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1 /* | 1 /* |
2 * Copyright 2014 Google Inc. | 2 * Copyright 2014 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "gl/GrGLPathRendering.h" | 8 #include "gl/GrGLPathRendering.h" |
9 #include "gl/GrGLUtil.h" | 9 #include "gl/GrGLUtil.h" |
10 #include "gl/GrGLGpu.h" | 10 #include "gl/GrGLGpu.h" |
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138 GrGLint writeMask = fHWPathStencilSettings.writeMask(GrStencilSettings::kFro
nt_Face); | 138 GrGLint writeMask = fHWPathStencilSettings.writeMask(GrStencilSettings::kFro
nt_Face); |
139 | 139 |
140 if (glPath->shouldFill()) { | 140 if (glPath->shouldFill()) { |
141 GL_CALL(StencilFillPath(glPath->pathID(), fillMode, writeMask)); | 141 GL_CALL(StencilFillPath(glPath->pathID(), fillMode, writeMask)); |
142 } | 142 } |
143 if (glPath->shouldStroke()) { | 143 if (glPath->shouldStroke()) { |
144 GL_CALL(StencilStrokePath(glPath->pathID(), 0xffff, writeMask)); | 144 GL_CALL(StencilStrokePath(glPath->pathID(), 0xffff, writeMask)); |
145 } | 145 } |
146 } | 146 } |
147 | 147 |
| 148 void GrGLPathRendering::onDrawPath(const GrPipeline& pipeline, |
| 149 const GrPrimitiveProcessor& primProc, |
| 150 const GrStencilSettings& stencil, |
| 151 const GrPath* path) { |
| 152 if (!this->gpu()->flushGLState(pipeline, primProc)) { |
| 153 return; |
| 154 } |
| 155 const GrGLPath* glPath = static_cast<const GrGLPath*>(path); |
| 156 |
| 157 this->flushPathStencilSettings(stencil); |
| 158 SkASSERT(!fHWPathStencilSettings.isTwoSided()); |
| 159 |
| 160 GrGLenum fillMode = gr_stencil_op_to_gl_path_rendering_fill_mode( |
| 161 fHWPathStencilSettings.passOp(GrStencilSettings::kFront_Face)); |
| 162 GrGLint writeMask = fHWPathStencilSettings.writeMask(GrStencilSettings::kFro
nt_Face); |
| 163 |
| 164 if (glPath->shouldStroke()) { |
| 165 if (glPath->shouldFill()) { |
| 166 GL_CALL(StencilFillPath(glPath->pathID(), fillMode, writeMask)); |
| 167 } |
| 168 GL_CALL(StencilThenCoverStrokePath(glPath->pathID(), 0xffff, writeMask, |
| 169 GR_GL_BOUNDING_BOX)); |
| 170 } else { |
| 171 GL_CALL(StencilThenCoverFillPath(glPath->pathID(), fillMode, writeMask, |
| 172 GR_GL_BOUNDING_BOX)); |
| 173 } |
| 174 } |
| 175 |
148 void GrGLPathRendering::onDrawPaths(const GrPipeline& pipeline, | 176 void GrGLPathRendering::onDrawPaths(const GrPipeline& pipeline, |
149 const GrPrimitiveProcessor& primProc, | 177 const GrPrimitiveProcessor& primProc, |
150 const GrStencilSettings& stencil, | 178 const GrStencilSettings& stencil, const GrPa
thRange* pathRange, |
151 const GrPathRange* pathRange, | |
152 const void* indices, PathIndexType indexType
, | 179 const void* indices, PathIndexType indexType
, |
153 const float transformValues[], PathTransform
Type transformType, | 180 const float transformValues[], PathTransform
Type transformType, |
154 int count) { | 181 int count) { |
155 SkDEBUGCODE(verify_floats(transformValues, gXformType2ComponentCount[transfo
rmType] * count)); | 182 SkDEBUGCODE(verify_floats(transformValues, gXformType2ComponentCount[transfo
rmType] * count)); |
156 | 183 |
157 if (!this->gpu()->flushGLState(pipeline, primProc)) { | 184 if (!this->gpu()->flushGLState(pipeline, primProc)) { |
158 return; | 185 return; |
159 } | 186 } |
160 this->flushPathStencilSettings(stencil); | 187 this->flushPathStencilSettings(stencil); |
161 SkASSERT(!fHWPathStencilSettings.isTwoSided()); | 188 SkASSERT(!fHWPathStencilSettings.isTwoSided()); |
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181 0xffff, writeMask, GR_GL_BOUNDING_BOX_OF_BOUNDING_BO
XES, | 208 0xffff, writeMask, GR_GL_BOUNDING_BOX_OF_BOUNDING_BO
XES, |
182 gXformType2GLType[transformType], transformValues)); | 209 gXformType2GLType[transformType], transformValues)); |
183 } else { | 210 } else { |
184 GL_CALL(StencilThenCoverFillPathInstanced( | 211 GL_CALL(StencilThenCoverFillPathInstanced( |
185 count, gIndexType2GLType[indexType], indices, glPath
Range->basePathID(), | 212 count, gIndexType2GLType[indexType], indices, glPath
Range->basePathID(), |
