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Side by Side Diff: gpu/command_buffer/tests/gl_manager.cc

Issue 1920163005: Split //ui/gl into //ui/gl + //ui/gi/init. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Rebase. Created 4 years, 7 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "gpu/command_buffer/tests/gl_manager.h" 5 #include "gpu/command_buffer/tests/gl_manager.h"
6 6
7 #include <GLES2/gl2.h> 7 #include <GLES2/gl2.h>
8 #include <GLES2/gl2ext.h> 8 #include <GLES2/gl2ext.h>
9 #include <GLES2/gl2extchromium.h> 9 #include <GLES2/gl2extchromium.h>
10 #include <stddef.h> 10 #include <stddef.h>
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36 #include "gpu/command_buffer/service/memory_tracking.h" 36 #include "gpu/command_buffer/service/memory_tracking.h"
37 #include "gpu/command_buffer/service/sync_point_manager.h" 37 #include "gpu/command_buffer/service/sync_point_manager.h"
38 #include "gpu/command_buffer/service/transfer_buffer_manager.h" 38 #include "gpu/command_buffer/service/transfer_buffer_manager.h"
39 #include "testing/gtest/include/gtest/gtest.h" 39 #include "testing/gtest/include/gtest/gtest.h"
40 #include "ui/gfx/buffer_format_util.h" 40 #include "ui/gfx/buffer_format_util.h"
41 #include "ui/gfx/gpu_memory_buffer.h" 41 #include "ui/gfx/gpu_memory_buffer.h"
42 #include "ui/gl/gl_context.h" 42 #include "ui/gl/gl_context.h"
43 #include "ui/gl/gl_image_ref_counted_memory.h" 43 #include "ui/gl/gl_image_ref_counted_memory.h"
44 #include "ui/gl/gl_share_group.h" 44 #include "ui/gl/gl_share_group.h"
45 #include "ui/gl/gl_surface.h" 45 #include "ui/gl/gl_surface.h"
46 #include "ui/gl/init/gl_factory.h"
46 47
47 #if defined(OS_MACOSX) 48 #if defined(OS_MACOSX)
48 #include "ui/gfx/mac/io_surface.h" 49 #include "ui/gfx/mac/io_surface.h"
49 #include "ui/gl/gl_image_io_surface.h" 50 #include "ui/gl/gl_image_io_surface.h"
50 #endif 51 #endif
51 52
52 namespace gpu { 53 namespace gpu {
53 namespace { 54 namespace {
54 55
55 uint64_t g_next_command_buffer_id = 0; 56 uint64_t g_next_command_buffer_id = 0;
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305 decoder_->SetForceShaderNameHashingForTest(true); 306 decoder_->SetForceShaderNameHashingForTest(true);
306 } 307 }
307 command_buffer_.reset(new CommandBufferService( 308 command_buffer_.reset(new CommandBufferService(
308 decoder_->GetContextGroup()->transfer_buffer_manager())); 309 decoder_->GetContextGroup()->transfer_buffer_manager()));
309 310
310 executor_.reset(new CommandExecutor(command_buffer_.get(), decoder_.get(), 311 executor_.reset(new CommandExecutor(command_buffer_.get(), decoder_.get(),
311 decoder_.get())); 312 decoder_.get()));
312 313
313 decoder_->set_engine(executor_.get()); 314 decoder_->set_engine(executor_.get());
314 315
315 surface_ = gfx::GLSurface::CreateOffscreenGLSurface(gfx::Size()); 316 surface_ = gl::init::CreateOffscreenGLSurface(gfx::Size());
316 ASSERT_TRUE(surface_.get() != NULL) << "could not create offscreen surface"; 317 ASSERT_TRUE(surface_.get() != NULL) << "could not create offscreen surface";
317 318
318 if (base_context_) { 319 if (base_context_) {
319 context_ = scoped_refptr<gfx::GLContext>(new gpu::GLContextVirtual( 320 context_ = scoped_refptr<gfx::GLContext>(new gpu::GLContextVirtual(
320 share_group_.get(), base_context_->get(), decoder_->AsWeakPtr())); 321 share_group_.get(), base_context_->get(), decoder_->AsWeakPtr()));
321 ASSERT_TRUE(context_->Initialize( 322 ASSERT_TRUE(context_->Initialize(
322 surface_.get(), gfx::PreferIntegratedGpu)); 323 surface_.get(), gfx::PreferIntegratedGpu));
323 } else { 324 } else {
