Index: tools/debugger/SkJsonWriteBuffer.cpp |
diff --git a/tools/debugger/SkJsonWriteBuffer.cpp b/tools/debugger/SkJsonWriteBuffer.cpp |
new file mode 100644 |
index 0000000000000000000000000000000000000000..1c208cd6c8135b68049cd4bc89e001ec938deac8 |
--- /dev/null |
+++ b/tools/debugger/SkJsonWriteBuffer.cpp |
@@ -0,0 +1,208 @@ |
+/* |
+ * Copyright 2012 Google Inc. |
+ * |
+ * Use of this source code is governed by a BSD-style license that can be |
+ * found in the LICENSE file. |
+ */ |
+ |
+#include "SkJsonWriteBuffer.h" |
+ |
+#include "SkObjectParser.h" |
+ |
+uint32_t* SkJsonWriteBuffer::reserve(size_t size) { |
+ // This code path should never be encountered! reserve() is part of the SkWriteBuffer |
+ // interface, but that's only because SkPaint uses it during flatten() to save a bit |
+ // of time & space. It's a leaky abstraction, though - assuming that data can be written |
+ // through a raw pointer to the buffer. |
+ SkASSERT(false); |
+ |
+ // Regardless - we make a best effort to not crash if we somehow get here, by giving |
+ // the caller a valid pointer to memory that we then drop on the floor: |
+ SkASSERT(SkAlign4(size) == size); |
+ if (size > fReserveDataSize) { |
+ fReserveData.realloc(size / sizeof(uint32_t)); |
+ } |
+ |
+ return fReserveData.get(); |
+} |
+ |
+void SkJsonWriteBuffer::append(const char* type, const Json::Value& value) { |
+ SkString fullName = SkStringPrintf("%02d_%s", fFieldCount++, type); |
+ fJson[fullName.c_str()] = value; |
+} |
+ |
+void SkJsonWriteBuffer::writeByteArray(const void* data, size_t size) { |
+ Json::Value jsonArray; |
+ const uint8_t* bytes = reinterpret_cast<const uint8_t*>(data); |
+ for (size_t i = 0; i < size; ++i) { |
+ SkString hexByte = SkStringPrintf("%02x", bytes[i]); |
+ jsonArray.append(hexByte.c_str()); |
+ } |
+ this->append("byteArray", jsonArray); |
+} |
+ |
+void SkJsonWriteBuffer::writeDataAsByteArray(SkData* data) { |
+ Json::Value jsonArray; |
+ const uint8_t* bytes = data->bytes(); |
+ for (size_t i = 0; i < data->size(); ++i) { |
+ SkString hexByte = SkStringPrintf("%02x", bytes[i]); |
+ jsonArray.append(hexByte.c_str()); |
+ } |
+ this->append("data", jsonArray); |
+} |
+ |
+void SkJsonWriteBuffer::writeBool(bool value) { |
+ this->append("bool", value); |
+} |
+ |
+void SkJsonWriteBuffer::writeScalar(SkScalar value) { |
+ this->append("scalar", value); |
+} |
+ |
+void SkJsonWriteBuffer::writeScalarArray(const SkScalar* value, uint32_t count) { |
+ Json::Value jsonArray; |
+ for (uint32_t i = 0; i < count; ++i) { |
+ jsonArray.append(value[i]); |
+ } |
+ this->append("scalarArray", jsonArray); |
+} |
+ |
+void SkJsonWriteBuffer::writeInt(int32_t value) { |
+ this->append("int", value); |
+} |
+ |
+void SkJsonWriteBuffer::writeIntArray(const int32_t* value, uint32_t count) { |
+ Json::Value jsonArray; |
+ for (uint32_t i = 0; i < count; ++i) { |
+ jsonArray.append(value[i]); |
+ } |
+ this->append("intArray", jsonArray); |
+} |
+ |
+void SkJsonWriteBuffer::writeUInt(uint32_t value) { |
+ this->append("uint", value); |
+} |
+ |
+void SkJsonWriteBuffer::write32(int32_t value) { |
+ this->append("int32", value); |
+} |
+ |
+void SkJsonWriteBuffer::writeString(const char* value) { |
+ this->append("string", value); |
+} |
+ |
+void SkJsonWriteBuffer::writeEncodedString(const void* value, size_t byteLength, |
+ SkPaint::TextEncoding encoding) { |
+ SkAutoTDelete<SkString> string = SkObjectParser::TextToString(value, byteLength, encoding); |
+ this->append("encodedString", string->c_str()); |
+} |
+ |
+void SkJsonWriteBuffer::writeFunctionPtr(void* ptr) { |
