_state->CanMaximize() ? wm::WINDOW_STATE_TYPE_MAXIMIZED : |
| 292 wm::WINDOW_STATE_TYPE_NORMAL; | 289 wm::WINDOW_STATE_TYPE_NORMAL; |
| 293 } | 290 } |
| 294 | 291 |
| 295 void MaximizeModeWindowState::UpdateBounds(wm::WindowState* window_state, | 292 void MaximizeModeWindowState::UpdateBounds(wm::WindowState* window_state, |
| 296 bool animated) { | 293 bool animated) { |
| 297 if (defer_bounds_updates_) | 294 if (defer_bounds_updates_) |
| 298 return; | 295 return; |
| 299 gfx::Rect bounds_in_parent = GetBoundsInMaximizedMode(window_state); | 296 gfx::Rect bounds_in_parent = GetBoundsInMaximizedMode(window_state); |
| 300 // If we have a target bounds rectangle, we center it and set it | 297 // If we have a target bounds rectangle, we center it and set it |
| 301 // accordingly. | 298 // accordingly. |
| 302 if (!bounds_in_parent.IsEmpty() && | 299 if (!bounds_in_parent.IsEmpty() && |
| 303 bounds_in_parent != window_state->aura_window()->bounds()) { | 300 bounds_in_parent != window_state->window()->GetBounds()) { |
| 304 if (current_state_type_ == wm::WINDOW_STATE_TYPE_MINIMIZED || | 301 if (current_state_type_ == wm::WINDOW_STATE_TYPE_MINIMIZED || |
| 305 !window_state->window()->IsVisible() || | 302 !window_state->window()->IsVisible() || |
| 306 !animated) { | 303 !animated) { |
| 307 window_state->SetBoundsDirect(bounds_in_parent); | 304 window_state->SetBoundsDirect(bounds_in_parent); |
| 308 } else { | 305 } else { |
| 309 // If we animate (to) maximized mode, we want to use the cross fade to | 306 // If we animate (to) maximized mode, we want to use the cross fade to |
| 310 // avoid flashing. | 307 // avoid flashing. |
| 311 if (window_state->IsMaximized()) | 308 if (window_state->IsMaximized()) |
| 312 window_state->SetBoundsDirectCrossFade(bounds_in_parent); | 309 window_state->SetBoundsDirectCrossFade(bounds_in_parent); |
| 313 else | 310 else |
| 314 window_state->SetBoundsDirectAnimated(bounds_in_parent); | 311 window_state->SetBoundsDirectAnimated(bounds_in_parent); |
| 315 } | 312 } |
| 316 } | 313 } |
| 317 } | 314 } |
| 318 | 315 |
| 319 } // namespace ash | 316 } // namespace ash |
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