OLD | NEW |
1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "cc/animation/element_animations.h" | 5 #include "cc/animation/element_animations.h" |
6 | 6 |
7 #include "cc/animation/animation_delegate.h" | 7 #include "cc/animation/animation_delegate.h" |
8 #include "cc/animation/animation_host.h" | 8 #include "cc/animation/animation_host.h" |
9 #include "cc/animation/animation_id_provider.h" | 9 #include "cc/animation/animation_id_provider.h" |
10 #include "cc/animation/animation_player.h" | 10 #include "cc/animation/animation_player.h" |
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36 public: | 36 public: |
37 ElementAnimationsTest() {} | 37 ElementAnimationsTest() {} |
38 ~ElementAnimationsTest() override {} | 38 ~ElementAnimationsTest() override {} |
39 }; | 39 }; |
40 | 40 |
41 // See animation_player_unittest.cc for integration with AnimationPlayer. | 41 // See animation_player_unittest.cc for integration with AnimationPlayer. |
42 | 42 |
43 TEST_F(ElementAnimationsTest, AttachToLayerInActiveTree) { | 43 TEST_F(ElementAnimationsTest, AttachToLayerInActiveTree) { |
44 // Set up the layer which is in active tree for main thread and not | 44 // Set up the layer which is in active tree for main thread and not |
45 // yet passed onto the impl thread. | 45 // yet passed onto the impl thread. |
46 client_.RegisterLayer(element_id_, LayerTreeType::ACTIVE); | 46 client_.RegisterElement(element_id_, ElementListType::ACTIVE); |
47 client_impl_.RegisterLayer(element_id_, LayerTreeType::PENDING); | 47 client_impl_.RegisterElement(element_id_, ElementListType::PENDING); |
48 | 48 |
49 EXPECT_TRUE(client_.IsLayerInTree(element_id_, LayerTreeType::ACTIVE)); | 49 EXPECT_TRUE(client_.IsElementInList(element_id_, ElementListType::ACTIVE)); |
50 EXPECT_FALSE(client_.IsLayerInTree(element_id_, LayerTreeType::PENDING)); | 50 EXPECT_FALSE(client_.IsElementInList(element_id_, ElementListType::PENDING)); |
51 | 51 |
52 host_->AddAnimationTimeline(timeline_); | 52 host_->AddAnimationTimeline(timeline_); |
53 | 53 |
54 timeline_->AttachPlayer(player_); | 54 timeline_->AttachPlayer(player_); |
55 player_->AttachLayer(element_id_); | 55 player_->AttachLayer(element_id_); |
56 | 56 |
57 scoped_refptr<ElementAnimations> element_animations = | 57 scoped_refptr<ElementAnimations> element_animations = |
58 player_->element_animations(); | 58 player_->element_animations(); |
59 EXPECT_TRUE(element_animations); | 59 EXPECT_TRUE(element_animations); |
60 | 60 |
61 EXPECT_TRUE(element_animations->has_element_in_active_list()); | 61 EXPECT_TRUE(element_animations->has_element_in_active_list()); |
62 EXPECT_FALSE(element_animations->has_element_in_pending_list()); | 62 EXPECT_FALSE(element_animations->has_element_in_pending_list()); |
63 | 63 |
64 host_->PushPropertiesTo(host_impl_); | 64 host_->PushPropertiesTo(host_impl_); |
65 | 65 |
66 GetImplTimelineAndPlayerByID(); | 66 GetImplTimelineAndPlayerByID(); |
67 | 67 |
68 scoped_refptr<ElementAnimations> element_animations_impl = | 68 scoped_refptr<ElementAnimations> element_animations_impl = |
69 player_impl_->element_animations(); | 69 player_impl_->element_animations(); |
70 EXPECT_TRUE(element_animations_impl); | 70 EXPECT_TRUE(element_animations_impl); |
71 | 71 |
72 EXPECT_FALSE(element_animations_impl->has_element_in_active_list()); | 72 EXPECT_FALSE(element_animations_impl->has_element_in_active_list()); |
73 EXPECT_TRUE(element_animations_impl->has_element_in_pending_list()); | 73 EXPECT_TRUE(element_animations_impl->has_element_in_pending_list()); |
74 | 74 |
75 // Create the layer in the impl active tree. | 75 // Create the layer in the impl active tree. |
76 client_impl_.RegisterLayer(element_id_, LayerTreeType::ACTIVE); | 76 client_impl_.RegisterElement(element_id_, ElementListType::ACTIVE); |
77 EXPECT_TRUE(element_animations_impl->has_element_in_active_list()); | 77 EXPECT_TRUE(element_animations_impl->has_element_in_active_list()); |
78 EXPECT_TRUE(element_animations_impl->has_element_in_pending_list()); | 78 EXPECT_TRUE(element_animations_impl->has_element_in_pending_list()); |
79 | 79 |
80 EXPECT_TRUE(client_impl_.IsLayerInTree(element_id_, LayerTreeType::ACTIVE)); | 80 EXPECT_TRUE( |
81 EXPECT_TRUE(client_impl_.IsLayerInTree(element_id_, LayerTreeType::PENDING)); | 81 client_impl_.IsElementInList(element_id_, ElementListType::ACTIVE)); |
| 82 EXPECT_TRUE( |
| 83 client_impl_.IsElementInList(element_id_, ElementListType::PENDING)); |
82 | 84 |
83 // kill layer on main thread. | 85 // kill layer on main thread. |
84 client_.UnregisterLayer(element_id_, LayerTreeType::ACTIVE); | 86 client_.UnregisterElement(element_id_, ElementListType::ACTIVE); |
85 EXPECT_EQ(element_animations, player_->element_animations()); | 87 EXPECT_EQ(element_animations, player_->element_animations()); |
86 EXPECT_FALSE(element_animations->has_element_in_active_list()); | 88 EXPECT_FALSE(element_animations->has_element_in_active_list()); |
87 EXPECT_FALSE(element_animations->has_element_in_pending_list()); | 89 EXPECT_FALSE(element_animations->has_element_in_pending_list()); |
88 | 90 |
89 // Sync doesn't detach LayerImpl. | 91 // Sync doesn't detach LayerImpl. |
90 host_->PushPropertiesTo(host_impl_); | 92 host_->PushPropertiesTo(host_impl_); |
91 EXPECT_EQ(element_animations_impl, player_impl_->element_animations()); | 93 EXPECT_EQ(element_animations_impl, player_impl_->element_animations()); |
92 EXPECT_TRUE(element_animations_impl->has_element_in_active_list()); | 94 EXPECT_TRUE(element_animations_impl->has_element_in_active_list()); |
93 EXPECT_TRUE(element_animations_impl->has_element_in_pending_list()); | 95 EXPECT_TRUE(element_animations_impl->has_element_in_pending_list()); |
94 | 96 |
95 // Kill layer on impl thread in pending tree. | 97 // Kill layer on impl thread in pending tree. |
96 client_impl_.UnregisterLayer(element_id_, LayerTreeType::PENDING); | 98 client_impl_.UnregisterElement(element_id_, ElementListType::PENDING); |
97 EXPECT_EQ(element_animations_impl, player_impl_->element_animations()); | 99 EXPECT_EQ(element_animations_impl, player_impl_->element_animations()); |
98 EXPECT_TRUE(element_animations_impl->has_element_in_active_list()); | 100 EXPECT_TRUE(element_animations_impl->has_element_in_active_list()); |
99 EXPECT_FALSE(element_animations_impl->has_element_in_pending_list()); | 101 EXPECT_FALSE(element_animations_impl->has_element_in_pending_list()); |
100 | 102 |
101 // Kill layer on impl thread in active tree. | 103 // Kill layer on impl thread in active tree. |
102 client_impl_.UnregisterLayer(element_id_, LayerTreeType::ACTIVE); | 104 client_impl_.UnregisterElement(element_id_, ElementListType::ACTIVE); |
103 EXPECT_EQ(element_animations_impl, player_impl_->element_animations()); | 105 EXPECT_EQ(element_animations_impl, player_impl_->element_animations()); |
104 EXPECT_FALSE(element_animations_impl->has_element_in_active_list()); | 106 EXPECT_FALSE(element_animations_impl->has_element_in_active_list()); |
105 EXPECT_FALSE(element_animations_impl->has_element_in_pending_list()); | 107 EXPECT_FALSE(element_animations_impl->has_element_in_pending_list()); |
106 | 108 |
107 // Sync doesn't change anything. | 109 // Sync doesn't change anything. |
108 host_->PushPropertiesTo(host_impl_); | 110 host_->PushPropertiesTo(host_impl_); |
109 EXPECT_EQ(element_animations_impl, player_impl_->element_animations()); | 111 EXPECT_EQ(element_animations_impl, player_impl_->element_animations()); |
110 EXPECT_FALSE(element_animations_impl->has_element_in_active_list()); | 112 EXPECT_FALSE(element_animations_impl->has_element_in_active_list()); |
111 EXPECT_FALSE(element_animations_impl->has_element_in_pending_list()); | 113 EXPECT_FALSE(element_animations_impl->has_element_in_pending_list()); |
112 | 114 |
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137 host_->PushPropertiesTo(host_impl_); | 139 host_->PushPropertiesTo(host_impl_); |
138 | 140 |
139 scoped_refptr<ElementAnimations> element_animations_impl = | 141 scoped_refptr<ElementAnimations> element_animations_impl = |
140 player_impl_->element_animations(); | 142 player_impl_->element_animations(); |
141 EXPECT_TRUE(element_animations_impl); | 143 EXPECT_TRUE(element_animations_impl); |
142 | 144 |
143 EXPECT_FALSE(element_animations_impl->has_element_in_active_list()); | 145 EXPECT_FALSE(element_animations_impl->has_element_in_active_list()); |
144 EXPECT_FALSE(element_animations_impl->has_element_in_pending_list()); | 146 EXPECT_FALSE(element_animations_impl->has_element_in_pending_list()); |
145 | 147 |
146 // Create layer. | 148 // Create layer. |
147 client_.RegisterLayer(element_id_, LayerTreeType::ACTIVE); | 149 client_.RegisterElement(element_id_, ElementListType::ACTIVE); |
148 EXPECT_TRUE(element_animations->has_element_in_active_list()); | 150 EXPECT_TRUE(element_animations->has_element_in_active_list()); |
149 EXPECT_FALSE(element_animations->has_element_in_pending_list()); | 151 EXPECT_FALSE(element_animations->has_element_in_pending_list()); |
150 | 152 |
151 client_impl_.RegisterLayer(element_id_, LayerTreeType::PENDING); | 153 client_impl_.RegisterElement(element_id_, ElementListType::PENDING); |
152 EXPECT_FALSE(element_animations_impl->has_element_in_active_list()); | 154 EXPECT_FALSE(element_animations_impl->has_element_in_active_list()); |
153 EXPECT_TRUE(element_animations_impl->has_element_in_pending_list()); | 155 EXPECT_TRUE(element_animations_impl->has_element_in_pending_list()); |
154 | 156 |
155 client_impl_.RegisterLayer(element_id_, LayerTreeType::ACTIVE); | 157 client_impl_.RegisterElement(element_id_, ElementListType::ACTIVE); |
156 EXPECT_TRUE(element_animations_impl->has_element_in_active_list()); | 158 EXPECT_TRUE(element_animations_impl->has_element_in_active_list()); |
157 EXPECT_TRUE(element_animations_impl->has_element_in_pending_list()); | 159 EXPECT_TRUE(element_animations_impl->has_element_in_pending_list()); |
158 } | 160 } |
159 | 161 |
160 TEST_F(ElementAnimationsTest, AddRemovePlayers) { | 162 TEST_F(ElementAnimationsTest, AddRemovePlayers) { |
161 host_->AddAnimationTimeline(timeline_); | 163 host_->AddAnimationTimeline(timeline_); |
162 timeline_->AttachPlayer(player_); | 164 timeline_->AttachPlayer(player_); |
163 player_->AttachLayer(element_id_); | 165 player_->AttachLayer(element_id_); |
164 | 166 |
165 scoped_refptr<ElementAnimations> element_animations = | 167 scoped_refptr<ElementAnimations> element_animations = |
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493 | 495 |
494 animations->Animate(time); | 496 animations->Animate(time); |
495 animations->UpdateState(true, nullptr); | 497 animations->UpdateState(true, nullptr); |
496 animations->NotifyAnimationStarted(events->events_[0]); | 498 animations->NotifyAnimationStarted(events->events_[0]); |
497 | 499 |
498 EXPECT_EQ(Animation::RUNNING, | 500 EXPECT_EQ(Animation::RUNNING, |
499 animations_impl->GetAnimationById(animation_id)->run_state()); | 501 animations_impl->GetAnimationById(animation_id)->run_state()); |
500 EXPECT_EQ(Animation::RUNNING, | 502 EXPECT_EQ(Animation::RUNNING, |
501 animations->GetAnimationById(animation_id)->run_state()); | 503 animations->GetAnimationById(animation_id)->run_state()); |
502 | 504 |
503 EXPECT_EQ(0.3f, client_.GetOpacity(element_id_, LayerTreeType::ACTIVE)); | 505 EXPECT_EQ(0.3f, client_.GetOpacity(element_id_, ElementListType::ACTIVE)); |
504 EXPECT_EQ(0.3f, client_impl_.GetOpacity(element_id_, LayerTreeType::ACTIVE)); | 506 EXPECT_EQ(0.3f, |
| 507 client_impl_.GetOpacity(element_id_, ElementListType::ACTIVE)); |
505 | 508 |
506 EXPECT_EQ(kInitialTickTime, | 509 EXPECT_EQ(kInitialTickTime, |
507 animations->GetAnimationById(animation_id)->start_time()); | 510 animations->GetAnimationById(animation_id)->start_time()); |
508 EXPECT_EQ(kInitialTickTime, | 511 EXPECT_EQ(kInitialTickTime, |
509 animations_impl->GetAnimationById(animation_id)->start_time()); | 512 animations_impl->GetAnimationById(animation_id)->start_time()); |
510 | 513 |
511 // Pause the animation at the middle of the second range so the offset | 514 // Pause the animation at the middle of the second range so the offset |
512 // delays animation until the middle of the third range. | 515 // delays animation until the middle of the third range. |
513 animations->PauseAnimation(animation_id, TimeDelta::FromSecondsD(1.5)); | 516 animations->PauseAnimation(animation_id, TimeDelta::FromSecondsD(1.5)); |
514 EXPECT_EQ(Animation::PAUSED, | 517 EXPECT_EQ(Animation::PAUSED, |
515 animations->GetAnimationById(animation_id)->run_state()); | 518 animations->GetAnimationById(animation_id)->run_state()); |
516 | 519 |
517 // The pause run state change should make it to the impl thread animations. | 520 // The pause run state change should make it to the impl thread animations. |
518 animations->PushPropertiesTo(animations_impl.get()); | 521 animations->PushPropertiesTo(animations_impl.get()); |
519 animations_impl->ActivateAnimations(); | 522 animations_impl->ActivateAnimations(); |
520 | 523 |
521 // Advance time so it stays within the first range. | 524 // Advance time so it stays within the first range. |
522 time += TimeDelta::FromMilliseconds(10); | 525 time += TimeDelta::FromMilliseconds(10); |
523 animations->Animate(time); | 526 animations->Animate(time); |
524 animations_impl->Animate(time); | 527 animations_impl->Animate(time); |
525 | 528 |
526 EXPECT_EQ(Animation::PAUSED, | 529 EXPECT_EQ(Animation::PAUSED, |
527 animations_impl->GetAnimationById(animation_id)->run_state()); | 530 animations_impl->GetAnimationById(animation_id)->run_state()); |
528 | 531 |
529 // Opacity value doesn't depend on time if paused at specified time offset. | 532 // Opacity value doesn't depend on time if paused at specified time offset. |
530 EXPECT_EQ(0.4f, client_.GetOpacity(element_id_, LayerTreeType::ACTIVE)); | 533 EXPECT_EQ(0.4f, client_.GetOpacity(element_id_, ElementListType::ACTIVE)); |
531 EXPECT_EQ(0.4f, client_impl_.GetOpacity(element_id_, LayerTreeType::ACTIVE)); | 534 EXPECT_EQ(0.4f, |
| 535 client_impl_.GetOpacity(element_id_, ElementListType::ACTIVE)); |
532 } | 536 } |
533 | 537 |
534 TEST_F(ElementAnimationsTest, DoNotSyncFinishedAnimation) { | 538 TEST_F(ElementAnimationsTest, DoNotSyncFinishedAnimation) { |
535 CreateTestLayer(true, false); | 539 CreateTestLayer(true, false); |
536 AttachTimelinePlayerLayer(); | 540 AttachTimelinePlayerLayer(); |
537 CreateImplTimelineAndPlayer(); | 541 CreateImplTimelineAndPlayer(); |
538 | 542 |
539 scoped_refptr<ElementAnimations> animations = element_animations(); | 543 scoped_refptr<ElementAnimations> animations = element_animations(); |
540 scoped_refptr<ElementAnimations> animations_impl = element_animations_impl(); | 544 scoped_refptr<ElementAnimations> animations_impl = element_animations_impl(); |
541 | 545 |
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675 std::unique_ptr<AnimationCurve>(new FakeFloatTransition(1.0, 0.f, 1.f)), | 679 std::unique_ptr<AnimationCurve>(new FakeFloatTransition(1.0, 0.f, 1.f)), |
676 1, TargetProperty::OPACITY)); | 680 1, TargetProperty::OPACITY)); |
677 | 681 |
678 EXPECT_FALSE(animations->needs_to_start_animations_for_testing()); | 682 EXPECT_FALSE(animations->needs_to_start_animations_for_testing()); |
679 animations->AddAnimation(std::move(to_add)); | 683 animations->AddAnimation(std::move(to_add)); |
680 EXPECT_TRUE(animations->needs_to_start_animations_for_testing()); | 684 EXPECT_TRUE(animations->needs_to_start_animations_for_testing()); |
681 animations->Animate(kInitialTickTime); | 685 animations->Animate(kInitialTickTime); |
682 EXPECT_FALSE(animations->needs_to_start_animations_for_testing()); | 686 EXPECT_FALSE(animations->needs_to_start_animations_for_testing()); |
683 animations->UpdateState(true, events.get()); | 687 animations->UpdateState(true, events.get()); |
684 EXPECT_TRUE(animations->HasActiveAnimation()); | 688 EXPECT_TRUE(animations->HasActiveAnimation()); |
685 EXPECT_EQ(0.f, client_.GetOpacity(element_id_, LayerTreeType::ACTIVE)); | 689 EXPECT_EQ(0.f, client_.GetOpacity(element_id_, ElementListType::ACTIVE)); |
686 // A non-impl-only animation should not generate property updates. | 690 // A non-impl-only animation should not generate property updates. |
687 const AnimationEvent* event = GetMostRecentPropertyUpdateEvent(events.get()); | 691 const AnimationEvent* event = GetMostRecentPropertyUpdateEvent(events.get()); |
688 EXPECT_FALSE(event); | 692 EXPECT_FALSE(event); |
689 animations->Animate(kInitialTickTime + TimeDelta::FromMilliseconds(1000)); | 693 animations->Animate(kInitialTickTime + TimeDelta::FromMilliseconds(1000)); |
690 animations->UpdateState(true, events.get()); | 694 animations->UpdateState(true, events.get()); |
691 EXPECT_EQ(1.f, client_.GetOpacity(element_id_, LayerTreeType::ACTIVE)); | 695 EXPECT_EQ(1.f, client_.GetOpacity(element_id_, ElementListType::ACTIVE)); |
692 EXPECT_FALSE(animations->HasActiveAnimation()); | 696 EXPECT_FALSE(animations->HasActiveAnimation()); |
693 event = GetMostRecentPropertyUpdateEvent(events.get()); | 697 event = GetMostRecentPropertyUpdateEvent(events.get()); |
694 EXPECT_FALSE(event); | 698 EXPECT_FALSE(event); |
695 } | 699 } |
696 | 700 |
697 TEST_F(ElementAnimationsTest, TrivialTransitionOnImpl) { | 701 TEST_F(ElementAnimationsTest, TrivialTransitionOnImpl) { |
698 CreateTestLayer(true, false); | 702 CreateTestLayer(true, false); |
699 AttachTimelinePlayerLayer(); | 703 AttachTimelinePlayerLayer(); |
700 CreateImplTimelineAndPlayer(); | 704 CreateImplTimelineAndPlayer(); |
701 | 705 |
702 scoped_refptr<ElementAnimations> animations_impl = element_animations_impl(); | 706 scoped_refptr<ElementAnimations> animations_impl = element_animations_impl(); |
703 | 707 |
704 auto events = host_impl_->CreateEvents(); | 708 auto events = host_impl_->CreateEvents(); |
705 | 709 |
706 std::unique_ptr<Animation> to_add(CreateAnimation( | 710 std::unique_ptr<Animation> to_add(CreateAnimation( |
707 std::unique_ptr<AnimationCurve>(new FakeFloatTransition(1.0, 0.f, 1.f)), | 711 std::unique_ptr<AnimationCurve>(new FakeFloatTransition(1.0, 0.f, 1.f)), |
708 1, TargetProperty::OPACITY)); | 712 1, TargetProperty::OPACITY)); |
709 to_add->set_is_impl_only(true); | 713 to_add->set_is_impl_only(true); |
710 | 714 |
711 animations_impl->AddAnimation(std::move(to_add)); | 715 animations_impl->AddAnimation(std::move(to_add)); |
712 animations_impl->Animate(kInitialTickTime); | 716 animations_impl->Animate(kInitialTickTime); |
713 animations_impl->UpdateState(true, events.get()); | 717 animations_impl->UpdateState(true, events.get()); |
714 EXPECT_TRUE(animations_impl->HasActiveAnimation()); | 718 EXPECT_TRUE(animations_impl->HasActiveAnimation()); |
715 EXPECT_EQ(0.f, client_impl_.GetOpacity(element_id_, LayerTreeType::ACTIVE)); | 719 EXPECT_EQ(0.f, client_impl_.GetOpacity(element_id_, ElementListType::ACTIVE)); |
716 EXPECT_EQ(1u, events->events_.size()); | 720 EXPECT_EQ(1u, events->events_.size()); |
717 const AnimationEvent* start_opacity_event = | 721 const AnimationEvent* start_opacity_event = |
718 GetMostRecentPropertyUpdateEvent(events.get()); | 722 GetMostRecentPropertyUpdateEvent(events.get()); |
719 EXPECT_EQ(0.f, start_opacity_event->opacity); | 723 EXPECT_EQ(0.f, start_opacity_event->opacity); |
720 | 724 |
721 animations_impl->Animate(kInitialTickTime + | 725 animations_impl->Animate(kInitialTickTime + |
722 TimeDelta::FromMilliseconds(1000)); | 726 TimeDelta::FromMilliseconds(1000)); |
723 animations_impl->UpdateState(true, events.get()); | 727 animations_impl->UpdateState(true, events.get()); |
724 EXPECT_EQ(1.f, client_impl_.GetOpacity(element_id_, LayerTreeType::ACTIVE)); | 728 EXPECT_EQ(1.f, client_impl_.GetOpacity(element_id_, ElementListType::ACTIVE)); |
725 EXPECT_FALSE(animations_impl->HasActiveAnimation()); | 729 EXPECT_FALSE(animations_impl->HasActiveAnimation()); |
726 EXPECT_EQ(2u, events->events_.size()); | 730 EXPECT_EQ(2u, events->events_.size()); |
727 const AnimationEvent* end_opacity_event = | 731 const AnimationEvent* end_opacity_event = |
728 GetMostRecentPropertyUpdateEvent(events.get()); | 732 GetMostRecentPropertyUpdateEvent(events.get()); |
729 EXPECT_EQ(1.f, end_opacity_event->opacity); | 733 EXPECT_EQ(1.f, end_opacity_event->opacity); |
730 } | 734 } |
731 | 735 |
732 TEST_F(ElementAnimationsTest, TrivialTransformOnImpl) { | 736 TEST_F(ElementAnimationsTest, TrivialTransformOnImpl) { |
733 CreateTestLayer(true, false); | 737 CreateTestLayer(true, false); |
734 AttachTimelinePlayerLayer(); | 738 AttachTimelinePlayerLayer(); |
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757 std::unique_ptr<Animation> animation( | 761 std::unique_ptr<Animation> animation( |
758 Animation::Create(std::move(curve), 1, 0, TargetProperty::TRANSFORM)); | 762 Animation::Create(std::move(curve), 1, 0, TargetProperty::TRANSFORM)); |
759 animation->set_is_impl_only(true); | 763 animation->set_is_impl_only(true); |
760 animations_impl->AddAnimation(std::move(animation)); | 764 animations_impl->AddAnimation(std::move(animation)); |
761 | 765 |
762 // Run animation. | 766 // Run animation. |
763 animations_impl->Animate(kInitialTickTime); | 767 animations_impl->Animate(kInitialTickTime); |
764 animations_impl->UpdateState(true, events.get()); | 768 animations_impl->UpdateState(true, events.get()); |
765 EXPECT_TRUE(animations_impl->HasActiveAnimation()); | 769 EXPECT_TRUE(animations_impl->HasActiveAnimation()); |
766 EXPECT_EQ(gfx::Transform(), | 770 EXPECT_EQ(gfx::Transform(), |
767 client_impl_.GetTransform(element_id_, LayerTreeType::ACTIVE)); | 771 client_impl_.GetTransform(element_id_, ElementListType::ACTIVE)); |
