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Side by Side Diff: ui/gl/gl_surface.h

Issue 1920163005: Split //ui/gl into //ui/gl + //ui/gi/init. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Rebase. Created 4 years, 7 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef UI_GL_GL_SURFACE_H_ 5 #ifndef UI_GL_GL_SURFACE_H_
6 #define UI_GL_GL_SURFACE_H_ 6 #define UI_GL_GL_SURFACE_H_
7 7
8 #include <string> 8 #include <string>
9 9
10 #include "base/callback.h" 10 #include "base/callback.h"
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122 virtual gfx::SwapResult CommitOverlayPlanes(); 122 virtual gfx::SwapResult CommitOverlayPlanes();
123 123
124 // Show overlay planes but don't swap the front and back buffers. On some 124 // Show overlay planes but don't swap the front and back buffers. On some
125 // platforms, we want to send SwapBufferAck only after the overlays are 125 // platforms, we want to send SwapBufferAck only after the overlays are
126 // displayed on screen. The callback can be used to delay sending 126 // displayed on screen. The callback can be used to delay sending
127 // SwapBufferAck till that data is available. The callback should be run on 127 // SwapBufferAck till that data is available. The callback should be run on
128 // the calling thread (i.e. same thread CommitOverlayPlanesAsync is called). 128 // the calling thread (i.e. same thread CommitOverlayPlanesAsync is called).
129 virtual void CommitOverlayPlanesAsync(const SwapCompletionCallback& callback); 129 virtual void CommitOverlayPlanesAsync(const SwapCompletionCallback& callback);
130 130
131 // Initialize GL bindings. 131 // Initialize GL bindings.
132 // DEPRECATED(kylechar): Use gl::init::InitializeGLOneOff from gl_factory.h.
132 static bool InitializeOneOff(); 133 static bool InitializeOneOff();
133 134
134 // Called after a context is made current with this surface. Returns false 135 // Called after a context is made current with this surface. Returns false
135 // on error. 136 // on error.
136 virtual bool OnMakeCurrent(GLContext* context); 137 virtual bool OnMakeCurrent(GLContext* context);
137 138
138 // Used for explicit buffer management. 139 // Used for explicit buffer management.
139 virtual bool SetBackbufferAllocation(bool allocated); 140 virtual bool SetBackbufferAllocation(bool allocated);
140 virtual void SetFrontbufferAllocation(bool allocated); 141 virtual void SetFrontbufferAllocation(bool allocated);
141 142
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190 191
191 virtual bool IsSurfaceless() const; 192 virtual bool IsSurfaceless() const;
192 193
193 virtual bool FlipsVertically() const; 194 virtual bool FlipsVertically() const;
194 195
195 // Returns true if SwapBuffers or PostSubBuffers causes a flip, such that 196 // Returns true if SwapBuffers or PostSubBuffers causes a flip, such that
196 // the next buffer may be 2 frames old. 197 // the next buffer may be 2 frames old.
197 virtual bool BuffersFlipped() const; 198 virtual bool BuffersFlipped() const;
198 199
199 // Create a GL surface that renders directly to a view. 200 // Create a GL surface that renders directly to a view.
201 // DEPRECATED(kylechar): Use gl::init::CreateViewGLSurface from gl_factory.h.
200 static scoped_refptr<GLSurface> CreateViewGLSurface( 202 static scoped_refptr<GLSurface> CreateViewGLSurface(
201 gfx::AcceleratedWidget window); 203 gfx::AcceleratedWidget window);
202 204
203 #if defined(USE_OZONE) 205 #if defined(USE_OZONE)
204 // Create a GL surface that renders directly into a window with surfaceless 206 // Create a GL surface that renders directly into a window with surfaceless
205 // semantics - there is no default framebuffer and the primary surface must 207 // semantics - there is no default framebuffer and the primary surface must
206 // be presented as an overlay. If surfaceless mode is not supported or 208 // be presented as an overlay. If surfaceless mode is not supported or
207 // enabled it will return a null pointer. 209 // enabled it will return a null pointer.
210 // DEPRECATED(kylechar): Use gl::init::CreateSurfacelessViewGLSurface from
211 // gl_factory.h.
208 static scoped_refptr<GLSurface> CreateSurfacelessViewGLSurface( 212 static scoped_refptr<GLSurface> CreateSurfacelessViewGLSurface(
209 gfx::AcceleratedWidget window); 213 gfx::AcceleratedWidget window);
210 #endif // defined(USE_OZONE) 214 #endif // defined(USE_OZONE)
211 215
212 // Create a GL surface used for offscreen rendering. 216 // Create a GL surface used for offscreen rendering.
217 // DEPRECATED(kylechar): Use gl::init::CreateOffscreenGLSurface from
218 // gl_factory.h.
213 static scoped_refptr<GLSurface> CreateOffscreenGLSurface( 219 static scoped_refptr<GLSurface> CreateOffscreenGLSurface(
214 const gfx::Size& size); 220 const gfx::Size& size);
215 221
216 static GLSurface* GetCurrent(); 222 static GLSurface* GetCurrent();
217 223
218 // Called when the swap interval for the associated context changes. 224 // Called when the swap interval for the associated context changes.
219 virtual void OnSetSwapInterval(int interval); 225 virtual void OnSetSwapInterval(int interval);
220 226
221 protected: 227 protected:
222 virtual ~GLSurface(); 228 virtual ~GLSurface();
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292 298
293 private: 299 private:
294 scoped_refptr<GLSurface> surface_; 300 scoped_refptr<GLSurface> surface_;
295 301
296 DISALLOW_COPY_AND_ASSIGN(GLSurfaceAdapter); 302 DISALLOW_COPY_AND_ASSIGN(GLSurfaceAdapter);
297 }; 303 };
298 304
299 } // namespace gfx 305 } // namespace gfx
300 306
301 #endif // UI_GL_GL_SURFACE_H_ 307 #endif // UI_GL_GL_SURFACE_H_
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