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Issue 1920723002: Mac: Add detection for low power video compatible frames (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: add const Created 4 years, 7 months ago
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1 // Copyright 2015 The Chromium Authors. All rights reserved. 1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "gpu/ipc/service/image_transport_surface_overlay_mac.h" 5 #include "gpu/ipc/service/image_transport_surface_overlay_mac.h"
6 6
7 #include <CoreGraphics/CoreGraphics.h> 7 #include <CoreGraphics/CoreGraphics.h>
8 #include <IOSurface/IOSurface.h> 8 #include <IOSurface/IOSurface.h>
9 #include <OpenGL/CGLRenderers.h> 9 #include <OpenGL/CGLRenderers.h>
10 #include <OpenGL/CGLTypes.h> 10 #include <OpenGL/CGLTypes.h>
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169 { 169 {
170 gfx::ScopedSetGLToRealGLApi scoped_set_gl_api; 170 gfx::ScopedSetGLToRealGLApi scoped_set_gl_api;
171 TRACE_EVENT0("gpu", "ImageTransportSurfaceOverlayMac::glFinish"); 171 TRACE_EVENT0("gpu", "ImageTransportSurfaceOverlayMac::glFinish");
172 CheckGLErrors("Before finish"); 172 CheckGLErrors("Before finish");
173 glFinish(); 173 glFinish();
174 CheckGLErrors("After finish"); 174 CheckGLErrors("After finish");
175 } 175 }
176 176
177 base::TimeTicks finish_time = base::TimeTicks::Now(); 177 base::TimeTicks finish_time = base::TimeTicks::Now();
178 178
179 ca_layer_tree_coordinator_->CommitPendingTreesToCA(pixel_damage_rect); 179 bool fullscreen_low_power_layer_valid = false;
180 ca_layer_tree_coordinator_->CommitPendingTreesToCA(
181 pixel_damage_rect, &fullscreen_low_power_layer_valid);
182 // TODO(ccameron): Plumb the fullscreen low power layer through to the
183 // appropriate window.
180 184
181 // Update the latency info to reflect the swap time. 185 // Update the latency info to reflect the swap time.
182 for (auto latency_info : latency_info_) { 186 for (auto latency_info : latency_info_) {
183 latency_info.AddLatencyNumberWithTimestamp( 187 latency_info.AddLatencyNumberWithTimestamp(
184 ui::INPUT_EVENT_GPU_SWAP_BUFFER_COMPONENT, 0, 0, finish_time, 1); 188 ui::INPUT_EVENT_GPU_SWAP_BUFFER_COMPONENT, 0, 0, finish_time, 1);
185 latency_info.AddLatencyNumberWithTimestamp( 189 latency_info.AddLatencyNumberWithTimestamp(
186 ui::INPUT_EVENT_LATENCY_TERMINATED_FRAME_SWAP_COMPONENT, 0, 0, 190 ui::INPUT_EVENT_LATENCY_TERMINATED_FRAME_SWAP_COMPONENT, 0, 0,
187 finish_time, 1); 191 finish_time, 1);
188 } 192 }
189 193
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313 gl_renderer_id_ = context_renderer_id & kCGLRendererIDMatchingMask; 317 gl_renderer_id_ = context_renderer_id & kCGLRendererIDMatchingMask;
314 318
315 // Post a task holding a reference to the new GL context. The reason for 319 // Post a task holding a reference to the new GL context. The reason for
316 // this is to avoid creating-then-destroying the context for every image 320 // this is to avoid creating-then-destroying the context for every image
317 // transport surface that is observing the GPU switch. 321 // transport surface that is observing the GPU switch.
318 base::MessageLoop::current()->PostTask( 322 base::MessageLoop::current()->PostTask(
319 FROM_HERE, base::Bind(&IOSurfaceContextNoOp, context_on_new_gpu)); 323 FROM_HERE, base::Bind(&IOSurfaceContextNoOp, context_on_new_gpu));
320 } 324 }
321 325
322 } // namespace gpu 326 } // namespace gpu
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