768 EXPECT_EQ(1u, events->events_.size()); | 772 EXPECT_EQ(1u, events->events_.size()); |
769 const AnimationEvent* start_transform_event = | 773 const AnimationEvent* start_transform_event = |
770 GetMostRecentPropertyUpdateEvent(events.get()); | 774 GetMostRecentPropertyUpdateEvent(events.get()); |
771 ASSERT_TRUE(start_transform_event); | 775 ASSERT_TRUE(start_transform_event); |
772 EXPECT_EQ(gfx::Transform(), start_transform_event->transform); | 776 EXPECT_EQ(gfx::Transform(), start_transform_event->transform); |
773 EXPECT_TRUE(start_transform_event->is_impl_only); | 777 EXPECT_TRUE(start_transform_event->is_impl_only); |
774 | 778 |
775 gfx::Transform expected_transform; | 779 gfx::Transform expected_transform; |
776 expected_transform.Translate(delta_x, delta_y); | 780 expected_transform.Translate(delta_x, delta_y); |
777 | 781 |
778 animations_impl->Animate(kInitialTickTime + | 782 animations_impl->Animate(kInitialTickTime + |
779 TimeDelta::FromMilliseconds(1000)); | 783 TimeDelta::FromMilliseconds(1000)); |
780 animations_impl->UpdateState(true, events.get()); | 784 animations_impl->UpdateState(true, events.get()); |
781 EXPECT_EQ(expected_transform, | 785 EXPECT_EQ(expected_transform, |
782 client_impl_.GetTransform(element_id_, LayerTreeType::ACTIVE)); | 786 client_impl_.GetTransform(element_id_, ElementListType::ACTIVE)); |
783 EXPECT_FALSE(animations_impl->HasActiveAnimation()); | 787 EXPECT_FALSE(animations_impl->HasActiveAnimation()); |
784 EXPECT_EQ(2u, events->events_.size()); | 788 EXPECT_EQ(2u, events->events_.size()); |
785 const AnimationEvent* end_transform_event = | 789 const AnimationEvent* end_transform_event = |
786 GetMostRecentPropertyUpdateEvent(events.get()); | 790 GetMostRecentPropertyUpdateEvent(events.get()); |
787 EXPECT_EQ(expected_transform, end_transform_event->transform); | 791 EXPECT_EQ(expected_transform, end_transform_event->transform); |
788 EXPECT_TRUE(end_transform_event->is_impl_only); | 792 EXPECT_TRUE(end_transform_event->is_impl_only); |
789 } | 793 } |
790 | 794 |
791 TEST_F(ElementAnimationsTest, FilterTransition) { | 795 TEST_F(ElementAnimationsTest, FilterTransition) { |
792 CreateTestLayer(true, false); | 796 CreateTestLayer(true, false); |
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809 end_filters, nullptr)); | 813 end_filters, nullptr)); |
810 | 814 |
811 std::unique_ptr<Animation> animation( | 815 std::unique_ptr<Animation> animation( |
812 Animation::Create(std::move(curve), 1, 0, TargetProperty::FILTER)); | 816 Animation::Create(std::move(curve), 1, 0, TargetProperty::FILTER)); |
813 animations->AddAnimation(std::move(animation)); | 817 animations->AddAnimation(std::move(animation)); |
814 | 818 |
815 animations->Animate(kInitialTickTime); | 819 animations->Animate(kInitialTickTime); |
816 animations->UpdateState(true, events.get()); | 820 animations->UpdateState(true, events.get()); |
817 EXPECT_TRUE(animations->HasActiveAnimation()); | 821 EXPECT_TRUE(animations->HasActiveAnimation()); |
818 EXPECT_EQ(start_filters, | 822 EXPECT_EQ(start_filters, |
819 client_.GetFilters(element_id_, LayerTreeType::ACTIVE)); | 823 client_.GetFilters(element_id_, ElementListType::ACTIVE)); |
820 // A non-impl-only animation should not generate property updates. | 824 // A non-impl-only animation should not generate property updates. |
821 const AnimationEvent* event = GetMostRecentPropertyUpdateEvent(events.get()); | 825 const AnimationEvent* event = GetMostRecentPropertyUpdateEvent(events.get()); |
822 EXPECT_FALSE(event); | 826 EXPECT_FALSE(event); |
823 | 827 |
824 animations->Animate(kInitialTickTime + TimeDelta::FromMilliseconds(500)); | 828 animations->Animate(kInitialTickTime + TimeDelta::FromMilliseconds(500)); |
825 animations->UpdateState(true, events.get()); | 829 animations->UpdateState(true, events.get()); |
826 EXPECT_EQ(1u, client_.GetFilters(element_id_, LayerTreeType::ACTIVE).size()); | 830 EXPECT_EQ(1u, |
| 831 client_.GetFilters(element_id_, ElementListType::ACTIVE).size()); |
827 EXPECT_EQ(FilterOperation::CreateBrightnessFilter(1.5f), | 832 EXPECT_EQ(FilterOperation::CreateBrightnessFilter(1.5f), |
828 client_.GetFilters(element_id_, LayerTreeType::ACTIVE).at(0)); | 833 client_.GetFilters(element_id_, ElementListType::ACTIVE).at(0)); |
829 event = GetMostRecentPropertyUpdateEvent(events.get()); | 834 event = GetMostRecentPropertyUpdateEvent(events.get()); |
830 EXPECT_FALSE(event); | 835 EXPECT_FALSE(event); |
831 | 836 |
832 animations->Animate(kInitialTickTime + TimeDelta::FromMilliseconds(1000)); | 837 animations->Animate(kInitialTickTime + TimeDelta::FromMilliseconds(1000)); |
833 animations->UpdateState(true, events.get()); | 838 animations->UpdateState(true, events.get()); |
834 EXPECT_EQ(end_filters, | 839 EXPECT_EQ(end_filters, |
835 client_.GetFilters(element_id_, LayerTreeType::ACTIVE)); | 840 client_.GetFilters(element_id_, ElementListType::ACTIVE)); |
836 EXPECT_FALSE(animations->HasActiveAnimation()); | 841 EXPECT_FALSE(animations->HasActiveAnimation()); |
837 event = GetMostRecentPropertyUpdateEvent(events.get()); | 842 event = GetMostRecentPropertyUpdateEvent(events.get()); |
838 EXPECT_FALSE(event); | 843 EXPECT_FALSE(event); |
839 } | 844 } |
840 | 845 |
841 TEST_F(ElementAnimationsTest, FilterTransitionOnImplOnly) { | 846 TEST_F(ElementAnimationsTest, FilterTransitionOnImplOnly) { |
842 CreateTestLayer(true, false); | 847 CreateTestLayer(true, false); |
843 AttachTimelinePlayerLayer(); | 848 AttachTimelinePlayerLayer(); |
844 CreateImplTimelineAndPlayer(); | 849 CreateImplTimelineAndPlayer(); |
845 | 850 |
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863 std::unique_ptr<Animation> animation( | 868 std::unique_ptr<Animation> animation( |
864 Animation::Create(std::move(curve), 1, 0, TargetProperty::FILTER)); | 869 Animation::Create(std::move(curve), 1, 0, TargetProperty::FILTER)); |
865 animation->set_is_impl_only(true); | 870 animation->set_is_impl_only(true); |
866 animations_impl->AddAnimation(std::move(animation)); | 871 animations_impl->AddAnimation(std::move(animation)); |
867 | 872 |
868 // Run animation. | 873 // Run animation. |
869 animations_impl->Animate(kInitialTickTime); | 874 animations_impl->Animate(kInitialTickTime); |
870 animations_impl->UpdateState(true, events.get()); | 875 animations_impl->UpdateState(true, events.get()); |
871 EXPECT_TRUE(animations_impl->HasActiveAnimation()); | 876 EXPECT_TRUE(animations_impl->HasActiveAnimation()); |
872 EXPECT_EQ(start_filters, | 877 EXPECT_EQ(start_filters, |
873 client_impl_.GetFilters(element_id_, LayerTreeType::ACTIVE)); | 878 client_impl_.GetFilters(element_id_, ElementListType::ACTIVE)); |
874 EXPECT_EQ(1u, events->events_.size()); | 879 EXPECT_EQ(1u, events->events_.size()); |
875 const AnimationEvent* start_filter_event = | 880 const AnimationEvent* start_filter_event = |
876 GetMostRecentPropertyUpdateEvent(events.get()); | 881 GetMostRecentPropertyUpdateEvent(events.get()); |
877 EXPECT_TRUE(start_filter_event); | 882 EXPECT_TRUE(start_filter_event); |
878 EXPECT_EQ(start_filters, start_filter_event->filters); | 883 EXPECT_EQ(start_filters, start_filter_event->filters); |
879 EXPECT_TRUE(start_filter_event->is_impl_only); | 884 EXPECT_TRUE(start_filter_event->is_impl_only); |
880 | 885 |
881 animations_impl->Animate(kInitialTickTime + | 886 animations_impl->Animate(kInitialTickTime + |
882 TimeDelta::FromMilliseconds(1000)); | 887 TimeDelta::FromMilliseconds(1000)); |
883 animations_impl->UpdateState(true, events.get()); | 888 animations_impl->UpdateState(true, events.get()); |
884 EXPECT_EQ(end_filters, | 889 EXPECT_EQ(end_filters, |
885 client_impl_.GetFilters(element_id_, LayerTreeType::ACTIVE)); | 890 client_impl_.GetFilters(element_id_, ElementListType::ACTIVE)); |
886 EXPECT_FALSE(animations_impl->HasActiveAnimation()); | 891 EXPECT_FALSE(animations_impl->HasActiveAnimation()); |
887 EXPECT_EQ(2u, events->events_.size()); | 892 EXPECT_EQ(2u, events->events_.size()); |
888 const AnimationEvent* end_filter_event = | 893 const AnimationEvent* end_filter_event = |
889 GetMostRecentPropertyUpdateEvent(events.get()); | 894 GetMostRecentPropertyUpdateEvent(events.get()); |
890 EXPECT_TRUE(end_filter_event); | 895 EXPECT_TRUE(end_filter_event); |
891 EXPECT_EQ(end_filters, end_filter_event->filters); | 896 EXPECT_EQ(end_filters, end_filter_event->filters); |
892 EXPECT_TRUE(end_filter_event->is_impl_only); | 897 EXPECT_TRUE(end_filter_event->is_impl_only); |
893 } | 898 } |
894 | 899 |
895 TEST_F(ElementAnimationsTest, ScrollOffsetTransition) { | 900 TEST_F(ElementAnimationsTest, ScrollOffsetTransition) { |
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922 ->curve() | 927 ->curve() |
923 ->Duration(); | 928 ->Duration(); |
924 EXPECT_EQ(duration, animations->GetAnimation(TargetProperty::SCROLL_OFFSET) | 929 EXPECT_EQ(duration, animations->GetAnimation(TargetProperty::SCROLL_OFFSET) |
925 ->curve() | 930 ->curve() |
926 ->Duration()); | 931 ->Duration()); |
927 | 932 |
928 animations->Animate(kInitialTickTime); | 933 animations->Animate(kInitialTickTime); |
929 animations->UpdateState(true, nullptr); | 934 animations->UpdateState(true, nullptr); |
930 EXPECT_TRUE(animations->HasActiveAnimation()); | 935 EXPECT_TRUE(animations->HasActiveAnimation()); |
931 EXPECT_EQ(initial_value, | 936 EXPECT_EQ(initial_value, |
932 client_.GetScrollOffset(element_id_, LayerTreeType::ACTIVE)); | 937 client_.GetScrollOffset(element_id_, ElementListType::ACTIVE)); |
933 | 938 |
934 animations_impl->Animate(kInitialTickTime); | 939 animations_impl->Animate(kInitialTickTime); |
935 animations_impl->UpdateState(true, events.get()); | 940 animations_impl->UpdateState(true, events.get()); |
936 EXPECT_TRUE(animations_impl->HasActiveAnimation()); | 941 EXPECT_TRUE(animations_impl->HasActiveAnimation()); |
937 EXPECT_EQ(initial_value, | 942 EXPECT_EQ(initial_value, |
938 client_impl_.GetScrollOffset(element_id_, LayerTreeType::ACTIVE)); | 943 client_impl_.GetScrollOffset(element_id_, ElementListType::ACTIVE)); |
939 // Scroll offset animations should not generate property updates. | 944 // Scroll offset animations should not generate property updates. |
940 const AnimationEvent* event = GetMostRecentPropertyUpdateEvent(events.get()); | 945 const AnimationEvent* event = GetMostRecentPropertyUpdateEvent(events.get()); |
941 EXPECT_FALSE(event); | 946 EXPECT_FALSE(event); |
942 | 947 |
943 animations->NotifyAnimationStarted(events->events_[0]); | 948 animations->NotifyAnimationStarted(events->events_[0]); |
944 animations->Animate(kInitialTickTime + duration / 2); | 949 animations->Animate(kInitialTickTime + duration / 2); |
945 animations->UpdateState(true, nullptr); | 950 animations->UpdateState(true, nullptr); |
946 EXPECT_TRUE(animations->HasActiveAnimation()); | 951 EXPECT_TRUE(animations->HasActiveAnimation()); |
947 EXPECT_VECTOR2DF_EQ( | 952 EXPECT_VECTOR2DF_EQ( |
948 gfx::Vector2dF(200.f, 250.f), | 953 gfx::Vector2dF(200.f, 250.f), |
949 client_.GetScrollOffset(element_id_, LayerTreeType::ACTIVE)); | 954 client_.GetScrollOffset(element_id_, ElementListType::ACTIVE)); |
950 | 955 |
951 animations_impl->Animate(kInitialTickTime + duration / 2); | 956 animations_impl->Animate(kInitialTickTime + duration / 2); |
952 animations_impl->UpdateState(true, events.get()); | 957 animations_impl->UpdateState(true, events.get()); |
953 EXPECT_VECTOR2DF_EQ( | 958 EXPECT_VECTOR2DF_EQ( |
954 gfx::Vector2dF(200.f, 250.f), | 959 gfx::Vector2dF(200.f, 250.f), |
955 client_impl_.GetScrollOffset(element_id_, LayerTreeType::ACTIVE)); | 960 client_impl_.GetScrollOffset(element_id_, ElementListType::ACTIVE)); |
956 event = GetMostRecentPropertyUpdateEvent(events.get()); | 961 event = GetMostRecentPropertyUpdateEvent(events.get()); |
957 EXPECT_FALSE(event); | 962 EXPECT_FALSE(event); |
958 | 963 |
959 animations_impl->Animate(kInitialTickTime + duration); | 964 animations_impl->Animate(kInitialTickTime + duration); |
960 animations_impl->UpdateState(true, events.get()); | 965 animations_impl->UpdateState(true, events.get()); |
961 EXPECT_VECTOR2DF_EQ(target_value, client_impl_.GetScrollOffset( | 966 EXPECT_VECTOR2DF_EQ(target_value, client_impl_.GetScrollOffset( |
962 element_id_, LayerTreeType::ACTIVE)); | 967 element_id_, ElementListType::ACTIVE)); |
963 EXPECT_FALSE(animations_impl->HasActiveAnimation()); | 968 EXPECT_FALSE(animations_impl->HasActiveAnimation()); |
964 event = GetMostRecentPropertyUpdateEvent(events.get()); | 969 event = GetMostRecentPropertyUpdateEvent(events.get()); |
965 EXPECT_FALSE(event); | 970 EXPECT_FALSE(event); |
966 | 971 |
967 animations->Animate(kInitialTickTime + duration); | 972 animations->Animate(kInitialTickTime + duration); |
968 animations->UpdateState(true, nullptr); | 973 animations->UpdateState(true, nullptr); |
969 EXPECT_VECTOR2DF_EQ(target_value, client_.GetScrollOffset( | 974 EXPECT_VECTOR2DF_EQ(target_value, client_.GetScrollOffset( |
970 element_id_, LayerTreeType::ACTIVE)); | 975 element_id_, ElementListType::ACTIVE)); |
971 EXPECT_FALSE(animations->HasActiveAnimation()); | 976 EXPECT_FALSE(animations->HasActiveAnimation()); |
972 } | 977 } |
973 | 978 |
974 TEST_F(ElementAnimationsTest, ScrollOffsetTransitionOnImplOnly) { | 979 TEST_F(ElementAnimationsTest, ScrollOffsetTransitionOnImplOnly) { |
975 CreateTestLayer(true, false); | 980 CreateTestLayer(true, false); |
976 AttachTimelinePlayerLayer(); | 981 AttachTimelinePlayerLayer(); |
977 CreateImplTimelineAndPlayer(); | 982 CreateImplTimelineAndPlayer(); |
978 | 983 |
979 scoped_refptr<ElementAnimations> animations_impl = element_animations_impl(); | 984 scoped_refptr<ElementAnimations> animations_impl = element_animations_impl(); |
980 | 985 |
981 auto events = host_impl_->CreateEvents(); | 986 auto events = host_impl_->CreateEvents(); |
982 | 987 |
983 gfx::ScrollOffset initial_value(100.f, 300.f); | 988 gfx::ScrollOffset initial_value(100.f, 300.f); |
984 gfx::ScrollOffset target_value(300.f, 200.f); | 989 gfx::ScrollOffset target_value(300.f, 200.f); |
985 std::unique_ptr<ScrollOffsetAnimationCurve> curve( | 990 std::unique_ptr<ScrollOffsetAnimationCurve> curve( |
986 ScrollOffsetAnimationCurve::Create(target_value, | 991 ScrollOffsetAnimationCurve::Create(target_value, |
987 EaseInOutTimingFunction::Create())); | 992 EaseInOutTimingFunction::Create())); |
988 curve->SetInitialValue(initial_value); | 993 curve->SetInitialValue(initial_value); |
989 double duration_in_seconds = curve->Duration().InSecondsF(); | 994 double duration_in_seconds = curve->Duration().InSecondsF(); |
990 | 995 |
991 std::unique_ptr<Animation> animation( | 996 std::unique_ptr<Animation> animation( |
992 Animation::Create(std::move(curve), 1, 0, TargetProperty::SCROLL_OFFSET)); | 997 Animation::Create(std::move(curve), 1, 0, TargetProperty::SCROLL_OFFSET)); |
993 animation->set_is_impl_only(true); | 998 animation->set_is_impl_only(true); |
994 animations_impl->AddAnimation(std::move(animation)); | 999 animations_impl->AddAnimation(std::move(animation)); |
995 | 1000 |
996 animations_impl->Animate(kInitialTickTime); | 1001 animations_impl->Animate(kInitialTickTime); |
997 animations_impl->UpdateState(true, events.get()); | 1002 animations_impl->UpdateState(true, events.get()); |
998 EXPECT_TRUE(animations_impl->HasActiveAnimation()); | 1003 EXPECT_TRUE(animations_impl->HasActiveAnimation()); |
999 EXPECT_EQ(initial_value, | 1004 EXPECT_EQ(initial_value, |
1000 client_impl_.GetScrollOffset(element_id_, LayerTreeType::ACTIVE)); | 1005 client_impl_.GetScrollOffset(element_id_, ElementListType::ACTIVE)); |
1001 // Scroll offset animations should not generate property updates. | 1006 // Scroll offset animations should not generate property updates. |
1002 const AnimationEvent* event = GetMostRecentPropertyUpdateEvent(events.get()); | 1007 const AnimationEvent* event = GetMostRecentPropertyUpdateEvent(events.get()); |
1003 EXPECT_FALSE(event); | 1008 EXPECT_FALSE(event); |
1004 | 1009 |
1005 TimeDelta duration = TimeDelta::FromMicroseconds( | 1010 TimeDelta duration = TimeDelta::FromMicroseconds( |
1006 duration_in_seconds * base::Time::kMicrosecondsPerSecond); | 1011 duration_in_seconds * base::Time::kMicrosecondsPerSecond); |
1007 | 1012 |
1008 animations_impl->Animate(kInitialTickTime + duration / 2); | 1013 animations_impl->Animate(kInitialTickTime + duration / 2); |
1009 animations_impl->UpdateState(true, events.get()); | 1014 animations_impl->UpdateState(true, events.get()); |
1010 EXPECT_VECTOR2DF_EQ( | 1015 EXPECT_VECTOR2DF_EQ( |
1011 gfx::Vector2dF(200.f, 250.f), | 1016 gfx::Vector2dF(200.f, 250.f), |
1012 client_impl_.GetScrollOffset(element_id_, LayerTreeType::ACTIVE)); | 1017 client_impl_.GetScrollOffset(element_id_, ElementListType::ACTIVE)); |
1013 event = GetMostRecentPropertyUpdateEvent(events.get()); | 1018 event = GetMostRecentPropertyUpdateEvent(events.get()); |
1014 EXPECT_FALSE(event); | 1019 EXPECT_FALSE(event); |
1015 | 1020 |
1016 animations_impl->Animate(kInitialTickTime + duration); | 1021 animations_impl->Animate(kInitialTickTime + duration); |
1017 animations_impl->UpdateState(true, events.get()); | 1022 animations_impl->UpdateState(true, events.get()); |
1018 EXPECT_VECTOR2DF_EQ(target_value, client_impl_.GetScrollOffset( | 1023 EXPECT_VECTOR2DF_EQ(target_value, client_impl_.GetScrollOffset( |
1019 element_id_, LayerTreeType::ACTIVE)); | 1024 element_id_, ElementListType::ACTIVE)); |
1020 EXPECT_FALSE(animations_impl->HasActiveAnimation()); | 1025 EXPECT_FALSE(animations_impl->HasActiveAnimation()); |
1021 event = GetMostRecentPropertyUpdateEvent(events.get()); | 1026 event = GetMostRecentPropertyUpdateEvent(events.get()); |
1022 EXPECT_FALSE(event); | 1027 EXPECT_FALSE(event); |
1023 } | 1028 } |
1024 | 1029 |
1025 // Ensure that when the impl animations doesn't have a value provider, | 1030 // Ensure that when the impl animations doesn't have a value provider, |
1026 // the main-thread animations's value provider is used to obtain the intial | 1031 // the main-thread animations's value provider is used to obtain the intial |
1027 // scroll offset. | 1032 // scroll offset. |
1028 TEST_F(ElementAnimationsTest, ScrollOffsetTransitionNoImplProvider) { | 1033 TEST_F(ElementAnimationsTest, ScrollOffsetTransitionNoImplProvider) { |
1029 CreateTestLayer(false, false); | 1034 CreateTestLayer(false, false); |
1030 CreateTestImplLayer(LayerTreeType::PENDING); | 1035 CreateTestImplLayer(ElementListType::PENDING); |
1031 AttachTimelinePlayerLayer(); | 1036 AttachTimelinePlayerLayer(); |
1032 CreateImplTimelineAndPlayer(); | 1037 CreateImplTimelineAndPlayer(); |
1033 | 1038 |
1034 scoped_refptr<ElementAnimations> animations = element_animations(); | 1039 scoped_refptr<ElementAnimations> animations = element_animations(); |
1035 scoped_refptr<ElementAnimations> animations_impl = element_animations_impl(); | 1040 scoped_refptr<ElementAnimations> animations_impl = element_animations_impl(); |
1036 | 1041 |
1037 EXPECT_TRUE(animations_impl->has_element_in_pending_list()); | 1042 EXPECT_TRUE(animations_impl->has_element_in_pending_list()); |
1038 EXPECT_FALSE(animations_impl->has_element_in_active_list()); | 1043 EXPECT_FALSE(animations_impl->has_element_in_active_list()); |
1039 | 1044 |
1040 auto events = host_impl_->CreateEvents(); | 1045 auto events = host_impl_->CreateEvents(); |
(...skipping 19 matching lines...) Expand all Loading... |
1060 ->Duration(); | 1065 ->Duration(); |
1061 EXPECT_EQ(duration, animations->GetAnimation(TargetProperty::SCROLL_OFFSET) | 1066 EXPECT_EQ(duration, animations->GetAnimation(TargetProperty::SCROLL_OFFSET) |
1062 ->curve() | 1067 ->curve() |
1063 ->Duration()); | 1068 ->Duration()); |
1064 | 1069 |
1065 animations->Animate(kInitialTickTime); | 1070 animations->Animate(kInitialTickTime); |
1066 animations->UpdateState(true, nullptr); | 1071 animations->UpdateState(true, nullptr); |
1067 | 1072 |
1068 EXPECT_TRUE(animations->HasActiveAnimation()); | 1073 EXPECT_TRUE(animations->HasActiveAnimation()); |
1069 EXPECT_EQ(initial_value, | 1074 EXPECT_EQ(initial_value, |
1070 client_.GetScrollOffset(element_id_, LayerTreeType::ACTIVE)); | 1075 client_.GetScrollOffset(element_id_, ElementListType::ACTIVE)); |
1071 EXPECT_EQ(gfx::ScrollOffset(), | 1076 EXPECT_EQ(gfx::ScrollOffset(), client_impl_.GetScrollOffset( |
1072 client_impl_.GetScrollOffset(element_id_, LayerTreeType::PENDING)); | 1077 element_id_, ElementListType::PENDING)); |
1073 | 1078 |
1074 animations_impl->Animate(kInitialTickTime); | 1079 animations_impl->Animate(kInitialTickTime); |
1075 | 1080 |
1076 EXPECT_TRUE(animations_impl->HasActiveAnimation()); | 1081 EXPECT_TRUE(animations_impl->HasActiveAnimation()); |
1077 EXPECT_EQ(initial_value, | 1082 EXPECT_EQ(initial_value, client_impl_.GetScrollOffset( |
1078 client_impl_.GetScrollOffset(element_id_, LayerTreeType::PENDING)); | 1083 element_id_, ElementListType::PENDING)); |
1079 | 1084 |
1080 CreateTestImplLayer(LayerTreeType::ACTIVE); | 1085 CreateTestImplLayer(ElementListType::ACTIVE); |
1081 | 1086 |
1082 animations_impl->UpdateState(true, events.get()); | 1087 animations_impl->UpdateState(true, events.get()); |
1083 DCHECK_EQ(1UL, events->events_.size()); | 1088 DCHECK_EQ(1UL, events->events_.size()); |
1084 | 1089 |
1085 // Scroll offset animations should not generate property updates. | 1090 // Scroll offset animations should not generate property updates. |
1086 const AnimationEvent* event = GetMostRecentPropertyUpdateEvent(events.get()); | 1091 const AnimationEvent* event = GetMostRecentPropertyUpdateEvent(events.get()); |
1087 EXPECT_FALSE(event); | 1092 EXPECT_FALSE(event); |
