Index: include/core/SkWriteBuffer.h |
diff --git a/include/core/SkWriteBuffer.h b/include/core/SkWriteBuffer.h |
index b69a75ab12ae32570fbc36deed75327cf1a9b194..87ac8bf21494aa3ea8ec2aec7823a03bf74a0bea 100644 |
--- a/include/core/SkWriteBuffer.h |
+++ b/include/core/SkWriteBuffer.h |
@@ -25,15 +25,57 @@ class SkRefCntSet; |
class SkWriteBuffer { |
public: |
+ SkWriteBuffer() {} |
+ virtual ~SkWriteBuffer() {} |
+ |
+ virtual bool isCrossProcess() const = 0; |
+ |
+ virtual void writeByteArray(const void* data, size_t size) = 0; |
+ void writeDataAsByteArray(SkData* data) { |
+ this->writeByteArray(data->data(), data->size()); |
+ } |
+ virtual void writeBool(bool value) = 0; |
+ virtual void writeScalar(SkScalar value) = 0; |
+ virtual void writeScalarArray(const SkScalar* value, uint32_t count) = 0; |
+ virtual void writeInt(int32_t value) = 0; |
+ virtual void writeIntArray(const int32_t* value, uint32_t count) = 0; |
+ virtual void writeUInt(uint32_t value) = 0; |
+ void write32(int32_t value) { |
+ this->writeInt(value); |
+ } |
+ virtual void writeString(const char* value) = 0; |
+ |
+ virtual void writeFlattenable(const SkFlattenable* flattenable) = 0; |
+ virtual void writeColor(SkColor color) = 0; |
+ virtual void writeColorArray(const SkColor* color, uint32_t count) = 0; |
+ virtual void writePoint(const SkPoint& point) = 0; |
+ virtual void writePointArray(const SkPoint* point, uint32_t count) = 0; |
+ virtual void writeMatrix(const SkMatrix& matrix) = 0; |
+ virtual void writeIRect(const SkIRect& rect) = 0; |
+ virtual void writeRect(const SkRect& rect) = 0; |
+ virtual void writeRegion(const SkRegion& region) = 0; |
+ virtual void writePath(const SkPath& path) = 0; |
+ virtual size_t writeStream(SkStream* stream, size_t length) = 0; |
+ virtual void writeBitmap(const SkBitmap& bitmap) = 0; |
+ virtual void writeImage(const SkImage*) = 0; |
+ virtual void writeTypeface(SkTypeface* typeface) = 0; |
+ virtual void writePaint(const SkPaint& paint) = 0; |
+}; |
+ |
+/** |
+ * Concrete implementation that serializes to a flat binary blob. |
+ */ |
+class SkBinaryWriteBuffer final : public SkWriteBuffer { |
+public: |
enum Flags { |
- kCrossProcess_Flag = 1 << 0, |
+ kCrossProcess_Flag = 1 << 0, |
}; |
- SkWriteBuffer(uint32_t flags = 0); |
- SkWriteBuffer(void* initialStorage, size_t storageSize, uint32_t flags = 0); |
- ~SkWriteBuffer(); |
+ SkBinaryWriteBuffer(uint32_t flags = 0); |
+ SkBinaryWriteBuffer(void* initialStorage, size_t storageSize, uint32_t flags = 0); |
+ ~SkBinaryWriteBuffer(); |
- bool isCrossProcess() const { |
+ bool isCrossProcess() const override { |
return SkToBool(fFlags & kCrossProcess_Flag); |
} |
@@ -43,39 +85,35 @@ public: |
size_t bytesWritten() const { return fWriter.bytesWritten(); } |
- void writeByteArray(const void* data, size_t size); |
- void writeDataAsByteArray(SkData* data) { this->writeByteArray(data->data(), data->size()); } |
- void writeBool(bool value); |
- void writeScalar(SkScalar value); |
- void writeScalarArray(const SkScalar* value, uint32_t count); |
- void writeInt(int32_t value); |
- void writeIntArray(const int32_t* value, uint32_t count); |
- void writeUInt(uint32_t value); |
- void write32(int32_t value); |
- void writeString(const char* value); |
- |
- void writeFlattenable(const SkFlattenable* flattenable); |
- void writeColor(const SkColor& color); |
- void writeColorArray(const SkColor* color, uint32_t count); |
- void writePoint(const SkPoint& point); |
- void writePointArray(const SkPoint* point, uint32_t count); |
- void writeMatrix(const SkMatrix& matrix); |
- void writeIRect(const SkIRect& rect); |
- void writeRect(const SkRect& rect); |
- void writeRegion(const SkRegion& region); |
- void writePath(const SkPath& path); |
- size_t writeStream(SkStream* stream, size_t length); |
- void writeBitmap(const SkBitmap& bitmap); |
- void writeImage(const SkImage*); |
- void writeTypeface(SkTypeface* typeface); |
- void writePaint(const SkPaint& paint) { paint.flatten(*this); } |
+ void writeByteArray(const void* data, size_t size) override; |
+ void writeBool(bool value) override; |
+ void writeScalar(SkScalar value) override; |
+ void writeScalarArray(const SkScalar* value, uint32_t count) override; |
+ void writeInt(int32_t value) override; |
+ void writeIntArray(const int32_t* value, uint32_t count) override; |
+ void writeUInt(uint32_t value) override; |
+ void writeString(const char* value) override; |
+ |
+ void writeFlattenable(const SkFlattenable* flattenable) override; |
+ void writeColor(SkColor color) override; |
+ void writeColorArray(const SkColor* color, uint32_t count) override; |
+ void writePoint(const SkPoint& point) override; |
+ void writePointArray(const SkPoint* point, uint32_t count) override; |
+ void writeMatrix(const SkMatrix& matrix) override; |
+ void writeIRect(const SkIRect& rect) override; |
+ void writeRect(const SkRect& rect) override; |
+ void writeRegion(const SkRegion& region) override; |
+ void writePath(const SkPath& path) override; |
+ size_t writeStream(SkStream* stream, size_t length) override; |
+ void writeBitmap(const SkBitmap& bitmap) override; |
+ void writeImage(const SkImage*) override; |
+ void writeTypeface(SkTypeface* typeface) override; |
+ void writePaint(const SkPaint& paint) override; |
bool writeToStream(SkWStream*); |
void writeToMemory(void* dst) { fWriter.flatten(dst); } |
SkFactorySet* setFactoryRecorder(SkFactorySet*); |
- |
- SkRefCntSet* getTypefaceRecorder() const { return fTFSet; } |
SkRefCntSet* setTypefaceRecorder(SkRefCntSet*); |
/** |