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Side by Side Diff: chrome/browser/ui/views/toolbar/toolbar_button.cc

Issue 1920263003: Rename gfx::Display/Screen to display::Display/Screen in chrome (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 4 years, 7 months ago
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1 // Copyright 2013 The Chromium Authors. All rights reserved. 1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "chrome/browser/ui/views/toolbar/toolbar_button.h" 5 #include "chrome/browser/ui/views/toolbar/toolbar_button.h"
6 6
7 #include "base/bind.h" 7 #include "base/bind.h"
8 #include "base/location.h" 8 #include "base/location.h"
9 #include "base/single_thread_task_runner.h" 9 #include "base/single_thread_task_runner.h"
10 #include "base/thread_task_runner_handle.h" 10 #include "base/thread_task_runner_handle.h"
11 #include "build/build_config.h" 11 #include "build/build_config.h"
12 #include "chrome/browser/profiles/profile.h" 12 #include "chrome/browser/profiles/profile.h"
13 #include "chrome/browser/themes/theme_service.h" 13 #include "chrome/browser/themes/theme_service.h"
14 #include "chrome/browser/themes/theme_service_factory.h" 14 #include "chrome/browser/themes/theme_service_factory.h"
15 #include "chrome/browser/ui/layout_constants.h" 15 #include "chrome/browser/ui/layout_constants.h"
16 #include "chrome/browser/ui/views/location_bar/location_bar_view.h" 16 #include "chrome/browser/ui/views/location_bar/location_bar_view.h"
17 #include "ui/accessibility/ax_view_state.h" 17 #include "ui/accessibility/ax_view_state.h"
18 #include "ui/base/l10n/l10n_util.h" 18 #include "ui/base/l10n/l10n_util.h"
19 #include "ui/base/material_design/material_design_controller.h" 19 #include "ui/base/material_design/material_design_controller.h"
20 #include "ui/base/models/menu_model.h" 20 #include "ui/base/models/menu_model.h"
21 #include "ui/base/theme_provider.h" 21 #include "ui/base/theme_provider.h"
22 #include "ui/gfx/display.h" 22 #include "ui/display/display.h"
23 #include "ui/gfx/screen.h" 23 #include "ui/display/screen.h"
24 #include "ui/strings/grit/ui_strings.h" 24 #include "ui/strings/grit/ui_strings.h"
25 #include "ui/views/animation/button_ink_drop_delegate.h" 25 #include "ui/views/animation/button_ink_drop_delegate.h"
26 #include "ui/views/controls/button/label_button_border.h" 26 #include "ui/views/controls/button/label_button_border.h"
27 #include "ui/views/controls/menu/menu_item_view.h" 27 #include "ui/views/controls/menu/menu_item_view.h"
28 #include "ui/views/controls/menu/menu_model_adapter.h" 28 #include "ui/views/controls/menu/menu_model_adapter.h"
29 #include "ui/views/controls/menu/menu_runner.h" 29 #include "ui/views/controls/menu/menu_runner.h"
30 #include "ui/views/widget/widget.h" 30 #include "ui/views/widget/widget.h"
31 31
32 ToolbarButton::ToolbarButton(Profile* profile, 32 ToolbarButton::ToolbarButton(Profile* profile,
33 views::ButtonListener* listener, 33 views::ButtonListener* listener,
(...skipping 160 matching lines...) Expand 10 before | Expand all | Expand 10 after
194 194
195 View::ConvertPointToScreen(this, &menu_position); 195 View::ConvertPointToScreen(this, &menu_position);
196 196
197 #if defined(OS_WIN) 197 #if defined(OS_WIN)
198 int left_bound = GetSystemMetrics(SM_XVIRTUALSCREEN); 198 int left_bound = GetSystemMetrics(SM_XVIRTUALSCREEN);
199 #elif defined(OS_CHROMEOS) 199 #elif defined(OS_CHROMEOS)
200 // A window won't overlap between displays on ChromeOS. 200 // A window won't overlap between displays on ChromeOS.
201 // Use the left bound of the display on which 201 // Use the left bound of the display on which
202 // the menu button exists. 202 // the menu button exists.
203 gfx::NativeView view = GetWidget()->GetNativeView(); 203 gfx::NativeView view = GetWidget()->GetNativeView();
204 gfx::Display display = 204 display::Display display =
205 gfx::Screen::GetScreen()->GetDisplayNearestWindow(view); 205 display::Screen::GetScreen()->GetDisplayNearestWindow(view);
206 int left_bound = display.bounds().x(); 206 int left_bound = display.bounds().x();
207 #else 207 #else
208 // The window might be positioned over the edge between two screens. We'll 208 // The window might be positioned over the edge between two screens. We'll
209 // want to position the dropdown on the screen the mouse cursor is on. 209 // want to position the dropdown on the screen the mouse cursor is on.
210 gfx::Screen* screen = gfx::Screen::GetScreen(); 210 display::Screen* screen = display::Screen::GetScreen();
211 gfx::Display display = screen->GetDisplayNearestPoint( 211 display::Display display =
212 screen->GetCursorScreenPoint()); 212 screen->GetDisplayNearestPoint(screen->GetCursorScreenPoint());
213 int left_bound = display.bounds().x(); 213 int left_bound = display.bounds().x();
214 #endif 214 #endif
215 if (menu_position.x() < left_bound) 215 if (menu_position.x() < left_bound)
216 menu_position.set_x(left_bound); 216 menu_position.set_x(left_bound);
217 217
218 // Make the button look depressed while the menu is open. 218 // Make the button look depressed while the menu is open.
219 SetState(STATE_PRESSED); 219 SetState(STATE_PRESSED);
220 220
221 menu_showing_ = true; 221 menu_showing_ = true;
222 222
(...skipping 30 matching lines...) Expand all
253 if (state() != STATE_DISABLED) 253 if (state() != STATE_DISABLED)
254 SetState(STATE_NORMAL); 254 SetState(STATE_NORMAL);
255 255
256 menu_runner_.reset(); 256 menu_runner_.reset();
257 menu_model_adapter_.reset(); 257 menu_model_adapter_.reset();
258 } 258 }
259 259
260 const char* ToolbarButton::GetClassName() const { 260 const char* ToolbarButton::GetClassName() const {
261 return "ToolbarButton"; 261 return "ToolbarButton";
262 } 262 }
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