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Side by Side Diff: cc/animation/animation_player.h

Issue 1921583003: CC Animation: Let MutatorHostClient deals with elements instead of layers. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@elementid
Patch Set: Rename methods in ElementAnimations Created 4 years, 8 months ago
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1 // Copyright 2015 The Chromium Authors. All rights reserved. 1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CC_ANIMATION_ANIMATION_PLAYER_H_ 5 #ifndef CC_ANIMATION_ANIMATION_PLAYER_H_
6 #define CC_ANIMATION_ANIMATION_PLAYER_H_ 6 #define CC_ANIMATION_ANIMATION_PLAYER_H_
7 7
8 #include <vector> 8 #include <vector>
9 9
10 #include "base/containers/linked_list.h" 10 #include "base/containers/linked_list.h"
11 #include "base/macros.h" 11 #include "base/macros.h"
12 #include "base/memory/ref_counted.h" 12 #include "base/memory/ref_counted.h"
13 #include "base/time/time.h" 13 #include "base/time/time.h"
14 #include "cc/animation/animation.h" 14 #include "cc/animation/animation.h"
15 #include "cc/animation/animation_curve.h" 15 #include "cc/animation/animation_curve.h"
16 #include "cc/animation/element_animations.h" 16 #include "cc/animation/element_animations.h"
17 #include "cc/base/cc_export.h" 17 #include "cc/base/cc_export.h"
18 18
19 namespace cc { 19 namespace cc {
20 20
21 class AnimationDelegate; 21 class AnimationDelegate;
22 class AnimationHost; 22 class AnimationHost;
23 class AnimationTimeline; 23 class AnimationTimeline;
24 class ElementAnimations; 24 class ElementAnimations;
25 enum class LayerTreeType; 25 enum class ElementListType;
26 26
27 // An AnimationPlayer owns all animations to be run on particular CC Layer. 27 // An AnimationPlayer owns all animations to be run on particular CC Layer.
28 // Multiple AnimationPlayers can be attached to one layer. In this case, 28 // Multiple AnimationPlayers can be attached to one layer. In this case,
29 // they share common ElementAnimations so the 29 // they share common ElementAnimations so the
30 // ElementAnimations-to-Layer relationship is 1:1. 30 // ElementAnimations-to-Layer relationship is 1:1.
31 // For now, the blink logic is responsible for handling of conflicting 31 // For now, the blink logic is responsible for handling of conflicting
32 // same-property animations. 32 // same-property animations.
33 // Each AnimationPlayer has its copy on the impl thread. 33 // Each AnimationPlayer has its copy on the impl thread.
34 // This is a CC counterpart for blink::AnimationPlayer (in 1:1 relationship). 34 // This is a CC counterpart for blink::AnimationPlayer (in 1:1 relationship).
35 class CC_EXPORT AnimationPlayer : public base::RefCounted<AnimationPlayer>, 35 class CC_EXPORT AnimationPlayer : public base::RefCounted<AnimationPlayer>,
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122 122
123 int id_; 123 int id_;
124 ElementId element_id_; 124 ElementId element_id_;
125 125
126 DISALLOW_COPY_AND_ASSIGN(AnimationPlayer); 126 DISALLOW_COPY_AND_ASSIGN(AnimationPlayer);
127 }; 127 };
128 128
129 } // namespace cc 129 } // namespace cc
130 130
131 #endif // CC_ANIMATION_ANIMATION_PLAYER_H_ 131 #endif // CC_ANIMATION_ANIMATION_PLAYER_H_
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