Index: Source/core/svg/SVGFESpecularLightingElement.cpp |
diff --git a/Source/core/svg/SVGFESpecularLightingElement.cpp b/Source/core/svg/SVGFESpecularLightingElement.cpp |
index 0e30f711a3b0a59071e971e6368488756bb46137..6ea66d9462dec97390145a7346e2ab8131f65451 100644 |
--- a/Source/core/svg/SVGFESpecularLightingElement.cpp |
+++ b/Source/core/svg/SVGFESpecularLightingElement.cpp |
@@ -109,7 +109,7 @@ bool SVGFESpecularLightingElement::setFilterEffectAttribute(FilterEffect* effect |
return specularLighting->setSpecularExponent(m_specularExponent->currentValue()->value()); |
LightSource* lightSource = const_cast<LightSource*>(specularLighting->lightSource()); |
- SVGFELightElement* lightElement = SVGFELightElement::findLightElement(this); |
+ SVGFELightElement* lightElement = SVGFELightElement::findLightElement(*this); |
ASSERT(lightSource); |
ASSERT(lightElement); |
@@ -165,7 +165,7 @@ void SVGFESpecularLightingElement::svgAttributeChanged(const QualifiedName& attr |
void SVGFESpecularLightingElement::lightElementAttributeChanged(const SVGFELightElement* lightElement, const QualifiedName& attrName) |
{ |
- if (SVGFELightElement::findLightElement(this) != lightElement) |
+ if (SVGFELightElement::findLightElement(*this) != lightElement) |
return; |
// The light element has different attribute names so attrName can identify the requested attribute. |
@@ -179,7 +179,7 @@ PassRefPtr<FilterEffect> SVGFESpecularLightingElement::build(SVGFilterBuilder* f |
if (!input1) |
return nullptr; |
- RefPtr<LightSource> lightSource = SVGFELightElement::findLightSource(this); |
+ RefPtr<LightSource> lightSource = SVGFELightElement::findLightSource(*this); |
if (!lightSource) |
return nullptr; |