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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ash/wm/window_resizer.h" | 5 #include "ash/wm/common/window_resizer.h" |
| 6 | 6 |
| 7 #include "ash/shell_window_ids.h" | 7 #include "ash/wm/common/dock/docked_window_layout_manager.h" |
| 8 #include "ash/wm/common/root_window_finder.h" | 8 #include "ash/wm/common/root_window_finder.h" |
| 9 #include "ash/wm/common/window_positioning_utils.h" | 9 #include "ash/wm/common/window_positioning_utils.h" |
| 10 #include "ash/wm/common/window_state.h" |
| 10 #include "ash/wm/common/wm_window.h" | 11 #include "ash/wm/common/wm_window.h" |
| 11 #include "ash/wm/dock/docked_window_layout_manager.h" | |
| 12 #include "ash/wm/window_state.h" | |
| 13 #include "ui/base/hit_test.h" | 12 #include "ui/base/hit_test.h" |
| 14 #include "ui/base/ui_base_types.h" | 13 #include "ui/base/ui_base_types.h" |
| 15 #include "ui/gfx/display.h" | 14 #include "ui/gfx/display.h" |
| 16 #include "ui/gfx/geometry/rect.h" | 15 #include "ui/gfx/geometry/rect.h" |
| 17 #include "ui/gfx/screen.h" | 16 #include "ui/gfx/screen.h" |
| 18 | 17 |
| 19 namespace ash { | 18 namespace ash { |
| 20 | 19 |
| 21 namespace { | 20 namespace { |
| 22 | 21 |
| 23 // Returns true for resize components along the right edge, where a drag in | 22 // Returns true for resize components along the right edge, where a drag in |
| 24 // positive x will make the window larger. | 23 // positive x will make the window larger. |
| 25 bool IsRightEdge(int window_component) { | 24 bool IsRightEdge(int window_component) { |
| 26 return window_component == HTTOPRIGHT || | 25 return window_component == HTTOPRIGHT || window_component == HTRIGHT || |
| 27 window_component == HTRIGHT || | 26 window_component == HTBOTTOMRIGHT || window_component == HTGROWBOX; |
| 28 window_component == HTBOTTOMRIGHT || | |
| 29 window_component == HTGROWBOX; | |
| 30 } | 27 } |
| 31 | 28 |
| 32 } // namespace | 29 } // namespace |
| 33 | 30 |
| 34 // static | 31 // static |
| 35 const int WindowResizer::kBoundsChange_None = 0; | 32 const int WindowResizer::kBoundsChange_None = 0; |
| 36 // static | 33 // static |
| 37 const int WindowResizer::kBoundsChange_Repositions = 1; | 34 const int WindowResizer::kBoundsChange_Repositions = 1; |
| 38 // static | 35 // static |
| 39 const int WindowResizer::kBoundsChange_Resizes = 2; | 36 const int WindowResizer::kBoundsChange_Resizes = 2; |
| 40 | 37 |
| 41 // static | 38 // static |
| 42 const int WindowResizer::kBoundsChangeDirection_None = 0; | 39 const int WindowResizer::kBoundsChangeDirection_None = 0; |
| 43 // static | 40 // static |
| 44 const int WindowResizer::kBoundsChangeDirection_Horizontal = 1; | 41 const int WindowResizer::kBoundsChangeDirection_Horizontal = 1; |
| 45 // static | 42 // static |
| 46 const int WindowResizer::kBoundsChangeDirection_Vertical = 2; | 43 const int WindowResizer::kBoundsChangeDirection_Vertical = 2; |
| 47 | 44 |
| 48 WindowResizer::WindowResizer(wm::WindowState* window_state) | 45 WindowResizer::WindowResizer(wm::WindowState* window_state) |
| 49 : window_state_(window_state) { | 46 : window_state_(window_state) { |
| 50 DCHECK(window_state_->drag_details()); | 47 DCHECK(window_state_->drag_details()); |
| 51 } | 48 } |
| 52 | 49 |
| 53 WindowResizer::~WindowResizer() { | 50 WindowResizer::~WindowResizer() {} |
| 54 } | |
| 55 | 51 |
| 56 // static | 52 // static |
| 57 int WindowResizer::GetBoundsChangeForWindowComponent(int component) { | 53 int WindowResizer::GetBoundsChangeForWindowComponent(int component) { |
