Index: content/test/gpu/gpu_tests/webgl2_conformance_expectations.py |
diff --git a/content/test/gpu/gpu_tests/webgl2_conformance_expectations.py b/content/test/gpu/gpu_tests/webgl2_conformance_expectations.py |
index afe11eb45fbe8d3549e13a056882f48e49aa7cb9..11200f8d4218d68c2b491c271b27468413e87d24 100644 |
--- a/content/test/gpu/gpu_tests/webgl2_conformance_expectations.py |
+++ b/content/test/gpu/gpu_tests/webgl2_conformance_expectations.py |
@@ -312,6 +312,10 @@ class WebGL2ConformanceExpectations(WebGLConformanceExpectations): |
'tex-2d-rgba8-rgba-unsigned_byte.html', |
['win', 'debug'], bug=542901) |
+ # Win / NVidia |
+ self.Fail('deqp/functional/gles3/texturefiltering/cube_sizes_00.html', |
+ ['win', 'nvidia'], bug=606021) |
+ |
# Win / AMD |
# It's unfortunate that this suppression needs to be so broad, but |
# basically any test that uses readPixels is potentially flaky, and |
@@ -319,7 +323,7 @@ class WebGL2ConformanceExpectations(WebGLConformanceExpectations): |
self.Flaky('conformance2/*', ['win', ('amd', 0x6779)], bug=491419) |
self.Flaky('deqp/*', ['win', ('amd', 0x6779)], bug=491419) |
self.Fail('deqp/functional/gles3/texturefiltering/cube_sizes_00.html', |
- ['win', ('amd', 0x6779), ('nvidia', 0x104a)], bug=606021) |
+ ['win', ('amd', 0x6779)], bug=606021) |
# Win / Intel |
self.Fail('conformance2/buffers/uniform-buffers.html', |