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| 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "tools/gn/config_values.h" | 5 #include "tools/gn/config_values.h" |
| 6 | 6 |
| 7 namespace { | 7 namespace { |
| 8 | 8 |
| 9 template<typename T> | 9 template<typename T> |
| 10 void VectorAppend(std::vector<T>* append_to, | 10 void VectorAppend(std::vector<T>* append_to, |
| 11 const std::vector<T>& append_this) { | 11 const std::vector<T>& append_this) { |
| 12 if (append_this.empty()) | 12 if (append_this.empty()) |
| 13 return; | 13 return; |
| 14 append_to->insert(append_to->end(),append_this.begin(), append_this.end()); | 14 append_to->insert(append_to->end(),append_this.begin(), append_this.end()); |
| 15 } | 15 } |
| 16 | 16 |
| 17 } // namespace | 17 } // namespace |
| 18 | 18 |
| 19 ConfigValues::ConfigValues() { | 19 ConfigValues::ConfigValues() { |
| 20 } | 20 } |
| 21 | 21 |
| 22 ConfigValues::~ConfigValues() { | 22 ConfigValues::~ConfigValues() { |
| 23 } | 23 } |
| 24 | 24 |
| 25 void ConfigValues::AppendValues(const ConfigValues& append) { | 25 void ConfigValues::AppendValues(const ConfigValues& append) { |
| 26 VectorAppend(&asmflags_, append.asmflags_); | 26 VectorAppend(&asmflags_, append.asmflags_); |
| 27 VectorAppend(&arflags_, append.arflags_); |
| 27 VectorAppend(&cflags_, append.cflags_); | 28 VectorAppend(&cflags_, append.cflags_); |
| 28 VectorAppend(&cflags_c_, append.cflags_c_); | 29 VectorAppend(&cflags_c_, append.cflags_c_); |
| 29 VectorAppend(&cflags_cc_, append.cflags_cc_); | 30 VectorAppend(&cflags_cc_, append.cflags_cc_); |
| 30 VectorAppend(&cflags_objc_, append.cflags_objc_); | 31 VectorAppend(&cflags_objc_, append.cflags_objc_); |
| 31 VectorAppend(&cflags_objcc_, append.cflags_objcc_); | 32 VectorAppend(&cflags_objcc_, append.cflags_objcc_); |
| 32 VectorAppend(&defines_, append.defines_); | 33 VectorAppend(&defines_, append.defines_); |
| 33 VectorAppend(&include_dirs_, append.include_dirs_); | 34 VectorAppend(&include_dirs_, append.include_dirs_); |
| 34 VectorAppend(&ldflags_, append.ldflags_); | 35 VectorAppend(&ldflags_, append.ldflags_); |
| 35 VectorAppend(&lib_dirs_, append.lib_dirs_); | 36 VectorAppend(&lib_dirs_, append.lib_dirs_); |
| 36 VectorAppend(&libs_, append.libs_); | 37 VectorAppend(&libs_, append.libs_); |
| 37 | 38 |
| 38 // Only append precompiled header if there isn't one. It might be nice to | 39 // Only append precompiled header if there isn't one. It might be nice to |
| 39 // throw an error if there are conflicting precompiled headers, but that | 40 // throw an error if there are conflicting precompiled headers, but that |
| 40 // requires piping through some context of the actual configs involved, and | 41 // requires piping through some context of the actual configs involved, and |
| 41 // conflicts here should be very unusual. Instead, use the first value. | 42 // conflicts here should be very unusual. Instead, use the first value. |
| 42 if (!append.precompiled_header_.empty() && !precompiled_header_.empty()) | 43 if (!append.precompiled_header_.empty() && !precompiled_header_.empty()) |
| 43 precompiled_header_ = append.precompiled_header_; | 44 precompiled_header_ = append.precompiled_header_; |
| 44 if (!append.precompiled_source_.is_null() && !precompiled_source_.is_null()) | 45 if (!append.precompiled_source_.is_null() && !precompiled_source_.is_null()) |
| 45 precompiled_source_ = append.precompiled_source_; | 46 precompiled_source_ = append.precompiled_source_; |
| 46 } | 47 } |
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