1088 | 1093 |
1089 animations->NotifyAnimationStarted(events->events_[0]); | 1094 animations->NotifyAnimationStarted(events->events_[0]); |
1090 animations->Animate(kInitialTickTime + duration / 2); | 1095 animations->Animate(kInitialTickTime + duration / 2); |
1091 animations->UpdateState(true, nullptr); | 1096 animations->UpdateState(true, nullptr); |
1092 EXPECT_TRUE(animations->HasActiveAnimation()); | 1097 EXPECT_TRUE(animations->HasActiveAnimation()); |
1093 EXPECT_VECTOR2DF_EQ( | 1098 EXPECT_VECTOR2DF_EQ( |
1094 gfx::Vector2dF(400.f, 150.f), | 1099 gfx::Vector2dF(400.f, 150.f), |
1095 client_.GetScrollOffset(element_id_, LayerTreeType::ACTIVE)); | 1100 client_.GetScrollOffset(element_id_, ElementListType::ACTIVE)); |
1096 | 1101 |
1097 animations_impl->Animate(kInitialTickTime + duration / 2); | 1102 animations_impl->Animate(kInitialTickTime + duration / 2); |
1098 animations_impl->UpdateState(true, events.get()); | 1103 animations_impl->UpdateState(true, events.get()); |
1099 EXPECT_VECTOR2DF_EQ( | 1104 EXPECT_VECTOR2DF_EQ( |
1100 gfx::Vector2dF(400.f, 150.f), | 1105 gfx::Vector2dF(400.f, 150.f), |
1101 client_impl_.GetScrollOffset(element_id_, LayerTreeType::PENDING)); | 1106 client_impl_.GetScrollOffset(element_id_, ElementListType::PENDING)); |
1102 event = GetMostRecentPropertyUpdateEvent(events.get()); | 1107 event = GetMostRecentPropertyUpdateEvent(events.get()); |
1103 EXPECT_FALSE(event); | 1108 EXPECT_FALSE(event); |
1104 | 1109 |
1105 animations_impl->Animate(kInitialTickTime + duration); | 1110 animations_impl->Animate(kInitialTickTime + duration); |
1106 animations_impl->UpdateState(true, events.get()); | 1111 animations_impl->UpdateState(true, events.get()); |
1107 EXPECT_VECTOR2DF_EQ(target_value, client_impl_.GetScrollOffset( | 1112 EXPECT_VECTOR2DF_EQ(target_value, client_impl_.GetScrollOffset( |
1108 element_id_, LayerTreeType::PENDING)); | 1113 element_id_, ElementListType::PENDING)); |
1109 EXPECT_FALSE(animations_impl->HasActiveAnimation()); | 1114 EXPECT_FALSE(animations_impl->HasActiveAnimation()); |
1110 event = GetMostRecentPropertyUpdateEvent(events.get()); | 1115 event = GetMostRecentPropertyUpdateEvent(events.get()); |
1111 EXPECT_FALSE(event); | 1116 EXPECT_FALSE(event); |
1112 | 1117 |
1113 animations->Animate(kInitialTickTime + duration); | 1118 animations->Animate(kInitialTickTime + duration); |
1114 animations->UpdateState(true, nullptr); | 1119 animations->UpdateState(true, nullptr); |
1115 EXPECT_VECTOR2DF_EQ(target_value, client_.GetScrollOffset( | 1120 EXPECT_VECTOR2DF_EQ(target_value, client_.GetScrollOffset( |
1116 element_id_, LayerTreeType::ACTIVE)); | 1121 element_id_, ElementListType::ACTIVE)); |
1117 EXPECT_FALSE(animations->HasActiveAnimation()); | 1122 EXPECT_FALSE(animations->HasActiveAnimation()); |
1118 } | 1123 } |
1119 | 1124 |
1120 TEST_F(ElementAnimationsTest, ScrollOffsetRemovalClearsScrollDelta) { | 1125 TEST_F(ElementAnimationsTest, ScrollOffsetRemovalClearsScrollDelta) { |
1121 CreateTestLayer(true, false); | 1126 CreateTestLayer(true, false); |
1122 AttachTimelinePlayerLayer(); | 1127 AttachTimelinePlayerLayer(); |
1123 CreateImplTimelineAndPlayer(); | 1128 CreateImplTimelineAndPlayer(); |
1124 | 1129 |
1125 scoped_refptr<ElementAnimations> animations = element_animations(); | 1130 scoped_refptr<ElementAnimations> animations = element_animations(); |
1126 scoped_refptr<ElementAnimations> animations_impl = element_animations_impl(); | 1131 scoped_refptr<ElementAnimations> animations_impl = element_animations_impl(); |
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1304 std::unique_ptr<AnimationCurve>(new FakeFloatTransition(1.0, 0.f, 1.f)), | 1309 std::unique_ptr<AnimationCurve>(new FakeFloatTransition(1.0, 0.f, 1.f)), |
1305 1, TargetProperty::OPACITY)); | 1310 1, TargetProperty::OPACITY)); |
1306 to_add->set_needs_synchronized_start_time(true); | 1311 to_add->set_needs_synchronized_start_time(true); |
1307 | 1312 |
1308 // We should pause at the first keyframe indefinitely waiting for that | 1313 // We should pause at the first keyframe indefinitely waiting for that |
1309 // animation to start. | 1314 // animation to start. |
1310 animations->AddAnimation(std::move(to_add)); | 1315 animations->AddAnimation(std::move(to_add)); |
1311 animations->Animate(kInitialTickTime); | 1316 animations->Animate(kInitialTickTime); |
1312 animations->UpdateState(true, events.get()); | 1317 animations->UpdateState(true, events.get()); |
1313 EXPECT_TRUE(animations->HasActiveAnimation()); | 1318 EXPECT_TRUE(animations->HasActiveAnimation()); |
1314 EXPECT_EQ(0.f, client_.GetOpacity(element_id_, LayerTreeType::ACTIVE)); | 1319 EXPECT_EQ(0.f, client_.GetOpacity(element_id_, ElementListType::ACTIVE)); |
1315 animations->Animate(kInitialTickTime + TimeDelta::FromMilliseconds(1000)); | 1320 animations->Animate(kInitialTickTime + TimeDelta::FromMilliseconds(1000)); |
1316 animations->UpdateState(true, events.get()); | 1321 animations->UpdateState(true, events.get()); |
1317 EXPECT_TRUE(animations->HasActiveAnimation()); | 1322 EXPECT_TRUE(animations->HasActiveAnimation()); |
1318 EXPECT_EQ(0.f, client_.GetOpacity(element_id_, LayerTreeType::ACTIVE)); | 1323 EXPECT_EQ(0.f, client_.GetOpacity(element_id_, ElementListType::ACTIVE)); |
1319 animations->Animate(kInitialTickTime + TimeDelta::FromMilliseconds(2000)); | 1324 animations->Animate(kInitialTickTime + TimeDelta::FromMilliseconds(2000)); |
1320 animations->UpdateState(true, events.get()); | 1325 animations->UpdateState(true, events.get()); |
1321 EXPECT_TRUE(animations->HasActiveAnimation()); | 1326 EXPECT_TRUE(animations->HasActiveAnimation()); |
1322 EXPECT_EQ(0.f, client_.GetOpacity(element_id_, LayerTreeType::ACTIVE)); | 1327 EXPECT_EQ(0.f, client_.GetOpacity(element_id_, ElementListType::ACTIVE)); |
1323 | 1328 |
1324 // Send the synchronized start time. | 1329 // Send the synchronized start time. |
1325 animations->NotifyAnimationStarted( | 1330 animations->NotifyAnimationStarted( |
1326 AnimationEvent(AnimationEvent::STARTED, 0, 1, TargetProperty::OPACITY, | 1331 AnimationEvent(AnimationEvent::STARTED, 0, 1, TargetProperty::OPACITY, |
1327 kInitialTickTime + TimeDelta::FromMilliseconds(2000))); | 1332 kInitialTickTime + TimeDelta::FromMilliseconds(2000))); |
1328 animations->Animate(kInitialTickTime + TimeDelta::FromMilliseconds(5000)); | 1333 animations->Animate(kInitialTickTime + TimeDelta::FromMilliseconds(5000)); |
1329 animations->UpdateState(true, events.get()); | 1334 animations->UpdateState(true, events.get()); |
1330 EXPECT_EQ(1.f, client_.GetOpacity(element_id_, LayerTreeType::ACTIVE)); | 1335 EXPECT_EQ(1.f, client_.GetOpacity(element_id_, ElementListType::ACTIVE)); |
1331 EXPECT_FALSE(animations->HasActiveAnimation()); | 1336 EXPECT_FALSE(animations->HasActiveAnimation()); |
1332 } | 1337 } |
1333 | 1338 |
1334 // Tests that two queued animations affecting the same property run in sequence. | 1339 // Tests that two queued animations affecting the same property run in sequence. |
1335 TEST_F(ElementAnimationsTest, TrivialQueuing) { | 1340 TEST_F(ElementAnimationsTest, TrivialQueuing) { |
1336 CreateTestLayer(false, false); | 1341 CreateTestLayer(false, false); |
1337 AttachTimelinePlayerLayer(); | 1342 AttachTimelinePlayerLayer(); |
1338 | 1343 |
1339 scoped_refptr<ElementAnimations> animations = element_animations(); | 1344 scoped_refptr<ElementAnimations> animations = element_animations(); |
1340 | 1345 |
(...skipping 10 matching lines...) Expand all Loading... |
1351 | 1356 |
1352 EXPECT_TRUE(animations->needs_to_start_animations_for_testing()); | 1357 EXPECT_TRUE(animations->needs_to_start_animations_for_testing()); |
1353 | 1358 |
1354 animations->Animate(kInitialTickTime); | 1359 animations->Animate(kInitialTickTime); |
1355 | 1360 |
1356 // The second animation still needs to be started. | 1361 // The second animation still needs to be started. |
1357 EXPECT_TRUE(animations->needs_to_start_animations_for_testing()); | 1362 EXPECT_TRUE(animations->needs_to_start_animations_for_testing()); |
1358 | 1363 |
1359 animations->UpdateState(true, events.get()); | 1364 animations->UpdateState(true, events.get()); |
1360 EXPECT_TRUE(animations->HasActiveAnimation()); | 1365 EXPECT_TRUE(animations->HasActiveAnimation()); |
1361 EXPECT_EQ(0.f, client_.GetOpacity(element_id_, LayerTreeType::ACTIVE)); | 1366 EXPECT_EQ(0.f, client_.GetOpacity(element_id_, ElementListType::ACTIVE)); |
1362 | 1367 |
1363 animations->Animate(kInitialTickTime + TimeDelta::FromMilliseconds(1000)); | 1368 animations->Animate(kInitialTickTime + TimeDelta::FromMilliseconds(1000)); |
1364 EXPECT_TRUE(animations->needs_to_start_animations_for_testing()); | 1369 EXPECT_TRUE(animations->needs_to_start_animations_for_testing()); |
1365 animations->UpdateState(true, events.get()); | 1370 animations->UpdateState(true, events.get()); |
1366 EXPECT_FALSE(animations->needs_to_start_animations_for_testing()); | 1371 EXPECT_FALSE(animations->needs_to_start_animations_for_testing()); |
1367 | 1372 |
1368 EXPECT_TRUE(animations->HasActiveAnimation()); | 1373 EXPECT_TRUE(animations->HasActiveAnimation()); |
1369 EXPECT_EQ(1.f, client_.GetOpacity(element_id_, LayerTreeType::ACTIVE)); | 1374 EXPECT_EQ(1.f, client_.GetOpacity(element_id_, ElementListType::ACTIVE)); |
1370 animations->Animate(kInitialTickTime + TimeDelta::FromMilliseconds(2000)); | 1375 animations->Animate(kInitialTickTime + TimeDelta::FromMilliseconds(2000)); |
1371 animations->UpdateState(true, events.get()); | 1376 animations->UpdateState(true, events.get()); |
1372 EXPECT_EQ(0.5f, client_.GetOpacity(element_id_, LayerTreeType::ACTIVE)); | 1377 EXPECT_EQ(0.5f, client_.GetOpacity(element_id_, ElementListType::ACTIVE)); |
1373 EXPECT_FALSE(animations->HasActiveAnimation()); | 1378 EXPECT_FALSE(animations->HasActiveAnimation()); |
1374 } | 1379 } |
1375 | 1380 |
1376 // Tests interrupting a transition with another transition. | 1381 // Tests interrupting a transition with another transition. |
1377 TEST_F(ElementAnimationsTest, Interrupt) { | 1382 TEST_F(ElementAnimationsTest, Interrupt) { |
1378 CreateTestLayer(false, false); | 1383 CreateTestLayer(false, false); |
1379 AttachTimelinePlayerLayer(); | 1384 AttachTimelinePlayerLayer(); |
1380 | 1385 |
1381 scoped_refptr<ElementAnimations> animations = element_animations(); | 1386 scoped_refptr<ElementAnimations> animations = element_animations(); |
1382 | 1387 |
1383 auto events = host_impl_->CreateEvents(); | 1388 auto events = host_impl_->CreateEvents(); |
1384 | 1389 |
1385 animations->AddAnimation(CreateAnimation( | 1390 animations->AddAnimation(CreateAnimation( |
1386 std::unique_ptr<AnimationCurve>(new FakeFloatTransition(1.0, 0.f, 1.f)), | 1391 std::unique_ptr<AnimationCurve>(new FakeFloatTransition(1.0, 0.f, 1.f)), |
1387 1, TargetProperty::OPACITY)); | 1392 1, TargetProperty::OPACITY)); |
1388 animations->Animate(kInitialTickTime); | 1393 animations->Animate(kInitialTickTime); |
1389 animations->UpdateState(true, events.get()); | 1394 animations->UpdateState(true, events.get()); |
1390 EXPECT_TRUE(animations->HasActiveAnimation()); | 1395 EXPECT_TRUE(animations->HasActiveAnimation()); |
1391 EXPECT_EQ(0.f, client_.GetOpacity(element_id_, LayerTreeType::ACTIVE)); | 1396 EXPECT_EQ(0.f, client_.GetOpacity(element_id_, ElementListType::ACTIVE)); |
1392 | 1397 |
1393 std::unique_ptr<Animation> to_add(CreateAnimation( | 1398 std::unique_ptr<Animation> to_add(CreateAnimation( |
1394 std::unique_ptr<AnimationCurve>(new FakeFloatTransition(1.0, 1.f, 0.5f)), | 1399 std::unique_ptr<AnimationCurve>(new FakeFloatTransition(1.0, 1.f, 0.5f)), |
1395 2, TargetProperty::OPACITY)); | 1400 2, TargetProperty::OPACITY)); |
1396 animations->AbortAnimations(TargetProperty::OPACITY); | 1401 animations->AbortAnimations(TargetProperty::OPACITY); |
1397 animations->AddAnimation(std::move(to_add)); | 1402 animations->AddAnimation(std::move(to_add)); |
1398 | 1403 |
1399 // Since the previous animation was aborted, the new animation should start | 1404 // Since the previous animation was aborted, the new animation should start |
1400 // right in this call to animate. | 1405 // right in this call to animate. |
1401 animations->Animate(kInitialTickTime + TimeDelta::FromMilliseconds(500)); | 1406 animations->Animate(kInitialTickTime + TimeDelta::FromMilliseconds(500)); |
1402 animations->UpdateState(true, events.get()); | 1407 animations->UpdateState(true, events.get()); |
1403 EXPECT_TRUE(animations->HasActiveAnimation()); | 1408 EXPECT_TRUE(animations->HasActiveAnimation()); |
1404 EXPECT_EQ(1.f, client_.GetOpacity(element_id_, LayerTreeType::ACTIVE)); | 1409 EXPECT_EQ(1.f, client_.GetOpacity(element_id_, ElementListType::ACTIVE)); |
1405 animations->Animate(kInitialTickTime + TimeDelta::FromMilliseconds(1500)); | 1410 animations->Animate(kInitialTickTime + TimeDelta::FromMilliseconds(1500)); |
1406 animations->UpdateState(true, events.get()); | 1411 animations->UpdateState(true, events.get()); |
1407 EXPECT_EQ(0.5f, client_.GetOpacity(element_id_, LayerTreeType::ACTIVE)); | 1412 EXPECT_EQ(0.5f, client_.GetOpacity(element_id_, ElementListType::ACTIVE)); |
1408 EXPECT_FALSE(animations->HasActiveAnimation()); | 1413 EXPECT_FALSE(animations->HasActiveAnimation()); |
1409 } | 1414 } |
1410 | 1415 |
1411 // Tests scheduling two animations to run together when only one property is | 1416 // Tests scheduling two animations to run together when only one property is |
1412 // free. | 1417 // free. |
1413 TEST_F(ElementAnimationsTest, ScheduleTogetherWhenAPropertyIsBlocked) { | 1418 TEST_F(ElementAnimationsTest, ScheduleTogetherWhenAPropertyIsBlocked) { |
1414 CreateTestLayer(false, false); | 1419 CreateTestLayer(false, false); |
1415 AttachTimelinePlayerLayer(); | 1420 AttachTimelinePlayerLayer(); |
1416 | 1421 |
1417 scoped_refptr<ElementAnimations> animations = element_animations(); | 1422 scoped_refptr<ElementAnimations> animations = element_animations(); |
1418 | 1423 |
1419 auto events = host_impl_->CreateEvents(); | 1424 auto events = host_impl_->CreateEvents(); |
1420 | 1425 |
1421 animations->AddAnimation(CreateAnimation( | 1426 animations->AddAnimation(CreateAnimation( |
1422 std::unique_ptr<AnimationCurve>(new FakeTransformTransition(1)), 1, | 1427 std::unique_ptr<AnimationCurve>(new FakeTransformTransition(1)), 1, |
1423 TargetProperty::TRANSFORM)); | 1428 TargetProperty::TRANSFORM)); |
1424 animations->AddAnimation(CreateAnimation( | 1429 animations->AddAnimation(CreateAnimation( |
1425 std::unique_ptr<AnimationCurve>(new FakeTransformTransition(1)), 2, | 1430 std::unique_ptr<AnimationCurve>(new FakeTransformTransition(1)), 2, |
1426 TargetProperty::TRANSFORM)); | 1431 TargetProperty::TRANSFORM)); |
1427 animations->AddAnimation(CreateAnimation( | 1432 animations->AddAnimation(CreateAnimation( |
1428 std::unique_ptr<AnimationCurve>(new FakeFloatTransition(1.0, 0.f, 1.f)), | 1433 std::unique_ptr<AnimationCurve>(new FakeFloatTransition(1.0, 0.f, 1.f)), |
1429 2, TargetProperty::OPACITY)); | 1434 2, TargetProperty::OPACITY)); |
1430 | 1435 |
1431 animations->Animate(kInitialTickTime); | 1436 animations->Animate(kInitialTickTime); |
1432 animations->UpdateState(true, events.get()); | 1437 animations->UpdateState(true, events.get()); |
1433 EXPECT_EQ(0.f, client_.GetOpacity(element_id_, LayerTreeType::ACTIVE)); | 1438 EXPECT_EQ(0.f, client_.GetOpacity(element_id_, ElementListType::ACTIVE)); |
1434 EXPECT_TRUE(animations->HasActiveAnimation()); | 1439 EXPECT_TRUE(animations->HasActiveAnimation()); |
1435 animations->Animate(kInitialTickTime + TimeDelta::FromMilliseconds(1000)); | 1440 animations->Animate(kInitialTickTime + TimeDelta::FromMilliseconds(1000)); |
1436 animations->UpdateState(true, events.get()); | 1441 animations->UpdateState(true, events.get()); |
1437 // Should not have started the float transition yet. | 1442 // Should not have started the float transition yet. |
1438 EXPECT_TRUE(animations->HasActiveAnimation()); | 1443 EXPECT_TRUE(animations->HasActiveAnimation()); |
1439 EXPECT_EQ(0.f, client_.GetOpacity(element_id_, LayerTreeType::ACTIVE)); | 1444 EXPECT_EQ(0.f, client_.GetOpacity(element_id_, ElementListType::ACTIVE)); |
1440 // The float animation should have started at time 1 and should be done. | 1445 // The float animation should have started at time 1 and should be done. |
1441 animations->Animate(kInitialTickTime + TimeDelta::FromMilliseconds(2000)); | 1446 animations->Animate(kInitialTickTime + TimeDelta::FromMilliseconds(2000)); |
1442 animations->UpdateState(true, events.get()); | 1447 animations->UpdateState(true, events.get()); |
1443 EXPECT_EQ(1.f, client_.GetOpacity(element_id_, LayerTreeType::ACTIVE)); | 1448 EXPECT_EQ(1.f, client_.GetOpacity(element_id_, ElementListType::ACTIVE)); |
1444 EXPECT_FALSE(animations->HasActiveAnimation()); | 1449 EXPECT_FALSE(animations->HasActiveAnimation()); |
1445 } | 1450 } |
1446 | 1451 |
1447 // Tests scheduling two animations to run together with different lengths and | 1452 // Tests scheduling two animations to run together with different lengths and |
1448 // another animation queued to start when the shorter animation finishes (should | 1453 // another animation queued to start when the shorter animation finishes (should |
1449 // wait for both to finish). | 1454 // wait for both to finish). |
1450 TEST_F(ElementAnimationsTest, ScheduleTogetherWithAnAnimWaiting) { | 1455 TEST_F(ElementAnimationsTest, ScheduleTogetherWithAnAnimWaiting) { |
1451 CreateTestLayer(false, false); | 1456 CreateTestLayer(false, false); |
1452 AttachTimelinePlayerLayer(); | 1457 AttachTimelinePlayerLayer(); |
1453 | 1458 |
1454 scoped_refptr<ElementAnimations> animations = element_animations(); | 1459 scoped_refptr<ElementAnimations> animations = element_animations(); |
1455 | 1460 |
1456 auto events = host_impl_->CreateEvents(); | 1461 auto events = host_impl_->CreateEvents(); |
1457 | 1462 |
1458 animations->AddAnimation(CreateAnimation( | 1463 animations->AddAnimation(CreateAnimation( |
1459 std::unique_ptr<AnimationCurve>(new FakeTransformTransition(2)), 1, | 1464 std::unique_ptr<AnimationCurve>(new FakeTransformTransition(2)), 1, |
1460 TargetProperty::TRANSFORM)); | 1465 TargetProperty::TRANSFORM)); |
1461 animations->AddAnimation(CreateAnimation( | 1466 animations->AddAnimation(CreateAnimation( |
1462 std::unique_ptr<AnimationCurve>(new FakeFloatTransition(1.0, 0.f, 1.f)), | 1467 std::unique_ptr<AnimationCurve>(new FakeFloatTransition(1.0, 0.f, 1.f)), |
1463 1, TargetProperty::OPACITY)); | 1468 1, TargetProperty::OPACITY)); |
1464 animations->AddAnimation(CreateAnimation( | 1469 animations->AddAnimation(CreateAnimation( |
1465 std::unique_ptr<AnimationCurve>(new FakeFloatTransition(1.0, 1.f, 0.5f)), | 1470 std::unique_ptr<AnimationCurve>(new FakeFloatTransition(1.0, 1.f, 0.5f)), |
1466 2, TargetProperty::OPACITY)); | 1471 2, TargetProperty::OPACITY)); |
1467 | 1472 |
1468 // Animations with id 1 should both start now. | 1473 // Animations with id 1 should both start now. |
1469 animations->Animate(kInitialTickTime); | 1474 animations->Animate(kInitialTickTime); |
1470 animations->UpdateState(true, events.get()); | 1475 animations->UpdateState(true, events.get()); |
1471 EXPECT_TRUE(animations->HasActiveAnimation()); | 1476 EXPECT_TRUE(animations->HasActiveAnimation()); |
1472 EXPECT_EQ(0.f, client_.GetOpacity(element_id_, LayerTreeType::ACTIVE)); | 1477 EXPECT_EQ(0.f, client_.GetOpacity(element_id_, ElementListType::ACTIVE)); |
1473 // The opacity animation should have finished at time 1, but the group | 1478 // The opacity animation should have finished at time 1, but the group |
1474 // of animations with id 1 don't finish until time 2 because of the length | 1479 // of animations with id 1 don't finish until time 2 because of the length |
1475 // of the transform animation. | 1480 // of the transform animation. |
1476 animations->Animate(kInitialTickTime + TimeDelta::FromMilliseconds(2000)); | 1481 animations->Animate(kInitialTickTime + TimeDelta::FromMilliseconds(2000)); |
1477 animations->UpdateState(true, events.get()); | 1482 animations->UpdateState(true, events.get()); |
1478 // Should not have started the float transition yet. | 1483 // Should not have started the float transition yet. |
1479 EXPECT_TRUE(animations->HasActiveAnimation()); | 1484 EXPECT_TRUE(animations->HasActiveAnimation()); |
1480 EXPECT_EQ(1.f, client_.GetOpacity(element_id_, LayerTreeType::ACTIVE)); | 1485 EXPECT_EQ(1.f, client_.GetOpacity(element_id_, ElementListType::ACTIVE)); |
1481 | 1486 |
1482 // The second opacity animation should start at time 2 and should be done by | 1487 // The second opacity animation should start at time 2 and should be done by |
1483 // time 3. | 1488 // time 3. |
1484 animations->Animate(kInitialTickTime + TimeDelta::FromMilliseconds(3000)); | 1489 animations->Animate(kInitialTickTime + TimeDelta::FromMilliseconds(3000)); |
1485 animations->UpdateState(true, events.get()); | 1490 animations->UpdateState(true, events.get()); |
1486 EXPECT_EQ(0.5f, client_.GetOpacity(element_id_, LayerTreeType::ACTIVE)); | 1491 EXPECT_EQ(0.5f, client_.GetOpacity(element_id_, ElementListType::ACTIVE)); |
1487 EXPECT_FALSE(animations->HasActiveAnimation()); | 1492 EXPECT_FALSE(animations->HasActiveAnimation()); |
1488 } | 1493 } |
1489 | 1494 |
1490 // Test that a looping animation loops and for the correct number of iterations. | 1495 // Test that a looping animation loops and for the correct number of iterations. |
1491 TEST_F(ElementAnimationsTest, TrivialLooping) { | 1496 TEST_F(ElementAnimationsTest, TrivialLooping) { |