| 58 int bounds_change = WindowResizer::kBoundsChange_None; | 54 int bounds_change = WindowResizer::kBoundsChange_None; |
| 59 switch (component) { | 55 switch (component) { |
| 60 case HTTOPLEFT: | 56 case HTTOPLEFT: |
| 61 case HTTOP: | 57 case HTTOP: |
| 62 case HTTOPRIGHT: | 58 case HTTOPRIGHT: |
| 63 case HTLEFT: | 59 case HTLEFT: |
| 64 case HTBOTTOMLEFT: | 60 case HTBOTTOMLEFT: |
| 65 bounds_change |= WindowResizer::kBoundsChange_Repositions | | 61 bounds_change |= WindowResizer::kBoundsChange_Repositions | |
| 66 WindowResizer::kBoundsChange_Resizes; | 62 WindowResizer::kBoundsChange_Resizes; |
| 67 break; | 63 break; |
| 68 case HTCAPTION: | 64 case HTCAPTION: |
| 69 bounds_change |= WindowResizer::kBoundsChange_Repositions; | 65 bounds_change |= WindowResizer::kBoundsChange_Repositions; |
| 70 break; | 66 break; |
| 71 case HTRIGHT: | 67 case HTRIGHT: |
| 72 case HTBOTTOMRIGHT: | 68 case HTBOTTOMRIGHT: |
| 73 case HTBOTTOM: | 69 case HTBOTTOM: |
| 74 case HTGROWBOX: | 70 case HTGROWBOX: |
| 75 bounds_change |= WindowResizer::kBoundsChange_Resizes; | 71 bounds_change |= WindowResizer::kBoundsChange_Resizes; |
| 76 break; | 72 break; |
| 77 default: | 73 default: |
| 78 break; | 74 break; |
| 79 } | 75 } |
| 80 return bounds_change; | 76 return bounds_change; |
| 81 } | 77 } |
| 82 | 78 |
| 83 // static | 79 // static |
| 84 int WindowResizer::GetPositionChangeDirectionForWindowComponent( | 80 int WindowResizer::GetPositionChangeDirectionForWindowComponent( |
| 85 int window_component) { | 81 int window_component) { |
| 86 int pos_change_direction = WindowResizer::kBoundsChangeDirection_None; | 82 int pos_change_direction = WindowResizer::kBoundsChangeDirection_None; |
| 87 switch (window_component) { | 83 switch (window_component) { |
| 88 case HTTOPLEFT: | 84 case HTTOPLEFT: |
| 89 case HTBOTTOMRIGHT: | 85 case HTBOTTOMRIGHT: |
| 90 case HTGROWBOX: | 86 case HTGROWBOX: |
| 91 case HTCAPTION: | 87 case HTCAPTION: |
| 92 pos_change_direction |= | 88 pos_change_direction |= WindowResizer::kBoundsChangeDirection_Horizontal | |
| 93 WindowResizer::kBoundsChangeDirection_Horizontal | | 89 WindowResizer::kBoundsChangeDirection_Vertical; |
| 94 WindowResizer::kBoundsChangeDirection_Vertical; | |
| 95 break; | 90 break; |
| 96 case HTTOP: | 91 case HTTOP: |
| 97 case HTTOPRIGHT: | 92 case HTTOPRIGHT: |
| 98 case HTBOTTOM: | 93 case HTBOTTOM: |
| 99 pos_change_direction |= WindowResizer::kBoundsChangeDirection_Vertical; | 94 pos_change_direction |= WindowResizer::kBoundsChangeDirection_Vertical; |
| 100 break; | 95 break; |
| 101 case HTBOTTOMLEFT: | 96 case HTBOTTOMLEFT: |
| 102 case HTRIGHT: | 97 case HTRIGHT: |
| 103 case HTLEFT: | 98 case HTLEFT: |
| 104 pos_change_direction |= WindowResizer::kBoundsChangeDirection_Horizontal; | 99 pos_change_direction |= WindowResizer::kBoundsChangeDirection_Horizontal; |
| (...skipping 52 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 157 int height = | 152 int height = |
| 158 new_bounds.bottom() - work_area.bottom() + wm::kMinimumOnScreenArea; | 153 new_bounds.bottom() - work_area.bottom() + wm::kMinimumOnScreenArea; |
| 159 new_bounds.set_y(work_area.bottom() - wm::kMinimumOnScreenArea); | 154 new_bounds.set_y(work_area.bottom() - wm::kMinimumOnScreenArea); |
| 160 new_bounds.set_height(height); | 155 new_bounds.set_height(height); |
| 161 } else if (details().window_component == HTBOTTOM || | 156 } else if (details().window_component == HTBOTTOM || |
