Chromium Code Reviews| Index: content/browser/renderer_host/compositor_impl_android.cc |
| diff --git a/content/browser/renderer_host/compositor_impl_android.cc b/content/browser/renderer_host/compositor_impl_android.cc |
| index 0c8c5b4316637176f943c74276088997fe5f868e..d39f494ae4e3c8a381cc7aba9ba56e86d4713ce6 100644 |
| --- a/content/browser/renderer_host/compositor_impl_android.cc |
| +++ b/content/browser/renderer_host/compositor_impl_android.cc |
| @@ -35,6 +35,7 @@ |
| #include "cc/output/context_provider.h" |
| #include "cc/output/output_surface.h" |
| #include "cc/output/output_surface_client.h" |
| +#include "cc/output/vulkan_in_process_context_provider.h" |
| #include "cc/raster/single_thread_task_graph_runner.h" |
| #include "cc/scheduler/begin_frame_source.h" |
| #include "cc/surfaces/onscreen_display_client.h" |
| @@ -62,6 +63,7 @@ |
| #include "gpu/command_buffer/client/gles2_interface.h" |
| #include "gpu/ipc/client/command_buffer_proxy_impl.h" |
| #include "gpu/ipc/client/gpu_channel_host.h" |
| +#include "gpu/vulkan/vulkan_surface.h" |
| #include "third_party/khronos/GLES2/gl2.h" |
| #include "third_party/khronos/GLES2/gl2ext.h" |
| #include "third_party/skia/include/core/SkMallocPixelRef.h" |
| @@ -69,6 +71,10 @@ |
| #include "ui/gfx/android/device_display_info.h" |
| #include "ui/gfx/swap_result.h" |
| +namespace gpu { |
| +class VulkanSurface; |
|
David Yen
2016/05/02 18:44:10
nit: This is not necessary since you included the
sohanjg
2016/05/04 05:19:26
Done.
|
| +} |
| + |
| namespace content { |
| namespace { |
| @@ -221,6 +227,57 @@ class OutputSurfaceWithoutParent : public cc::OutputSurface, |
| std::unique_ptr<ExternalBeginFrameSource> begin_frame_source_; |
| }; |
| +#if defined(ENABLE_VULKAN) |
| +class VulkanOutputSurface : public cc::OutputSurface { |
| + public: |
| + VulkanOutputSurface( |
| + scoped_refptr<cc::VulkanContextProvider> vulkan_context_provider) |
| + : OutputSurface(nullptr, |
| + nullptr, |
| + std::move(vulkan_context_provider), |
| + nullptr) {} |
| + |
| + ~VulkanOutputSurface() override { Destroy(); } |
| + |
| + bool Initialize(gfx::AcceleratedWidget widget) { |
| + DCHECK(!surface_); |
| + std::unique_ptr<gpu::VulkanSurface> surface( |
| + gpu::VulkanSurface::CreateViewSurface(widget)); |
| + if (!surface->Initialize(vulkan_context_provider()->GetDeviceQueue(), |
| + gpu::VulkanSurface::DEFAULT_SURFACE_FORMAT)) { |
| + return false; |
| + } |
| + surface_ = std::move(surface); |
| + |
| + return true; |
| + } |
| + |
| + void SwapBuffers(cc::CompositorFrame* frame) override { |
| + surface_->SwapBuffers(); |
| + PostSwapBuffersComplete(); |
| + client_->DidSwapBuffers(); |
| + } |
| + |
| + void Destroy() { |
| + if (surface_) { |
| + surface_->Destroy(); |
| + surface_.reset(); |
| + } |
| + } |
| + |
| + void OnSwapBuffersCompleted(const std::vector<ui::LatencyInfo>& latency_info, |
| + gfx::SwapResult result) { |
| + RenderWidgetHostImpl::CompositorFrameDrawn(latency_info); |
| + OutputSurface::OnSwapBuffersComplete(); |
| + } |
| + |
| + private: |
| + std::unique_ptr<gpu::VulkanSurface> surface_; |
| + |
| + DISALLOW_COPY_AND_ASSIGN(VulkanOutputSurface); |
| +}; |
| +#endif |
| + |
| static bool g_initialized = false; |
| base::LazyInstance<cc::SurfaceManager> g_surface_manager = |
| @@ -293,6 +350,7 @@ CompositorImpl::CompositorImpl(CompositorClient* client, |
| num_successive_context_creation_failures_(0), |
| output_surface_request_pending_(false), |
| needs_begin_frames_(false), |
| + shared_vulkan_context_provider_android_(NULL), |
