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Side by Side Diff: ash/frame/custom_frame_view_ash.cc

Issue 1921883002: Removes WindowState::aura_window() (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: nuke deps Created 4 years, 8 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ash/frame/custom_frame_view_ash.h" 5 #include "ash/frame/custom_frame_view_ash.h"
6 6
7 #include <algorithm> 7 #include <algorithm>
8 #include <vector> 8 #include <vector>
9 9
10 #include "ash/ash_switches.h" 10 #include "ash/ash_switches.h"
11 #include "ash/frame/caption_buttons/frame_caption_button_container_view.h" 11 #include "ash/frame/caption_buttons/frame_caption_button_container_view.h"
12 #include "ash/frame/default_header_painter.h" 12 #include "ash/frame/default_header_painter.h"
13 #include "ash/frame/frame_border_hit_test_controller.h" 13 #include "ash/frame/frame_border_hit_test_controller.h"
14 #include "ash/frame/header_painter.h" 14 #include "ash/frame/header_painter.h"
15 #include "ash/session/session_state_delegate.h" 15 #include "ash/session/session_state_delegate.h"
16 #include "ash/shell.h" 16 #include "ash/shell.h"
17 #include "ash/shell_observer.h" 17 #include "ash/shell_observer.h"
18 #include "ash/wm/aura/wm_window_aura.h"
18 #include "ash/wm/immersive_fullscreen_controller.h" 19 #include "ash/wm/immersive_fullscreen_controller.h"
19 #include "ash/wm/window_state.h" 20 #include "ash/wm/window_state.h"
20 #include "ash/wm/window_state_aura.h" 21 #include "ash/wm/window_state_aura.h"
21 #include "ash/wm/window_state_delegate.h" 22 #include "ash/wm/window_state_delegate.h"
22 #include "ash/wm/window_state_observer.h" 23 #include "ash/wm/window_state_observer.h"
23 #include "base/command_line.h" 24 #include "base/command_line.h"
24 #include "ui/aura/client/aura_constants.h" 25 #include "ui/aura/client/aura_constants.h"
25 #include "ui/aura/window.h" 26 #include "ui/aura/window.h"
26 #include "ui/aura/window_observer.h" 27 #include "ui/aura/window_observer.h"
27 #include "ui/gfx/canvas.h" 28 #include "ui/gfx/canvas.h"
(...skipping 29 matching lines...) Expand all
57 custom_frame_view->InitImmersiveFullscreenControllerForView( 58 custom_frame_view->InitImmersiveFullscreenControllerForView(
58 immersive_fullscreen_controller_.get()); 59 immersive_fullscreen_controller_.get());
59 60
60 // Add a window state observer to exit fullscreen properly in case 61 // Add a window state observer to exit fullscreen properly in case
61 // fullscreen is exited without going through 62 // fullscreen is exited without going through
62 // WindowState::ToggleFullscreen(). This is the case when exiting 63 // WindowState::ToggleFullscreen(). This is the case when exiting
63 // immersive fullscreen via the "Restore" window control. 64 // immersive fullscreen via the "Restore" window control.