1492 CreateTestLayer(false, false); | 1497 CreateTestLayer(false, false); |
1493 AttachTimelinePlayerLayer(); | 1498 AttachTimelinePlayerLayer(); |
1494 | 1499 |
1495 scoped_refptr<ElementAnimations> animations = element_animations(); | 1500 scoped_refptr<ElementAnimations> animations = element_animations(); |
1496 | 1501 |
1497 auto events = host_impl_->CreateEvents(); | 1502 auto events = host_impl_->CreateEvents(); |
1498 | 1503 |
1499 std::unique_ptr<Animation> to_add(CreateAnimation( | 1504 std::unique_ptr<Animation> to_add(CreateAnimation( |
1500 std::unique_ptr<AnimationCurve>(new FakeFloatTransition(1.0, 0.f, 1.f)), | 1505 std::unique_ptr<AnimationCurve>(new FakeFloatTransition(1.0, 0.f, 1.f)), |
1501 1, TargetProperty::OPACITY)); | 1506 1, TargetProperty::OPACITY)); |
1502 to_add->set_iterations(3); | 1507 to_add->set_iterations(3); |
1503 animations->AddAnimation(std::move(to_add)); | 1508 animations->AddAnimation(std::move(to_add)); |
1504 | 1509 |
1505 animations->Animate(kInitialTickTime); | 1510 animations->Animate(kInitialTickTime); |
1506 animations->UpdateState(true, events.get()); | 1511 animations->UpdateState(true, events.get()); |
1507 EXPECT_TRUE(animations->HasActiveAnimation()); | 1512 EXPECT_TRUE(animations->HasActiveAnimation()); |
1508 EXPECT_EQ(0.f, client_.GetOpacity(element_id_, LayerTreeType::ACTIVE)); | 1513 EXPECT_EQ(0.f, client_.GetOpacity(element_id_, ElementListType::ACTIVE)); |
1509 animations->Animate(kInitialTickTime + TimeDelta::FromMilliseconds(1250)); | 1514 animations->Animate(kInitialTickTime + TimeDelta::FromMilliseconds(1250)); |
1510 animations->UpdateState(true, events.get()); | 1515 animations->UpdateState(true, events.get()); |
1511 EXPECT_TRUE(animations->HasActiveAnimation()); | 1516 EXPECT_TRUE(animations->HasActiveAnimation()); |
1512 EXPECT_EQ(0.25f, client_.GetOpacity(element_id_, LayerTreeType::ACTIVE)); | 1517 EXPECT_EQ(0.25f, client_.GetOpacity(element_id_, ElementListType::ACTIVE)); |
1513 animations->Animate(kInitialTickTime + TimeDelta::FromMilliseconds(1750)); | 1518 animations->Animate(kInitialTickTime + TimeDelta::FromMilliseconds(1750)); |
1514 animations->UpdateState(true, events.get()); | 1519 animations->UpdateState(true, events.get()); |
1515 EXPECT_TRUE(animations->HasActiveAnimation()); | 1520 EXPECT_TRUE(animations->HasActiveAnimation()); |
1516 EXPECT_EQ(0.75f, client_.GetOpacity(element_id_, LayerTreeType::ACTIVE)); | 1521 EXPECT_EQ(0.75f, client_.GetOpacity(element_id_, ElementListType::ACTIVE)); |
1517 animations->Animate(kInitialTickTime + TimeDelta::FromMilliseconds(2250)); | 1522 animations->Animate(kInitialTickTime + TimeDelta::FromMilliseconds(2250)); |
1518 animations->UpdateState(true, events.get()); | 1523 animations->UpdateState(true, events.get()); |
1519 EXPECT_TRUE(animations->HasActiveAnimation()); | 1524 EXPECT_TRUE(animations->HasActiveAnimation()); |
1520 EXPECT_EQ(0.25f, client_.GetOpacity(element_id_, LayerTreeType::ACTIVE)); | 1525 EXPECT_EQ(0.25f, client_.GetOpacity(element_id_, ElementListType::ACTIVE)); |
1521 animations->Animate(kInitialTickTime + TimeDelta::FromMilliseconds(2750)); | 1526 animations->Animate(kInitialTickTime + TimeDelta::FromMilliseconds(2750)); |
1522 animations->UpdateState(true, events.get()); | 1527 animations->UpdateState(true, events.get()); |
1523 EXPECT_TRUE(animations->HasActiveAnimation()); | 1528 EXPECT_TRUE(animations->HasActiveAnimation()); |
1524 EXPECT_EQ(0.75f, client_.GetOpacity(element_id_, LayerTreeType::ACTIVE)); | 1529 EXPECT_EQ(0.75f, client_.GetOpacity(element_id_, ElementListType::ACTIVE)); |
1525 animations->Animate(kInitialTickTime + TimeDelta::FromMilliseconds(3000)); | 1530 animations->Animate(kInitialTickTime + TimeDelta::FromMilliseconds(3000)); |
1526 animations->UpdateState(true, events.get()); | 1531 animations->UpdateState(true, events.get()); |
1527 EXPECT_FALSE(animations->HasActiveAnimation()); | 1532 EXPECT_FALSE(animations->HasActiveAnimation()); |
1528 EXPECT_EQ(1.f, client_.GetOpacity(element_id_, LayerTreeType::ACTIVE)); | 1533 EXPECT_EQ(1.f, client_.GetOpacity(element_id_, ElementListType::ACTIVE)); |
1529 | 1534 |
1530 // Just be extra sure. | 1535 // Just be extra sure. |
1531 animations->Animate(kInitialTickTime + TimeDelta::FromMilliseconds(4000)); | 1536 animations->Animate(kInitialTickTime + TimeDelta::FromMilliseconds(4000)); |
1532 animations->UpdateState(true, events.get()); | 1537 animations->UpdateState(true, events.get()); |
1533 EXPECT_EQ(1.f, client_.GetOpacity(element_id_, LayerTreeType::ACTIVE)); | 1538 EXPECT_EQ(1.f, client_.GetOpacity(element_id_, ElementListType::ACTIVE)); |
1534 } | 1539 } |
1535 | 1540 |
1536 // Test that an infinitely looping animation does indeed go until aborted. | 1541 // Test that an infinitely looping animation does indeed go until aborted. |
1537 TEST_F(ElementAnimationsTest, InfiniteLooping) { | 1542 TEST_F(ElementAnimationsTest, InfiniteLooping) { |
1538 CreateTestLayer(false, false); | 1543 CreateTestLayer(false, false); |
1539 AttachTimelinePlayerLayer(); | 1544 AttachTimelinePlayerLayer(); |
1540 | 1545 |
1541 scoped_refptr<ElementAnimations> animations = element_animations(); | 1546 scoped_refptr<ElementAnimations> animations = element_animations(); |
1542 | 1547 |
1543 auto events = host_impl_->CreateEvents(); | 1548 auto events = host_impl_->CreateEvents(); |
1544 | 1549 |
1545 std::unique_ptr<Animation> to_add(CreateAnimation( | 1550 std::unique_ptr<Animation> to_add(CreateAnimation( |
1546 std::unique_ptr<AnimationCurve>(new FakeFloatTransition(1.0, 0.f, 1.f)), | 1551 std::unique_ptr<AnimationCurve>(new FakeFloatTransition(1.0, 0.f, 1.f)), |
1547 1, TargetProperty::OPACITY)); | 1552 1, TargetProperty::OPACITY)); |
1548 to_add->set_iterations(-1); | 1553 to_add->set_iterations(-1); |
1549 animations->AddAnimation(std::move(to_add)); | 1554 animations->AddAnimation(std::move(to_add)); |
1550 | 1555 |
1551 animations->Animate(kInitialTickTime); | 1556 animations->Animate(kInitialTickTime); |
1552 animations->UpdateState(true, events.get()); | 1557 animations->UpdateState(true, events.get()); |
1553 EXPECT_TRUE(animations->HasActiveAnimation()); | 1558 EXPECT_TRUE(animations->HasActiveAnimation()); |
1554 EXPECT_EQ(0.f, client_.GetOpacity(element_id_, LayerTreeType::ACTIVE)); | 1559 EXPECT_EQ(0.f, client_.GetOpacity(element_id_, ElementListType::ACTIVE)); |
1555 animations->Animate(kInitialTickTime + TimeDelta::FromMilliseconds(1250)); | 1560 animations->Animate(kInitialTickTime + TimeDelta::FromMilliseconds(1250)); |
1556 animations->UpdateState(true, events.get()); | 1561 animations->UpdateState(true, events.get()); |
1557 EXPECT_TRUE(animations->HasActiveAnimation()); | 1562 EXPECT_TRUE(animations->HasActiveAnimation()); |
1558 EXPECT_EQ(0.25f, client_.GetOpacity(element_id_, LayerTreeType::ACTIVE)); | 1563 EXPECT_EQ(0.25f, client_.GetOpacity(element_id_, ElementListType::ACTIVE)); |
1559 animations->Animate(kInitialTickTime + TimeDelta::FromMilliseconds(1750)); | 1564 animations->Animate(kInitialTickTime + TimeDelta::FromMilliseconds(1750)); |
1560 animations->UpdateState(true, events.get()); | 1565 animations->UpdateState(true, events.get()); |
1561 EXPECT_TRUE(animations->HasActiveAnimation()); | 1566 EXPECT_TRUE(animations->HasActiveAnimation()); |
1562 EXPECT_EQ(0.75f, client_.GetOpacity(element_id_, LayerTreeType::ACTIVE)); | 1567 EXPECT_EQ(0.75f, client_.GetOpacity(element_id_, ElementListType::ACTIVE)); |
1563 | 1568 |
1564 animations->Animate(kInitialTickTime + | 1569 animations->Animate(kInitialTickTime + |
1565 TimeDelta::FromMilliseconds(1073741824250)); | 1570 TimeDelta::FromMilliseconds(1073741824250)); |
1566 animations->UpdateState(true, events.get()); | 1571 animations->UpdateState(true, events.get()); |
1567 EXPECT_TRUE(animations->HasActiveAnimation()); | 1572 EXPECT_TRUE(animations->HasActiveAnimation()); |
1568 EXPECT_EQ(0.25f, client_.GetOpacity(element_id_, LayerTreeType::ACTIVE)); | 1573 EXPECT_EQ(0.25f, client_.GetOpacity(element_id_, ElementListType::ACTIVE)); |
1569 animations->Animate(kInitialTickTime + | 1574 animations->Animate(kInitialTickTime + |
1570 TimeDelta::FromMilliseconds(1073741824750)); | 1575 TimeDelta::FromMilliseconds(1073741824750)); |
1571 animations->UpdateState(true, events.get()); | 1576 animations->UpdateState(true, events.get()); |
1572 EXPECT_TRUE(animations->HasActiveAnimation()); | 1577 EXPECT_TRUE(animations->HasActiveAnimation()); |
1573 EXPECT_EQ(0.75f, client_.GetOpacity(element_id_, LayerTreeType::ACTIVE)); | 1578 EXPECT_EQ(0.75f, client_.GetOpacity(element_id_, ElementListType::ACTIVE)); |
1574 | 1579 |
1575 EXPECT_TRUE(animations->GetAnimation(TargetProperty::OPACITY)); | 1580 EXPECT_TRUE(animations->GetAnimation(TargetProperty::OPACITY)); |
1576 animations->GetAnimation(TargetProperty::OPACITY) | 1581 animations->GetAnimation(TargetProperty::OPACITY) |
1577 ->SetRunState(Animation::ABORTED, | 1582 ->SetRunState(Animation::ABORTED, |
1578 kInitialTickTime + TimeDelta::FromMilliseconds(750)); | 1583 kInitialTickTime + TimeDelta::FromMilliseconds(750)); |
1579 EXPECT_FALSE(animations->HasActiveAnimation()); | 1584 EXPECT_FALSE(animations->HasActiveAnimation()); |
1580 EXPECT_EQ(0.75f, client_.GetOpacity(element_id_, LayerTreeType::ACTIVE)); | 1585 EXPECT_EQ(0.75f, client_.GetOpacity(element_id_, ElementListType::ACTIVE)); |
1581 } | 1586 } |
1582 | 1587 |
1583 // Test that pausing and resuming work as expected. | 1588 // Test that pausing and resuming work as expected. |
1584 TEST_F(ElementAnimationsTest, PauseResume) { | 1589 TEST_F(ElementAnimationsTest, PauseResume) { |
1585 CreateTestLayer(false, false); | 1590 CreateTestLayer(false, false); |
1586 AttachTimelinePlayerLayer(); | 1591 AttachTimelinePlayerLayer(); |
1587 | 1592 |
1588 scoped_refptr<ElementAnimations> animations = element_animations(); | 1593 scoped_refptr<ElementAnimations> animations = element_animations(); |
1589 | 1594 |
1590 auto events = host_impl_->CreateEvents(); | 1595 auto events = host_impl_->CreateEvents(); |
1591 | 1596 |
1592 animations->AddAnimation(CreateAnimation( | 1597 animations->AddAnimation(CreateAnimation( |
1593 std::unique_ptr<AnimationCurve>(new FakeFloatTransition(1.0, 0.f, 1.f)), | 1598 std::unique_ptr<AnimationCurve>(new FakeFloatTransition(1.0, 0.f, 1.f)), |
1594 1, TargetProperty::OPACITY)); | 1599 1, TargetProperty::OPACITY)); |
1595 | 1600 |
1596 animations->Animate(kInitialTickTime); | 1601 animations->Animate(kInitialTickTime); |
1597 animations->UpdateState(true, events.get()); | 1602 animations->UpdateState(true, events.get()); |
1598 EXPECT_TRUE(animations->HasActiveAnimation()); | 1603 EXPECT_TRUE(animations->HasActiveAnimation()); |
1599 EXPECT_EQ(0.f, client_.GetOpacity(element_id_, LayerTreeType::ACTIVE)); | 1604 EXPECT_EQ(0.f, client_.GetOpacity(element_id_, ElementListType::ACTIVE)); |
1600 animations->Animate(kInitialTickTime + TimeDelta::FromMilliseconds(500)); | 1605 animations->Animate(kInitialTickTime + TimeDelta::FromMilliseconds(500)); |
1601 animations->UpdateState(true, events.get()); | 1606 animations->UpdateState(true, events.get()); |
1602 EXPECT_TRUE(animations->HasActiveAnimation()); | 1607 EXPECT_TRUE(animations->HasActiveAnimation()); |
1603 EXPECT_EQ(0.5f, client_.GetOpacity(element_id_, LayerTreeType::ACTIVE)); | 1608 EXPECT_EQ(0.5f, client_.GetOpacity(element_id_, ElementListType::ACTIVE)); |
1604 | 1609 |
1605 EXPECT_TRUE(animations->GetAnimation(TargetProperty::OPACITY)); | 1610 EXPECT_TRUE(animations->GetAnimation(TargetProperty::OPACITY)); |
1606 animations->GetAnimation(TargetProperty::OPACITY) | 1611 animations->GetAnimation(TargetProperty::OPACITY) |
1607 ->SetRunState(Animation::PAUSED, | 1612 ->SetRunState(Animation::PAUSED, |
1608 kInitialTickTime + TimeDelta::FromMilliseconds(500)); | 1613 kInitialTickTime + TimeDelta::FromMilliseconds(500)); |
1609 | 1614 |
1610 animations->Animate(kInitialTickTime + TimeDelta::FromMilliseconds(1024000)); | 1615 animations->Animate(kInitialTickTime + TimeDelta::FromMilliseconds(1024000)); |
1611 animations->UpdateState(true, events.get()); | 1616 animations->UpdateState(true, events.get()); |
1612 EXPECT_TRUE(animations->HasActiveAnimation()); | 1617 EXPECT_TRUE(animations->HasActiveAnimation()); |
1613 EXPECT_EQ(0.5f, client_.GetOpacity(element_id_, LayerTreeType::ACTIVE)); | 1618 EXPECT_EQ(0.5f, client_.GetOpacity(element_id_, ElementListType::ACTIVE)); |
1614 | 1619 |
1615 EXPECT_TRUE(animations->GetAnimation(TargetProperty::OPACITY)); | 1620 EXPECT_TRUE(animations->GetAnimation(TargetProperty::OPACITY)); |
1616 animations->GetAnimation(TargetProperty::OPACITY) | 1621 animations->GetAnimation(TargetProperty::OPACITY) |
1617 ->SetRunState(Animation::RUNNING, | 1622 ->SetRunState(Animation::RUNNING, |
1618 kInitialTickTime + TimeDelta::FromMilliseconds(1024000)); | 1623 kInitialTickTime + TimeDelta::FromMilliseconds(1024000)); |
1619 animations->Animate(kInitialTickTime + TimeDelta::FromMilliseconds(1024250)); | 1624 animations->Animate(kInitialTickTime + TimeDelta::FromMilliseconds(1024250)); |
1620 animations->UpdateState(true, events.get()); | 1625 animations->UpdateState(true, events.get()); |
1621 EXPECT_TRUE(animations->HasActiveAnimation()); | 1626 EXPECT_TRUE(animations->HasActiveAnimation()); |
1622 EXPECT_EQ(0.75f, client_.GetOpacity(element_id_, LayerTreeType::ACTIVE)); | 1627 EXPECT_EQ(0.75f, client_.GetOpacity(element_id_, ElementListType::ACTIVE)); |
1623 | 1628 |
1624 animations->Animate(kInitialTickTime + TimeDelta::FromMilliseconds(1024500)); | 1629 animations->Animate(kInitialTickTime + TimeDelta::FromMilliseconds(1024500)); |
1625 animations->UpdateState(true, events.get()); | 1630 animations->UpdateState(true, events.get()); |
1626 EXPECT_FALSE(animations->HasActiveAnimation()); | 1631 EXPECT_FALSE(animations->HasActiveAnimation()); |
1627 EXPECT_EQ(1.f, client_.GetOpacity(element_id_, LayerTreeType::ACTIVE)); | 1632 EXPECT_EQ(1.f, client_.GetOpacity(element_id_, ElementListType::ACTIVE)); |
1628 } | 1633 } |
1629 | 1634 |
1630 TEST_F(ElementAnimationsTest, AbortAGroupedAnimation) { | 1635 TEST_F(ElementAnimationsTest, AbortAGroupedAnimation) { |
1631 CreateTestLayer(false, false); | 1636 CreateTestLayer(false, false); |
1632 AttachTimelinePlayerLayer(); | 1637 AttachTimelinePlayerLayer(); |
1633 | 1638 |
1634 scoped_refptr<ElementAnimations> animations = element_animations(); | 1639 scoped_refptr<ElementAnimations> animations = element_animations(); |
1635 | 1640 |
1636 auto events = host_impl_->CreateEvents(); | 1641 auto events = host_impl_->CreateEvents(); |
1637 | 1642 |
1638 const int animation_id = 2; | 1643 const int animation_id = 2; |
1639 animations->AddAnimation(Animation::Create( | 1644 animations->AddAnimation(Animation::Create( |
1640 std::unique_ptr<AnimationCurve>(new FakeTransformTransition(1)), 1, 1, | 1645 std::unique_ptr<AnimationCurve>(new FakeTransformTransition(1)), 1, 1, |
1641 TargetProperty::TRANSFORM)); | 1646 TargetProperty::TRANSFORM)); |
1642 animations->AddAnimation(Animation::Create( | 1647 animations->AddAnimation(Animation::Create( |
1643 std::unique_ptr<AnimationCurve>(new FakeFloatTransition(2.0, 0.f, 1.f)), | 1648 std::unique_ptr<AnimationCurve>(new FakeFloatTransition(2.0, 0.f, 1.f)), |
1644 animation_id, 1, TargetProperty::OPACITY)); | 1649 animation_id, 1, TargetProperty::OPACITY)); |
1645 animations->AddAnimation(Animation::Create( | 1650 animations->AddAnimation(Animation::Create( |
1646 std::unique_ptr<AnimationCurve>(new FakeFloatTransition(1.0, 1.f, 0.75f)), | 1651 std::unique_ptr<AnimationCurve>(new FakeFloatTransition(1.0, 1.f, 0.75f)), |
1647 3, 2, TargetProperty::OPACITY)); | 1652 3, 2, TargetProperty::OPACITY)); |
1648 | 1653 |
1649 animations->Animate(kInitialTickTime); | 1654 animations->Animate(kInitialTickTime); |
1650 animations->UpdateState(true, events.get()); | 1655 animations->UpdateState(true, events.get()); |
1651 EXPECT_TRUE(animations->HasActiveAnimation()); | 1656 EXPECT_TRUE(animations->HasActiveAnimation()); |
1652 EXPECT_EQ(0.f, client_.GetOpacity(element_id_, LayerTreeType::ACTIVE)); | 1657 EXPECT_EQ(0.f, client_.GetOpacity(element_id_, ElementListType::ACTIVE)); |
1653 animations->Animate(kInitialTickTime + TimeDelta::FromMilliseconds(1000)); | 1658 animations->Animate(kInitialTickTime + TimeDelta::FromMilliseconds(1000)); |
1654 animations->UpdateState(true, events.get()); | 1659 animations->UpdateState(true, events.get()); |
1655 EXPECT_TRUE(animations->HasActiveAnimation()); | 1660 EXPECT_TRUE(animations->HasActiveAnimation()); |
1656 EXPECT_EQ(0.5f, client_.GetOpacity(element_id_, LayerTreeType::ACTIVE)); | 1661 EXPECT_EQ(0.5f, client_.GetOpacity(element_id_, ElementListType::ACTIVE)); |
1657 | 1662 |
1658 EXPECT_TRUE(animations->GetAnimationById(animation_id)); | 1663 EXPECT_TRUE(animations->GetAnimationById(animation_id)); |
1659 animations->GetAnimationById(animation_id) | 1664 animations->GetAnimationById(animation_id) |
1660 ->SetRunState(Animation::ABORTED, | 1665 ->SetRunState(Animation::ABORTED, |
1661 kInitialTickTime + TimeDelta::FromMilliseconds(1000)); | 1666 kInitialTickTime + TimeDelta::FromMilliseconds(1000)); |
1662 animations->Animate(kInitialTickTime + TimeDelta::FromMilliseconds(1000)); | 1667 animations->Animate(kInitialTickTime + TimeDelta::FromMilliseconds(1000)); |
1663 animations->UpdateState(true, events.get()); | 1668 animations->UpdateState(true, events.get()); |
1664 EXPECT_TRUE(animations->HasActiveAnimation()); | 1669 EXPECT_TRUE(animations->HasActiveAnimation()); |
1665 EXPECT_EQ(1.f, client_.GetOpacity(element_id_, LayerTreeType::ACTIVE)); | 1670 EXPECT_EQ(1.f, client_.GetOpacity(element_id_, ElementListType::ACTIVE)); |
1666 animations->Animate(kInitialTickTime + TimeDelta::FromMilliseconds(2000)); | 1671 animations->Animate(kInitialTickTime + TimeDelta::FromMilliseconds(2000)); |
1667 animations->UpdateState(true, events.get()); | 1672 animations->UpdateState(true, events.get()); |
1668 EXPECT_TRUE(!animations->HasActiveAnimation()); | 1673 EXPECT_TRUE(!animations->HasActiveAnimation()); |
1669 EXPECT_EQ(0.75f, client_.GetOpacity(element_id_, LayerTreeType::ACTIVE)); | 1674 EXPECT_EQ(0.75f, client_.GetOpacity(element_id_, ElementListType::ACTIVE)); |
1670 } | 1675 } |
1671 | 1676 |
1672 TEST_F(ElementAnimationsTest, PushUpdatesWhenSynchronizedStartTimeNeeded) { | 1677 TEST_F(ElementAnimationsTest, PushUpdatesWhenSynchronizedStartTimeNeeded) { |
1673 CreateTestLayer(true, false); | 1678 CreateTestLayer(true, false); |
1674 AttachTimelinePlayerLayer(); | 1679 AttachTimelinePlayerLayer(); |
1675 CreateImplTimelineAndPlayer(); | 1680 CreateImplTimelineAndPlayer(); |
1676 | 1681 |
1677 scoped_refptr<ElementAnimations> animations = element_animations(); | 1682 scoped_refptr<ElementAnimations> animations = element_animations(); |
1678 scoped_refptr<ElementAnimations> animations_impl = element_animations_impl(); | 1683 scoped_refptr<ElementAnimations> animations_impl = element_animations_impl(); |
1679 | 1684 |
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1732 animations->Animate(kInitialTickTime + TimeDelta::FromMilliseconds(2000)); | 1737 animations->Animate(kInitialTickTime + TimeDelta::FromMilliseconds(2000)); |
1733 events = host_impl_->CreateEvents(); | 1738 events = host_impl_->CreateEvents(); |
1734 animations->UpdateState(true, events.get()); | 1739 animations->UpdateState(true, events.get()); |
1735 | 1740 |
1736 // Should have one STARTED event and one FINISHED event. | 1741 // Should have one STARTED event and one FINISHED event. |
1737 EXPECT_EQ(2u, events->events_.size()); | 1742 EXPECT_EQ(2u, events->events_.size()); |
1738 EXPECT_NE(events->events_[0].type, events->events_[1].type); | 1743 EXPECT_NE(events->events_[0].type, events->events_[1].type); |
1739 | 1744 |
1740 // The float transition should still be at its starting point. | 1745 // The float transition should still be at its starting point. |
1741 EXPECT_TRUE(animations->HasActiveAnimation()); | 1746 EXPECT_TRUE(animations->HasActiveAnimation()); |
1742 EXPECT_EQ(0.f, client_.GetOpacity(element_id_, LayerTreeType::ACTIVE)); | 1747 EXPECT_EQ(0.f, client_.GetOpacity(element_id_, ElementListType::ACTIVE)); |
1743 | 1748 |
1744 animations->Animate(kInitialTickTime + TimeDelta::FromMilliseconds(3000)); | 1749 animations->Animate(kInitialTickTime + TimeDelta::FromMilliseconds(3000)); |
1745 animations->UpdateState(true, events.get()); | 1750 animations->UpdateState(true, events.get()); |
1746 | 1751 |
1747 // The float tranisition should now be done. | 1752 // The float tranisition should now be done. |
1748 EXPECT_EQ(1.f, client_.GetOpacity(element_id_, LayerTreeType::ACTIVE)); | 1753 EXPECT_EQ(1.f, client_.GetOpacity(element_id_, ElementListType::ACTIVE)); |
1749 EXPECT_FALSE(animations->HasActiveAnimation()); | 1754 EXPECT_FALSE(animations->HasActiveAnimation()); |
1750 } | 1755 } |
1751 | 1756 |
1752 // Tests that an animation animations with only a pending observer gets ticked | 1757 // Tests that an animation animations with only a pending observer gets ticked |
1753 // but doesn't progress animations past the STARTING state. | 1758 // but doesn't progress animations past the STARTING state. |
1754 TEST_F(ElementAnimationsTest, InactiveObserverGetsTicked) { | 1759 TEST_F(ElementAnimationsTest, InactiveObserverGetsTicked) { |
1755 AttachTimelinePlayerLayer(); | 1760 AttachTimelinePlayerLayer(); |
1756 CreateImplTimelineAndPlayer(); | 1761 CreateImplTimelineAndPlayer(); |
1757 | 1762 |
1758 scoped_refptr<ElementAnimations> animations = element_animations_impl(); | 1763 scoped_refptr<ElementAnimations> animations = element_animations_impl(); |