| 162 details().window_component == HTBOTTOMRIGHT || | 157 details().window_component == HTBOTTOMRIGHT || |
| 163 details().window_component == HTBOTTOMLEFT) { | 158 details().window_component == HTBOTTOMLEFT) { |
| 164 // Update bottom edge to stay in the work area when we are resizing | 159 // Update bottom edge to stay in the work area when we are resizing |
| 165 // by dragging the bottom edge or corners. | 160 // by dragging the bottom edge or corners. |
| 166 if (new_bounds.bottom() > work_area.bottom()) | 161 if (new_bounds.bottom() > work_area.bottom()) |
| 167 new_bounds.Inset(0, 0, 0, | 162 new_bounds.Inset(0, 0, 0, new_bounds.bottom() - work_area.bottom()); |
| 168 new_bounds.bottom() - work_area.bottom()); | |
| 169 } | 163 } |
| 170 } | 164 } |
| 171 if (details().bounds_change & kBoundsChange_Repositions && | 165 if (details().bounds_change & kBoundsChange_Repositions && |
| 172 new_bounds.y() < 0) { | 166 new_bounds.y() < 0) { |
| 173 int delta = new_bounds.y(); | 167 int delta = new_bounds.y(); |
| 174 new_bounds.set_y(0); | 168 new_bounds.set_y(0); |
| 175 new_bounds.set_height(new_bounds.height() + delta); | 169 new_bounds.set_height(new_bounds.height() + delta); |
| 176 } | 170 } |
| 177 } | 171 } |
| 178 | 172 |
| 179 if (details().bounds_change & kBoundsChange_Repositions) { | 173 if (details().bounds_change & kBoundsChange_Repositions) { |
| 180 // When we might want to reposition a window which is also restored to its | 174 // When we might want to reposition a window which is also restored to its |
| 181 // previous size, to keep the cursor within the dragged window. | 175 // previous size, to keep the cursor within the dragged window. |
| 182 if (!details().restore_bounds.IsEmpty()) { | 176 if (!details().restore_bounds.IsEmpty()) { |
| 183 // However - it is not desirable to change the origin if the window would | 177 // However - it is not desirable to change the origin if the window would |
| 184 // be still hit by the cursor. | 178 // be still hit by the cursor. |
| 185 if (details().initial_location_in_parent.x() > | 179 if (details().initial_location_in_parent.x() > |
| 186 details().initial_bounds_in_parent.x() + | 180 details().initial_bounds_in_parent.x() + |
| 187 details().restore_bounds.width()) | 181 details().restore_bounds.width()) |
| 188 new_bounds.set_x(location.x() - details().restore_bounds.width() / 2); | 182 new_bounds.set_x(location.x() - details().restore_bounds.width() / 2); |
| 189 } | 183 } |
| 190 | 184 |
| 191 // Make sure that |new_bounds| doesn't leave any of the displays. Note that | 185 // Make sure that |new_bounds| doesn't leave any of the displays. Note that |
| 192 // the |work_area| above isn't good for this check since it is the work area | 186 // the |work_area| above isn't good for this check since it is the work area |
| 193 // for the current display but the window can move to a different one. | 187 // for the current display but the window can move to a different one. |
| 194 wm::WmWindow* parent = GetTarget()->GetParent(); | 188 wm::WmWindow* parent = GetTarget()->GetParent(); |
| 195 gfx::Point passed_location_in_screen( | 189 gfx::Point passed_location_in_screen( |
| 196 parent->ConvertPointToScreen(passed_location)); | 190 parent->ConvertPointToScreen(passed_location)); |
| 197 gfx::Rect near_passed_location(passed_location_in_screen, gfx::Size()); | 191 gfx::Rect near_passed_location(passed_location_in_screen, gfx::Size()); |