64 // TODO(pkotwicz): This is a hack. Remove ASAP. http://crbug.com/319048 65 // TODO(pkotwicz): This is a hack. Remove ASAP. http://crbug.com/319048
65 window_state_ = window_state; 66 window_state_ = window_state;
66 window_state_->AddObserver(this); 67 window_state_->AddObserver(this);
67 window_state_->aura_window()->AddObserver(this); 68 ash::wm::WmWindowAura::GetAuraWindow(window_state_->window())
69 ->AddObserver(this);
68 } 70 }
69 ~CustomFrameViewAshWindowStateDelegate() override { 71 ~CustomFrameViewAshWindowStateDelegate() override {
70 if (window_state_) { 72 if (window_state_) {
71 window_state_->RemoveObserver(this); 73 window_state_->RemoveObserver(this);
72 window_state_->aura_window()->RemoveObserver(this); 74 ash::wm::WmWindowAura::GetAuraWindow(window_state_->window())
75 ->RemoveObserver(this);
73 } 76 }
74 } 77 }
75 private: 78 private:
76 // Overridden from ash::wm::WindowStateDelegate: 79 // Overridden from ash::wm::WindowStateDelegate:
77 bool ToggleFullscreen(ash::wm::WindowState* window_state) override { 80 bool ToggleFullscreen(ash::wm::WindowState* window_state) override {
78 bool enter_fullscreen = !window_state->IsFullscreen(); 81 bool enter_fullscreen = !window_state->IsFullscreen();
79 if (enter_fullscreen) { 82 if (enter_fullscreen) {
80 window_state->aura_window()->SetProperty(aura::client::kShowStateKey, 83 ash::wm::WmWindowAura::GetAuraWindow(window_state->window())
81 ui::SHOW_STATE_FULLSCREEN); 84 ->SetProperty(aura::client::kShowStateKey, ui::SHOW_STATE_FULLSCREEN);
82 } else { 85 } else {
83 window_state->Restore(); 86 window_state->Restore();
84 } 87 }
85 if (immersive_fullscreen_controller_) { 88 if (immersive_fullscreen_controller_) {
86 immersive_fullscreen_controller_->SetEnabled( 89 immersive_fullscreen_controller_->SetEnabled(
87 ash::ImmersiveFullscreenController::WINDOW_TYPE_OTHER, 90 ash::ImmersiveFullscreenController::WINDOW_TYPE_OTHER,
88 enter_fullscreen); 91 enter_fullscreen);
89 } 92 }
90 return true; 93 return true;
91 } 94 }
92 // Overridden from aura::WindowObserver: 95 // Overridden from aura::WindowObserver:
93 void OnWindowDestroying(aura::Window* window) override { 96 void OnWindowDestroying(aura::Window* window) override {
94 window_state_->RemoveObserver(this); 97 window_state_->RemoveObserver(this);
95 window_state_->aura_window()->RemoveObserver(this); 98 ash::wm::WmWindowAura::GetAuraWindow(window_state_->window())
James Cook 2016/04/26 00:46:43 optional: Add a utility function aura::Window* Get
sky 2016/04/26 02:57:22 Done.
99 ->RemoveObserver(this);
96 window_state_ = NULL; 100 window_state_ = NULL;
97 } 101 }
98 // Overridden from ash::wm::WindowStateObserver: 102 // Overridden from ash::wm::WindowStateObserver:
99 void OnPostWindowStateTypeChange(ash::wm::WindowState* window_state, 103 void OnPostWindowStateTypeChange(ash::wm::WindowState* window_state,
100 ash::wm::WindowStateType old_type) override { 104 ash::wm::WindowStateType old_type) override {
101 if (!window_state->IsFullscreen() && 105 if (!window_state->IsFullscreen() &&
102 !window_state->IsMinimized() && 106 !window_state->IsMinimized() &&
103 immersive_fullscreen_controller_.get() && 107 immersive_fullscreen_controller_.get() &&
104 immersive_fullscreen_controller_->IsEnabled()) { 108 immersive_fullscreen_controller_->IsEnabled()) {
105 immersive_fullscreen_controller_->SetEnabled( 109 immersive_fullscreen_controller_->SetEnabled(
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581 FrameCaptionButtonContainerView* CustomFrameViewAsh:: 585 FrameCaptionButtonContainerView* CustomFrameViewAsh::
582 GetFrameCaptionButtonContainerViewForTest() { 586 GetFrameCaptionButtonContainerViewForTest() {
583 return header_view_->caption_button_container(); 587 return header_view_->caption_button_container();
584 } 588 }
585 589
586 int CustomFrameViewAsh::NonClientTopBorderHeight() const { 590 int CustomFrameViewAsh::NonClientTopBorderHeight() const {
587 return frame_->IsFullscreen() ? 0 : header_view_->GetPreferredHeight(); 591 return frame_->IsFullscreen() ? 0 : header_view_->GetPreferredHeight();
588 } 592 }
589 593
590 } // namespace ash 594 } // namespace ash
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