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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef UI_GL_GL_SURFACE_OSMESA_H_ | 5 #ifndef UI_GL_GL_SURFACE_OSMESA_H_ |
6 #define UI_GL_GL_SURFACE_OSMESA_H_ | 6 #define UI_GL_GL_SURFACE_OSMESA_H_ |
7 | 7 |
8 #include <stdint.h> | 8 #include <stdint.h> |
9 | 9 |
10 #include <memory> | 10 #include <memory> |
11 | 11 |
12 #include "base/macros.h" | 12 #include "base/macros.h" |
13 #include "ui/gfx/geometry/size.h" | 13 #include "ui/gfx/geometry/size.h" |
| 14 #include "ui/gl/gl_export.h" |
14 #include "ui/gl/gl_surface.h" | 15 #include "ui/gl/gl_surface.h" |
15 | 16 |
16 namespace gfx { | 17 namespace gfx { |
17 | 18 |
18 // A surface that the Mesa software renderer draws to. This is actually just a | 19 // A surface that the Mesa software renderer draws to. This is actually just a |
19 // buffer in system memory. GetHandle returns a pointer to the buffer. These | 20 // buffer in system memory. GetHandle returns a pointer to the buffer. These |
20 // surfaces can be resized and resizing preserves the contents. | 21 // surfaces can be resized and resizing preserves the contents. |
21 class GL_EXPORT GLSurfaceOSMesa : public GLSurface { | 22 class GL_EXPORT GLSurfaceOSMesa : public GLSurface { |
22 public: | 23 public: |
23 GLSurfaceOSMesa(GLSurface::Format format, const gfx::Size& size); | 24 GLSurfaceOSMesa(GLSurface::Format format, const gfx::Size& size); |
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58 protected: | 59 protected: |
59 ~GLSurfaceOSMesaHeadless() override; | 60 ~GLSurfaceOSMesaHeadless() override; |
60 | 61 |
61 private: | 62 private: |
62 DISALLOW_COPY_AND_ASSIGN(GLSurfaceOSMesaHeadless); | 63 DISALLOW_COPY_AND_ASSIGN(GLSurfaceOSMesaHeadless); |
63 }; | 64 }; |
64 | 65 |
65 } // namespace gfx | 66 } // namespace gfx |
66 | 67 |
67 #endif // UI_GL_GL_SURFACE_OSMESA_H_ | 68 #endif // UI_GL_GL_SURFACE_OSMESA_H_ |
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