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Side by Side Diff: content/common/gpu/media/gpu_video_decode_accelerator.cc

Issue 1921803002: Avoid unnecessary post task during frame delivery. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 4 years, 8 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "content/common/gpu/media/gpu_video_decode_accelerator.h" 5 #include "content/common/gpu/media/gpu_video_decode_accelerator.h"
6 6
7 #include <memory> 7 #include <memory>
8 #include <vector> 8 #include <vector>
9 9
10 #include "base/bind.h" 10 #include "base/bind.h"
(...skipping 453 matching lines...) Expand 10 before | Expand all | Expand 10 after
464 gfx::Rect()); 464 gfx::Rect());
465 } 465 }
466 } 466 }
467 service_ids.push_back(texture_ref->service_id()); 467 service_ids.push_back(texture_ref->service_id());
468 current_textures.push_back(texture_ref); 468 current_textures.push_back(texture_ref);
469 } 469 }
470 textures.push_back(current_textures); 470 textures.push_back(current_textures);
471 buffers.push_back(media::PictureBuffer(buffer_ids[i], texture_dimensions_, 471 buffers.push_back(media::PictureBuffer(buffer_ids[i], texture_dimensions_,
472 service_ids, buffer_texture_ids)); 472 service_ids, buffer_texture_ids));
473 } 473 }
474 {
liberato (no reviews please) 2016/04/25 19:58:22 in case Assign => DoIOTask => PictureReady? deja
DaleCurtis 2016/04/25 22:32:22 Yup, exactly.
475 DebugAutoLock auto_lock(debug_uncleared_textures_lock_);
476 for (uint32_t i = 0; i < buffer_ids.size(); ++i)
477 uncleared_textures_[buffer_ids[i]] = textures[i];
478 }
474 video_decode_accelerator_->AssignPictureBuffers(buffers); 479 video_decode_accelerator_->AssignPictureBuffers(buffers);
475 DebugAutoLock auto_lock(debug_uncleared_textures_lock_);
476 for (uint32_t i = 0; i < buffer_ids.size(); ++i)
477 uncleared_textures_[buffer_ids[i]] = textures[i];
478 } 480 }
479 481
480 void GpuVideoDecodeAccelerator::OnReusePictureBuffer( 482 void GpuVideoDecodeAccelerator::OnReusePictureBuffer(
481 int32_t picture_buffer_id) { 483 int32_t picture_buffer_id) {
482 DCHECK(video_decode_accelerator_); 484 DCHECK(video_decode_accelerator_);
483 video_decode_accelerator_->ReusePictureBuffer(picture_buffer_id); 485 video_decode_accelerator_->ReusePictureBuffer(picture_buffer_id);
484 } 486 }
485 487
486 void GpuVideoDecodeAccelerator::OnFlush() { 488 void GpuVideoDecodeAccelerator::OnFlush() {
487 DCHECK(video_decode_accelerator_); 489 DCHECK(video_decode_accelerator_);
(...skipping 28 matching lines...) Expand all
516 GLenum target = texture_ref->texture()->target(); 518 GLenum target = texture_ref->texture()->target();
517 gpu::gles2::TextureManager* texture_manager = 519 gpu::gles2::TextureManager* texture_manager =
518 stub_->decoder()->GetContextGroup()->texture_manager(); 520 stub_->decoder()->GetContextGroup()->texture_manager();
519 DCHECK(!texture_ref->texture()->IsLevelCleared(target, 0)); 521 DCHECK(!texture_ref->texture()->IsLevelCleared(target, 0));
520 texture_manager->SetLevelCleared(texture_ref.get(), target, 0, true); 522 texture_manager->SetLevelCleared(texture_ref.get(), target, 0, true);
521 } 523 }
522 uncleared_textures_.erase(it); 524 uncleared_textures_.erase(it);
523 } 525 }
524 526
525 } // namespace content 527 } // namespace content
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