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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 // | 4 // |
| 5 // This file is auto-generated from | 5 // This file is auto-generated from |
| 6 // ui/gl/generate_bindings.py | 6 // ui/gl/generate_bindings.py |
| 7 // It's formatted by clang-format using chromium coding style: | 7 // It's formatted by clang-format using chromium coding style: |
| 8 // clang-format -i -style=chromium filename | 8 // clang-format -i -style=chromium filename |
| 9 // DO NOT EDIT! | 9 // DO NOT EDIT! |
| 10 | 10 |
| 11 #ifndef UI_GFX_GL_GL_BINDINGS_AUTOGEN_OSMESA_H_ | 11 #ifndef UI_GL_GL_BINDINGS_AUTOGEN_OSMESA_H_ |
| 12 #define UI_GFX_GL_GL_BINDINGS_AUTOGEN_OSMESA_H_ | 12 #define UI_GL_GL_BINDINGS_AUTOGEN_OSMESA_H_ |
| 13 | 13 |
| 14 namespace gfx { | 14 namespace gfx { |
| 15 | 15 |
| 16 class GLContext; | 16 class GLContext; |
| 17 | 17 |
| 18 typedef void(GL_BINDING_CALL* OSMesaColorClampProc)(GLboolean enable); | 18 typedef void(GL_BINDING_CALL* OSMesaColorClampProc)(GLboolean enable); |
| 19 typedef OSMesaContext(GL_BINDING_CALL* OSMesaCreateContextProc)( | 19 typedef OSMesaContext(GL_BINDING_CALL* OSMesaCreateContextProc)( |
| 20 GLenum format, | 20 GLenum format, |
| 21 OSMesaContext sharelist); | 21 OSMesaContext sharelist); |
| 22 typedef OSMesaContext(GL_BINDING_CALL* OSMesaCreateContextExtProc)( | 22 typedef OSMesaContext(GL_BINDING_CALL* OSMesaCreateContextExtProc)( |
| (...skipping 90 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 113 #define OSMesaGetCurrentContext \ | 113 #define OSMesaGetCurrentContext \ |
| 114 ::gfx::g_current_osmesa_context->OSMesaGetCurrentContextFn | 114 ::gfx::g_current_osmesa_context->OSMesaGetCurrentContextFn |
| 115 #define OSMesaGetDepthBuffer \ | 115 #define OSMesaGetDepthBuffer \ |
| 116 ::gfx::g_current_osmesa_context->OSMesaGetDepthBufferFn | 116 ::gfx::g_current_osmesa_context->OSMesaGetDepthBufferFn |
| 117 #define OSMesaGetIntegerv ::gfx::g_current_osmesa_context->OSMesaGetIntegervFn | 117 #define OSMesaGetIntegerv ::gfx::g_current_osmesa_context->OSMesaGetIntegervFn |
| 118 #define OSMesaGetProcAddress \ | 118 #define OSMesaGetProcAddress \ |
| 119 ::gfx::g_current_osmesa_context->OSMesaGetProcAddressFn | 119 ::gfx::g_current_osmesa_context->OSMesaGetProcAddressFn |
| 120 #define OSMesaMakeCurrent ::gfx::g_current_osmesa_context->OSMesaMakeCurrentFn | 120 #define OSMesaMakeCurrent ::gfx::g_current_osmesa_context->OSMesaMakeCurrentFn |
| 121 #define OSMesaPixelStore ::gfx::g_current_osmesa_context->OSMesaPixelStoreFn | 121 #define OSMesaPixelStore ::gfx::g_current_osmesa_context->OSMesaPixelStoreFn |
| 122 | 122 |
| 123 #endif // UI_GFX_GL_GL_BINDINGS_AUTOGEN_OSMESA_H_ | 123 #endif // UI_GL_GL_BINDINGS_AUTOGEN_OSMESA_H_ |
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