| 198 // Use a pointer location (matching the logic in DragWindowResizer) to | 192 // Use a pointer location (matching the logic in DragWindowResizer) to |
| 199 // calculate the target display after the drag. | 193 // calculate the target display after the drag. |
| 200 const gfx::Display& display = | 194 const gfx::Display& display = |
| 201 gfx::Screen::GetScreen()->GetDisplayMatching(near_passed_location); | 195 gfx::Screen::GetScreen()->GetDisplayMatching(near_passed_location); |
| 202 DockedWindowLayoutManager* dock_layout = DockedWindowLayoutManager::Get( | 196 DockedWindowLayoutManager* dock_layout = DockedWindowLayoutManager::Get( |
| 203 wm::GetRootWindowMatching(near_passed_location)); | 197 wm::GetRootWindowMatching(near_passed_location)); |
| 204 | 198 |
| 205 gfx::Rect screen_work_area = display.work_area(); | 199 gfx::Rect screen_work_area = display.work_area(); |
| 206 screen_work_area.Union(dock_layout->docked_bounds()); | 200 screen_work_area.Union(dock_layout->docked_bounds()); |
| 207 screen_work_area.Inset(wm::kMinimumOnScreenArea, 0); | 201 screen_work_area.Inset(wm::kMinimumOnScreenArea, 0); |
| 208 gfx::Rect new_bounds_in_screen = parent->ConvertRectToScreen(new_bounds); | 202 gfx::Rect new_bounds_in_screen = parent->ConvertRectToScreen(new_bounds); |
| 209 if (!screen_work_area.Intersects(new_bounds_in_screen)) { | 203 if (!screen_work_area.Intersects(new_bounds_in_screen)) { |
| 210 // Make sure that the x origin does not leave the current display. | 204 // Make sure that the x origin does not leave the current display. |
| 211 new_bounds_in_screen.set_x( | 205 new_bounds_in_screen.set_x(std::max( |
| 212 std::max(screen_work_area.x() - new_bounds.width(), | 206 screen_work_area.x() - new_bounds.width(), |
| 213 std::min(screen_work_area.right(), | 207 std::min(screen_work_area.right(), new_bounds_in_screen.x()))); |
| 214 new_bounds_in_screen.x()))); | |
| 215 new_bounds = parent->ConvertRectFromScreen(new_bounds_in_screen); | 208 new_bounds = parent->ConvertRectFromScreen(new_bounds_in_screen); |
| 216 } | 209 } |
| 217 } | 210 } |
| 218 | 211 |
| 219 return new_bounds; | 212 return new_bounds; |
| 220 } | 213 } |
| 221 | 214 |
| 222 // static | 215 // static |
| 223 bool WindowResizer::IsBottomEdge(int window_component) { | 216 bool WindowResizer::IsBottomEdge(int window_component) { |
| 224 return window_component == HTBOTTOMLEFT || | 217 return window_component == HTBOTTOMLEFT || window_component == HTBOTTOM || |
| 225 window_component == HTBOTTOM || | 218 window_component == HTBOTTOMRIGHT || window_component == HTGROWBOX; |
| 226 window_component == HTBOTTOMRIGHT || | |
| 227 window_component == HTGROWBOX; | |
| 228 } | 219 } |
| 229 | 220 |
| 230 void WindowResizer::AdjustDeltaForTouchResize(int* delta_x, int* delta_y) { | 221 void WindowResizer::AdjustDeltaForTouchResize(int* delta_x, int* delta_y) { |
| 231 if (details().source != aura::client::WINDOW_MOVE_SOURCE_TOUCH || | 222 if (details().source != aura::client::WINDOW_MOVE_SOURCE_TOUCH || |
| 232 !(details().bounds_change & kBoundsChange_Resizes)) | 223 !(details().bounds_change & kBoundsChange_Resizes)) |
| 233 return; | 224 return; |
| 234 | 225 |
| 235 if (details().size_change_direction & kBoundsChangeDirection_Horizontal) { | 226 if (details().size_change_direction & kBoundsChangeDirection_Horizontal) { |
| 236 if (IsRightEdge(details().window_component)) { | 227 if (IsRightEdge(details().window_component)) { |