186 fillMode, writeMask, GR_GL_BOUNDING_BOX_OF_BOUNDING_
BOXES, | 213 fillMode, writeMask, GR_GL_BOUNDING_BOX_OF_BOUNDING_
BOXES, |
187 gXformType2GLType[transformType], transformValues)); | 214 gXformType2GLType[transformType], transformValues)); |
188 } | 215 } |
189 } | 216 } |
190 | 217 |
191 void GrGLPathRendering::onDrawPaths(const GrPipeline& pipeline, | |
192 const GrPrimitiveProcessor& primProc, | |
193 const GrStencilSettings& stencil, | |
194 const GrPath* const* paths, | |
195 int count) { | |
196 if (!count) { | |
197 return; | |
198 } | |
199 if (!this->gpu()->flushGLState(pipeline, primProc)) { | |
200 return; | |
201 } | |
202 this->flushPathStencilSettings(stencil); | |
203 SkASSERT(!fHWPathStencilSettings.isTwoSided()); | |
204 | |
205 GrGLenum fillMode = | |
206 gr_stencil_op_to_gl_path_rendering_fill_mode( | |
207 fHWPathStencilSettings.passOp(GrStencilSettings::kFront_Face)); | |
208 GrGLint writeMask = | |
209 fHWPathStencilSettings.writeMask(GrStencilSettings::kFront_Face); | |
210 const GrGLPath* path = static_cast<const GrGLPath*>(paths[0]); | |
211 if (count > 1) { | |
212 SkAutoSTMalloc<32, GrGLuint> indexStorage(count); | |
213 for (int i = 0; i < count; ++i) { | |
214 indexStorage[i] = static_cast<const GrGLPath*>(paths[i])->pathID(); | |
215 } | |
216 if (path->shouldStroke()) { | |
217 if (path->shouldFill()) { | |
218 GL_CALL(StencilFillPathInstanced( | |
219 count, GR_GL_UNSIGNED_INT, indexStorage, 0, | |
220 fillMode, writeMask, GR_GL_NONE, nullptr)); | |
221 } | |
222 GL_CALL(StencilThenCoverStrokePathInstanced( | |
223 count, GR_GL_UNSIGNED_INT, indexStorage, 0, 0xffff, writeMask, | |
224 GR_GL_BOUNDING_BOX_OF_BOUNDING_BOXES, GR_GL_NONE, nullptr)); | |
225 } else { | |
226 GL_CALL(StencilThenCoverFillPathInstanced( | |
227 count, GR_GL_UNSIGNED_INT, indexStorage, 0, | |
228 fillMode, writeMask, GR_GL_BOUNDING_BOX_OF_BOUNDING_BOXES, | |
229 GR_GL_NONE, nullptr)); | |
230 } | |
231 } else { | |
232 if (path->shouldStroke()) { | |
233 if (path->shouldFill()) { | |
234 GL_CALL(StencilFillPath(path->pathID(), fillMode, writeMask)); | |
235 } | |
236 GL_CALL(StencilThenCoverStrokePath(path->pathID(), 0xffff, writeMask
, | |
237 GR_GL_BOUNDING_BOX)); | |
238 } else { | |
239 GL_CALL(StencilThenCoverFillPath(path->pathID(), fillMode, writeMask
, | |
240 GR_GL_BOUNDING_BOX)); | |
241 } | |
242 } | |
243 } | |
244 | |
245 void GrGLPathRendering::setProgramPathFragmentInputTransform(GrGLuint program, G
rGLint location, | 218 void GrGLPathRendering::setProgramPathFragmentInputTransform(GrGLuint program, G
rGLint location, |
246 GrGLenum genMode, G
rGLint components, | 219 GrGLenum genMode, G
rGLint components, |
247 const SkMatrix& mat
rix) { | 220 const SkMatrix& mat
rix) { |
248 float coefficients[3 * 3]; | 221 float coefficients[3 * 3]; |
249 SkASSERT(components >= 1 && components <= 3); | 222 SkASSERT(components >= 1 && components <= 3); |
250 | 223 |
251 coefficients[0] = SkScalarToFloat(matrix[SkMatrix::kMScaleX]); | 224 coefficients[0] = SkScalarToFloat(matrix[SkMatrix::kMScaleX]); |
252 coefficients[1] = SkScalarToFloat(matrix[SkMatrix::kMSkewX]); | 225 coefficients[1] = SkScalarToFloat(matrix[SkMatrix::kMSkewX]); |
253 coefficients[2] = SkScalarToFloat(matrix[SkMatrix::kMTransX]); | 226 coefficients[2] = SkScalarToFloat(matrix[SkMatrix::kMTransX]); |
254 | 227 |
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360 funcMask != fHWPathStencilSettings.funcMask(kFront_Face)) { | 333 funcMask != fHWPathStencilSettings.funcMask(kFront_Face)) { |
361 GL_CALL(PathStencilFunc(GrToGLStencilFunc(func), funcRef, funcMask))
; | 334 GL_CALL(PathStencilFunc(GrToGLStencilFunc(func), funcRef, funcMask))
; |
362 } | 335 } |
363 fHWPathStencilSettings = stencilSettings; | 336 fHWPathStencilSettings = stencilSettings; |
364 } | 337 } |
365 } | 338 } |
366 | 339 |
367 inline GrGLGpu* GrGLPathRendering::gpu() { | 340 inline GrGLGpu* GrGLPathRendering::gpu() { |
368 return static_cast<GrGLGpu*>(fGpu); | 341 return static_cast<GrGLGpu*>(fGpu); |
369 } | 342 } |
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