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Side by Side Diff: chrome/browser/ui/app_list/app_list_positioner.h

Issue 1920263003: Rename gfx::Display/Screen to display::Display/Screen in chrome (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 4 years, 7 months ago
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1 // Copyright 2013 The Chromium Authors. All rights reserved. 1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CHROME_BROWSER_UI_APP_LIST_APP_LIST_POSITIONER_H_ 5 #ifndef CHROME_BROWSER_UI_APP_LIST_APP_LIST_POSITIONER_H_
6 #define CHROME_BROWSER_UI_APP_LIST_APP_LIST_POSITIONER_H_ 6 #define CHROME_BROWSER_UI_APP_LIST_APP_LIST_POSITIONER_H_
7 7
8 #include "ui/gfx/display.h" 8 #include "ui/display/display.h"
9 #include "ui/gfx/geometry/size.h" 9 #include "ui/gfx/geometry/size.h"
10 10
11 namespace gfx { 11 namespace gfx {
12 class Point; 12 class Point;
13 class Rect; 13 class Rect;
14 } 14 }
15 15
16 // Helps anchor the App List, onto the shelf (taskbar, dock or similar) or to 16 // Helps anchor the App List, onto the shelf (taskbar, dock or similar) or to
17 // the corner of a display. This class does not impose any particular policy for 17 // the corner of a display. This class does not impose any particular policy for
18 // when and how to anchor the window. The platform-specific code that uses this 18 // when and how to anchor the window. The platform-specific code that uses this
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35 SCREEN_CORNER_TOP_LEFT, 35 SCREEN_CORNER_TOP_LEFT,
36 SCREEN_CORNER_TOP_RIGHT, 36 SCREEN_CORNER_TOP_RIGHT,
37 SCREEN_CORNER_BOTTOM_LEFT, 37 SCREEN_CORNER_BOTTOM_LEFT,
38 SCREEN_CORNER_BOTTOM_RIGHT 38 SCREEN_CORNER_BOTTOM_RIGHT
39 }; 39 };
40 40
41 // The |display| pointer is borrowed, and must outlive this object's lifetime. 41 // The |display| pointer is borrowed, and must outlive this object's lifetime.
42 // |window_size| is the size of the App List. 42 // |window_size| is the size of the App List.
43 // |min_distance_from_edge| is the minimum distance, in pixels, to position 43 // |min_distance_from_edge| is the minimum distance, in pixels, to position
44 // the app list from the shelf or edge of screen. 44 // the app list from the shelf or edge of screen.
45 AppListPositioner(const gfx::Display& display, 45 AppListPositioner(const display::Display& display,
46 const gfx::Size& window_size, 46 const gfx::Size& window_size,
47 int min_distance_from_edge); 47 int min_distance_from_edge);
48 48
49 // Subtracts a rectangle from the display's work area. This can be used to 49 // Subtracts a rectangle from the display's work area. This can be used to
50 // ensure that the app list does not overlap the shelf, even in situations 50 // ensure that the app list does not overlap the shelf, even in situations
51 // where the shelf is considered part of the work area. 51 // where the shelf is considered part of the work area.
52 void WorkAreaSubtract(const gfx::Rect& rect); 52 void WorkAreaSubtract(const gfx::Rect& rect);
53 53
54 // Shrinks the display's work area by the given amount on each side. 54 // Shrinks the display's work area by the given amount on each side.
55 void WorkAreaInset(int left, int top, int right, int bottom); 55 void WorkAreaInset(int left, int top, int right, int bottom);
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96 // shelves, this is the horizontal distance. If the cursor is inside the 96 // shelves, this is the horizontal distance. If the cursor is inside the
97 // shelf, returns 0. 97 // shelf, returns 0.
98 int GetCursorDistanceFromShelf(ScreenEdge shelf_edge, 98 int GetCursorDistanceFromShelf(ScreenEdge shelf_edge,
99 const gfx::Point& cursor) const; 99 const gfx::Point& cursor) const;
100 100
101 private: 101 private:
102 // Ensures that an anchor point will result in a window that is fully within 102 // Ensures that an anchor point will result in a window that is fully within
103 // the work area. Returns the updated anchor point. 103 // the work area. Returns the updated anchor point.
104 gfx::Point ClampAnchorPoint(gfx::Point anchor) const; 104 gfx::Point ClampAnchorPoint(gfx::Point anchor) const;
105 105
106 gfx::Display display_; 106 display::Display display_;
107 107
108 // Size of the App List. 108 // Size of the App List.
109 gfx::Size window_size_; 109 gfx::Size window_size_;
110 110
111 // The minimum distance, in pixels, to position the app list from the shelf 111 // The minimum distance, in pixels, to position the app list from the shelf
112 // or edge of screen. 112 // or edge of screen.
113 int min_distance_from_edge_; 113 int min_distance_from_edge_;
114 }; 114 };
115 115
116 #endif // CHROME_BROWSER_UI_APP_LIST_APP_LIST_POSITIONER_H_ 116 #endif // CHROME_BROWSER_UI_APP_LIST_APP_LIST_POSITIONER_H_
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