| OLD | NEW |
| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ash/wm/default_state.h" | 5 #include "ash/wm/default_state.h" |
| 6 | 6 |
| 7 #include "ash/shell_window_ids.h" | 7 #include "ash/shell_window_ids.h" |
| 8 #include "ash/wm/aura/wm_window_aura.h" | |
| 9 #include "ash/wm/common/window_animation_types.h" | 8 #include "ash/wm/common/window_animation_types.h" |
| 10 #include "ash/wm/common/window_parenting_utils.h" | 9 #include "ash/wm/common/window_parenting_utils.h" |
| 11 #include "ash/wm/common/window_positioning_utils.h" | 10 #include "ash/wm/common/window_positioning_utils.h" |
| 12 #include "ash/wm/common/window_state_util.h" | 11 #include "ash/wm/common/window_state_util.h" |
| 13 #include "ash/wm/common/wm_event.h" | 12 #include "ash/wm/common/wm_event.h" |
| 14 #include "ash/wm/common/wm_globals.h" | 13 #include "ash/wm/common/wm_globals.h" |
| 15 #include "ash/wm/common/wm_root_window_controller.h" | 14 #include "ash/wm/common/wm_root_window_controller.h" |
| 16 #include "ash/wm/common/wm_screen_util.h" | 15 #include "ash/wm/common/wm_screen_util.h" |
| 16 #include "ash/wm/common/wm_window.h" |
| 17 #include "ash/wm/dock/docked_window_layout_manager.h" | 17 #include "ash/wm/dock/docked_window_layout_manager.h" |
| 18 #include "ash/wm/window_state.h" | 18 #include "ash/wm/window_state.h" |
| 19 #include "ash/wm/window_state_delegate.h" | 19 #include "ash/wm/window_state_delegate.h" |
| 20 #include "ui/aura/window.h" | |
| 21 #include "ui/gfx/display.h" | 20 #include "ui/gfx/display.h" |
| 22 #include "ui/gfx/geometry/rect.h" | |
| 23 #include "ui/gfx/screen.h" | 21 #include "ui/gfx/screen.h" |
| 24 | 22 |
| 25 namespace ash { | 23 namespace ash { |
| 26 namespace wm { | 24 namespace wm { |
| 27 namespace { | 25 namespace { |
| 28 | 26 |
| 29 // This specifies how much percent (30%) of a window rect | 27 // This specifies how much percent (30%) of a window rect |
| 30 // must be visible when the window is added to the workspace. | 28 // must be visible when the window is added to the workspace. |
| 31 const float kMinimumPercentOnScreenArea = 0.3f; | 29 const float kMinimumPercentOnScreenArea = 0.3f; |
| 32 | 30 |
| 33 // When a window that has restore bounds at least as large as a work area is | 31 // When a window that has restore bounds at least as large as a work area is |
| 34 // unmaximized, inset the bounds slightly so that they are not exactly the same. | 32 // unmaximized, inset the bounds slightly so that they are not exactly the same. |
| 35 // This makes it easier to resize the window. | 33 // This makes it easier to resize the window. |
| 36 const int kMaximizedWindowInset = 10; // DIPs. | 34 const int kMaximizedWindowInset = 10; // DIPs. |
| 37 | 35 |
| 38 bool IsMinimizedWindowState(const WindowStateType state_type) { | 36 bool IsMinimizedWindowState(const WindowStateType state_type) { |
| 39 return state_type == WINDOW_STATE_TYPE_MINIMIZED || | 37 return state_type == WINDOW_STATE_TYPE_MINIMIZED || |
| 40 state_type == WINDOW_STATE_TYPE_DOCKED_MINIMIZED; | 38 state_type == WINDOW_STATE_TYPE_DOCKED_MINIMIZED; |
| 41 } | 39 } |
| 42 | 40 |
| 43 void MoveToDisplayForRestore(WindowState* window_state) { | 41 void MoveToDisplayForRestore(WindowState* window_state) { |
| 44 if (!window_state->HasRestoreBounds()) | 42 if (!window_state->HasRestoreBounds()) |
| 45 return; | 43 return; |
| 46 const gfx::Rect& restore_bounds = window_state->GetRestoreBoundsInScreen(); | 44 const gfx::Rect restore_bounds = window_state->GetRestoreBoundsInScreen(); |
| 47 | 45 |
| 48 // Move only if the restore bounds is outside of | 46 // Move only if the restore bounds is outside of |
| 49 // the display. There is no information about in which | 47 // the display. There is no information about in which |
| 50 // display it should be restored, so this is best guess. | 48 // display it should be restored, so this is best guess. |
| 51 // TODO(oshima): Restore information should contain the | 49 // TODO(oshima): Restore information should contain the |
| 52 // work area information like WindowResizer does for the | 50 // work area information like WindowResizer does for the |
| 53 // last window location. | 51 // last window location. |
| 54 gfx::Rect display_area = | 52 gfx::Rect display_area = |
| 55 window_state->window()->GetDisplayNearestWindow().bounds(); | 53 window_state->window()->GetDisplayNearestWindow().bounds(); |
| 56 | 54 |
| (...skipping 671 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 728 gfx::Rect center_in_parent = GetDisplayWorkAreaBoundsInParent(window); | 726 gfx::Rect center_in_parent = GetDisplayWorkAreaBoundsInParent(window); |
| 729 center_in_parent.ClampToCenteredSize(window->GetBounds().size()); | 727 center_in_parent.ClampToCenteredSize(window->GetBounds().size()); |
| 730 window_state->SetBoundsDirectAnimated(center_in_parent); | 728 window_state->SetBoundsDirectAnimated(center_in_parent); |
| 731 } | 729 } |
| 732 // Centering window is treated as if a user moved and resized the window. | 730 // Centering window is treated as if a user moved and resized the window. |
| 733 window_state->set_bounds_changed_by_user(true); | 731 window_state->set_bounds_changed_by_user(true); |
| 734 } | 732 } |
| 735 | 733 |
| 736 } // namespace wm | 734 } // namespace wm |
| 737 } // namespace ash | 735 } // namespace ash |
| OLD | NEW |