| weak_factory_(this) { |
| DCHECK(client); |
| DCHECK(root_window); |
| @@ -507,86 +565,109 @@ void CompositorImpl::CreateOutputSurface() { |
| if (!output_surface_request_pending_ || !host_->visible()) |
| return; |
| - // This is used for the browser compositor (offscreen) and for the display |
| - // compositor (onscreen), so ask for capabilities needed by either one. |
| - // The default framebuffer for an offscreen context is not used, so it does |
| - // not need alpha, stencil, depth, antialiasing. The display compositor does |
| - // not use these things either, except for alpha when it has a transparent |
| - // background. |
| - gpu::gles2::ContextCreationAttribHelper attributes; |
| - attributes.alpha_size = -1; |
| - attributes.stencil_size = 0; |
| - attributes.depth_size = 0; |
| - attributes.samples = 0; |
| - attributes.sample_buffers = 0; |
| - attributes.bind_generates_resource = false; |
| - |
| - if (has_transparent_background_) { |
| - attributes.alpha_size = 8; |
| - } else if (base::SysInfo::IsLowEndDevice()) { |
| - // In this case we prefer to use RGB565 format instead of RGBA8888 if |
| - // possible. |
| - // TODO(danakj): GpuCommandBufferStub constructor checks for alpha == 0 in |
| - // order to enable 565, but it should avoid using 565 when -1s are specified |
| - // (IOW check that a <= 0 && rgb > 0 && rgb <= 565) then alpha should be -1. |
| - attributes.alpha_size = 0; |
| - attributes.red_size = 5; |
| - attributes.green_size = 6; |
| - attributes.blue_size = 5; |
| + scoped_refptr<ContextProviderCommandBuffer> context_provider; |
| + scoped_refptr<cc::VulkanInProcessContextProvider> vulkan_context_provider = |
| + SharedVulkanContextProviderAndroid(); |
| + std::unique_ptr<cc::OutputSurface> real_output_surface; |
| +#if defined(ENABLE_VULKAN) |
| + std::unique_ptr<VulkanOutputSurface> vulkan_surface; |
| + if (vulkan_context_provider) { |
| + vulkan_surface.reset( |
| + new VulkanOutputSurface(std::move(vulkan_context_provider))); |
| + if (!vulkan_surface->Initialize(window_)) { |
| + vulkan_surface->Destroy(); |
| + vulkan_surface.reset(); |
| + } else { |
| + real_output_surface = std::move(vulkan_surface); |
| + } |
| } |
| +#endif |
| - pending_swapbuffers_ = 0; |
| + if (!real_output_surface) { |
| + // This is used for the browser compositor (offscreen) and for the display |
| + // compositor (onscreen), so ask for capabilities needed by either one. |
| + // The default framebuffer for an offscreen context is not used, so it does |
| + // not need alpha, stencil, depth, antialiasing. The display compositor does |
| + // not use these things either, except for alpha when it has a transparent |
| + // background. |
| + gpu::gles2::ContextCreationAttribHelper attributes; |
| + attributes.alpha_size = -1; |
| + attributes.stencil_size = 0; |
| + attributes.depth_size = 0; |
| + attributes.samples = 0; |
| + attributes.sample_buffers = 0; |
| + attributes.bind_generates_resource = false; |
| + |
| + if (has_transparent_background_) { |
| + attributes.alpha_size = 8; |
| + } else if (base::SysInfo::IsLowEndDevice()) { |
| + // In this case we prefer to use RGB565 format instead of RGBA8888 if |
| + // possible. |
| + // TODO(danakj): GpuCommandBufferStub constructor checks for alpha == 0 in |
| + // order to enable 565, but it should avoid using 565 when -1s are |
| + // specified |
| + // (IOW check that a <= 0 && rgb > 0 && rgb <= 565) then alpha should be |
| + // -1. |
| + attributes.alpha_size = 0; |
| + attributes.red_size = 5; |