1759 | 1764 |
1760 auto events = host_impl_->CreateEvents(); | 1765 auto events = host_impl_->CreateEvents(); |
1761 | 1766 |
1762 const int id = 1; | 1767 const int id = 1; |
1763 animations->AddAnimation(CreateAnimation( | 1768 animations->AddAnimation(CreateAnimation( |
1764 std::unique_ptr<AnimationCurve>(new FakeFloatTransition(1.0, 0.5f, 1.f)), | 1769 std::unique_ptr<AnimationCurve>(new FakeFloatTransition(1.0, 0.5f, 1.f)), |
1765 id, TargetProperty::OPACITY)); | 1770 id, TargetProperty::OPACITY)); |
1766 | 1771 |
1767 // Without an observer, the animation shouldn't progress to the STARTING | 1772 // Without an observer, the animation shouldn't progress to the STARTING |
1768 // state. | 1773 // state. |
1769 animations->Animate(kInitialTickTime); | 1774 animations->Animate(kInitialTickTime); |
1770 animations->UpdateState(true, events.get()); | 1775 animations->UpdateState(true, events.get()); |
1771 EXPECT_EQ(0u, events->events_.size()); | 1776 EXPECT_EQ(0u, events->events_.size()); |
1772 EXPECT_EQ(Animation::WAITING_FOR_TARGET_AVAILABILITY, | 1777 EXPECT_EQ(Animation::WAITING_FOR_TARGET_AVAILABILITY, |
1773 animations->GetAnimation(TargetProperty::OPACITY)->run_state()); | 1778 animations->GetAnimation(TargetProperty::OPACITY)->run_state()); |
1774 | 1779 |
1775 CreateTestImplLayer(LayerTreeType::PENDING); | 1780 CreateTestImplLayer(ElementListType::PENDING); |
1776 | 1781 |
1777 // With only a pending observer, the animation should progress to the | 1782 // With only a pending observer, the animation should progress to the |
1778 // STARTING state and get ticked at its starting point, but should not | 1783 // STARTING state and get ticked at its starting point, but should not |
1779 // progress to RUNNING. | 1784 // progress to RUNNING. |
1780 animations->Animate(kInitialTickTime + TimeDelta::FromMilliseconds(1000)); | 1785 animations->Animate(kInitialTickTime + TimeDelta::FromMilliseconds(1000)); |
1781 animations->UpdateState(true, events.get()); | 1786 animations->UpdateState(true, events.get()); |
1782 EXPECT_EQ(0u, events->events_.size()); | 1787 EXPECT_EQ(0u, events->events_.size()); |
1783 EXPECT_EQ(Animation::STARTING, | 1788 EXPECT_EQ(Animation::STARTING, |
1784 animations->GetAnimation(TargetProperty::OPACITY)->run_state()); | 1789 animations->GetAnimation(TargetProperty::OPACITY)->run_state()); |
1785 EXPECT_EQ(0.5f, client_impl_.GetOpacity(element_id_, LayerTreeType::PENDING)); | 1790 EXPECT_EQ(0.5f, |
| 1791 client_impl_.GetOpacity(element_id_, ElementListType::PENDING)); |
1786 | 1792 |
1787 // Even when already in the STARTING state, the animation should stay | 1793 // Even when already in the STARTING state, the animation should stay |
1788 // there, and shouldn't be ticked past its starting point. | 1794 // there, and shouldn't be ticked past its starting point. |
1789 animations->Animate(kInitialTickTime + TimeDelta::FromMilliseconds(2000)); | 1795 animations->Animate(kInitialTickTime + TimeDelta::FromMilliseconds(2000)); |
1790 animations->UpdateState(true, events.get()); | 1796 animations->UpdateState(true, events.get()); |
1791 EXPECT_EQ(0u, events->events_.size()); | 1797 EXPECT_EQ(0u, events->events_.size()); |
1792 EXPECT_EQ(Animation::STARTING, | 1798 EXPECT_EQ(Animation::STARTING, |
1793 animations->GetAnimation(TargetProperty::OPACITY)->run_state()); | 1799 animations->GetAnimation(TargetProperty::OPACITY)->run_state()); |
1794 EXPECT_EQ(0.5f, client_impl_.GetOpacity(element_id_, LayerTreeType::PENDING)); | 1800 EXPECT_EQ(0.5f, |
| 1801 client_impl_.GetOpacity(element_id_, ElementListType::PENDING)); |
1795 | 1802 |
1796 CreateTestImplLayer(LayerTreeType::ACTIVE); | 1803 CreateTestImplLayer(ElementListType::ACTIVE); |
1797 | 1804 |
1798 // Now that an active observer has been added, the animation should still | 1805 // Now that an active observer has been added, the animation should still |
1799 // initially tick at its starting point, but should now progress to RUNNING. | 1806 // initially tick at its starting point, but should now progress to RUNNING. |
1800 animations->Animate(kInitialTickTime + TimeDelta::FromMilliseconds(3000)); | 1807 animations->Animate(kInitialTickTime + TimeDelta::FromMilliseconds(3000)); |
1801 animations->UpdateState(true, events.get()); | 1808 animations->UpdateState(true, events.get()); |
1802 EXPECT_EQ(1u, events->events_.size()); | 1809 EXPECT_EQ(1u, events->events_.size()); |
1803 EXPECT_EQ(Animation::RUNNING, | 1810 EXPECT_EQ(Animation::RUNNING, |
1804 animations->GetAnimation(TargetProperty::OPACITY)->run_state()); | 1811 animations->GetAnimation(TargetProperty::OPACITY)->run_state()); |
1805 EXPECT_EQ(0.5f, client_impl_.GetOpacity(element_id_, LayerTreeType::PENDING)); | 1812 EXPECT_EQ(0.5f, |
1806 EXPECT_EQ(0.5f, client_impl_.GetOpacity(element_id_, LayerTreeType::ACTIVE)); | 1813 client_impl_.GetOpacity(element_id_, ElementListType::PENDING)); |
| 1814 EXPECT_EQ(0.5f, |
| 1815 client_impl_.GetOpacity(element_id_, ElementListType::ACTIVE)); |
1807 | 1816 |
1808 // The animation should now tick past its starting point. | 1817 // The animation should now tick past its starting point. |
1809 animations->Animate(kInitialTickTime + TimeDelta::FromMilliseconds(3500)); | 1818 animations->Animate(kInitialTickTime + TimeDelta::FromMilliseconds(3500)); |
1810 EXPECT_NE(0.5f, client_impl_.GetOpacity(element_id_, LayerTreeType::PENDING)); | 1819 EXPECT_NE(0.5f, |
1811 EXPECT_NE(0.5f, client_impl_.GetOpacity(element_id_, LayerTreeType::ACTIVE)); | 1820 client_impl_.GetOpacity(element_id_, ElementListType::PENDING)); |
| 1821 EXPECT_NE(0.5f, |
| 1822 client_impl_.GetOpacity(element_id_, ElementListType::ACTIVE)); |
1812 } | 1823 } |
1813 | 1824 |
1814 TEST_F(ElementAnimationsTest, TransformAnimationBounds) { | 1825 TEST_F(ElementAnimationsTest, TransformAnimationBounds) { |
1815 AttachTimelinePlayerLayer(); | 1826 AttachTimelinePlayerLayer(); |
1816 CreateImplTimelineAndPlayer(); | 1827 CreateImplTimelineAndPlayer(); |
1817 | 1828 |
1818 scoped_refptr<ElementAnimations> animations_impl = element_animations_impl(); | 1829 scoped_refptr<ElementAnimations> animations_impl = element_animations_impl(); |
1819 | 1830 |
1820 std::unique_ptr<KeyframedTransformAnimationCurve> curve1( | 1831 std::unique_ptr<KeyframedTransformAnimationCurve> curve1( |
1821 KeyframedTransformAnimationCurve::Create()); | 1832 KeyframedTransformAnimationCurve::Create()); |
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2247 } | 2258 } |
2248 | 2259 |
2249 TEST_F(ElementAnimationsTest, HasOnlyTranslationTransforms) { | 2260 TEST_F(ElementAnimationsTest, HasOnlyTranslationTransforms) { |
2250 CreateTestLayer(true, false); | 2261 CreateTestLayer(true, false); |
2251 AttachTimelinePlayerLayer(); | 2262 AttachTimelinePlayerLayer(); |
2252 CreateImplTimelineAndPlayer(); | 2263 CreateImplTimelineAndPlayer(); |
2253 | 2264 |
2254 scoped_refptr<ElementAnimations> animations_impl = element_animations_impl(); | 2265 scoped_refptr<ElementAnimations> animations_impl = element_animations_impl(); |
2255 | 2266 |
2256 EXPECT_TRUE( | 2267 EXPECT_TRUE( |
2257 animations_impl->HasOnlyTranslationTransforms(LayerTreeType::ACTIVE)); | 2268 animations_impl->HasOnlyTranslationTransforms(ElementListType::ACTIVE)); |
2258 EXPECT_TRUE( | 2269 EXPECT_TRUE( |
2259 animations_impl->HasOnlyTranslationTransforms(LayerTreeType::PENDING)); | 2270 animations_impl->HasOnlyTranslationTransforms(ElementListType::PENDING)); |
2260 | 2271 |
2261 animations_impl->AddAnimation(CreateAnimation( | 2272 animations_impl->AddAnimation(CreateAnimation( |
2262 std::unique_ptr<AnimationCurve>(new FakeFloatTransition(1.0, 0.f, 1.f)), | 2273 std::unique_ptr<AnimationCurve>(new FakeFloatTransition(1.0, 0.f, 1.f)), |
2263 1, TargetProperty::OPACITY)); | 2274 1, TargetProperty::OPACITY)); |
2264 | 2275 |
2265 // Opacity animations aren't non-translation transforms. | 2276 // Opacity animations aren't non-translation transforms. |
2266 EXPECT_TRUE( | 2277 EXPECT_TRUE( |
2267 animations_impl->HasOnlyTranslationTransforms(LayerTreeType::ACTIVE)); | 2278 animations_impl->HasOnlyTranslationTransforms(ElementListType::ACTIVE)); |
2268 EXPECT_TRUE( | 2279 EXPECT_TRUE( |
2269 animations_impl->HasOnlyTranslationTransforms(LayerTreeType::PENDING)); | 2280 animations_impl->HasOnlyTranslationTransforms(ElementListType::PENDING)); |
2270 | 2281 |
2271 std::unique_ptr<KeyframedTransformAnimationCurve> curve1( | 2282 std::unique_ptr<KeyframedTransformAnimationCurve> curve1( |
2272 KeyframedTransformAnimationCurve::Create()); | 2283 KeyframedTransformAnimationCurve::Create()); |
2273 | 2284 |
2274 TransformOperations operations1; | 2285 TransformOperations operations1; |
2275 curve1->AddKeyframe( | 2286 curve1->AddKeyframe( |
2276 TransformKeyframe::Create(base::TimeDelta(), operations1, nullptr)); | 2287 TransformKeyframe::Create(base::TimeDelta(), operations1, nullptr)); |
2277 operations1.AppendTranslate(10.0, 15.0, 0.0); | 2288 operations1.AppendTranslate(10.0, 15.0, 0.0); |
2278 curve1->AddKeyframe(TransformKeyframe::Create( | 2289 curve1->AddKeyframe(TransformKeyframe::Create( |
2279 base::TimeDelta::FromSecondsD(1.0), operations1, nullptr)); | 2290 base::TimeDelta::FromSecondsD(1.0), operations1, nullptr)); |
2280 | 2291 |
2281 std::unique_ptr<Animation> animation( | 2292 std::unique_ptr<Animation> animation( |
2282 Animation::Create(std::move(curve1), 2, 2, TargetProperty::TRANSFORM)); | 2293 Animation::Create(std::move(curve1), 2, 2, TargetProperty::TRANSFORM)); |
2283 animations_impl->AddAnimation(std::move(animation)); | 2294 animations_impl->AddAnimation(std::move(animation)); |
2284 | 2295 |
2285 // The only transform animation we've added is a translation. | 2296 // The only transform animation we've added is a translation. |
2286 EXPECT_TRUE( | 2297 EXPECT_TRUE( |
2287 animations_impl->HasOnlyTranslationTransforms(LayerTreeType::ACTIVE)); | 2298 animations_impl->HasOnlyTranslationTransforms(ElementListType::ACTIVE)); |
2288 EXPECT_TRUE( | 2299 EXPECT_TRUE( |
2289 animations_impl->HasOnlyTranslationTransforms(LayerTreeType::PENDING)); | 2300 animations_impl->HasOnlyTranslationTransforms(ElementListType::PENDING)); |
2290 | 2301 |
2291 std::unique_ptr<KeyframedTransformAnimationCurve> curve2( | 2302 std::unique_ptr<KeyframedTransformAnimationCurve> curve2( |
2292 KeyframedTransformAnimationCurve::Create()); | 2303 KeyframedTransformAnimationCurve::Create()); |
2293 | 2304 |
2294 TransformOperations operations2; | 2305 TransformOperations operations2; |
2295 curve2->AddKeyframe( | 2306 curve2->AddKeyframe( |
2296 TransformKeyframe::Create(base::TimeDelta(), operations2, nullptr)); | 2307 TransformKeyframe::Create(base::TimeDelta(), operations2, nullptr)); |
2297 operations2.AppendScale(2.0, 3.0, 4.0); | 2308 operations2.AppendScale(2.0, 3.0, 4.0); |
2298 curve2->AddKeyframe(TransformKeyframe::Create( | 2309 curve2->AddKeyframe(TransformKeyframe::Create( |
2299 base::TimeDelta::FromSecondsD(1.0), operations2, nullptr)); | 2310 base::TimeDelta::FromSecondsD(1.0), operations2, nullptr)); |
2300 | 2311 |
2301 animation = | 2312 animation = |
2302 Animation::Create(std::move(curve2), 3, 3, TargetProperty::TRANSFORM); | 2313 Animation::Create(std::move(curve2), 3, 3, TargetProperty::TRANSFORM); |
2303 animation->set_affects_active_elements(false); | 2314 animation->set_affects_active_elements(false); |
2304 animations_impl->AddAnimation(std::move(animation)); | 2315 animations_impl->AddAnimation(std::move(animation)); |
2305 | 2316 |
2306 // A scale animation is not a translation. | 2317 // A scale animation is not a translation. |
2307 EXPECT_FALSE( | 2318 EXPECT_FALSE( |
2308 animations_impl->HasOnlyTranslationTransforms(LayerTreeType::PENDING)); | 2319 animations_impl->HasOnlyTranslationTransforms(ElementListType::PENDING)); |
2309 EXPECT_TRUE( | 2320 EXPECT_TRUE( |
2310 animations_impl->HasOnlyTranslationTransforms(LayerTreeType::ACTIVE)); | 2321 animations_impl->HasOnlyTranslationTransforms(ElementListType::ACTIVE)); |
2311 | 2322 |
2312 animations_impl->ActivateAnimations(); | 2323 animations_impl->ActivateAnimations(); |
2313 EXPECT_FALSE( | 2324 EXPECT_FALSE( |
2314 animations_impl->HasOnlyTranslationTransforms(LayerTreeType::PENDING)); | 2325 animations_impl->HasOnlyTranslationTransforms(ElementListType::PENDING)); |
2315 EXPECT_FALSE( | 2326 EXPECT_FALSE( |
2316 animations_impl->HasOnlyTranslationTransforms(LayerTreeType::ACTIVE)); | 2327 animations_impl->HasOnlyTranslationTransforms(ElementListType::ACTIVE)); |
2317 | 2328 |
2318 animations_impl->GetAnimationById(3)->set_affects_pending_elements(false); | 2329 animations_impl->GetAnimationById(3)->set_affects_pending_elements(false); |
2319 EXPECT_TRUE( | 2330 EXPECT_TRUE( |
2320 animations_impl->HasOnlyTranslationTransforms(LayerTreeType::PENDING)); | 2331 animations_impl->HasOnlyTranslationTransforms(ElementListType::PENDING)); |
2321 EXPECT_FALSE( | 2332 EXPECT_FALSE( |
2322 animations_impl->HasOnlyTranslationTransforms(LayerTreeType::ACTIVE)); | 2333 animations_impl->HasOnlyTranslationTransforms(ElementListType::ACTIVE)); |
2323 | 2334 |
2324 animations_impl->GetAnimationById(3)->SetRunState(Animation::FINISHED, | 2335 animations_impl->GetAnimationById(3)->SetRunState(Animation::FINISHED, |
2325 TicksFromSecondsF(0.0)); | 2336 TicksFromSecondsF(0.0)); |
2326 | 2337 |
2327 // Only unfinished animations should be considered by | 2338 // Only unfinished animations should be considered by |
2328 // HasOnlyTranslationTransforms. | 2339 // HasOnlyTranslationTransforms. |
2329 EXPECT_TRUE( | 2340 EXPECT_TRUE( |
2330 animations_impl->HasOnlyTranslationTransforms(LayerTreeType::PENDING)); | 2341 animations_impl->HasOnlyTranslationTransforms(ElementListType::PENDING)); |
2331 EXPECT_TRUE( | 2342 EXPECT_TRUE( |
2332 animations_impl->HasOnlyTranslationTransforms(LayerTreeType::ACTIVE)); | 2343 animations_impl->HasOnlyTranslationTransforms(ElementListType::ACTIVE)); |
2333 } | 2344 } |
2334 | 2345 |
2335 TEST_F(ElementAnimationsTest, AnimationStartScale) { | 2346 TEST_F(ElementAnimationsTest, AnimationStartScale) { |
2336 CreateTestLayer(true, false); | 2347 CreateTestLayer(true, false); |
2337 AttachTimelinePlayerLayer(); | 2348 AttachTimelinePlayerLayer(); |
2338 CreateImplTimelineAndPlayer(); | 2349 CreateImplTimelineAndPlayer(); |
2339 | 2350 |
2340 scoped_refptr<ElementAnimations> animations_impl = element_animations_impl(); | 2351 scoped_refptr<ElementAnimations> animations_impl = element_animations_impl(); |
2341 | 2352 |
2342 std::unique_ptr<KeyframedTransformAnimationCurve> curve1( | 2353 std::unique_ptr<KeyframedTransformAnimationCurve> curve1( |
2343 KeyframedTransformAnimationCurve::Create()); | 2354 KeyframedTransformAnimationCurve::Create()); |
2344 | 2355 |
2345 TransformOperations operations1; | 2356 TransformOperations operations1; |
2346 operations1.AppendScale(2.0, 3.0, 4.0); | 2357 operations1.AppendScale(2.0, 3.0, 4.0); |
2347 curve1->AddKeyframe( | 2358 curve1->AddKeyframe( |
2348 TransformKeyframe::Create(base::TimeDelta(), operations1, nullptr)); | 2359 TransformKeyframe::Create(base::TimeDelta(), operations1, nullptr)); |
2349 TransformOperations operations2; | 2360 TransformOperations operations2; |
2350 curve1->AddKeyframe(TransformKeyframe::Create( | 2361 curve1->AddKeyframe(TransformKeyframe::Create( |
2351 base::TimeDelta::FromSecondsD(1.0), operations2, nullptr)); | 2362 base::TimeDelta::FromSecondsD(1.0), operations2, nullptr)); |
2352 std::unique_ptr<Animation> animation( | 2363 std::unique_ptr<Animation> animation( |
2353 Animation::Create(std::move(curve1), 1, 1, TargetProperty::TRANSFORM)); | 2364 Animation::Create(std::move(curve1), 1, 1, TargetProperty::TRANSFORM)); |
2354 animation->set_affects_active_elements(false); | 2365 animation->set_affects_active_elements(false); |
2355 animations_impl->AddAnimation(std::move(animation)); | 2366 animations_impl->AddAnimation(std::move(animation)); |
2356 | 2367 |
2357 float start_scale = 0.f; | 2368 float start_scale = 0.f; |
2358 EXPECT_TRUE(animations_impl->AnimationStartScale(LayerTreeType::PENDING, | 2369 EXPECT_TRUE(animations_impl->AnimationStartScale(ElementListType::PENDING, |
2359 &start_scale)); | 2370 &start_scale)); |
2360 EXPECT_EQ(4.f, start_scale); | 2371 EXPECT_EQ(4.f, start_scale); |
2361 EXPECT_TRUE(animations_impl->AnimationStartScale(LayerTreeType::ACTIVE, | 2372 EXPECT_TRUE(animations_impl->AnimationStartScale(ElementListType::ACTIVE, |
2362 &start_scale)); | 2373 &start_scale)); |
2363 EXPECT_EQ(0.f, start_scale); | 2374 EXPECT_EQ(0.f, start_scale); |
2364 | 2375 |
2365 animations_impl->ActivateAnimations(); | 2376 animations_impl->ActivateAnimations(); |
2366 EXPECT_TRUE(animations_impl->AnimationStartScale(LayerTreeType::PENDING, | 2377 EXPECT_TRUE(animations_impl->AnimationStartScale(ElementListType::PENDING, |
2367 &start_scale)); | 2378 &start_scale)); |
2368 EXPECT_EQ(4.f, start_scale); | 2379 EXPECT_EQ(4.f, start_scale); |
2369 EXPECT_TRUE(animations_impl->AnimationStartScale(LayerTreeType::ACTIVE, | 2380 EXPECT_TRUE(animations_impl->AnimationStartScale(ElementListType::ACTIVE, |
2370 &start_scale)); | 2381 &start_scale)); |
2371 EXPECT_EQ(4.f, start_scale); | 2382 EXPECT_EQ(4.f, start_scale); |
2372 | 2383 |
2373 std::unique_ptr<KeyframedTransformAnimationCurve> curve2( | 2384 std::unique_ptr<KeyframedTransformAnimationCurve> curve2( |
2374 KeyframedTransformAnimationCurve::Create()); | 2385 KeyframedTransformAnimationCurve::Create()); |
2375 | 2386 |
2376 TransformOperations operations3; | 2387 TransformOperations operations3; |
2377 curve2->AddKeyframe( | 2388 curve2->AddKeyframe( |
2378 TransformKeyframe::Create(base::TimeDelta(), operations3, nullptr)); | 2389 TransformKeyframe::Create(base::TimeDelta(), operations3, nullptr)); |
2379 operations3.AppendScale(6.0, 5.0, 4.0); | 2390 operations3.AppendScale(6.0, 5.0, 4.0); |
(...skipping 18 matching lines...) Expand all Loading... |
2398 TransformKeyframe::Create(base::TimeDelta(), operations4, nullptr)); | 2409 TransformKeyframe::Create(base::TimeDelta(), operations4, nullptr)); |
2399 TransformOperations operations5; | 2410 TransformOperations operations5; |
2400 curve3->AddKeyframe(TransformKeyframe::Create( | 2411 curve3->AddKeyframe(TransformKeyframe::Create( |
2401 base::TimeDelta::FromSecondsD(1.0), operations5, nullptr)); | 2412 base::TimeDelta::FromSecondsD(1.0), operations5, nullptr)); |
2402 | 2413 |
2403 animation = | 2414 animation = |
2404 Animation::Create(std::move(curve3), 3, 3, TargetProperty::TRANSFORM); | 2415 Animation::Create(std::move(curve3), 3, 3, TargetProperty::TRANSFORM); |
2405 animation->set_affects_active_elements(false); | 2416 animation->set_affects_active_elements(false); |
2406 animations_impl->AddAnimation(std::move(animation)); | 2417 animations_impl->AddAnimation(std::move(animation)); |
2407 | 2418 |
2408 EXPECT_TRUE(animations_impl->AnimationStartScale(LayerTreeType::PENDING, | 2419 EXPECT_TRUE(animations_impl->AnimationStartScale(ElementListType::PENDING, |
2409 &start_scale)); | 2420 &start_scale)); |
2410 EXPECT_EQ(6.f, start_scale); | 2421 EXPECT_EQ(6.f, start_scale); |
2411 EXPECT_TRUE(animations_impl->AnimationStartScale(LayerTreeType::ACTIVE, | 2422 EXPECT_TRUE(animations_impl->AnimationStartScale(ElementListType::ACTIVE, |
2412 &start_scale)); | 2423 &start_scale)); |
2413 EXPECT_EQ(0.f, start_scale); | 2424 EXPECT_EQ(0.f, start_scale); |
2414 | 2425 |
2415 animations_impl->ActivateAnimations(); | 2426 animations_impl->ActivateAnimations(); |
2416 EXPECT_TRUE(animations_impl->AnimationStartScale(LayerTreeType::PENDING, | 2427 EXPECT_TRUE(animations_impl->AnimationStartScale(ElementListType::PENDING, |
2417 &start_scale)); | 2428 &start_scale)); |
2418 EXPECT_EQ(6.f, start_scale); | 2429 EXPECT_EQ(6.f, start_scale); |
2419 EXPECT_TRUE(animations_impl->AnimationStartScale(LayerTreeType::ACTIVE, | 2430 EXPECT_TRUE(animations_impl->AnimationStartScale(ElementListType::ACTIVE, |
2420 &start_scale)); | 2431 &start_scale)); |
2421 EXPECT_EQ(6.f, start_scale); | 2432 EXPECT_EQ(6.f, start_scale); |
2422 | 2433 |
2423 animations_impl->GetAnimationById(2)->SetRunState(Animation::FINISHED, | 2434 animations_impl->GetAnimationById(2)->SetRunState(Animation::FINISHED, |
2424 TicksFromSecondsF(0.0)); | 2435 TicksFromSecondsF(0.0)); |
2425 | 2436 |
2426 // Only unfinished animations should be considered by | 2437 // Only unfinished animations should be considered by |
2427 // AnimationStartScale. | 2438 // AnimationStartScale. |
2428 EXPECT_TRUE(animations_impl->AnimationStartScale(LayerTreeType::PENDING, | 2439 EXPECT_TRUE(animations_impl->AnimationStartScale(ElementListType::PENDING, |
2429 &start_scale)); | 2440 &start_scale)); |
2430 EXPECT_EQ(5.f, start_scale); | 2441 EXPECT_EQ(5.f, start_scale); |
2431 EXPECT_TRUE(animations_impl->AnimationStartScale(LayerTreeType::ACTIVE, | 2442 EXPECT_TRUE(animations_impl->AnimationStartScale(ElementListType::ACTIVE, |
2432 &start_scale)); | 2443 &start_scale)); |
2433 EXPECT_EQ(5.f, start_scale); | 2444 EXPECT_EQ(5.f, start_scale); |
2434 } | 2445 } |
2435 | 2446 |
2436 TEST_F(ElementAnimationsTest, MaximumTargetScale) { | 2447 TEST_F(ElementAnimationsTest, MaximumTargetScale) { |
2437 CreateTestLayer(true, false); | 2448 CreateTestLayer(true, false); |
2438 AttachTimelinePlayerLayer(); | 2449 AttachTimelinePlayerLayer(); |
2439 CreateImplTimelineAndPlayer(); | 2450 CreateImplTimelineAndPlayer(); |
2440 | 2451 |
2441 scoped_refptr<ElementAnimations> animations_impl = element_animations_impl(); | 2452 scoped_refptr<ElementAnimations> animations_impl = element_animations_impl(); |
