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| 1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ash/wm/aura/wm_window_aura.h" | 5 #include "ash/wm/aura/wm_window_aura.h" |
| 6 | 6 |
| 7 #include "ash/screen_util.h" | 7 #include "ash/screen_util.h" |
| 8 #include "ash/shelf/shelf_util.h" | 8 #include "ash/shelf/shelf_util.h" |
| 9 #include "ash/wm/aura/aura_layout_manager_adapter.h" | 9 #include "ash/wm/aura/aura_layout_manager_adapter.h" |
| 10 #include "ash/wm/aura/wm_globals_aura.h" | 10 #include "ash/wm/aura/wm_globals_aura.h" |
| 11 #include "ash/wm/aura/wm_root_window_controller_aura.h" | 11 #include "ash/wm/aura/wm_root_window_controller_aura.h" |
| 12 #include "ash/wm/common/window_state.h" |
| 12 #include "ash/wm/common/wm_layout_manager.h" | 13 #include "ash/wm/common/wm_layout_manager.h" |
| 13 #include "ash/wm/common/wm_window_observer.h" | 14 #include "ash/wm/common/wm_window_observer.h" |
| 14 #include "ash/wm/common/wm_window_property.h" | 15 #include "ash/wm/common/wm_window_property.h" |
| 15 #include "ash/wm/window_animations.h" | 16 #include "ash/wm/window_animations.h" |
| 16 #include "ash/wm/window_properties.h" | 17 #include "ash/wm/window_properties.h" |
| 17 #include "ash/wm/window_state.h" | |
| 18 #include "ash/wm/window_state_aura.h" | 18 #include "ash/wm/window_state_aura.h" |
| 19 #include "ash/wm/window_util.h" | 19 #include "ash/wm/window_util.h" |
| 20 #include "ui/aura/client/aura_constants.h" | 20 #include "ui/aura/client/aura_constants.h" |
| 21 #include "ui/aura/client/window_tree_client.h" | 21 #include "ui/aura/client/window_tree_client.h" |
| 22 #include "ui/aura/layout_manager.h" | 22 #include "ui/aura/layout_manager.h" |
| 23 #include "ui/aura/window.h" | 23 #include "ui/aura/window.h" |
| 24 #include "ui/aura/window_delegate.h" | 24 #include "ui/aura/window_delegate.h" |
| 25 #include "ui/aura/window_property.h" | 25 #include "ui/aura/window_property.h" |
| 26 #include "ui/base/hit_test.h" | 26 #include "ui/base/hit_test.h" |
| 27 #include "ui/compositor/layer_tree_owner.h" | 27 #include "ui/compositor/layer_tree_owner.h" |
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| 561 } | 561 } |
| 562 | 562 |
| 563 void WmWindowAura::OnWindowVisibilityChanging(aura::Window* window, | 563 void WmWindowAura::OnWindowVisibilityChanging(aura::Window* window, |
| 564 bool visible) { | 564 bool visible) { |
| 565 FOR_EACH_OBSERVER(WmWindowObserver, observers_, | 565 FOR_EACH_OBSERVER(WmWindowObserver, observers_, |
| 566 OnWindowVisibilityChanging(this, visible)); | 566 OnWindowVisibilityChanging(this, visible)); |
| 567 } | 567 } |
| 568 | 568 |
| 569 } // namespace wm | 569 } // namespace wm |
| 570 } // namespace ash | 570 } // namespace ash |
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