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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ui/compositor/layer_animator.h" | 5 #include "ui/compositor/layer_animator.h" |
6 | 6 |
7 #include <stddef.h> | 7 #include <stddef.h> |
8 | 8 |
9 #include <memory> | 9 #include <memory> |
10 | 10 |
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175 | 175 |
176 cc::AnimationTimeline* timeline = compositor->GetAnimationTimeline(); | 176 cc::AnimationTimeline* timeline = compositor->GetAnimationTimeline(); |
177 DCHECK(timeline); | 177 DCHECK(timeline); |
178 | 178 |
179 const int layer_id = animation_player_->element_id(); | 179 const int layer_id = animation_player_->element_id(); |
180 | 180 |
181 // Store a reference to ElementAnimations (if any) | 181 // Store a reference to ElementAnimations (if any) |
182 // so it may be picked up in LayerAnimator::SetCompositor. | 182 // so it may be picked up in LayerAnimator::SetCompositor. |
183 if (layer_id) { | 183 if (layer_id) { |
184 element_animations_state_ = | 184 element_animations_state_ = |
185 timeline->animation_host()->GetElementAnimationsForLayerId(layer_id); | 185 timeline->animation_host()->GetElementAnimationsForElementId(layer_id); |
186 } | 186 } |
187 | 187 |
188 DetachLayerFromAnimationPlayer(); | 188 DetachLayerFromAnimationPlayer(); |
189 | 189 |
190 timeline->DetachPlayer(animation_player_); | 190 timeline->DetachPlayer(animation_player_); |
191 } | 191 } |
192 | 192 |
193 void LayerAnimator::AttachLayerToAnimationPlayer(int layer_id) { | 193 void LayerAnimator::AttachLayerToAnimationPlayer(int layer_id) { |
194 if (!animation_player_->element_id()) | 194 if (!animation_player_->element_id()) |
195 animation_player_->AttachLayer(layer_id); | 195 animation_player_->AttachLayer(layer_id); |
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964 const base::WeakPtr<LayerAnimationSequence>& sequence) | 964 const base::WeakPtr<LayerAnimationSequence>& sequence) |
965 : sequence_(sequence) { | 965 : sequence_(sequence) { |
966 } | 966 } |
967 | 967 |
968 LayerAnimator::RunningAnimation::RunningAnimation( | 968 LayerAnimator::RunningAnimation::RunningAnimation( |
969 const RunningAnimation& other) = default; | 969 const RunningAnimation& other) = default; |
970 | 970 |
971 LayerAnimator::RunningAnimation::~RunningAnimation() { } | 971 LayerAnimator::RunningAnimation::~RunningAnimation() { } |
972 | 972 |
973 } // namespace ui | 973 } // namespace ui |
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