2442 | 2453 |
2443 float max_scale = 0.f; | 2454 float max_scale = 0.f; |
2444 EXPECT_TRUE( | 2455 EXPECT_TRUE(animations_impl->MaximumTargetScale(ElementListType::PENDING, |
2445 animations_impl->MaximumTargetScale(LayerTreeType::PENDING, &max_scale)); | 2456 &max_scale)); |
2446 EXPECT_EQ(0.f, max_scale); | 2457 EXPECT_EQ(0.f, max_scale); |
2447 EXPECT_TRUE( | 2458 EXPECT_TRUE( |
2448 animations_impl->MaximumTargetScale(LayerTreeType::ACTIVE, &max_scale)); | 2459 animations_impl->MaximumTargetScale(ElementListType::ACTIVE, &max_scale)); |
2449 EXPECT_EQ(0.f, max_scale); | 2460 EXPECT_EQ(0.f, max_scale); |
2450 | 2461 |
2451 std::unique_ptr<KeyframedTransformAnimationCurve> curve1( | 2462 std::unique_ptr<KeyframedTransformAnimationCurve> curve1( |
2452 KeyframedTransformAnimationCurve::Create()); | 2463 KeyframedTransformAnimationCurve::Create()); |
2453 | 2464 |
2454 TransformOperations operations1; | 2465 TransformOperations operations1; |
2455 curve1->AddKeyframe( | 2466 curve1->AddKeyframe( |
2456 TransformKeyframe::Create(base::TimeDelta(), operations1, nullptr)); | 2467 TransformKeyframe::Create(base::TimeDelta(), operations1, nullptr)); |
2457 operations1.AppendScale(2.0, 3.0, 4.0); | 2468 operations1.AppendScale(2.0, 3.0, 4.0); |
2458 curve1->AddKeyframe(TransformKeyframe::Create( | 2469 curve1->AddKeyframe(TransformKeyframe::Create( |
2459 base::TimeDelta::FromSecondsD(1.0), operations1, nullptr)); | 2470 base::TimeDelta::FromSecondsD(1.0), operations1, nullptr)); |
2460 | 2471 |
2461 std::unique_ptr<Animation> animation( | 2472 std::unique_ptr<Animation> animation( |
2462 Animation::Create(std::move(curve1), 1, 1, TargetProperty::TRANSFORM)); | 2473 Animation::Create(std::move(curve1), 1, 1, TargetProperty::TRANSFORM)); |
2463 animation->set_affects_active_elements(false); | 2474 animation->set_affects_active_elements(false); |
2464 animations_impl->AddAnimation(std::move(animation)); | 2475 animations_impl->AddAnimation(std::move(animation)); |
2465 | 2476 |
2466 EXPECT_TRUE( | 2477 EXPECT_TRUE(animations_impl->MaximumTargetScale(ElementListType::PENDING, |
2467 animations_impl->MaximumTargetScale(LayerTreeType::PENDING, &max_scale)); | 2478 &max_scale)); |
2468 EXPECT_EQ(4.f, max_scale); | 2479 EXPECT_EQ(4.f, max_scale); |
2469 EXPECT_TRUE( | 2480 EXPECT_TRUE( |
2470 animations_impl->MaximumTargetScale(LayerTreeType::ACTIVE, &max_scale)); | 2481 animations_impl->MaximumTargetScale(ElementListType::ACTIVE, &max_scale)); |
2471 EXPECT_EQ(0.f, max_scale); | 2482 EXPECT_EQ(0.f, max_scale); |
2472 | 2483 |
2473 animations_impl->ActivateAnimations(); | 2484 animations_impl->ActivateAnimations(); |
2474 EXPECT_TRUE( | 2485 EXPECT_TRUE(animations_impl->MaximumTargetScale(ElementListType::PENDING, |
2475 animations_impl->MaximumTargetScale(LayerTreeType::PENDING, &max_scale)); | 2486 &max_scale)); |
2476 EXPECT_EQ(4.f, max_scale); | 2487 EXPECT_EQ(4.f, max_scale); |
2477 EXPECT_TRUE( | 2488 EXPECT_TRUE( |
2478 animations_impl->MaximumTargetScale(LayerTreeType::ACTIVE, &max_scale)); | 2489 animations_impl->MaximumTargetScale(ElementListType::ACTIVE, &max_scale)); |
2479 EXPECT_EQ(4.f, max_scale); | 2490 EXPECT_EQ(4.f, max_scale); |
2480 | 2491 |
2481 std::unique_ptr<KeyframedTransformAnimationCurve> curve2( | 2492 std::unique_ptr<KeyframedTransformAnimationCurve> curve2( |
2482 KeyframedTransformAnimationCurve::Create()); | 2493 KeyframedTransformAnimationCurve::Create()); |
2483 | 2494 |
2484 TransformOperations operations2; | 2495 TransformOperations operations2; |
2485 curve2->AddKeyframe( | 2496 curve2->AddKeyframe( |
2486 TransformKeyframe::Create(base::TimeDelta(), operations2, nullptr)); | 2497 TransformKeyframe::Create(base::TimeDelta(), operations2, nullptr)); |
2487 operations2.AppendScale(6.0, 5.0, 4.0); | 2498 operations2.AppendScale(6.0, 5.0, 4.0); |
2488 curve2->AddKeyframe(TransformKeyframe::Create( | 2499 curve2->AddKeyframe(TransformKeyframe::Create( |
2489 base::TimeDelta::FromSecondsD(1.0), operations2, nullptr)); | 2500 base::TimeDelta::FromSecondsD(1.0), operations2, nullptr)); |
2490 | 2501 |
2491 animation = | 2502 animation = |
2492 Animation::Create(std::move(curve2), 2, 2, TargetProperty::TRANSFORM); | 2503 Animation::Create(std::move(curve2), 2, 2, TargetProperty::TRANSFORM); |
2493 animation->set_affects_active_elements(false); | 2504 animation->set_affects_active_elements(false); |
2494 animations_impl->AddAnimation(std::move(animation)); | 2505 animations_impl->AddAnimation(std::move(animation)); |
2495 | 2506 |
2496 EXPECT_TRUE( | 2507 EXPECT_TRUE(animations_impl->MaximumTargetScale(ElementListType::PENDING, |
2497 animations_impl->MaximumTargetScale(LayerTreeType::PENDING, &max_scale)); | 2508 &max_scale)); |
2498 EXPECT_EQ(6.f, max_scale); | 2509 EXPECT_EQ(6.f, max_scale); |
2499 EXPECT_TRUE( | 2510 EXPECT_TRUE( |
2500 animations_impl->MaximumTargetScale(LayerTreeType::ACTIVE, &max_scale)); | 2511 animations_impl->MaximumTargetScale(ElementListType::ACTIVE, &max_scale)); |
2501 EXPECT_EQ(4.f, max_scale); | 2512 EXPECT_EQ(4.f, max_scale); |
2502 | 2513 |
2503 animations_impl->ActivateAnimations(); | 2514 animations_impl->ActivateAnimations(); |
2504 EXPECT_TRUE( | 2515 EXPECT_TRUE(animations_impl->MaximumTargetScale(ElementListType::PENDING, |
2505 animations_impl->MaximumTargetScale(LayerTreeType::PENDING, &max_scale)); | 2516 &max_scale)); |
2506 EXPECT_EQ(6.f, max_scale); | 2517 EXPECT_EQ(6.f, max_scale); |
2507 EXPECT_TRUE( | 2518 EXPECT_TRUE( |
2508 animations_impl->MaximumTargetScale(LayerTreeType::ACTIVE, &max_scale)); | 2519 animations_impl->MaximumTargetScale(ElementListType::ACTIVE, &max_scale)); |
2509 EXPECT_EQ(6.f, max_scale); | 2520 EXPECT_EQ(6.f, max_scale); |
2510 | 2521 |
2511 std::unique_ptr<KeyframedTransformAnimationCurve> curve3( | 2522 std::unique_ptr<KeyframedTransformAnimationCurve> curve3( |
2512 KeyframedTransformAnimationCurve::Create()); | 2523 KeyframedTransformAnimationCurve::Create()); |
2513 | 2524 |
2514 TransformOperations operations3; | 2525 TransformOperations operations3; |
2515 curve3->AddKeyframe( | 2526 curve3->AddKeyframe( |
2516 TransformKeyframe::Create(base::TimeDelta(), operations3, nullptr)); | 2527 TransformKeyframe::Create(base::TimeDelta(), operations3, nullptr)); |
2517 operations3.AppendPerspective(6.0); | 2528 operations3.AppendPerspective(6.0); |
2518 curve3->AddKeyframe(TransformKeyframe::Create( | 2529 curve3->AddKeyframe(TransformKeyframe::Create( |
2519 base::TimeDelta::FromSecondsD(1.0), operations3, nullptr)); | 2530 base::TimeDelta::FromSecondsD(1.0), operations3, nullptr)); |
2520 | 2531 |
2521 animation = | 2532 animation = |
2522 Animation::Create(std::move(curve3), 3, 3, TargetProperty::TRANSFORM); | 2533 Animation::Create(std::move(curve3), 3, 3, TargetProperty::TRANSFORM); |
2523 animation->set_affects_active_elements(false); | 2534 animation->set_affects_active_elements(false); |
2524 animations_impl->AddAnimation(std::move(animation)); | 2535 animations_impl->AddAnimation(std::move(animation)); |
2525 | 2536 |
2526 EXPECT_FALSE( | 2537 EXPECT_FALSE(animations_impl->MaximumTargetScale(ElementListType::PENDING, |
2527 animations_impl->MaximumTargetScale(LayerTreeType::PENDING, &max_scale)); | 2538 &max_scale)); |
2528 EXPECT_TRUE( | 2539 EXPECT_TRUE( |
2529 animations_impl->MaximumTargetScale(LayerTreeType::ACTIVE, &max_scale)); | 2540 animations_impl->MaximumTargetScale(ElementListType::ACTIVE, &max_scale)); |
2530 EXPECT_EQ(6.f, max_scale); | 2541 EXPECT_EQ(6.f, max_scale); |
2531 | 2542 |
2532 animations_impl->ActivateAnimations(); | 2543 animations_impl->ActivateAnimations(); |
| 2544 EXPECT_FALSE(animations_impl->MaximumTargetScale(ElementListType::PENDING, |
| 2545 &max_scale)); |
2533 EXPECT_FALSE( | 2546 EXPECT_FALSE( |
2534 animations_impl->MaximumTargetScale(LayerTreeType::PENDING, &max_scale)); | 2547 animations_impl->MaximumTargetScale(ElementListType::ACTIVE, &max_scale)); |
2535 EXPECT_FALSE( | |
2536 animations_impl->MaximumTargetScale(LayerTreeType::ACTIVE, &max_scale)); | |
2537 | 2548 |
2538 animations_impl->GetAnimationById(3)->SetRunState(Animation::FINISHED, | 2549 animations_impl->GetAnimationById(3)->SetRunState(Animation::FINISHED, |
2539 TicksFromSecondsF(0.0)); | 2550 TicksFromSecondsF(0.0)); |
2540 animations_impl->GetAnimationById(2)->SetRunState(Animation::FINISHED, | 2551 animations_impl->GetAnimationById(2)->SetRunState(Animation::FINISHED, |
2541 TicksFromSecondsF(0.0)); | 2552 TicksFromSecondsF(0.0)); |
2542 | 2553 |
2543 // Only unfinished animations should be considered by | 2554 // Only unfinished animations should be considered by |
2544 // MaximumTargetScale. | 2555 // MaximumTargetScale. |
2545 EXPECT_TRUE( | 2556 EXPECT_TRUE(animations_impl->MaximumTargetScale(ElementListType::PENDING, |
2546 animations_impl->MaximumTargetScale(LayerTreeType::PENDING, &max_scale)); | 2557 &max_scale)); |
2547 EXPECT_EQ(4.f, max_scale); | 2558 EXPECT_EQ(4.f, max_scale); |
2548 EXPECT_TRUE( | 2559 EXPECT_TRUE( |
2549 animations_impl->MaximumTargetScale(LayerTreeType::ACTIVE, &max_scale)); | 2560 animations_impl->MaximumTargetScale(ElementListType::ACTIVE, &max_scale)); |
2550 EXPECT_EQ(4.f, max_scale); | 2561 EXPECT_EQ(4.f, max_scale); |
2551 } | 2562 } |
2552 | 2563 |
2553 TEST_F(ElementAnimationsTest, MaximumTargetScaleWithDirection) { | 2564 TEST_F(ElementAnimationsTest, MaximumTargetScaleWithDirection) { |
2554 CreateTestLayer(true, false); | 2565 CreateTestLayer(true, false); |
2555 AttachTimelinePlayerLayer(); | 2566 AttachTimelinePlayerLayer(); |
2556 CreateImplTimelineAndPlayer(); | 2567 CreateImplTimelineAndPlayer(); |
2557 | 2568 |
2558 scoped_refptr<ElementAnimations> animations_impl = element_animations_impl(); | 2569 scoped_refptr<ElementAnimations> animations_impl = element_animations_impl(); |
2559 | 2570 |
(...skipping 12 matching lines...) Expand all Loading... |
2572 Animation::Create(std::move(curve1), 1, 1, TargetProperty::TRANSFORM)); | 2583 Animation::Create(std::move(curve1), 1, 1, TargetProperty::TRANSFORM)); |
2573 Animation* animation = animation_owned.get(); | 2584 Animation* animation = animation_owned.get(); |
2574 animations_impl->AddAnimation(std::move(animation_owned)); | 2585 animations_impl->AddAnimation(std::move(animation_owned)); |
2575 | 2586 |
2576 float max_scale = 0.f; | 2587 float max_scale = 0.f; |
2577 | 2588 |
2578 EXPECT_GT(animation->playback_rate(), 0.0); | 2589 EXPECT_GT(animation->playback_rate(), 0.0); |
2579 | 2590 |
2580 // NORMAL direction with positive playback rate. | 2591 // NORMAL direction with positive playback rate. |
2581 animation->set_direction(Animation::DIRECTION_NORMAL); | 2592 animation->set_direction(Animation::DIRECTION_NORMAL); |
2582 EXPECT_TRUE( | 2593 EXPECT_TRUE(animations_impl->MaximumTargetScale(ElementListType::PENDING, |
2583 animations_impl->MaximumTargetScale(LayerTreeType::PENDING, &max_scale)); | 2594 &max_scale)); |
2584 EXPECT_EQ(6.f, max_scale); | 2595 EXPECT_EQ(6.f, max_scale); |
2585 EXPECT_TRUE( | 2596 EXPECT_TRUE( |
2586 animations_impl->MaximumTargetScale(LayerTreeType::ACTIVE, &max_scale)); | 2597 animations_impl->MaximumTargetScale(ElementListType::ACTIVE, &max_scale)); |
2587 EXPECT_EQ(6.f, max_scale); | 2598 EXPECT_EQ(6.f, max_scale); |
2588 | 2599 |
2589 // ALTERNATE direction with positive playback rate. | 2600 // ALTERNATE direction with positive playback rate. |
2590 animation->set_direction(Animation::DIRECTION_ALTERNATE); | 2601 animation->set_direction(Animation::DIRECTION_ALTERNATE); |
2591 EXPECT_TRUE( | 2602 EXPECT_TRUE(animations_impl->MaximumTargetScale(ElementListType::PENDING, |
2592 animations_impl->MaximumTargetScale(LayerTreeType::PENDING, &max_scale)); | 2603 &max_scale)); |
2593 EXPECT_EQ(6.f, max_scale); | 2604 EXPECT_EQ(6.f, max_scale); |
2594 EXPECT_TRUE( | 2605 EXPECT_TRUE( |
2595 animations_impl->MaximumTargetScale(LayerTreeType::ACTIVE, &max_scale)); | 2606 animations_impl->MaximumTargetScale(ElementListType::ACTIVE, &max_scale)); |
2596 EXPECT_EQ(6.f, max_scale); | 2607 EXPECT_EQ(6.f, max_scale); |
2597 | 2608 |
2598 // REVERSE direction with positive playback rate. | 2609 // REVERSE direction with positive playback rate. |
2599 animation->set_direction(Animation::DIRECTION_REVERSE); | 2610 animation->set_direction(Animation::DIRECTION_REVERSE); |
2600 EXPECT_TRUE( | 2611 EXPECT_TRUE(animations_impl->MaximumTargetScale(ElementListType::PENDING, |
2601 animations_impl->MaximumTargetScale(LayerTreeType::PENDING, &max_scale)); | 2612 &max_scale)); |
2602 EXPECT_EQ(3.f, max_scale); | 2613 EXPECT_EQ(3.f, max_scale); |
2603 EXPECT_TRUE( | 2614 EXPECT_TRUE( |
2604 animations_impl->MaximumTargetScale(LayerTreeType::ACTIVE, &max_scale)); | 2615 animations_impl->MaximumTargetScale(ElementListType::ACTIVE, &max_scale)); |
2605 EXPECT_EQ(3.f, max_scale); | 2616 EXPECT_EQ(3.f, max_scale); |
2606 | 2617 |
2607 // ALTERNATE reverse direction. | 2618 // ALTERNATE reverse direction. |
2608 animation->set_direction(Animation::DIRECTION_REVERSE); | 2619 animation->set_direction(Animation::DIRECTION_REVERSE); |
2609 EXPECT_TRUE( | 2620 EXPECT_TRUE(animations_impl->MaximumTargetScale(ElementListType::PENDING, |
2610 animations_impl->MaximumTargetScale(LayerTreeType::PENDING, &max_scale)); | 2621 &max_scale)); |
2611 EXPECT_EQ(3.f, max_scale); | 2622 EXPECT_EQ(3.f, max_scale); |
2612 EXPECT_TRUE( | 2623 EXPECT_TRUE( |
2613 animations_impl->MaximumTargetScale(LayerTreeType::ACTIVE, &max_scale)); | 2624 animations_impl->MaximumTargetScale(ElementListType::ACTIVE, &max_scale)); |
2614 EXPECT_EQ(3.f, max_scale); | 2625 EXPECT_EQ(3.f, max_scale); |
2615 | 2626 |
2616 animation->set_playback_rate(-1.0); | 2627 animation->set_playback_rate(-1.0); |
2617 | 2628 |
2618 // NORMAL direction with negative playback rate. | 2629 // NORMAL direction with negative playback rate. |
2619 animation->set_direction(Animation::DIRECTION_NORMAL); | 2630 animation->set_direction(Animation::DIRECTION_NORMAL); |
2620 EXPECT_TRUE( | 2631 EXPECT_TRUE(animations_impl->MaximumTargetScale(ElementListType::PENDING, |
2621 animations_impl->MaximumTargetScale(LayerTreeType::PENDING, &max_scale)); | 2632 &max_scale)); |
2622 EXPECT_EQ(3.f, max_scale); | 2633 EXPECT_EQ(3.f, max_scale); |
2623 EXPECT_TRUE( | 2634 EXPECT_TRUE( |
2624 animations_impl->MaximumTargetScale(LayerTreeType::ACTIVE, &max_scale)); | 2635 animations_impl->MaximumTargetScale(ElementListType::ACTIVE, &max_scale)); |
2625 EXPECT_EQ(3.f, max_scale); | 2636 EXPECT_EQ(3.f, max_scale); |
2626 | 2637 |
2627 // ALTERNATE direction with negative playback rate. | 2638 // ALTERNATE direction with negative playback rate. |
2628 animation->set_direction(Animation::DIRECTION_ALTERNATE); | 2639 animation->set_direction(Animation::DIRECTION_ALTERNATE); |
2629 EXPECT_TRUE( | 2640 EXPECT_TRUE(animations_impl->MaximumTargetScale(ElementListType::PENDING, |
2630 animations_impl->MaximumTargetScale(LayerTreeType::PENDING, &max_scale)); | 2641 &max_scale)); |
2631 EXPECT_EQ(3.f, max_scale); | 2642 EXPECT_EQ(3.f, max_scale); |
2632 EXPECT_TRUE( | 2643 EXPECT_TRUE( |
2633 animations_impl->MaximumTargetScale(LayerTreeType::ACTIVE, &max_scale)); | 2644 animations_impl->MaximumTargetScale(ElementListType::ACTIVE, &max_scale)); |
2634 EXPECT_EQ(3.f, max_scale); | 2645 EXPECT_EQ(3.f, max_scale); |
2635 | 2646 |
2636 // REVERSE direction with negative playback rate. | 2647 // REVERSE direction with negative playback rate. |
2637 animation->set_direction(Animation::DIRECTION_REVERSE); | 2648 animation->set_direction(Animation::DIRECTION_REVERSE); |
2638 EXPECT_TRUE( | 2649 EXPECT_TRUE(animations_impl->MaximumTargetScale(ElementListType::PENDING, |
2639 animations_impl->MaximumTargetScale(LayerTreeType::PENDING, &max_scale)); | 2650 &max_scale)); |
2640 EXPECT_EQ(6.f, max_scale); | 2651 EXPECT_EQ(6.f, max_scale); |
2641 EXPECT_TRUE( | 2652 EXPECT_TRUE( |
2642 animations_impl->MaximumTargetScale(LayerTreeType::ACTIVE, &max_scale)); | 2653 animations_impl->MaximumTargetScale(ElementListType::ACTIVE, &max_scale)); |
2643 EXPECT_EQ(6.f, max_scale); | 2654 EXPECT_EQ(6.f, max_scale); |
2644 | 2655 |
2645 // ALTERNATE reverse direction with negative playback rate. | 2656 // ALTERNATE reverse direction with negative playback rate. |
2646 animation->set_direction(Animation::DIRECTION_REVERSE); | 2657 animation->set_direction(Animation::DIRECTION_REVERSE); |
2647 EXPECT_TRUE( | 2658 EXPECT_TRUE(animations_impl->MaximumTargetScale(ElementListType::PENDING, |
2648 animations_impl->MaximumTargetScale(LayerTreeType::PENDING, &max_scale)); | 2659 &max_scale)); |
2649 EXPECT_EQ(6.f, max_scale); | 2660 EXPECT_EQ(6.f, max_scale); |
2650 EXPECT_TRUE( | 2661 EXPECT_TRUE( |
2651 animations_impl->MaximumTargetScale(LayerTreeType::ACTIVE, &max_scale)); | 2662 animations_impl->MaximumTargetScale(ElementListType::ACTIVE, &max_scale)); |
2652 EXPECT_EQ(6.f, max_scale); | 2663 EXPECT_EQ(6.f, max_scale); |
2653 } | 2664 } |
2654 | 2665 |
2655 TEST_F(ElementAnimationsTest, NewlyPushedAnimationWaitsForActivation) { | 2666 TEST_F(ElementAnimationsTest, NewlyPushedAnimationWaitsForActivation) { |
2656 CreateTestLayer(true, true); | 2667 CreateTestLayer(true, true); |
2657 AttachTimelinePlayerLayer(); | 2668 AttachTimelinePlayerLayer(); |
2658 CreateImplTimelineAndPlayer(); | 2669 CreateImplTimelineAndPlayer(); |
2659 | 2670 |
2660 scoped_refptr<ElementAnimations> animations = element_animations(); | 2671 scoped_refptr<ElementAnimations> animations = element_animations(); |
2661 scoped_refptr<ElementAnimations> animations_impl = element_animations_impl(); | 2672 scoped_refptr<ElementAnimations> animations_impl = element_animations_impl(); |
(...skipping 21 matching lines...) Expand all Loading... |
2683 EXPECT_FALSE(animations_impl->needs_to_start_animations_for_testing()); | 2694 EXPECT_FALSE(animations_impl->needs_to_start_animations_for_testing()); |
2684 animations_impl->UpdateState(true, events.get()); | 2695 animations_impl->UpdateState(true, events.get()); |
2685 | 2696 |
2686 // Since the animation hasn't been activated, it should still be STARTING | 2697 // Since the animation hasn't been activated, it should still be STARTING |
2687 // rather than RUNNING. | 2698 // rather than RUNNING. |
2688 EXPECT_EQ(Animation::STARTING, | 2699 EXPECT_EQ(Animation::STARTING, |
2689 animations_impl->GetAnimationById(animation_id)->run_state()); | 2700 animations_impl->GetAnimationById(animation_id)->run_state()); |
2690 | 2701 |
2691 // Since the animation hasn't been activated, only the pending observer | 2702 // Since the animation hasn't been activated, only the pending observer |
2692 // should have been ticked. | 2703 // should have been ticked. |
2693 EXPECT_EQ(0.5f, client_impl_.GetOpacity(element_id_, LayerTreeType::PENDING)); | 2704 EXPECT_EQ(0.5f, |
2694 EXPECT_EQ(0.f, client_impl_.GetOpacity(element_id_, LayerTreeType::ACTIVE)); | 2705 client_impl_.GetOpacity(element_id_, ElementListType::PENDING)); |
| 2706 EXPECT_EQ(0.f, client_impl_.GetOpacity(element_id_, ElementListType::ACTIVE)); |
2695 | 2707 |
2696 animations_impl->ActivateAnimations(); | 2708 animations_impl->ActivateAnimations(); |
2697 EXPECT_TRUE(animations_impl->GetAnimationById(animation_id) | 2709 EXPECT_TRUE(animations_impl->GetAnimationById(animation_id) |
2698 ->affects_pending_elements()); | 2710 ->affects_pending_elements()); |
2699 EXPECT_TRUE(animations_impl->GetAnimationById(animation_id) | 2711 EXPECT_TRUE(animations_impl->GetAnimationById(animation_id) |
2700 ->affects_active_elements()); | 2712 ->affects_active_elements()); |
2701 | 2713 |
2702 animations_impl->Animate(kInitialTickTime + | 2714 animations_impl->Animate(kInitialTickTime + |
2703 TimeDelta::FromMilliseconds(1000)); | 2715 TimeDelta::FromMilliseconds(1000)); |
2704 animations_impl->UpdateState(true, events.get()); | 2716 animations_impl->UpdateState(true, events.get()); |
2705 | 2717 |
2706 // Since the animation has been activated, it should have reached the | 2718 // Since the animation has been activated, it should have reached the |
2707 // RUNNING state and the active observer should start to get ticked. | 2719 // RUNNING state and the active observer should start to get ticked. |
2708 EXPECT_EQ(Animation::RUNNING, | 2720 EXPECT_EQ(Animation::RUNNING, |
2709 animations_impl->GetAnimationById(animation_id)->run_state()); | 2721 animations_impl->GetAnimationById(animation_id)->run_state()); |
2710 EXPECT_EQ(0.5f, client_impl_.GetOpacity(element_id_, LayerTreeType::PENDING)); | 2722 EXPECT_EQ(0.5f, |
2711 EXPECT_EQ(0.5f, client_impl_.GetOpacity(element_id_, LayerTreeType::ACTIVE)); | 2723 client_impl_.GetOpacity(element_id_, ElementListType::PENDING)); |
| 2724 EXPECT_EQ(0.5f, |
| 2725 client_impl_.GetOpacity(element_id_, ElementListType::ACTIVE)); |
2712 } | 2726 } |
2713 | 2727 |
2714 TEST_F(ElementAnimationsTest, ActivationBetweenAnimateAndUpdateState) { | 2728 TEST_F(ElementAnimationsTest, ActivationBetweenAnimateAndUpdateState) { |
2715 CreateTestLayer(true, true); | 2729 CreateTestLayer(true, true); |
2716 AttachTimelinePlayerLayer(); | 2730 AttachTimelinePlayerLayer(); |
2717 CreateImplTimelineAndPlayer(); | 2731 CreateImplTimelineAndPlayer(); |
2718 | 2732 |
2719 scoped_refptr<ElementAnimations> animations = element_animations(); | 2733 scoped_refptr<ElementAnimations> animations = element_animations(); |
2720 scoped_refptr<ElementAnimations> animations_impl = element_animations_impl(); | 2734 scoped_refptr<ElementAnimations> animations_impl = element_animations_impl(); |
2721 | 2735 |
2722 auto events = host_impl_->CreateEvents(); | 2736 auto events = host_impl_->CreateEvents(); |
