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Side by Side Diff: chrome/browser/ui/views/tabs/tab_strip.cc

Issue 1920263003: Rename gfx::Display/Screen to display::Display/Screen in chrome (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 4 years, 7 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "chrome/browser/ui/views/tabs/tab_strip.h" 5 #include "chrome/browser/ui/views/tabs/tab_strip.h"
6 6
7 #include <stddef.h> 7 #include <stddef.h>
8 8
9 #include <algorithm> 9 #include <algorithm>
10 #include <iterator> 10 #include <iterator>
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42 #include "third_party/skia/include/pathops/SkPathOps.h" 42 #include "third_party/skia/include/pathops/SkPathOps.h"
43 #include "ui/accessibility/ax_view_state.h" 43 #include "ui/accessibility/ax_view_state.h"
44 #include "ui/base/default_theme_provider.h" 44 #include "ui/base/default_theme_provider.h"
45 #include "ui/base/dragdrop/drag_drop_types.h" 45 #include "ui/base/dragdrop/drag_drop_types.h"
46 #include "ui/base/l10n/l10n_util.h" 46 #include "ui/base/l10n/l10n_util.h"
47 #include "ui/base/material_design/material_design_controller.h" 47 #include "ui/base/material_design/material_design_controller.h"
48 #include "ui/base/models/list_selection_model.h" 48 #include "ui/base/models/list_selection_model.h"
49 #include "ui/base/resource/resource_bundle.h" 49 #include "ui/base/resource/resource_bundle.h"
50 #include "ui/compositor/compositing_recorder.h" 50 #include "ui/compositor/compositing_recorder.h"
51 #include "ui/compositor/paint_recorder.h" 51 #include "ui/compositor/paint_recorder.h"
52 #include "ui/display/display.h"
53 #include "ui/display/screen.h"
52 #include "ui/gfx/animation/animation_container.h" 54 #include "ui/gfx/animation/animation_container.h"
53 #include "ui/gfx/animation/throb_animation.h" 55 #include "ui/gfx/animation/throb_animation.h"
54 #include "ui/gfx/canvas.h" 56 #include "ui/gfx/canvas.h"
55 #include "ui/gfx/display.h"
56 #include "ui/gfx/geometry/rect_conversions.h" 57 #include "ui/gfx/geometry/rect_conversions.h"
57 #include "ui/gfx/geometry/size.h" 58 #include "ui/gfx/geometry/size.h"
58 #include "ui/gfx/image/image_skia.h" 59 #include "ui/gfx/image/image_skia.h"
59 #include "ui/gfx/image/image_skia_operations.h" 60 #include "ui/gfx/image/image_skia_operations.h"
60 #include "ui/gfx/path.h" 61 #include "ui/gfx/path.h"
61 #include "ui/gfx/scoped_canvas.h" 62 #include "ui/gfx/scoped_canvas.h"
62 #include "ui/gfx/screen.h"
63 #include "ui/gfx/skia_util.h" 63 #include "ui/gfx/skia_util.h"
64 #include "ui/views/controls/image_view.h" 64 #include "ui/views/controls/image_view.h"
65 #include "ui/views/masked_targeter_delegate.h" 65 #include "ui/views/masked_targeter_delegate.h"
66 #include "ui/views/mouse_watcher_view_host.h" 66 #include "ui/views/mouse_watcher_view_host.h"
67 #include "ui/views/rect_based_targeting_utils.h" 67 #include "ui/views/rect_based_targeting_utils.h"
68 #include "ui/views/view_model_utils.h" 68 #include "ui/views/view_model_utils.h"
69 #include "ui/views/view_targeter.h" 69 #include "ui/views/view_targeter.h"
70 #include "ui/views/widget/root_view.h" 70 #include "ui/views/widget/root_view.h"
71 #include "ui/views/widget/widget.h" 71 #include "ui/views/widget/widget.h"
72 #include "ui/views/window/non_client_view.h" 72 #include "ui/views/window/non_client_view.h"
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2358 center_x = GetMirroredXInView(center_x); 2358 center_x = GetMirroredXInView(center_x);
2359 2359
2360 // Determine the screen bounds. 2360 // Determine the screen bounds.
2361 gfx::Point drop_loc(center_x - drop_indicator_width / 2, 2361 gfx::Point drop_loc(center_x - drop_indicator_width / 2,
2362 -drop_indicator_height); 2362 -drop_indicator_height);
2363 ConvertPointToScreen(this, &drop_loc); 2363 ConvertPointToScreen(this, &drop_loc);
2364 gfx::Rect drop_bounds(drop_loc.x(), drop_loc.y(), drop_indicator_width, 2364 gfx::Rect drop_bounds(drop_loc.x(), drop_loc.y(), drop_indicator_width,
2365 drop_indicator_height); 2365 drop_indicator_height);
2366 2366
2367 // If the rect doesn't fit on the monitor, push the arrow to the bottom. 2367 // If the rect doesn't fit on the monitor, push the arrow to the bottom.
2368 gfx::Screen* screen = gfx::Screen::GetScreen(); 2368 display::Screen* screen = display::Screen::GetScreen();
2369 gfx::Display display = screen->GetDisplayMatching(drop_bounds); 2369 display::Display display = screen->GetDisplayMatching(drop_bounds);
2370 *is_beneath = !display.bounds().Contains(drop_bounds); 2370 *is_beneath = !display.bounds().Contains(drop_bounds);
2371 if (*is_beneath) 2371 if (*is_beneath)
2372 drop_bounds.Offset(0, drop_bounds.height() + height()); 2372 drop_bounds.Offset(0, drop_bounds.height() + height());
2373 2373
2374 return drop_bounds; 2374 return drop_bounds;
2375 } 2375 }
2376 2376
2377 void TabStrip::UpdateDropIndex(const DropTargetEvent& event) { 2377 void TabStrip::UpdateDropIndex(const DropTargetEvent& event) {
2378 // If the UI layout is right-to-left, we need to mirror the mouse 2378 // If the UI layout is right-to-left, we need to mirror the mouse
2379 // coordinates since we calculate the drop index based on the 2379 // coordinates since we calculate the drop index based on the
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2891 ConvertPointToViewAndGetEventHandler(this, newtab_button_, point); 2891 ConvertPointToViewAndGetEventHandler(this, newtab_button_, point);
2892 if (view) 2892 if (view)
2893 return view; 2893 return view;
2894 } 2894 }
2895 Tab* tab = FindTabForEvent(point); 2895 Tab* tab = FindTabForEvent(point);
2896 if (tab) 2896 if (tab)
2897 return ConvertPointToViewAndGetEventHandler(this, tab, point); 2897 return ConvertPointToViewAndGetEventHandler(this, tab, point);
2898 } 2898 }
2899 return this; 2899 return this;
2900 } 2900 }
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