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| 1 // Copyright (c) 2016 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2016 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef GPU_VULKAN_VULKAN_RENDER_PASS_H_ | 5 #ifndef GPU_VULKAN_VULKAN_RENDER_PASS_H_ |
| 6 #define GPU_VULKAN_VULKAN_RENDER_PASS_H_ | 6 #define GPU_VULKAN_VULKAN_RENDER_PASS_H_ |
| 7 | 7 |
| 8 #include <vector> | 8 #include <vector> |
| 9 #include <vulkan/vulkan.h> | 9 #include <vulkan/vulkan.h> |
| 10 | 10 |
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| 56 bool ValidateData(const VulkanSwapChain* swap_chain) const; | 56 bool ValidateData(const VulkanSwapChain* swap_chain) const; |
| 57 }; | 57 }; |
| 58 | 58 |
| 59 struct SubpassAttachment { | 59 struct SubpassAttachment { |
| 60 uint32_t attachment_index; | 60 uint32_t attachment_index; |
| 61 ImageLayoutType subpass_layout; | 61 ImageLayoutType subpass_layout; |
| 62 }; | 62 }; |
| 63 | 63 |
| 64 struct SubpassData { | 64 struct SubpassData { |
| 65 SubpassData(); | 65 SubpassData(); |
| 66 SubpassData(const SubpassData& data); |
| 67 SubpassData(SubpassData&& data); |
| 66 ~SubpassData(); | 68 ~SubpassData(); |
| 67 | 69 |
| 68 std::vector<SubpassAttachment> subpass_attachments; | 70 std::vector<SubpassAttachment> subpass_attachments; |
| 69 | 71 |
| 70 bool ValidateData(uint32_t num_attachments) const; | 72 bool ValidateData(uint32_t num_attachments) const; |
| 71 }; | 73 }; |
| 72 | 74 |
| 73 struct RenderPassData { | 75 struct RenderPassData { |
| 74 RenderPassData(); | 76 RenderPassData(); |
| 77 RenderPassData(const RenderPassData& data); |
| 78 RenderPassData(RenderPassData&& data); |
| 75 ~RenderPassData(); | 79 ~RenderPassData(); |
| 76 | 80 |
| 77 std::vector<AttachmentData> attachments; | 81 std::vector<AttachmentData> attachments; |
| 78 std::vector<SubpassData> subpass_datas; | 82 std::vector<SubpassData> subpass_datas; |
| 79 | 83 |
| 80 bool ValidateData(const VulkanSwapChain* swap_chain) const; | 84 bool ValidateData(const VulkanSwapChain* swap_chain) const; |
| 81 }; | 85 }; |
| 82 | 86 |
| 83 explicit VulkanRenderPass(VulkanDeviceQueue* device_queue); | 87 explicit VulkanRenderPass(VulkanDeviceQueue* device_queue); |
| 84 ~VulkanRenderPass(); | 88 ~VulkanRenderPass(); |
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| 120 | 124 |
| 121 // There is 1 frame buffer for every swap chain image. | 125 // There is 1 frame buffer for every swap chain image. |
| 122 std::vector<VkFramebuffer> frame_buffers_; | 126 std::vector<VkFramebuffer> frame_buffers_; |
| 123 | 127 |
| 124 DISALLOW_COPY_AND_ASSIGN(VulkanRenderPass); | 128 DISALLOW_COPY_AND_ASSIGN(VulkanRenderPass); |
| 125 }; | 129 }; |
| 126 | 130 |
| 127 } // namespace gpu | 131 } // namespace gpu |
| 128 | 132 |
| 129 #endif // GPU_VULKAN_VULKAN_RENDER_PASS_H_ | 133 #endif // GPU_VULKAN_VULKAN_RENDER_PASS_H_ |
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