324 if (real_gl_context) { 325 if (real_gl_context) {
325 context_ = scoped_refptr<gfx::GLContext>(new gpu::GLContextVirtual( 326 context_ = scoped_refptr<gfx::GLContext>(new gpu::GLContextVirtual(
326 share_group_.get(), real_gl_context, decoder_->AsWeakPtr())); 327 share_group_.get(), real_gl_context, decoder_->AsWeakPtr()));
327 ASSERT_TRUE(context_->Initialize( 328 ASSERT_TRUE(context_->Initialize(
328 surface_.get(), gfx::PreferIntegratedGpu)); 329 surface_.get(), gfx::PreferIntegratedGpu));
329 } else { 330 } else {
330 context_ = gfx::GLContext::CreateGLContext(share_group_.get(), 331 context_ = gl::init::CreateGLContext(share_group_.get(), surface_.get(),
331 surface_.get(), 332 gpu_preference);
332 gpu_preference);
333 } 333 }
334 } 334 }
335 ASSERT_TRUE(context_.get() != NULL) << "could not create GL context"; 335 ASSERT_TRUE(context_.get() != NULL) << "could not create GL context";
336 336
337 ASSERT_TRUE(context_->MakeCurrent(surface_.get())); 337 ASSERT_TRUE(context_->MakeCurrent(surface_.get()));
338 338
339 if (!decoder_->Initialize(surface_.get(), context_.get(), true, options.size, 339 if (!decoder_->Initialize(surface_.get(), context_.get(), true, options.size,
340 ::gpu::gles2::DisallowedFeatures(), attribs)) { 340 ::gpu::gles2::DisallowedFeatures(), attribs)) {
341 return; 341 return;
342 } 342 }
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385 MakeCurrent(); 385 MakeCurrent();
386 } 386 }
387 387
388 void GLManager::SetupBaseContext() { 388 void GLManager::SetupBaseContext() {
389 if (use_count_) { 389 if (use_count_) {
390 #if defined(OS_ANDROID) 390 #if defined(OS_ANDROID)
391 base_share_group_ = new scoped_refptr<gfx::GLShareGroup>( 391 base_share_group_ = new scoped_refptr<gfx::GLShareGroup>(
392 new gfx::GLShareGroup); 392 new gfx::GLShareGroup);
393 gfx::Size size(4, 4); 393 gfx::Size size(4, 4);
394 base_surface_ = new scoped_refptr<gfx::GLSurface>( 394 base_surface_ = new scoped_refptr<gfx::GLSurface>(
395 gfx::GLSurface::CreateOffscreenGLSurface(size)); 395 gl::init::CreateOffscreenGLSurface(size));
396 gfx::GpuPreference gpu_preference(gfx::PreferDiscreteGpu); 396 gfx::GpuPreference gpu_preference(gfx::PreferDiscreteGpu);
397 base_context_ = new scoped_refptr<gfx::GLContext>( 397 base_context_ =
398 gfx::GLContext::CreateGLContext(base_share_group_->get(), 398 new scoped_refptr<gfx::GLContext>(gl::init::CreateGLContext(
399 base_surface_->get(), 399 base_share_group_->get(), base_surface_->get(), gpu_preference));
400 gpu_preference));
401 #endif 400 #endif
402 } 401 }
403 ++use_count_; 402 ++use_count_;
404 } 403 }
405 404
406 void GLManager::OnFenceSyncRelease(uint64_t release) { 405 void GLManager::OnFenceSyncRelease(uint64_t release) {
407 DCHECK(sync_point_client_); 406 DCHECK(sync_point_client_);
408 DCHECK(!sync_point_client_->client_state()->IsFenceSyncReleased(release)); 407 DCHECK(!sync_point_client_->client_state()->IsFenceSyncReleased(release));
409 sync_point_client_->ReleaseFenceSync(release); 408 sync_point_client_->ReleaseFenceSync(release);
410 } 409 }
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627 626
628 // Something went wrong, just run the callback now. 627 // Something went wrong, just run the callback now.
629 callback.Run(); 628 callback.Run();
630 } 629 }
631 630
632 bool GLManager::CanWaitUnverifiedSyncToken(const gpu::SyncToken* sync_token) { 631 bool GLManager::CanWaitUnverifiedSyncToken(const gpu::SyncToken* sync_token) {
633 return false; 632 return false;
634 } 633 }
635 634
636 } // namespace gpu 635 } // namespace gpu
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