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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include <utility> | 5 #include <utility> |
| 6 | 6 |
| 7 #include "base/at_exit.h" | 7 #include "base/at_exit.h" |
| 8 #include "base/command_line.h" | 8 #include "base/command_line.h" |
| 9 #include "base/macros.h" | 9 #include "base/macros.h" |
| 10 #include "base/memory/ptr_util.h" | 10 #include "base/memory/ptr_util.h" |
| 11 #include "base/memory/scoped_vector.h" | 11 #include "base/memory/scoped_vector.h" |
| 12 #include "base/message_loop/message_loop.h" | 12 #include "base/message_loop/message_loop.h" |
| 13 #include "base/run_loop.h" | 13 #include "base/run_loop.h" |
| 14 #include "base/threading/thread_task_runner_handle.h" | 14 #include "base/threading/thread_task_runner_handle.h" |
| 15 #include "ui/display/types/display_snapshot.h" | 15 #include "ui/display/types/display_snapshot.h" |
| 16 #include "ui/display/types/native_display_delegate.h" | 16 #include "ui/display/types/native_display_delegate.h" |
| 17 #include "ui/display/types/native_display_observer.h" | 17 #include "ui/display/types/native_display_observer.h" |
| 18 #include "ui/events/event.h" | 18 #include "ui/events/event.h" |
| 19 #include "ui/events/keycodes/dom/dom_code.h" | 19 #include "ui/events/keycodes/dom/dom_code.h" |
| 20 #include "ui/events/ozone/layout/keyboard_layout_engine.h" | 20 #include "ui/events/ozone/layout/keyboard_layout_engine.h" |
| 21 #include "ui/events/ozone/layout/keyboard_layout_engine_manager.h" | 21 #include "ui/events/ozone/layout/keyboard_layout_engine_manager.h" |
| 22 #include "ui/gfx/geometry/rect.h" | 22 #include "ui/gfx/geometry/rect.h" |
| 23 #include "ui/gfx/geometry/size.h" | 23 #include "ui/gfx/geometry/size.h" |
| 24 #include "ui/gl/gl_surface.h" | 24 #include "ui/gl/gl_surface.h" |
| 25 #include "ui/gl/init/gl_factory.h" |
| 25 #include "ui/ozone/demo/gl_renderer.h" | 26 #include "ui/ozone/demo/gl_renderer.h" |
| 26 #include "ui/ozone/demo/software_renderer.h" | 27 #include "ui/ozone/demo/software_renderer.h" |
| 27 #include "ui/ozone/demo/surfaceless_gl_renderer.h" | 28 #include "ui/ozone/demo/surfaceless_gl_renderer.h" |
| 28 #include "ui/ozone/public/ozone_gpu_test_helper.h" | 29 #include "ui/ozone/public/ozone_gpu_test_helper.h" |
| 29 #include "ui/ozone/public/ozone_platform.h" | 30 #include "ui/ozone/public/ozone_platform.h" |
| 30 #include "ui/ozone/public/ozone_switches.h" | 31 #include "ui/ozone/public/ozone_switches.h" |
| 31 #include "ui/platform_window/platform_window.h" | 32 #include "ui/platform_window/platform_window.h" |
| 32 #include "ui/platform_window/platform_window_delegate.h" | 33 #include "ui/platform_window/platform_window_delegate.h" |
| 33 | 34 |
| 34 const int kTestWindowWidth = 800; | 35 const int kTestWindowWidth = 800; |
| 35 const int kTestWindowHeight = 600; | 36 const int kTestWindowHeight = 600; |
| 36 | 37 |
| 37 const char kDisableGpu[] = "disable-gpu"; | 38 const char kDisableGpu[] = "disable-gpu"; |
| 38 | 39 |