| + attributes.green_size = 6; |
| + attributes.blue_size = 5; |
| + } |
| - DCHECK(window_); |
| - DCHECK(surface_id_); |
| + pending_swapbuffers_ = 0; |
| - BrowserGpuChannelHostFactory* factory = |
| - BrowserGpuChannelHostFactory::instance(); |
| - // This channel might be lost (and even if it isn't right now, it might |
| - // still get marked as lost from the IO thread, at any point in time really). |
| - // But from here on just try and always lead to either |
| - // DidInitializeOutputSurface() or DidFailToInitializeOutputSurface(). |
| - scoped_refptr<gpu::GpuChannelHost> gpu_channel_host(factory->GetGpuChannel()); |
| - |
| - GURL url("chrome://gpu/CompositorImpl::CreateOutputSurface"); |
| - gpu::SurfaceHandle surface_handle = |
| - GpuSurfaceTracker::Get()->GetSurfaceHandle(surface_id_); |
| - constexpr bool share_resources = false; |
| - constexpr bool automatic_flushes = false; |
| - |
| - constexpr size_t kBytesPerPixel = 4; |
| - const size_t full_screen_texture_size_in_bytes = |
| - gfx::DeviceDisplayInfo().GetDisplayHeight() * |
| - gfx::DeviceDisplayInfo().GetDisplayWidth() * kBytesPerPixel; |
| - |
| - gpu::SharedMemoryLimits limits; |
| - // This limit is meant to hold the contents of the display compositor |
| - // drawing the scene. See discussion here: |
| - // https://codereview.chromium.org/1900993002/diff/90001/content/browser/renderer_host/compositor_impl_android.cc?context=3&column_width=80&tab_spaces=8 |
| - limits.command_buffer_size = 64 * 1024; |
| - // These limits are meant to hold the uploads for the browser UI without |
| - // any excess space. |
| - limits.start_transfer_buffer_size = 64 * 1024; |
| - limits.min_transfer_buffer_size = 64 * 1024; |
| - limits.max_transfer_buffer_size = full_screen_texture_size_in_bytes; |
| - // Texture uploads may use mapped memory so give a reasonable limit for them. |
| - limits.mapped_memory_reclaim_limit = full_screen_texture_size_in_bytes; |
| - |
| - scoped_refptr<ContextProviderCommandBuffer> context_provider( |
| - new ContextProviderCommandBuffer( |
| - base::WrapUnique(new WebGraphicsContext3DCommandBufferImpl( |
| - surface_handle, url, gpu_channel_host.get(), attributes, |
| - gfx::PreferIntegratedGpu, share_resources, automatic_flushes, |
| - nullptr)), |
| - limits, DISPLAY_COMPOSITOR_ONSCREEN_CONTEXT)); |
| - DCHECK(context_provider.get()); |
| - |
| - std::unique_ptr<cc::OutputSurface> real_output_surface( |
| - new OutputSurfaceWithoutParent( |
| - this, context_provider, |
| - base::Bind(&CompositorImpl::PopulateGpuCapabilities, |
| - base::Unretained(this)), |
| - base::WrapUnique(new ExternalBeginFrameSource(this)))); |
| + DCHECK(window_); |
| + DCHECK(surface_id_); |
| + |
| + BrowserGpuChannelHostFactory* factory = |
| + BrowserGpuChannelHostFactory::instance(); |
| + // This channel might be lost (and even if it isn't right now, it might |
| + // still get marked as lost from the IO thread, at any point in time |
| + // really). |
| + // But from here on just try and always lead to either |
| + // DidInitializeOutputSurface() or DidFailToInitializeOutputSurface(). |
| + scoped_refptr<gpu::GpuChannelHost> gpu_channel_host( |
| + factory->GetGpuChannel()); |
| + |
| + GURL url("chrome://gpu/CompositorImpl::CreateOutputSurface"); |
| + gpu::SurfaceHandle surface_handle = |
| + GpuSurfaceTracker::Get()->GetSurfaceHandle(surface_id_); |
| + constexpr bool share_resources = false; |
| + constexpr bool automatic_flushes = false; |
| + |
| + constexpr size_t kBytesPerPixel = 4; |