2723 | 2737 |
2724 const int animation_id = AddOpacityTransitionToElementAnimations( | 2738 const int animation_id = AddOpacityTransitionToElementAnimations( |
2725 animations.get(), 1, 0.5f, 1.f, true); | 2739 animations.get(), 1, 0.5f, 1.f, true); |
2726 | 2740 |
2727 animations->PushPropertiesTo(animations_impl.get()); | 2741 animations->PushPropertiesTo(animations_impl.get()); |
2728 | 2742 |
2729 EXPECT_TRUE(animations_impl->GetAnimationById(animation_id)); | 2743 EXPECT_TRUE(animations_impl->GetAnimationById(animation_id)); |
2730 EXPECT_EQ(Animation::WAITING_FOR_TARGET_AVAILABILITY, | 2744 EXPECT_EQ(Animation::WAITING_FOR_TARGET_AVAILABILITY, |
2731 animations_impl->GetAnimationById(animation_id)->run_state()); | 2745 animations_impl->GetAnimationById(animation_id)->run_state()); |
2732 EXPECT_TRUE(animations_impl->GetAnimationById(animation_id) | 2746 EXPECT_TRUE(animations_impl->GetAnimationById(animation_id) |
2733 ->affects_pending_elements()); | 2747 ->affects_pending_elements()); |
2734 EXPECT_FALSE(animations_impl->GetAnimationById(animation_id) | 2748 EXPECT_FALSE(animations_impl->GetAnimationById(animation_id) |
2735 ->affects_active_elements()); | 2749 ->affects_active_elements()); |
2736 | 2750 |
2737 animations_impl->Animate(kInitialTickTime); | 2751 animations_impl->Animate(kInitialTickTime); |
2738 | 2752 |
2739 // Since the animation hasn't been activated, only the pending observer | 2753 // Since the animation hasn't been activated, only the pending observer |
2740 // should have been ticked. | 2754 // should have been ticked. |
2741 EXPECT_EQ(0.5f, client_impl_.GetOpacity(element_id_, LayerTreeType::PENDING)); | 2755 EXPECT_EQ(0.5f, |
2742 EXPECT_EQ(0.f, client_impl_.GetOpacity(element_id_, LayerTreeType::ACTIVE)); | 2756 client_impl_.GetOpacity(element_id_, ElementListType::PENDING)); |
| 2757 EXPECT_EQ(0.f, client_impl_.GetOpacity(element_id_, ElementListType::ACTIVE)); |
2743 | 2758 |
2744 animations_impl->ActivateAnimations(); | 2759 animations_impl->ActivateAnimations(); |
2745 EXPECT_TRUE(animations_impl->GetAnimationById(animation_id) | 2760 EXPECT_TRUE(animations_impl->GetAnimationById(animation_id) |
2746 ->affects_pending_elements()); | 2761 ->affects_pending_elements()); |
2747 EXPECT_TRUE(animations_impl->GetAnimationById(animation_id) | 2762 EXPECT_TRUE(animations_impl->GetAnimationById(animation_id) |
2748 ->affects_active_elements()); | 2763 ->affects_active_elements()); |
2749 | 2764 |
2750 animations_impl->UpdateState(true, events.get()); | 2765 animations_impl->UpdateState(true, events.get()); |
2751 | 2766 |
2752 // Since the animation has been activated, it should have reached the | 2767 // Since the animation has been activated, it should have reached the |
2753 // RUNNING state. | 2768 // RUNNING state. |
2754 EXPECT_EQ(Animation::RUNNING, | 2769 EXPECT_EQ(Animation::RUNNING, |
2755 animations_impl->GetAnimationById(animation_id)->run_state()); | 2770 animations_impl->GetAnimationById(animation_id)->run_state()); |
2756 | 2771 |
2757 animations_impl->Animate(kInitialTickTime + TimeDelta::FromMilliseconds(500)); | 2772 animations_impl->Animate(kInitialTickTime + TimeDelta::FromMilliseconds(500)); |
2758 | 2773 |
2759 // Both elements should have been ticked. | 2774 // Both elements should have been ticked. |
2760 EXPECT_EQ(0.75f, | 2775 EXPECT_EQ(0.75f, |
2761 client_impl_.GetOpacity(element_id_, LayerTreeType::PENDING)); | 2776 client_impl_.GetOpacity(element_id_, ElementListType::PENDING)); |
2762 EXPECT_EQ(0.75f, client_impl_.GetOpacity(element_id_, LayerTreeType::ACTIVE)); | 2777 EXPECT_EQ(0.75f, |
| 2778 client_impl_.GetOpacity(element_id_, ElementListType::ACTIVE)); |
2763 } | 2779 } |
2764 | 2780 |
2765 TEST_F(ElementAnimationsTest, | 2781 TEST_F(ElementAnimationsTest, |
2766 ObserverNotifiedWhenTransformIsPotentiallyAnimatingChanges) { | 2782 ObserverNotifiedWhenTransformIsPotentiallyAnimatingChanges) { |
2767 CreateTestLayer(true, true); | 2783 CreateTestLayer(true, true); |
2768 AttachTimelinePlayerLayer(); | 2784 AttachTimelinePlayerLayer(); |
2769 CreateImplTimelineAndPlayer(); | 2785 CreateImplTimelineAndPlayer(); |
2770 | 2786 |
2771 scoped_refptr<ElementAnimations> animations = element_animations(); | 2787 scoped_refptr<ElementAnimations> animations = element_animations(); |
2772 scoped_refptr<ElementAnimations> animations_impl = element_animations_impl(); | 2788 scoped_refptr<ElementAnimations> animations_impl = element_animations_impl(); |
2773 | 2789 |
2774 auto events = host_impl_->CreateEvents(); | 2790 auto events = host_impl_->CreateEvents(); |
2775 | 2791 |
2776 EXPECT_FALSE( | 2792 EXPECT_FALSE( |
2777 client_.GetTransformIsAnimating(element_id_, LayerTreeType::ACTIVE)); | 2793 client_.GetTransformIsAnimating(element_id_, ElementListType::ACTIVE)); |
2778 EXPECT_FALSE(client_impl_.GetTransformIsAnimating(element_id_, | 2794 EXPECT_FALSE(client_impl_.GetTransformIsAnimating(element_id_, |
2779 LayerTreeType::PENDING)); | 2795 ElementListType::PENDING)); |
2780 EXPECT_FALSE( | 2796 EXPECT_FALSE(client_impl_.GetTransformIsAnimating(element_id_, |
2781 client_impl_.GetTransformIsAnimating(element_id_, LayerTreeType::ACTIVE)); | 2797 ElementListType::ACTIVE)); |
2782 | 2798 |
2783 // Case 1: An animation that's allowed to run until its finish point. | 2799 // Case 1: An animation that's allowed to run until its finish point. |
2784 AddAnimatedTransformToElementAnimations(animations.get(), 1.0, 1, 1); | 2800 AddAnimatedTransformToElementAnimations(animations.get(), 1.0, 1, 1); |
2785 EXPECT_TRUE( | 2801 EXPECT_TRUE( |
2786 client_.GetTransformIsAnimating(element_id_, LayerTreeType::ACTIVE)); | 2802 client_.GetTransformIsAnimating(element_id_, ElementListType::ACTIVE)); |
2787 | 2803 |
2788 animations->PushPropertiesTo(animations_impl.get()); | 2804 animations->PushPropertiesTo(animations_impl.get()); |
2789 EXPECT_TRUE(client_impl_.GetTransformIsAnimating(element_id_, | 2805 EXPECT_TRUE(client_impl_.GetTransformIsAnimating(element_id_, |
2790 LayerTreeType::PENDING)); | 2806 ElementListType::PENDING)); |
2791 EXPECT_FALSE( | 2807 EXPECT_FALSE(client_impl_.GetTransformIsAnimating(element_id_, |
2792 client_impl_.GetTransformIsAnimating(element_id_, LayerTreeType::ACTIVE)); | 2808 ElementListType::ACTIVE)); |
2793 | 2809 |
2794 animations_impl->ActivateAnimations(); | 2810 animations_impl->ActivateAnimations(); |
2795 EXPECT_TRUE(client_impl_.GetTransformIsAnimating(element_id_, | 2811 EXPECT_TRUE(client_impl_.GetTransformIsAnimating(element_id_, |
2796 LayerTreeType::PENDING)); | 2812 ElementListType::PENDING)); |
2797 EXPECT_TRUE( | 2813 EXPECT_TRUE(client_impl_.GetTransformIsAnimating(element_id_, |
2798 client_impl_.GetTransformIsAnimating(element_id_, LayerTreeType::ACTIVE)); | 2814 ElementListType::ACTIVE)); |
2799 | 2815 |
2800 animations_impl->Animate(kInitialTickTime); | 2816 animations_impl->Animate(kInitialTickTime); |
2801 animations_impl->UpdateState(true, events.get()); | 2817 animations_impl->UpdateState(true, events.get()); |
2802 | 2818 |
2803 animations->NotifyAnimationStarted(events->events_[0]); | 2819 animations->NotifyAnimationStarted(events->events_[0]); |
2804 events->events_.clear(); | 2820 events->events_.clear(); |
2805 | 2821 |
2806 // Finish the animation. | 2822 // Finish the animation. |
2807 animations->Animate(kInitialTickTime + TimeDelta::FromMilliseconds(1000)); | 2823 animations->Animate(kInitialTickTime + TimeDelta::FromMilliseconds(1000)); |
2808 animations->UpdateState(true, nullptr); | 2824 animations->UpdateState(true, nullptr); |
2809 EXPECT_FALSE( | 2825 EXPECT_FALSE( |
2810 client_.GetTransformIsAnimating(element_id_, LayerTreeType::ACTIVE)); | 2826 client_.GetTransformIsAnimating(element_id_, ElementListType::ACTIVE)); |
2811 | 2827 |
2812 animations->PushPropertiesTo(animations_impl.get()); | 2828 animations->PushPropertiesTo(animations_impl.get()); |
2813 | 2829 |
2814 // animations_impl hasn't yet ticked at/past the end of the animation. | 2830 // animations_impl hasn't yet ticked at/past the end of the animation. |
2815 EXPECT_TRUE(client_impl_.GetTransformIsAnimating(element_id_, | 2831 EXPECT_TRUE(client_impl_.GetTransformIsAnimating(element_id_, |
2816 LayerTreeType::PENDING)); | 2832 ElementListType::PENDING)); |
2817 EXPECT_TRUE( | 2833 EXPECT_TRUE(client_impl_.GetTransformIsAnimating(element_id_, |
2818 client_impl_.GetTransformIsAnimating(element_id_, LayerTreeType::ACTIVE)); | 2834 ElementListType::ACTIVE)); |
2819 | 2835 |
2820 animations_impl->Animate(kInitialTickTime + | 2836 animations_impl->Animate(kInitialTickTime + |
2821 TimeDelta::FromMilliseconds(1000)); | 2837 TimeDelta::FromMilliseconds(1000)); |
2822 animations_impl->UpdateState(true, events.get()); | 2838 animations_impl->UpdateState(true, events.get()); |
2823 EXPECT_FALSE(client_impl_.GetTransformIsAnimating(element_id_, | 2839 EXPECT_FALSE(client_impl_.GetTransformIsAnimating(element_id_, |
2824 LayerTreeType::PENDING)); | 2840 ElementListType::PENDING)); |
2825 EXPECT_FALSE( | 2841 EXPECT_FALSE(client_impl_.GetTransformIsAnimating(element_id_, |
2826 client_impl_.GetTransformIsAnimating(element_id_, LayerTreeType::ACTIVE)); | 2842 ElementListType::ACTIVE)); |
2827 | 2843 |
2828 animations->NotifyAnimationFinished(events->events_[0]); | 2844 animations->NotifyAnimationFinished(events->events_[0]); |
2829 events->events_.clear(); | 2845 events->events_.clear(); |
2830 | 2846 |
2831 // Case 2: An animation that's removed before it finishes. | 2847 // Case 2: An animation that's removed before it finishes. |
2832 int animation_id = | 2848 int animation_id = |
2833 AddAnimatedTransformToElementAnimations(animations.get(), 10.0, 2, 2); | 2849 AddAnimatedTransformToElementAnimations(animations.get(), 10.0, 2, 2); |
2834 EXPECT_TRUE( | 2850 EXPECT_TRUE( |
2835 client_.GetTransformIsAnimating(element_id_, LayerTreeType::ACTIVE)); | 2851 client_.GetTransformIsAnimating(element_id_, ElementListType::ACTIVE)); |
2836 | 2852 |
2837 animations->PushPropertiesTo(animations_impl.get()); | 2853 animations->PushPropertiesTo(animations_impl.get()); |
2838 EXPECT_TRUE(client_impl_.GetTransformIsAnimating(element_id_, | 2854 EXPECT_TRUE(client_impl_.GetTransformIsAnimating(element_id_, |
2839 LayerTreeType::PENDING)); | 2855 ElementListType::PENDING)); |
2840 EXPECT_FALSE( | 2856 EXPECT_FALSE(client_impl_.GetTransformIsAnimating(element_id_, |
2841 client_impl_.GetTransformIsAnimating(element_id_, LayerTreeType::ACTIVE)); | 2857 ElementListType::ACTIVE)); |
2842 | 2858 |
2843 animations_impl->ActivateAnimations(); | 2859 animations_impl->ActivateAnimations(); |
2844 EXPECT_TRUE(client_impl_.GetTransformIsAnimating(element_id_, | 2860 EXPECT_TRUE(client_impl_.GetTransformIsAnimating(element_id_, |
2845 LayerTreeType::PENDING)); | 2861 ElementListType::PENDING)); |
2846 EXPECT_TRUE( | 2862 EXPECT_TRUE(client_impl_.GetTransformIsAnimating(element_id_, |
2847 client_impl_.GetTransformIsAnimating(element_id_, LayerTreeType::ACTIVE)); | 2863 ElementListType::ACTIVE)); |
2848 | 2864 |
2849 animations_impl->Animate(kInitialTickTime + | 2865 animations_impl->Animate(kInitialTickTime + |
2850 TimeDelta::FromMilliseconds(2000)); | 2866 TimeDelta::FromMilliseconds(2000)); |
2851 animations_impl->UpdateState(true, events.get()); | 2867 animations_impl->UpdateState(true, events.get()); |
2852 | 2868 |
2853 animations->NotifyAnimationStarted(events->events_[0]); | 2869 animations->NotifyAnimationStarted(events->events_[0]); |
2854 events->events_.clear(); | 2870 events->events_.clear(); |
2855 | 2871 |
2856 animations->RemoveAnimation(animation_id); | 2872 animations->RemoveAnimation(animation_id); |
2857 EXPECT_FALSE( | 2873 EXPECT_FALSE( |
2858 client_.GetTransformIsAnimating(element_id_, LayerTreeType::ACTIVE)); | 2874 client_.GetTransformIsAnimating(element_id_, ElementListType::ACTIVE)); |
2859 | 2875 |
2860 animations->PushPropertiesTo(animations_impl.get()); | 2876 animations->PushPropertiesTo(animations_impl.get()); |
2861 EXPECT_FALSE(client_impl_.GetTransformIsAnimating(element_id_, | 2877 EXPECT_FALSE(client_impl_.GetTransformIsAnimating(element_id_, |
2862 LayerTreeType::PENDING)); | 2878 ElementListType::PENDING)); |
2863 EXPECT_TRUE( | 2879 EXPECT_TRUE(client_impl_.GetTransformIsAnimating(element_id_, |
2864 client_impl_.GetTransformIsAnimating(element_id_, LayerTreeType::ACTIVE)); | 2880 ElementListType::ACTIVE)); |
2865 | 2881 |
2866 animations_impl->ActivateAnimations(); | 2882 animations_impl->ActivateAnimations(); |
2867 EXPECT_FALSE(client_impl_.GetTransformIsAnimating(element_id_, | 2883 EXPECT_FALSE(client_impl_.GetTransformIsAnimating(element_id_, |
2868 LayerTreeType::PENDING)); | 2884 ElementListType::PENDING)); |
2869 EXPECT_FALSE( | 2885 EXPECT_FALSE(client_impl_.GetTransformIsAnimating(element_id_, |
2870 client_impl_.GetTransformIsAnimating(element_id_, LayerTreeType::ACTIVE)); | 2886 ElementListType::ACTIVE)); |
2871 | 2887 |
2872 // Case 3: An animation that's aborted before it finishes. | 2888 // Case 3: An animation that's aborted before it finishes. |
2873 animation_id = | 2889 animation_id = |
2874 AddAnimatedTransformToElementAnimations(animations.get(), 10.0, 3, 3); | 2890 AddAnimatedTransformToElementAnimations(animations.get(), 10.0, 3, 3); |
2875 EXPECT_TRUE( | 2891 EXPECT_TRUE( |
2876 client_.GetTransformIsAnimating(element_id_, LayerTreeType::ACTIVE)); | 2892 client_.GetTransformIsAnimating(element_id_, ElementListType::ACTIVE)); |
2877 | 2893 |
2878 animations->PushPropertiesTo(animations_impl.get()); | 2894 animations->PushPropertiesTo(animations_impl.get()); |
2879 EXPECT_TRUE(client_impl_.GetTransformIsAnimating(element_id_, | 2895 EXPECT_TRUE(client_impl_.GetTransformIsAnimating(element_id_, |
2880 LayerTreeType::PENDING)); | 2896 ElementListType::PENDING)); |
2881 EXPECT_FALSE( | 2897 EXPECT_FALSE(client_impl_.GetTransformIsAnimating(element_id_, |
2882 client_impl_.GetTransformIsAnimating(element_id_, LayerTreeType::ACTIVE)); | 2898 ElementListType::ACTIVE)); |
2883 | 2899 |
2884 animations_impl->ActivateAnimations(); | 2900 animations_impl->ActivateAnimations(); |
2885 EXPECT_TRUE(client_impl_.GetTransformIsAnimating(element_id_, | 2901 EXPECT_TRUE(client_impl_.GetTransformIsAnimating(element_id_, |
2886 LayerTreeType::PENDING)); | 2902 ElementListType::PENDING)); |
2887 EXPECT_TRUE( | 2903 EXPECT_TRUE(client_impl_.GetTransformIsAnimating(element_id_, |
2888 client_impl_.GetTransformIsAnimating(element_id_, LayerTreeType::ACTIVE)); | 2904 ElementListType::ACTIVE)); |
2889 | 2905 |
2890 animations_impl->Animate(kInitialTickTime + | 2906 animations_impl->Animate(kInitialTickTime + |
2891 TimeDelta::FromMilliseconds(3000)); | 2907 TimeDelta::FromMilliseconds(3000)); |
2892 animations_impl->UpdateState(true, events.get()); | 2908 animations_impl->UpdateState(true, events.get()); |
2893 | 2909 |
2894 animations->NotifyAnimationStarted(events->events_[0]); | 2910 animations->NotifyAnimationStarted(events->events_[0]); |
2895 events->events_.clear(); | 2911 events->events_.clear(); |
2896 | 2912 |
2897 animations_impl->AbortAnimations(TargetProperty::TRANSFORM); | 2913 animations_impl->AbortAnimations(TargetProperty::TRANSFORM); |
2898 EXPECT_FALSE(client_impl_.GetTransformIsAnimating(element_id_, | 2914 EXPECT_FALSE(client_impl_.GetTransformIsAnimating(element_id_, |
2899 LayerTreeType::PENDING)); | 2915 ElementListType::PENDING)); |
2900 EXPECT_FALSE( | 2916 EXPECT_FALSE(client_impl_.GetTransformIsAnimating(element_id_, |
2901 client_impl_.GetTransformIsAnimating(element_id_, LayerTreeType::ACTIVE)); | 2917 ElementListType::ACTIVE)); |
2902 | 2918 |
2903 animations_impl->Animate(kInitialTickTime + | 2919 animations_impl->Animate(kInitialTickTime + |
2904 TimeDelta::FromMilliseconds(4000)); | 2920 TimeDelta::FromMilliseconds(4000)); |
2905 animations_impl->UpdateState(true, events.get()); | 2921 animations_impl->UpdateState(true, events.get()); |
2906 | 2922 |
2907 animations->NotifyAnimationAborted(events->events_[0]); | 2923 animations->NotifyAnimationAborted(events->events_[0]); |
2908 EXPECT_FALSE( | 2924 EXPECT_FALSE( |
2909 client_.GetTransformIsAnimating(element_id_, LayerTreeType::ACTIVE)); | 2925 client_.GetTransformIsAnimating(element_id_, ElementListType::ACTIVE)); |
2910 } | 2926 } |
2911 | 2927 |
2912 TEST_F(ElementAnimationsTest, ClippedOpacityValues) { | 2928 TEST_F(ElementAnimationsTest, ClippedOpacityValues) { |
2913 CreateTestLayer(false, false); | 2929 CreateTestLayer(false, false); |
2914 AttachTimelinePlayerLayer(); | 2930 AttachTimelinePlayerLayer(); |
2915 | 2931 |
2916 scoped_refptr<ElementAnimations> animations = element_animations(); | 2932 scoped_refptr<ElementAnimations> animations = element_animations(); |
2917 | 2933 |
2918 AddOpacityTransitionToElementAnimations(animations.get(), 1, 1.f, 2.f, true); | 2934 AddOpacityTransitionToElementAnimations(animations.get(), 1, 1.f, 2.f, true); |
2919 | 2935 |
2920 animations->Animate(kInitialTickTime); | 2936 animations->Animate(kInitialTickTime); |
2921 EXPECT_EQ(1.f, client_.GetOpacity(element_id_, LayerTreeType::ACTIVE)); | 2937 EXPECT_EQ(1.f, client_.GetOpacity(element_id_, ElementListType::ACTIVE)); |
2922 | 2938 |
2923 // Opacity values are clipped [0,1] | 2939 // Opacity values are clipped [0,1] |
2924 animations->Animate(kInitialTickTime + TimeDelta::FromMilliseconds(1000)); | 2940 animations->Animate(kInitialTickTime + TimeDelta::FromMilliseconds(1000)); |
2925 EXPECT_EQ(1.f, client_.GetOpacity(element_id_, LayerTreeType::ACTIVE)); | 2941 EXPECT_EQ(1.f, client_.GetOpacity(element_id_, ElementListType::ACTIVE)); |
2926 } | 2942 } |
2927 | 2943 |
2928 TEST_F(ElementAnimationsTest, ClippedNegativeOpacityValues) { | 2944 TEST_F(ElementAnimationsTest, ClippedNegativeOpacityValues) { |
2929 CreateTestLayer(false, false); | 2945 CreateTestLayer(false, false); |
2930 AttachTimelinePlayerLayer(); | 2946 AttachTimelinePlayerLayer(); |
2931 | 2947 |
2932 scoped_refptr<ElementAnimations> animations = element_animations(); | 2948 scoped_refptr<ElementAnimations> animations = element_animations(); |
2933 | 2949 |
2934 AddOpacityTransitionToElementAnimations(animations.get(), 1, 0.f, -2.f, true); | 2950 AddOpacityTransitionToElementAnimations(animations.get(), 1, 0.f, -2.f, true); |
2935 | 2951 |
2936 animations->Animate(kInitialTickTime); | 2952 animations->Animate(kInitialTickTime); |
2937 EXPECT_EQ(0.f, client_.GetOpacity(element_id_, LayerTreeType::ACTIVE)); | 2953 EXPECT_EQ(0.f, client_.GetOpacity(element_id_, ElementListType::ACTIVE)); |
2938 | 2954 |
2939 // Opacity values are clipped [0,1] | 2955 // Opacity values are clipped [0,1] |
2940 animations->Animate(kInitialTickTime + TimeDelta::FromMilliseconds(1000)); | 2956 animations->Animate(kInitialTickTime + TimeDelta::FromMilliseconds(1000)); |
2941 EXPECT_EQ(0.f, client_.GetOpacity(element_id_, LayerTreeType::ACTIVE)); | 2957 EXPECT_EQ(0.f, client_.GetOpacity(element_id_, ElementListType::ACTIVE)); |
2942 } | 2958 } |
2943 | 2959 |
2944 TEST_F(ElementAnimationsTest, PushedDeletedAnimationWaitsForActivation) { | 2960 TEST_F(ElementAnimationsTest, PushedDeletedAnimationWaitsForActivation) { |
2945 CreateTestLayer(true, true); | 2961 CreateTestLayer(true, true); |
2946 AttachTimelinePlayerLayer(); | 2962 AttachTimelinePlayerLayer(); |
2947 CreateImplTimelineAndPlayer(); | 2963 CreateImplTimelineAndPlayer(); |
2948 | 2964 |
2949 scoped_refptr<ElementAnimations> animations = element_animations(); | 2965 scoped_refptr<ElementAnimations> animations = element_animations(); |
2950 scoped_refptr<ElementAnimations> animations_impl = element_animations_impl(); | 2966 scoped_refptr<ElementAnimations> animations_impl = element_animations_impl(); |
2951 | 2967 |
2952 auto events = host_impl_->CreateEvents(); | 2968 auto events = host_impl_->CreateEvents(); |
2953 | 2969 |
2954 const int animation_id = AddOpacityTransitionToElementAnimations( | 2970 const int animation_id = AddOpacityTransitionToElementAnimations( |
2955 animations.get(), 1, 0.5f, 1.f, true); | 2971 animations.get(), 1, 0.5f, 1.f, true); |
2956 | 2972 |
2957 animations->PushPropertiesTo(animations_impl.get()); | 2973 animations->PushPropertiesTo(animations_impl.get()); |
2958 animations_impl->ActivateAnimations(); | 2974 animations_impl->ActivateAnimations(); |
2959 animations_impl->Animate(kInitialTickTime); | 2975 animations_impl->Animate(kInitialTickTime); |
2960 animations_impl->UpdateState(true, events.get()); | 2976 animations_impl->UpdateState(true, events.get()); |
2961 EXPECT_EQ(Animation::RUNNING, | 2977 EXPECT_EQ(Animation::RUNNING, |
2962 animations_impl->GetAnimationById(animation_id)->run_state()); | 2978 animations_impl->GetAnimationById(animation_id)->run_state()); |
2963 EXPECT_EQ(0.5f, client_impl_.GetOpacity(element_id_, LayerTreeType::PENDING)); | 2979 EXPECT_EQ(0.5f, |
2964 EXPECT_EQ(0.5f, client_impl_.GetOpacity(element_id_, LayerTreeType::ACTIVE)); | 2980 client_impl_.GetOpacity(element_id_, ElementListType::PENDING)); |
| 2981 EXPECT_EQ(0.5f, |
| 2982 client_impl_.GetOpacity(element_id_, ElementListType::ACTIVE)); |
2965 | 2983 |
2966 EXPECT_TRUE(animations_impl->GetAnimationById(animation_id) | 2984 EXPECT_TRUE(animations_impl->GetAnimationById(animation_id) |
2967 ->affects_pending_elements()); | 2985 ->affects_pending_elements()); |
2968 EXPECT_TRUE(animations_impl->GetAnimationById(animation_id) | 2986 EXPECT_TRUE(animations_impl->GetAnimationById(animation_id) |
2969 ->affects_active_elements()); | 2987 ->affects_active_elements()); |
2970 | 2988 |
2971 // Delete the animation on the main-thread animations. | 2989 // Delete the animation on the main-thread animations. |