| 39 const char kDisableSurfaceless[] = "disable-surfaceless"; | 40 const char kDisableSurfaceless[] = "disable-surfaceless"; |
| 40 | 41 |
| 41 const char kWindowSize[] = "window-size"; | 42 const char kWindowSize[] = "window-size"; |
| 42 | 43 |
| 43 class DemoWindow; | 44 class DemoWindow; |
| 44 | 45 |
| 45 scoped_refptr<gfx::GLSurface> CreateGLSurface(gfx::AcceleratedWidget widget) { | 46 scoped_refptr<gfx::GLSurface> CreateGLSurface(gfx::AcceleratedWidget widget) { |
| 46 scoped_refptr<gfx::GLSurface> surface; | 47 scoped_refptr<gfx::GLSurface> surface; |
| 47 if (!base::CommandLine::ForCurrentProcess()->HasSwitch(kDisableSurfaceless)) | 48 if (!base::CommandLine::ForCurrentProcess()->HasSwitch(kDisableSurfaceless)) |
| 48 surface = gfx::GLSurface::CreateSurfacelessViewGLSurface(widget); | 49 surface = gl::init::CreateSurfacelessViewGLSurface(widget); |
| 49 if (!surface) | 50 if (!surface) |
| 50 surface = gfx::GLSurface::CreateViewGLSurface(widget); | 51 surface = gl::init::CreateViewGLSurface(widget); |
| 51 return surface; | 52 return surface; |
| 52 } | 53 } |
| 53 | 54 |
| 54 class RendererFactory { | 55 class RendererFactory { |
| 55 public: | 56 public: |
| 56 enum RendererType { | 57 enum RendererType { |
| 57 GL, | 58 GL, |
| 58 SOFTWARE, | 59 SOFTWARE, |
| 59 }; | 60 }; |
| 60 | 61 |
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| 190 // RendererFactory implementation: | 191 // RendererFactory implementation: |
| 191 | 192 |
| 192 RendererFactory::RendererFactory() { | 193 RendererFactory::RendererFactory() { |
| 193 } | 194 } |
| 194 | 195 |
| 195 RendererFactory::~RendererFactory() { | 196 RendererFactory::~RendererFactory() { |
| 196 } | 197 } |
| 197 | 198 |
| 198 bool RendererFactory::Initialize() { | 199 bool RendererFactory::Initialize() { |
| 199 base::CommandLine* command_line = base::CommandLine::ForCurrentProcess(); | 200 base::CommandLine* command_line = base::CommandLine::ForCurrentProcess(); |
| 200 if (!command_line->HasSwitch(kDisableGpu) && | 201 if (!command_line->HasSwitch(kDisableGpu) && gl::init::InitializeGLOneOff() && |
| 201 gfx::GLSurface::InitializeOneOff() && | |
| 202 gpu_helper_.Initialize(base::ThreadTaskRunnerHandle::Get(), | 202 gpu_helper_.Initialize(base::ThreadTaskRunnerHandle::Get(), |
| 203 base::ThreadTaskRunnerHandle::Get())) { | 203 base::ThreadTaskRunnerHandle::Get())) { |
| 204 type_ = GL; | 204 type_ = GL; |
| 205 } else { | 205 } else { |
| 206 type_ = SOFTWARE; | 206 type_ = SOFTWARE; |
| 207 } | 207 } |
| 208 | 208 |
| 209 return true; | 209 return true; |
| 210 } | 210 } |
| 211 | 211 |
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| 337 ->SetCurrentLayoutByName("us"); | 337 ->SetCurrentLayoutByName("us"); |
| 338 | 338 |
| 339 base::RunLoop run_loop; | 339 base::RunLoop run_loop; |
| 340 | 340 |
| 341 WindowManager window_manager(run_loop.QuitClosure()); | 341 WindowManager window_manager(run_loop.QuitClosure()); |
| 342 | 342 |
| 343 run_loop.Run(); | 343 run_loop.Run(); |
| 344 | 344 |
| 345 return 0; | 345 return 0; |
| 346 } | 346 } |
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