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Side by Side Diff: chrome/browser/ui/views/status_bubble_views.cc

Issue 1920263003: Rename gfx::Display/Screen to display::Display/Screen in chrome (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 4 years, 7 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "chrome/browser/ui/views/status_bubble_views.h" 5 #include "chrome/browser/ui/views/status_bubble_views.h"
6 6
7 #include <algorithm> 7 #include <algorithm>
8 8
9 #include "base/bind.h" 9 #include "base/bind.h"
10 #include "base/i18n/rtl.h" 10 #include "base/i18n/rtl.h"
11 #include "base/location.h" 11 #include "base/location.h"
12 #include "base/macros.h" 12 #include "base/macros.h"
13 #include "base/single_thread_task_runner.h" 13 #include "base/single_thread_task_runner.h"
14 #include "base/strings/string_util.h" 14 #include "base/strings/string_util.h"
15 #include "base/strings/utf_string_conversions.h" 15 #include "base/strings/utf_string_conversions.h"
16 #include "base/thread_task_runner_handle.h" 16 #include "base/thread_task_runner_handle.h"
17 #include "build/build_config.h" 17 #include "build/build_config.h"
18 #include "chrome/browser/themes/theme_properties.h" 18 #include "chrome/browser/themes/theme_properties.h"
19 #include "components/url_formatter/elide_url.h" 19 #include "components/url_formatter/elide_url.h"
20 #include "components/url_formatter/url_formatter.h" 20 #include "components/url_formatter/url_formatter.h"
21 #include "third_party/skia/include/core/SkPaint.h" 21 #include "third_party/skia/include/core/SkPaint.h"
22 #include "third_party/skia/include/core/SkRRect.h" 22 #include "third_party/skia/include/core/SkRRect.h"
23 #include "ui/base/theme_provider.h" 23 #include "ui/base/theme_provider.h"
24 #include "ui/display/screen.h"
24 #include "ui/gfx/animation/animation_delegate.h" 25 #include "ui/gfx/animation/animation_delegate.h"
25 #include "ui/gfx/animation/linear_animation.h" 26 #include "ui/gfx/animation/linear_animation.h"
26 #include "ui/gfx/canvas.h" 27 #include "ui/gfx/canvas.h"
27 #include "ui/gfx/font_list.h" 28 #include "ui/gfx/font_list.h"
28 #include "ui/gfx/geometry/point.h" 29 #include "ui/gfx/geometry/point.h"
29 #include "ui/gfx/geometry/rect.h" 30 #include "ui/gfx/geometry/rect.h"
30 #include "ui/gfx/screen.h"
31 #include "ui/gfx/skia_util.h" 31 #include "ui/gfx/skia_util.h"
32 #include "ui/gfx/text_elider.h" 32 #include "ui/gfx/text_elider.h"
33 #include "ui/gfx/text_utils.h" 33 #include "ui/gfx/text_utils.h"
34 #include "ui/native_theme/native_theme.h" 34 #include "ui/native_theme/native_theme.h"
35 #include "ui/views/controls/scrollbar/native_scroll_bar.h" 35 #include "ui/views/controls/scrollbar/native_scroll_bar.h"
36 #include "ui/views/widget/root_view.h" 36 #include "ui/views/widget/root_view.h"
37 #include "ui/views/widget/widget.h" 37 #include "ui/views/widget/widget.h"
38 #include "url/gurl.h" 38 #include "url/gurl.h"
39 39
40 #if defined(USE_ASH) 40 #if defined(USE_ASH)
(...skipping 759 matching lines...) Expand 10 before | Expand all | Expand 10 after
800 view_->SetStyle(StatusView::STYLE_BOTTOM); 800 view_->SetStyle(StatusView::STYLE_BOTTOM);
801 } else if (offset > kBubbleCornerRadius / 2 - kShadowThickness) { 801 } else if (offset > kBubbleCornerRadius / 2 - kShadowThickness) {
802 view_->SetStyle(StatusView::STYLE_FLOATING); 802 view_->SetStyle(StatusView::STYLE_FLOATING);
803 } else { 803 } else {
804 view_->SetStyle(StatusView::STYLE_STANDARD); 804 view_->SetStyle(StatusView::STYLE_STANDARD);
805 } 805 }
806 806
807 // Check if the bubble sticks out from the monitor or will obscure 807 // Check if the bubble sticks out from the monitor or will obscure
808 // download shelf. 808 // download shelf.
809 gfx::NativeView window = base_view_->GetWidget()->GetNativeView(); 809 gfx::NativeView window = base_view_->GetWidget()->GetNativeView();
810 gfx::Rect monitor_rect = 810 gfx::Rect monitor_rect = display::Screen::GetScreen()
811 gfx::Screen::GetScreen()->GetDisplayNearestWindow(window).work_area(); 811 ->GetDisplayNearestWindow(window)
812 .work_area();
812 const int bubble_bottom_y = top_left.y() + position_.y() + size_.height(); 813 const int bubble_bottom_y = top_left.y() + position_.y() + size_.height();
813 814
814 if (bubble_bottom_y + offset > monitor_rect.height() || 815 if (bubble_bottom_y + offset > monitor_rect.height() ||
815 (download_shelf_is_visible_ && 816 (download_shelf_is_visible_ &&
816 (view_->style() == StatusView::STYLE_FLOATING || 817 (view_->style() == StatusView::STYLE_FLOATING ||
817 view_->style() == StatusView::STYLE_BOTTOM))) { 818 view_->style() == StatusView::STYLE_BOTTOM))) {
818 // The offset is still too large. Move the bubble to the right and reset 819 // The offset is still too large. Move the bubble to the right and reset
819 // Y offset_ to zero. 820 // Y offset_ to zero.
820 view_->SetStyle(StatusView::STYLE_STANDARD_RIGHT); 821 view_->SetStyle(StatusView::STYLE_STANDARD_RIGHT);
821 offset_ = 0; 822 offset_ = 0;
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888 void StatusBubbleViews::SetBubbleWidth(int width) { 889 void StatusBubbleViews::SetBubbleWidth(int width) {
889 size_.set_width(width); 890 size_.set_width(width);
890 SetBounds(original_position_.x(), original_position_.y(), 891 SetBounds(original_position_.x(), original_position_.y(),
891 size_.width(), size_.height()); 892 size_.width(), size_.height());
892 } 893 }
893 894
894 void StatusBubbleViews::CancelExpandTimer() { 895 void StatusBubbleViews::CancelExpandTimer() {
895 if (expand_timer_factory_.HasWeakPtrs()) 896 if (expand_timer_factory_.HasWeakPtrs())
896 expand_timer_factory_.InvalidateWeakPtrs(); 897 expand_timer_factory_.InvalidateWeakPtrs();
897 } 898 }
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