2972 animations->RemoveAnimation( | 2990 animations->RemoveAnimation( |
2973 animations->GetAnimation(TargetProperty::OPACITY)->id()); | 2991 animations->GetAnimation(TargetProperty::OPACITY)->id()); |
2974 animations->PushPropertiesTo(animations_impl.get()); | 2992 animations->PushPropertiesTo(animations_impl.get()); |
2975 | 2993 |
2976 // The animation should no longer affect pending elements. | 2994 // The animation should no longer affect pending elements. |
2977 EXPECT_FALSE(animations_impl->GetAnimationById(animation_id) | 2995 EXPECT_FALSE(animations_impl->GetAnimationById(animation_id) |
2978 ->affects_pending_elements()); | 2996 ->affects_pending_elements()); |
2979 EXPECT_TRUE(animations_impl->GetAnimationById(animation_id) | 2997 EXPECT_TRUE(animations_impl->GetAnimationById(animation_id) |
2980 ->affects_active_elements()); | 2998 ->affects_active_elements()); |
2981 | 2999 |
2982 animations_impl->Animate(kInitialTickTime + TimeDelta::FromMilliseconds(500)); | 3000 animations_impl->Animate(kInitialTickTime + TimeDelta::FromMilliseconds(500)); |
2983 animations_impl->UpdateState(true, events.get()); | 3001 animations_impl->UpdateState(true, events.get()); |
2984 | 3002 |
2985 // Only the active observer should have been ticked. | 3003 // Only the active observer should have been ticked. |
2986 EXPECT_EQ(0.5f, client_impl_.GetOpacity(element_id_, LayerTreeType::PENDING)); | 3004 EXPECT_EQ(0.5f, |
2987 EXPECT_EQ(0.75f, client_impl_.GetOpacity(element_id_, LayerTreeType::ACTIVE)); | 3005 client_impl_.GetOpacity(element_id_, ElementListType::PENDING)); |
| 3006 EXPECT_EQ(0.75f, |
| 3007 client_impl_.GetOpacity(element_id_, ElementListType::ACTIVE)); |
2988 | 3008 |
2989 animations_impl->ActivateAnimations(); | 3009 animations_impl->ActivateAnimations(); |
2990 | 3010 |
2991 // Activation should cause the animation to be deleted. | 3011 // Activation should cause the animation to be deleted. |
2992 EXPECT_FALSE(animations_impl->has_any_animation()); | 3012 EXPECT_FALSE(animations_impl->has_any_animation()); |
2993 } | 3013 } |
2994 | 3014 |
2995 // Tests that an animation that affects only active elements won't block | 3015 // Tests that an animation that affects only active elements won't block |
2996 // an animation that affects only pending elements from starting. | 3016 // an animation that affects only pending elements from starting. |
2997 TEST_F(ElementAnimationsTest, StartAnimationsAffectingDifferentObservers) { | 3017 TEST_F(ElementAnimationsTest, StartAnimationsAffectingDifferentObservers) { |
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3037 // The original animation should still be running, and the new animation | 3057 // The original animation should still be running, and the new animation |
3038 // should be starting. | 3058 // should be starting. |
3039 EXPECT_EQ(Animation::RUNNING, | 3059 EXPECT_EQ(Animation::RUNNING, |
3040 animations_impl->GetAnimationById(first_animation_id)->run_state()); | 3060 animations_impl->GetAnimationById(first_animation_id)->run_state()); |
3041 EXPECT_EQ( | 3061 EXPECT_EQ( |
3042 Animation::STARTING, | 3062 Animation::STARTING, |
3043 animations_impl->GetAnimationById(second_animation_id)->run_state()); | 3063 animations_impl->GetAnimationById(second_animation_id)->run_state()); |
3044 | 3064 |
3045 // The active observer should have been ticked by the original animation, | 3065 // The active observer should have been ticked by the original animation, |
3046 // and the pending observer should have been ticked by the new animation. | 3066 // and the pending observer should have been ticked by the new animation. |
3047 EXPECT_EQ(1.f, client_impl_.GetOpacity(element_id_, LayerTreeType::PENDING)); | 3067 EXPECT_EQ(1.f, |
3048 EXPECT_EQ(0.5f, client_impl_.GetOpacity(element_id_, LayerTreeType::ACTIVE)); | 3068 client_impl_.GetOpacity(element_id_, ElementListType::PENDING)); |
| 3069 EXPECT_EQ(0.5f, |
| 3070 client_impl_.GetOpacity(element_id_, ElementListType::ACTIVE)); |
3049 | 3071 |
3050 animations_impl->ActivateAnimations(); | 3072 animations_impl->ActivateAnimations(); |
3051 | 3073 |
3052 // The original animation should have been deleted, and the new animation | 3074 // The original animation should have been deleted, and the new animation |
3053 // should now affect both elements. | 3075 // should now affect both elements. |
3054 EXPECT_FALSE(animations_impl->GetAnimationById(first_animation_id)); | 3076 EXPECT_FALSE(animations_impl->GetAnimationById(first_animation_id)); |
3055 EXPECT_TRUE(animations_impl->GetAnimationById(second_animation_id) | 3077 EXPECT_TRUE(animations_impl->GetAnimationById(second_animation_id) |
3056 ->affects_pending_elements()); | 3078 ->affects_pending_elements()); |
3057 EXPECT_TRUE(animations_impl->GetAnimationById(second_animation_id) | 3079 EXPECT_TRUE(animations_impl->GetAnimationById(second_animation_id) |
3058 ->affects_active_elements()); | 3080 ->affects_active_elements()); |
3059 | 3081 |
3060 animations_impl->Animate(kInitialTickTime + | 3082 animations_impl->Animate(kInitialTickTime + |
3061 TimeDelta::FromMilliseconds(1000)); | 3083 TimeDelta::FromMilliseconds(1000)); |
3062 animations_impl->UpdateState(true, events.get()); | 3084 animations_impl->UpdateState(true, events.get()); |
3063 | 3085 |
3064 // The new animation should be running, and the active observer should have | 3086 // The new animation should be running, and the active observer should have |
3065 // been ticked at the new animation's starting point. | 3087 // been ticked at the new animation's starting point. |
3066 EXPECT_EQ( | 3088 EXPECT_EQ( |
3067 Animation::RUNNING, | 3089 Animation::RUNNING, |
3068 animations_impl->GetAnimationById(second_animation_id)->run_state()); | 3090 animations_impl->GetAnimationById(second_animation_id)->run_state()); |
3069 EXPECT_EQ(1.f, client_impl_.GetOpacity(element_id_, LayerTreeType::PENDING)); | 3091 EXPECT_EQ(1.f, |
3070 EXPECT_EQ(1.f, client_impl_.GetOpacity(element_id_, LayerTreeType::ACTIVE)); | 3092 client_impl_.GetOpacity(element_id_, ElementListType::PENDING)); |
| 3093 EXPECT_EQ(1.f, client_impl_.GetOpacity(element_id_, ElementListType::ACTIVE)); |
3071 } | 3094 } |
3072 | 3095 |
3073 TEST_F(ElementAnimationsTest, TestIsCurrentlyAnimatingProperty) { | 3096 TEST_F(ElementAnimationsTest, TestIsCurrentlyAnimatingProperty) { |
3074 CreateTestLayer(false, false); | 3097 CreateTestLayer(false, false); |
3075 AttachTimelinePlayerLayer(); | 3098 AttachTimelinePlayerLayer(); |
3076 | 3099 |
3077 scoped_refptr<ElementAnimations> animations = element_animations(); | 3100 scoped_refptr<ElementAnimations> animations = element_animations(); |
3078 | 3101 |
3079 // Create an animation that initially affects only pending elements. | 3102 // Create an animation that initially affects only pending elements. |
3080 std::unique_ptr<Animation> animation(CreateAnimation( | 3103 std::unique_ptr<Animation> animation(CreateAnimation( |
3081 std::unique_ptr<AnimationCurve>(new FakeFloatTransition(1.0, 0.f, 1.f)), | 3104 std::unique_ptr<AnimationCurve>(new FakeFloatTransition(1.0, 0.f, 1.f)), |
3082 1, TargetProperty::OPACITY)); | 3105 1, TargetProperty::OPACITY)); |
3083 animation->set_affects_active_elements(false); | 3106 animation->set_affects_active_elements(false); |
3084 | 3107 |
3085 animations->AddAnimation(std::move(animation)); | 3108 animations->AddAnimation(std::move(animation)); |
3086 animations->Animate(kInitialTickTime); | 3109 animations->Animate(kInitialTickTime); |
3087 EXPECT_TRUE(animations->IsCurrentlyAnimatingProperty(TargetProperty::OPACITY, | 3110 EXPECT_TRUE(animations->IsCurrentlyAnimatingProperty( |
3088 LayerTreeType::PENDING)); | 3111 TargetProperty::OPACITY, ElementListType::PENDING)); |
3089 EXPECT_FALSE(animations->IsCurrentlyAnimatingProperty(TargetProperty::OPACITY, | 3112 EXPECT_FALSE(animations->IsCurrentlyAnimatingProperty( |
3090 LayerTreeType::ACTIVE)); | 3113 TargetProperty::OPACITY, ElementListType::ACTIVE)); |
3091 animations->UpdateState(true, nullptr); | 3114 animations->UpdateState(true, nullptr); |
3092 EXPECT_TRUE(animations->HasActiveAnimation()); | 3115 EXPECT_TRUE(animations->HasActiveAnimation()); |
3093 | 3116 |
3094 EXPECT_TRUE(animations->IsCurrentlyAnimatingProperty(TargetProperty::OPACITY, | 3117 EXPECT_TRUE(animations->IsCurrentlyAnimatingProperty( |
3095 LayerTreeType::PENDING)); | 3118 TargetProperty::OPACITY, ElementListType::PENDING)); |
3096 EXPECT_FALSE(animations->IsCurrentlyAnimatingProperty(TargetProperty::OPACITY, | |
3097 LayerTreeType::ACTIVE)); | |
3098 EXPECT_FALSE(animations->IsCurrentlyAnimatingProperty( | 3119 EXPECT_FALSE(animations->IsCurrentlyAnimatingProperty( |
3099 TargetProperty::FILTER, LayerTreeType::PENDING)); | 3120 TargetProperty::OPACITY, ElementListType::ACTIVE)); |
3100 EXPECT_FALSE(animations->IsCurrentlyAnimatingProperty(TargetProperty::FILTER, | 3121 EXPECT_FALSE(animations->IsCurrentlyAnimatingProperty( |
3101 LayerTreeType::ACTIVE)); | 3122 TargetProperty::FILTER, ElementListType::PENDING)); |
| 3123 EXPECT_FALSE(animations->IsCurrentlyAnimatingProperty( |
| 3124 TargetProperty::FILTER, ElementListType::ACTIVE)); |
3102 | 3125 |
3103 animations->ActivateAnimations(); | 3126 animations->ActivateAnimations(); |
3104 | 3127 |
3105 EXPECT_TRUE(animations->IsCurrentlyAnimatingProperty(TargetProperty::OPACITY, | 3128 EXPECT_TRUE(animations->IsCurrentlyAnimatingProperty( |
3106 LayerTreeType::PENDING)); | 3129 TargetProperty::OPACITY, ElementListType::PENDING)); |
3107 EXPECT_TRUE(animations->IsCurrentlyAnimatingProperty(TargetProperty::OPACITY, | 3130 EXPECT_TRUE(animations->IsCurrentlyAnimatingProperty( |
3108 LayerTreeType::ACTIVE)); | 3131 TargetProperty::OPACITY, ElementListType::ACTIVE)); |
3109 EXPECT_FALSE(animations->IsCurrentlyAnimatingProperty( | 3132 EXPECT_FALSE(animations->IsCurrentlyAnimatingProperty( |
3110 TargetProperty::FILTER, LayerTreeType::PENDING)); | 3133 TargetProperty::FILTER, ElementListType::PENDING)); |
3111 EXPECT_FALSE(animations->IsCurrentlyAnimatingProperty(TargetProperty::FILTER, | 3134 EXPECT_FALSE(animations->IsCurrentlyAnimatingProperty( |
3112 LayerTreeType::ACTIVE)); | 3135 TargetProperty::FILTER, ElementListType::ACTIVE)); |
3113 | 3136 |
3114 animations->Animate(kInitialTickTime + TimeDelta::FromMilliseconds(10)); | 3137 animations->Animate(kInitialTickTime + TimeDelta::FromMilliseconds(10)); |
3115 animations->UpdateState(true, nullptr); | 3138 animations->UpdateState(true, nullptr); |
3116 | 3139 |
3117 EXPECT_TRUE(animations->IsCurrentlyAnimatingProperty(TargetProperty::OPACITY, | 3140 EXPECT_TRUE(animations->IsCurrentlyAnimatingProperty( |
3118 LayerTreeType::PENDING)); | 3141 TargetProperty::OPACITY, ElementListType::PENDING)); |
3119 EXPECT_TRUE(animations->IsCurrentlyAnimatingProperty(TargetProperty::OPACITY, | 3142 EXPECT_TRUE(animations->IsCurrentlyAnimatingProperty( |
3120 LayerTreeType::ACTIVE)); | 3143 TargetProperty::OPACITY, ElementListType::ACTIVE)); |
3121 EXPECT_FALSE(animations->IsCurrentlyAnimatingProperty( | 3144 EXPECT_FALSE(animations->IsCurrentlyAnimatingProperty( |
3122 TargetProperty::FILTER, LayerTreeType::PENDING)); | 3145 TargetProperty::FILTER, ElementListType::PENDING)); |
3123 EXPECT_FALSE(animations->IsCurrentlyAnimatingProperty(TargetProperty::FILTER, | 3146 EXPECT_FALSE(animations->IsCurrentlyAnimatingProperty( |
3124 LayerTreeType::ACTIVE)); | 3147 TargetProperty::FILTER, ElementListType::ACTIVE)); |
3125 | 3148 |
3126 EXPECT_EQ(0.f, client_.GetOpacity(element_id_, LayerTreeType::ACTIVE)); | 3149 EXPECT_EQ(0.f, client_.GetOpacity(element_id_, ElementListType::ACTIVE)); |
3127 | 3150 |
3128 // Tick past the end of the animation. | 3151 // Tick past the end of the animation. |
3129 animations->Animate(kInitialTickTime + TimeDelta::FromMilliseconds(1100)); | 3152 animations->Animate(kInitialTickTime + TimeDelta::FromMilliseconds(1100)); |
3130 animations->UpdateState(true, nullptr); | 3153 animations->UpdateState(true, nullptr); |
3131 | 3154 |
3132 EXPECT_FALSE(animations->IsCurrentlyAnimatingProperty( | 3155 EXPECT_FALSE(animations->IsCurrentlyAnimatingProperty( |
3133 TargetProperty::OPACITY, LayerTreeType::PENDING)); | 3156 TargetProperty::OPACITY, ElementListType::PENDING)); |
3134 EXPECT_FALSE(animations->IsCurrentlyAnimatingProperty(TargetProperty::OPACITY, | |
3135 LayerTreeType::ACTIVE)); | |
3136 EXPECT_FALSE(animations->IsCurrentlyAnimatingProperty( | 3157 EXPECT_FALSE(animations->IsCurrentlyAnimatingProperty( |
3137 TargetProperty::FILTER, LayerTreeType::PENDING)); | 3158 TargetProperty::OPACITY, ElementListType::ACTIVE)); |
3138 EXPECT_FALSE(animations->IsCurrentlyAnimatingProperty(TargetProperty::FILTER, | 3159 EXPECT_FALSE(animations->IsCurrentlyAnimatingProperty( |
3139 LayerTreeType::ACTIVE)); | 3160 TargetProperty::FILTER, ElementListType::PENDING)); |
| 3161 EXPECT_FALSE(animations->IsCurrentlyAnimatingProperty( |
| 3162 TargetProperty::FILTER, ElementListType::ACTIVE)); |
3140 | 3163 |
3141 EXPECT_EQ(1.f, client_.GetOpacity(element_id_, LayerTreeType::ACTIVE)); | 3164 EXPECT_EQ(1.f, client_.GetOpacity(element_id_, ElementListType::ACTIVE)); |
3142 } | 3165 } |
3143 | 3166 |
3144 TEST_F(ElementAnimationsTest, TestIsAnimatingPropertyTimeOffsetFillMode) { | 3167 TEST_F(ElementAnimationsTest, TestIsAnimatingPropertyTimeOffsetFillMode) { |
3145 CreateTestLayer(false, false); | 3168 CreateTestLayer(false, false); |
3146 AttachTimelinePlayerLayer(); | 3169 AttachTimelinePlayerLayer(); |
3147 | 3170 |
3148 scoped_refptr<ElementAnimations> animations = element_animations(); | 3171 scoped_refptr<ElementAnimations> animations = element_animations(); |
3149 | 3172 |
3150 // Create an animation that initially affects only pending elements, and has | 3173 // Create an animation that initially affects only pending elements, and has |
3151 // a start delay of 2 seconds. | 3174 // a start delay of 2 seconds. |
3152 std::unique_ptr<Animation> animation(CreateAnimation( | 3175 std::unique_ptr<Animation> animation(CreateAnimation( |
3153 std::unique_ptr<AnimationCurve>(new FakeFloatTransition(1.0, 0.f, 1.f)), | 3176 std::unique_ptr<AnimationCurve>(new FakeFloatTransition(1.0, 0.f, 1.f)), |
3154 1, TargetProperty::OPACITY)); | 3177 1, TargetProperty::OPACITY)); |
3155 animation->set_fill_mode(Animation::FILL_MODE_NONE); | 3178 animation->set_fill_mode(Animation::FILL_MODE_NONE); |
3156 animation->set_time_offset(TimeDelta::FromMilliseconds(-2000)); | 3179 animation->set_time_offset(TimeDelta::FromMilliseconds(-2000)); |
3157 animation->set_affects_active_elements(false); | 3180 animation->set_affects_active_elements(false); |
3158 | 3181 |
3159 animations->AddAnimation(std::move(animation)); | 3182 animations->AddAnimation(std::move(animation)); |
3160 | 3183 |
3161 animations->Animate(kInitialTickTime); | 3184 animations->Animate(kInitialTickTime); |
3162 | 3185 |
3163 // Since the animation has a start delay, the elements it affects have a | 3186 // Since the animation has a start delay, the elements it affects have a |
3164 // potentially running transform animation but aren't currently animating | 3187 // potentially running transform animation but aren't currently animating |
3165 // transform. | 3188 // transform. |
3166 EXPECT_TRUE(animations->IsPotentiallyAnimatingProperty( | 3189 EXPECT_TRUE(animations->IsPotentiallyAnimatingProperty( |
3167 TargetProperty::OPACITY, LayerTreeType::PENDING)); | 3190 TargetProperty::OPACITY, ElementListType::PENDING)); |
3168 EXPECT_FALSE(animations->IsPotentiallyAnimatingProperty( | 3191 EXPECT_FALSE(animations->IsPotentiallyAnimatingProperty( |
3169 TargetProperty::OPACITY, LayerTreeType::ACTIVE)); | 3192 TargetProperty::OPACITY, ElementListType::ACTIVE)); |
3170 EXPECT_FALSE(animations->IsCurrentlyAnimatingProperty( | 3193 EXPECT_FALSE(animations->IsCurrentlyAnimatingProperty( |
3171 TargetProperty::OPACITY, LayerTreeType::PENDING)); | 3194 TargetProperty::OPACITY, ElementListType::PENDING)); |
3172 EXPECT_FALSE(animations->IsCurrentlyAnimatingProperty(TargetProperty::OPACITY, | 3195 EXPECT_FALSE(animations->IsCurrentlyAnimatingProperty( |
3173 LayerTreeType::ACTIVE)); | 3196 TargetProperty::OPACITY, ElementListType::ACTIVE)); |
3174 EXPECT_TRUE(animations->HasActiveAnimation()); | 3197 EXPECT_TRUE(animations->HasActiveAnimation()); |
3175 EXPECT_FALSE(animations->IsPotentiallyAnimatingProperty( | 3198 EXPECT_FALSE(animations->IsPotentiallyAnimatingProperty( |
3176 TargetProperty::FILTER, LayerTreeType::PENDING)); | 3199 TargetProperty::FILTER, ElementListType::PENDING)); |
3177 EXPECT_FALSE(animations->IsPotentiallyAnimatingProperty( | 3200 EXPECT_FALSE(animations->IsPotentiallyAnimatingProperty( |
3178 TargetProperty::FILTER, LayerTreeType::ACTIVE)); | 3201 TargetProperty::FILTER, ElementListType::ACTIVE)); |
3179 | 3202 |
3180 animations->ActivateAnimations(); | 3203 animations->ActivateAnimations(); |
3181 | 3204 |
3182 EXPECT_TRUE(animations->IsPotentiallyAnimatingProperty( | 3205 EXPECT_TRUE(animations->IsPotentiallyAnimatingProperty( |
3183 TargetProperty::OPACITY, LayerTreeType::PENDING)); | 3206 TargetProperty::OPACITY, ElementListType::PENDING)); |
3184 EXPECT_TRUE(animations->IsPotentiallyAnimatingProperty( | 3207 EXPECT_TRUE(animations->IsPotentiallyAnimatingProperty( |
3185 TargetProperty::OPACITY, LayerTreeType::ACTIVE)); | 3208 TargetProperty::OPACITY, ElementListType::ACTIVE)); |
3186 EXPECT_FALSE(animations->IsCurrentlyAnimatingProperty( | 3209 EXPECT_FALSE(animations->IsCurrentlyAnimatingProperty( |
3187 TargetProperty::OPACITY, LayerTreeType::PENDING)); | 3210 TargetProperty::OPACITY, ElementListType::PENDING)); |
3188 EXPECT_FALSE(animations->IsCurrentlyAnimatingProperty(TargetProperty::OPACITY, | 3211 EXPECT_FALSE(animations->IsCurrentlyAnimatingProperty( |
3189 LayerTreeType::ACTIVE)); | 3212 TargetProperty::OPACITY, ElementListType::ACTIVE)); |
3190 EXPECT_TRUE(animations->HasActiveAnimation()); | 3213 EXPECT_TRUE(animations->HasActiveAnimation()); |
3191 EXPECT_FALSE(animations->IsPotentiallyAnimatingProperty( | 3214 EXPECT_FALSE(animations->IsPotentiallyAnimatingProperty( |
3192 TargetProperty::FILTER, LayerTreeType::PENDING)); | 3215 TargetProperty::FILTER, ElementListType::PENDING)); |
3193 EXPECT_FALSE(animations->IsPotentiallyAnimatingProperty( | 3216 EXPECT_FALSE(animations->IsPotentiallyAnimatingProperty( |
3194 TargetProperty::FILTER, LayerTreeType::ACTIVE)); | 3217 TargetProperty::FILTER, ElementListType::ACTIVE)); |
3195 | 3218 |
3196 animations->UpdateState(true, nullptr); | 3219 animations->UpdateState(true, nullptr); |
3197 | 3220 |
3198 // Tick past the start delay. | 3221 // Tick past the start delay. |
3199 animations->Animate(kInitialTickTime + TimeDelta::FromMilliseconds(2000)); | 3222 animations->Animate(kInitialTickTime + TimeDelta::FromMilliseconds(2000)); |
3200 animations->UpdateState(true, nullptr); | 3223 animations->UpdateState(true, nullptr); |
3201 EXPECT_TRUE(animations->IsPotentiallyAnimatingProperty( | 3224 EXPECT_TRUE(animations->IsPotentiallyAnimatingProperty( |
3202 TargetProperty::OPACITY, LayerTreeType::PENDING)); | 3225 TargetProperty::OPACITY, ElementListType::PENDING)); |
3203 EXPECT_TRUE(animations->IsPotentiallyAnimatingProperty( | 3226 EXPECT_TRUE(animations->IsPotentiallyAnimatingProperty( |
3204 TargetProperty::OPACITY, LayerTreeType::ACTIVE)); | 3227 TargetProperty::OPACITY, ElementListType::ACTIVE)); |
3205 EXPECT_TRUE(animations->IsCurrentlyAnimatingProperty(TargetProperty::OPACITY, | 3228 EXPECT_TRUE(animations->IsCurrentlyAnimatingProperty( |
3206 LayerTreeType::PENDING)); | 3229 TargetProperty::OPACITY, ElementListType::PENDING)); |
3207 EXPECT_TRUE(animations->IsCurrentlyAnimatingProperty(TargetProperty::OPACITY, | 3230 EXPECT_TRUE(animations->IsCurrentlyAnimatingProperty( |
3208 LayerTreeType::ACTIVE)); | 3231 TargetProperty::OPACITY, ElementListType::ACTIVE)); |
3209 | 3232 |
3210 // After the animaton finishes, the elements it affects have neither a | 3233 // After the animaton finishes, the elements it affects have neither a |
3211 // potentially running transform animation nor a currently running transform | 3234 // potentially running transform animation nor a currently running transform |
3212 // animation. | 3235 // animation. |
3213 animations->Animate(kInitialTickTime + TimeDelta::FromMilliseconds(4000)); | 3236 animations->Animate(kInitialTickTime + TimeDelta::FromMilliseconds(4000)); |
3214 animations->UpdateState(true, nullptr); | 3237 animations->UpdateState(true, nullptr); |
3215 EXPECT_FALSE(animations->IsPotentiallyAnimatingProperty( | 3238 EXPECT_FALSE(animations->IsPotentiallyAnimatingProperty( |
3216 TargetProperty::OPACITY, LayerTreeType::PENDING)); | 3239 TargetProperty::OPACITY, ElementListType::PENDING)); |
3217 EXPECT_FALSE(animations->IsPotentiallyAnimatingProperty( | 3240 EXPECT_FALSE(animations->IsPotentiallyAnimatingProperty( |
3218 TargetProperty::OPACITY, LayerTreeType::ACTIVE)); | 3241 TargetProperty::OPACITY, ElementListType::ACTIVE)); |
3219 EXPECT_FALSE(animations->IsCurrentlyAnimatingProperty( | 3242 EXPECT_FALSE(animations->IsCurrentlyAnimatingProperty( |
3220 TargetProperty::OPACITY, LayerTreeType::PENDING)); | 3243 TargetProperty::OPACITY, ElementListType::PENDING)); |
3221 EXPECT_FALSE(animations->IsCurrentlyAnimatingProperty(TargetProperty::OPACITY, | 3244 EXPECT_FALSE(animations->IsCurrentlyAnimatingProperty( |
3222 LayerTreeType::ACTIVE)); | 3245 TargetProperty::OPACITY, ElementListType::ACTIVE)); |
3223 } | 3246 } |
3224 | 3247 |
3225 } // namespace | 3248 } // namespace |
3226 } // namespace cc | 3249 } // namespace cc |
OLD | NEW |