| + const size_t full_screen_texture_size_in_bytes = |
| + gfx::DeviceDisplayInfo().GetDisplayHeight() * |
| + gfx::DeviceDisplayInfo().GetDisplayWidth() * kBytesPerPixel; |
| + |
| + gpu::SharedMemoryLimits limits; |
| + // This limit is meant to hold the contents of the display compositor |
| + // drawing the scene. See discussion here: |
| + // https://codereview.chromium.org/1900993002/diff/90001/content/browser/renderer_host/compositor_impl_android.cc?context=3&column_width=80&tab_spaces=8 |
| + limits.command_buffer_size = 64 * 1024; |
| + // These limits are meant to hold the uploads for the browser UI without |
| + // any excess space. |
| + limits.start_transfer_buffer_size = 64 * 1024; |
| + limits.min_transfer_buffer_size = 64 * 1024; |
| + limits.max_transfer_buffer_size = full_screen_texture_size_in_bytes; |
| + // Texture uploads may use mapped memory so give a reasonable limit for |
| + // them. |
| + limits.mapped_memory_reclaim_limit = full_screen_texture_size_in_bytes; |
| + |
| + context_provider = new ContextProviderCommandBuffer( |
| + base::WrapUnique(new WebGraphicsContext3DCommandBufferImpl( |
| + surface_handle, url, gpu_channel_host.get(), attributes, |
| + gfx::PreferIntegratedGpu, share_resources, automatic_flushes, |
| + nullptr)), |
| + limits, DISPLAY_COMPOSITOR_ONSCREEN_CONTEXT); |
| + DCHECK(context_provider.get()); |
| + |
| + real_output_surface = base::WrapUnique(new OutputSurfaceWithoutParent( |
| + this, context_provider, |
| + base::Bind(&CompositorImpl::PopulateGpuCapabilities, |
| + base::Unretained(this)), |
| + base::WrapUnique(new ExternalBeginFrameSource(this)))); |
| + } |
| cc::SurfaceManager* manager = GetSurfaceManager(); |
| display_client_.reset(new cc::OnscreenDisplayClient( |
| @@ -595,9 +676,16 @@ void CompositorImpl::CreateOutputSurface() { |
| BrowserGpuMemoryBufferManager::current(), |
| host_->settings().renderer_settings, base::ThreadTaskRunnerHandle::Get(), |
| surface_id_allocator_->id_namespace())); |
| + |
| std::unique_ptr<cc::SurfaceDisplayOutputSurface> surface_output_surface( |
| - new cc::SurfaceDisplayOutputSurface(manager, surface_id_allocator_.get(), |
| - context_provider, nullptr)); |
| + vulkan_context_provider |
| + ? new cc::SurfaceDisplayOutputSurface( |
| + manager, surface_id_allocator_.get(), |
| + static_cast<scoped_refptr<cc::VulkanContextProvider>>( |
| + vulkan_context_provider)) |
| + : new cc::SurfaceDisplayOutputSurface(manager, |
| + surface_id_allocator_.get(), |
| + context_provider, nullptr)); |
| display_client_->set_surface_output_surface(surface_output_surface.get()); |
| surface_output_surface->set_display_client(display_client_.get()); |
| @@ -690,4 +778,16 @@ void CompositorImpl::SetNeedsAnimate() { |
| host_->SetNeedsAnimate(); |
| } |
| +scoped_refptr<cc::VulkanInProcessContextProvider> |
| +CompositorImpl::SharedVulkanContextProviderAndroid() { |
|
piman
2016/05/02 22:19:43
I don't think this shares anything across Composit
sohanjg
2016/05/03 12:38:53
Hmm, if we are to make a lazyinstance (leaky or ot
piman
2016/05/03 14:53:26
I was thinking LazyInstance<scoped_refptr<VulkanIn
sohanjg
2016/05/04 05:19:26
Done.
I was trying to use the cxt provider w/o sc
|
| + if (!shared_vulkan_context_provider_android_) { |
| + if (base::CommandLine::ForCurrentProcess()->HasSwitch( |
| + switches::kEnableVulkan)) { |
| + shared_vulkan_context_provider_android_ = |
| + cc::VulkanInProcessContextProvider::Create(); |
| + } |
| + } |
| + return shared_vulkan_context_provider_android_; |
| +} |
| + |
| } // namespace content |