| 237 *delta_x += details().initial_location_in_parent.x() - | 228 *delta_x += details().initial_location_in_parent.x() - |
| 238 details().initial_bounds_in_parent.right(); | 229 details().initial_bounds_in_parent.right(); |
| 239 } else { | 230 } else { |
| 240 *delta_x += details().initial_location_in_parent.x() - | 231 *delta_x += details().initial_location_in_parent.x() - |
| 241 details().initial_bounds_in_parent.x(); | 232 details().initial_bounds_in_parent.x(); |
| 242 } | 233 } |
| 243 } | 234 } |
| 244 if (details().size_change_direction & kBoundsChangeDirection_Vertical) { | 235 if (details().size_change_direction & kBoundsChangeDirection_Vertical) { |
| 245 if (IsBottomEdge(details().window_component)) { | 236 if (IsBottomEdge(details().window_component)) { |
| 246 *delta_y += details().initial_location_in_parent.y() - | 237 *delta_y += details().initial_location_in_parent.y() - |
| 247 details().initial_bounds_in_parent.bottom(); | 238 details().initial_bounds_in_parent.bottom(); |
| 248 } else { | 239 } else { |
| 249 *delta_y += details().initial_location_in_parent.y() - | 240 *delta_y += details().initial_location_in_parent.y() - |
| 250 details().initial_bounds_in_parent.y(); | 241 details().initial_bounds_in_parent.y(); |
| 251 } | 242 } |
| 252 } | 243 } |
| 253 } | 244 } |
| 254 | 245 |
| 255 gfx::Point WindowResizer::GetOriginForDrag(int delta_x, int delta_y) { | 246 gfx::Point WindowResizer::GetOriginForDrag(int delta_x, int delta_y) { |
| 256 gfx::Point origin = details().initial_bounds_in_parent.origin(); | 247 gfx::Point origin = details().initial_bounds_in_parent.origin(); |
| 257 if (details().bounds_change & kBoundsChange_Repositions) { | 248 if (details().bounds_change & kBoundsChange_Repositions) { |
| 258 int pos_change_direction = GetPositionChangeDirectionForWindowComponent( | 249 int pos_change_direction = GetPositionChangeDirectionForWindowComponent( |
| 259 details().window_component); | 250 details().window_component); |
| 260 if (pos_change_direction & kBoundsChangeDirection_Horizontal) | 251 if (pos_change_direction & kBoundsChangeDirection_Horizontal) |
| (...skipping 20 matching lines...) Expand all Loading... |
| 281 int width = details().initial_bounds_in_parent.width(); | 272 int width = details().initial_bounds_in_parent.width(); |
| 282 if (details().size_change_direction & kBoundsChangeDirection_Horizontal) { | 273 if (details().size_change_direction & kBoundsChangeDirection_Horizontal) { |
| 283 // Along the right edge, positive delta_x increases the window size. | 274 // Along the right edge, positive delta_x increases the window size. |
| 284 int x_multiplier = IsRightEdge(details().window_component) ? 1 : -1; | 275 int x_multiplier = IsRightEdge(details().window_component) ? 1 : -1; |
| 285 width += x_multiplier * (*delta_x); | 276 width += x_multiplier * (*delta_x); |
| 286 | 277 |
| 287 // Ensure we don't shrink past the minimum width and clamp delta_x | 278 // Ensure we don't shrink past the minimum width and clamp delta_x |
| 288 // for the window origin computation. | 279 // for the window origin computation. |
| 289 if (width < min_width) { | 280 if (width < min_width) { |
| 290 width = min_width; | 281 width = min_width; |
| 291 *delta_x = -x_multiplier * (details().initial_bounds_in_parent.width() - | 282 *delta_x = -x_multiplier * |
| 292 min_width); | 283 (details().initial_bounds_in_parent.width() - min_width); |
| 293 } | 284 } |
| 294 | 285 |
| 295 // And don't let the window go bigger than the display. | 286 // And don't let the window go bigger than the display. |