+ this->append("functionPtr", reinterpret_cast<uintptr_t>(ptr)); |
+} |
+ |
+void SkJsonWriteBuffer::writeFlattenable(const SkFlattenable* flattenable) { |
+ if (flattenable) { |
+ SkJsonWriteBuffer flattenableBuffer(fUrlDataManager); |
+ flattenable->flatten(flattenableBuffer); |
+ this->append(flattenable->getTypeName(), flattenableBuffer.getValue()); |
+ } else { |
+ this->append("flattenable", "<null>"); |
+ } |
+} |
+ |
+void SkJsonWriteBuffer::writeColor(const SkColor& color) { |
+ SkString hexColor = SkStringPrintf("#%08x", color); |
+ this->append("color", hexColor.c_str()); |
+} |
+ |
+void SkJsonWriteBuffer::writeColorArray(const SkColor* color, uint32_t count) { |
+ Json::Value jsonArray; |
+ for (uint32_t i = 0; i < count; ++i) { |
+ SkString hexColor = SkStringPrintf("#%08x", color[i]); |
+ jsonArray.append(hexColor.c_str()); |
+ } |
+ this->append("colorArray", jsonArray); |
+} |
+ |
+void SkJsonWriteBuffer::writePoint(const SkPoint& point) { |
+ Json::Value jsonPoint; |
+ jsonPoint.append(point.fX); |
+ jsonPoint.append(point.fY); |
+ this->append("point", jsonPoint); |
+} |
+ |
+void SkJsonWriteBuffer::writePointArray(const SkPoint* point, uint32_t count) { |
+ Json::Value jsonArray; |
+ for (uint32_t i = 0; i < count; ++i) { |
+ Json::Value jsonPoint; |
+ jsonPoint.append(point[i].fX); |
+ jsonPoint.append(point[i].fY); |
+ jsonArray.append(jsonPoint); |
+ } |
+ this->append("pointArray", jsonArray); |
+} |
+ |
+void SkJsonWriteBuffer::writeMatrix(const SkMatrix& matrix) { |
+ SkString matrixString; |
+#ifndef SK_IGNORE_TO_STRING |
+ matrix.toString(&matrixString); |
+#endif |
+ this->append("matrix", matrixString.c_str()); |
+} |
+ |
+void SkJsonWriteBuffer::writeIRect(const SkIRect& rect) { |
+ Json::Value jsonRect; |
+ jsonRect.append(rect.fLeft); |
+ jsonRect.append(rect.fTop); |
+ jsonRect.append(rect.fRight); |
+ jsonRect.append(rect.fBottom); |
+ this->append("irect", jsonRect); |
+} |
+ |
+void SkJsonWriteBuffer::writeRect(const SkRect& rect) { |
+ Json::Value jsonRect; |
+ jsonRect.append(rect.fLeft); |
+ jsonRect.append(rect.fTop); |
+ jsonRect.append(rect.fRight); |
+ jsonRect.append(rect.fBottom); |
+ this->append("rect", jsonRect); |
+} |
+ |
+void SkJsonWriteBuffer::writeRegion(const SkRegion& region) { |
+ // Unsupported |
+ this->append("region", Json::Value()); |
+} |
+ |
+void SkJsonWriteBuffer::writePath(const SkPath& path) { |
+ SkAutoTDelete<SkString> pathString = SkObjectParser::PathToString(path); |
+ this->append("path", pathString->c_str()); |
+} |
+ |
+size_t SkJsonWriteBuffer::writeStream(SkStream* stream, size_t length) { |
+ // Contents not supported |
+ this->append("stream", length); |
+ return 0; |
+} |
+ |
+void SkJsonWriteBuffer::writeBitmap(const SkBitmap& bitmap) { |
+ SkAutoTDelete<SkString> bitmapString = SkObjectParser::BitmapToString(bitmap); |
+ this->append("bitmap", bitmapString->c_str()); |
+} |
+ |
+void SkJsonWriteBuffer::writeImage(const SkImage* image) { |
+ SkAutoTDelete<SkString> imageString = SkObjectParser::ImageToString(image); |
+ this->append("image", imageString->c_str()); |
+} |
+ |
+void SkJsonWriteBuffer::writeTypeface(SkTypeface* typeface) { |
+ // Unsupported |
+ this->append("typeface", Json::Value()); |
+} |
+ |
+void SkJsonWriteBuffer::writePaint(const SkPaint& paint) { |
+ // TODO: Store a reference to the UrlDataManager in this class, then call back into |
+ // make_json_paint in this situation, to get the richer decoding? |
+ extern Json::Value make_json_paint(const SkPaint& paint, UrlDataManager& urlDataManager); |
+ this->append("paint", make_json_paint(paint, *fUrlDataManager)); |
+} |