| 296 int max_width = GetTarget()->GetDisplayNearestWindow().bounds().width(); | 287 int max_width = GetTarget()->GetDisplayNearestWindow().bounds().width(); |
| 297 gfx::Size max_size = GetTarget()->GetMaximumSize(); | 288 gfx::Size max_size = GetTarget()->GetMaximumSize(); |
| 298 if (max_size.width() != 0) | 289 if (max_size.width() != 0) |
| 299 max_width = std::min(max_width, max_size.width()); | 290 max_width = std::min(max_width, max_size.width()); |
| 300 if (width > max_width) { | 291 if (width > max_width) { |
| 301 width = max_width; | 292 width = max_width; |
| 302 *delta_x = -x_multiplier * (details().initial_bounds_in_parent.width() - | 293 *delta_x = -x_multiplier * |
| 303 max_width); | 294 (details().initial_bounds_in_parent.width() - max_width); |
| 304 } | 295 } |
| 305 } | 296 } |
| 306 return width; | 297 return width; |
| 307 } | 298 } |
| 308 | 299 |
| 309 int WindowResizer::GetHeightForDrag(int min_height, int* delta_y) { | 300 int WindowResizer::GetHeightForDrag(int min_height, int* delta_y) { |
| 310 int height = details().initial_bounds_in_parent.height(); | 301 int height = details().initial_bounds_in_parent.height(); |
| 311 if (details().size_change_direction & kBoundsChangeDirection_Vertical) { | 302 if (details().size_change_direction & kBoundsChangeDirection_Vertical) { |
| 312 // Along the bottom edge, positive delta_y increases the window size. | 303 // Along the bottom edge, positive delta_y increases the window size. |
| 313 int y_multiplier = IsBottomEdge(details().window_component) ? 1 : -1; | 304 int y_multiplier = IsBottomEdge(details().window_component) ? 1 : -1; |
| 314 height += y_multiplier * (*delta_y); | 305 height += y_multiplier * (*delta_y); |
| 315 | 306 |
| 316 // Ensure we don't shrink past the minimum height and clamp delta_y | 307 // Ensure we don't shrink past the minimum height and clamp delta_y |
| 317 // for the window origin computation. | 308 // for the window origin computation. |
| 318 if (height < min_height) { | 309 if (height < min_height) { |
| 319 height = min_height; | 310 height = min_height; |
| 320 *delta_y = -y_multiplier * (details().initial_bounds_in_parent.height() - | 311 *delta_y = -y_multiplier * |
| 321 min_height); | 312 (details().initial_bounds_in_parent.height() - min_height); |
| 322 } | 313 } |
| 323 | 314 |
| 324 // And don't let the window go bigger than the display. | 315 // And don't let the window go bigger than the display. |
| 325 int max_height = GetTarget()->GetDisplayNearestWindow().bounds().height(); | 316 int max_height = GetTarget()->GetDisplayNearestWindow().bounds().height(); |
| 326 gfx::Size max_size = GetTarget()->GetMaximumSize(); | 317 gfx::Size max_size = GetTarget()->GetMaximumSize(); |
| 327 if (max_size.height() != 0) | 318 if (max_size.height() != 0) |
| 328 max_height = std::min(max_height, max_size.height()); | 319 max_height = std::min(max_height, max_size.height()); |
| 329 if (height > max_height) { | 320 if (height > max_height) { |
| 330 height = max_height; | 321 height = max_height; |
| 331 *delta_y = -y_multiplier * (details().initial_bounds_in_parent.height() - | 322 *delta_y = -y_multiplier * |
| 332 max_height); | 323 (details().initial_bounds_in_parent.height() - max_height); |
| 333 } | 324 } |
| 334 } | 325 } |
| 335 return height; | 326 return height; |
| 336 } | 327 } |
| 337 | 328 |
| 338 } // namespace ash | 329 } // namespace ash |
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